Cavalier is a set of miniature wargame rules for fighting large skirmishes from the age of pike and shot covering the period from the mid 16th century to the late 17th century.
The rules can be used to play battles from any of the many conflicts of this war-torn period such as the Italian Wars, the Thirty Years War and the English Civil Wars. The game has been designed with 28mm miniatures in mind... [click here for more]
Welcome to Combat Team Command, a set of miniature wargame rules that allow players to take on the role of a battlegroup commander in charge of a combined arms force using small scale minuatues such as 1/300, 1/285, 10mm or 15mm.
The rules provided in this book deal primarily with the cold war period, notably a hypothetical third world war during the 1980s. The rules can be used to fight earlier... [click here for more]
Fireteam Modern is a set of small unit skirmish wargame rules for modern combined arms land combat using 15-28mm scale miniatures. The rules can be used to fight battles from any post WW2 conflict dating from the 1950s to the modern day or the near future.
These rules have been designed to work with opposing forces of approximately platoon size with additional reinforcements such as small numbers... [click here for more]
Fireteam WWII is a set of miniature skirmish rules for platoon sized battles during the Second World War.
The rules use a dynamic card based activation system along with suppression and fire rules that allow players to use real world squad and platoon tactics.
The rulebook includes all the rules needed to play, including rules for vehicles, artillery, air support and field works as well as army... [click here for more]