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Sails & Powder: Trafalgar 1805 + FREE sea surface game mat

Sails & Powder: Trafalgar 1805 + FREE sea surface game mat


Welcome to the “Sails & Powder: Trafalgar 1805”. Super simple and fast, introductory game of naval combat in the age of sails and black powder. To play “Sails & Powder: Trafalgar 1805” you will only need a piece of flat surface (perfect is 3x3' / 90x90cm), printed counters, universal movement template and rules, and few six sided...   [click here for more]
3SIXES  $10.00 $8.00

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Rail Gun: Wargaming Rules for Starship Combat (Playtest)

Rail Gun: Wargaming Rules for Starship Combat (Playtest)


Wear your vac suit at all times, because all it takes is one rail gun slug to vent this whole compartment into space.    Welcome to the playtest version of RAIL GUN, a set of wargaming rules for creating sci-fi spaceship battles on the table top. It is intended as a game somewhere between hard-core simulation and quick-play beer and pretzel games....   [click here for more]
The Dog's Brush  $1.99

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First Contact

First Contact


First Contact is a supplement for Third Edition Starfire written by Timothy Olsen and Mark Costello. This supplement goes into a more detailed history of the Umbra of Vestrii and their encounter with the Ah'ihroz Hre'Daak, which forced them to flee across the galaxy and eventually encounter the Corsairs of Tangri and the Terran Federation. First Contact includes scenarios, ship designs, and the original...   [click here for more]
Starfire Design Studio  $9.99

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A Call to Arms Journal - Issue 1

A Call to Arms Journal - Issue 1


Welcome to the first issue of the A Call to Arms Journal! This new e-journal is designed to support all versions of A Call to Arms, giving you access to new material, articles and rules for your games, such as Star Fleet and Noble Armada. In this first issue, we take a look at the universes of the two current A Call to Arms games, feature a Noble Armada battle report, introduce a new campaign system...   [click here for more]
Mongoose  $6.99

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Commit the Garde!

Commit the Garde!


Commit the Garde! is intended to simulate battles of the Napoleonic wars on the grandest of scales. Entire epic battles are represented; no longer must the players extrapolate the results of the entire battle of Waterloo based upon their game's recreation of the fight for the garden gate at Hougoumont. Players represent the highest level leaders in any given battle, and as such make...   [click here for more]
GT Publishing  $10.00

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Engage: Spaceship Combat

Engage: Spaceship Combat


Engage: SpaceShip Combat is a strategic miniatures game that pits players against each other in exciting fleet vs. fleet battles set in the far future. With a new, quick and easy, take on the innovative systems of 'power allocation', Engage allows players to divert energy into specific systems of a ship such as shields or weapons in order to boost their effectiveness. The game resolution system takes...   [click here for more]
Red Wyvern Games  $10.00

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Battle Damage: Code Red

Battle Damage: Code Red


Finally an end to the tedious die rolling to resolve damage in Star Fleet Battles! Now you can use this fast and easy card system to resolve damage in a fraction of the time it took before. A deck of cards, using a one-hit per card system, provides an innovative damage allocation procedure which includes eighteen different critical hits. Battle Damage: Code Red is a play aid for Star...   [click here for more]
Amarillo Design Bureau  $2.95

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Stars & Lasers

Stars & Lasers


Stars & Lasers is a simple set of spaceship combat rules, which are meant to be a fast-play rules system for simulating combat between spaceships of all sizes and any manufacturer, using as little as two ships up to around half a dozen ships per side for a normal game of maybe a couple of hours or so, the system can cope with more ships per side but these games would take longer to play. The...   [click here for more]
Mac  $14.00

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Table Air Combat:  Fw-190D

Table Air Combat: Fw-190D


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of four...   [click here for more]
Paper Forge  $1.99

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Shipwreck -Ship detail sheets 5 - the Pacific Rim

Shipwreck -Ship detail sheets 5 - the Pacific Rim


A set of ship detail sheets for navies based in the Pacific Rim area, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. Nations included: Australia: 18 ship classes Indonesia: 18 ship classes Japan: 28 ship classes New Zealand: 13 ship classes Philippines: 6 ship classes Singapore: 11 ship classes South...   [click here for more]
Vandering Publications  Pay What You Want

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Modern Naval Conflicts: 1980's/Falklands Expansion

Modern Naval Conflicts: 1980's/Falklands Expansion


MODERN NAVAL CONFLICTS 1980s/FALKLANDS EXPANSION *Ownership of our Modern Naval Conflicts: 1970s rules/game is required for use of this expansion* This Expansion adds 200 new and updated unit data sheets to cover the USSR, UK, and USA for the 1980s period, as well as adding unit data for Argentina and UK for the 1982 Falklands Conflict. The...   [click here for more]
Naval Warfare Simulations  $7.99

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5150 Platoon Leader

5150 Platoon Leader


THE WARS HAVE BEEN GOING ON FOR YEARS. The Gaea Prime Empire is still hungry and still has many enemies, including a new one – the Zhuh-Zhuh. The Bug menace is at its worst and everyday there are reports of Hishen gains, closer and closer to the Home World. Darkness is coming and the body count is growing. I like to think we’ve got them where we want...   [click here for more]
Rebel Minis  $9.95

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Chainmail: Rules for Medieval Miniatures (0e)

Chainmail: Rules for Medieval Miniatures (0e)


"Get the fantasy miniatures game that started it all! Chainmail is a fully fleshed out fantasy miniatures game that puts YOU in charge of your very own army. Whether you want to fight historical battles based in the trenches of reality or fantasy battles rife with magic and fantastic beasts, Chainmail gives you the rules to fight the wars you want to fight! The Chainmail Medieval Miniatures...   [click here for more]
Wizards of the Coast  $4.99

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Devil to Pay

Devil to Pay


The Devil to Pay are a fast pace rules for Civil War gaming that emphasize ease of play and an emphasis on fun. Players assume the role of a Civil War brigade commander and maneuver their regiments to victory! This is the downloadable PDF version of the rules. ...   [click here for more]
Raven Banner Games  $12.00

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River Wars

River Wars


Easy-to-learn, fast play miniature rules for American Civil War 1:600 naval warfare on the western rivers. Covers warfare on the Mississippi, Missouri, Cumberland, Red, Yazoo, and similar rivers, with rules for ironclads, tinclads, timberclads, mortar rafts, transports, rams, tugs, and other riverine boats. Produced by the Johnny Reb Gaming Society. One-page rules chart. Great for conventions and gaming...   [click here for more]
Johnny Reb Gaming Society  $7.99

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Warsaw is burning! Poland 1939

Warsaw is burning! Poland 1939


Warsaw is burning! is the first supplement for Five Men at Kursk. Offering a new way of doing wargame campaigns, rather than giving you a few prepackaged scenarios, Kursk relies on random tables to generate a potentially infinite amount of scenarios. The expansion provides the tables to roll up Polish, German and Soviet squads along with their respective support...   [click here for more]
Nordic Weasel Games  $2.99

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Close Quarters: Skirmish Miniatures Rules

Close Quarters: Skirmish Miniatures Rules


SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable.   Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure scales. Each...   [click here for more]
Legionnaire Games  $12.50 $9.95

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Supermarina II

Supermarina II


While Rommel’s Afrika Korps was capturing the attention of the world, its fate was being decided in the Mediterranean. No matter how brilliantly the general and his troops performed, they could not win without the supplies and equipment necessary to fight. Supermarina II is the continuation of the Origins award-wining Supermarina I. Containing over two dozen new scenarios, Supermarina...   [click here for more]
Admiralty Trilogy Group  $14.00

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Teddy

Teddy


Print on demand. A single Malifaux second edition stat card. Neverborn - Teddy ...   [click here for more]
Wyrd Miniatures  $0.50

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Fallout: Wasteland Warfare – Campaign Book

Fallout: Wasteland Warfare – Campaign Book


In Fallout: Wasteland Warfare players build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in post-apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars. This PDF of the...   [click here for more]
Modiphius  $9.99

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Table Air Combat: Ki-84 Frank

Table Air Combat: Ki-84 Frank


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each ruleset is a self-contained game including cut-out miniatures of one aircraft and a set of rules. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete...   [click here for more]
Paper Forge  $1.99

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Polemos Franco Prussian War

Polemos Franco Prussian War


When Emperor Louis Napoleon declared war on Prussia in Summer 1870 he was at the head of an army that most contemporaries regarded as the leading military force in Europe. No doubt he had plans of recreating the Glory of his illustrious namesake Uncle. What actually happened was a campaign that saw the Prussians invading France and the Imperial army capitulating...   [click here for more]
Baccus 6mm  $22.20 $11.10

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S&SN Counters - Tinclads & Transports

S&SN Counters - Tinclads & Transports


Miniature ships look great on the table but are expensive to collect and are limited by what is available. Now you can field every vessel that is included in Sail and Steam Navies. These counters can be printed on full sheet labels in 8 1/2 in. by 11 in. or A4 size in full color 300 DPI. This set of 4 sheets includes 175 counters. ...   [click here for more]
David Brandon  $3.45

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Corporate Rosario 03 - the Three Musketeers

Corporate Rosario 03 - the Three Musketeers


Third in a series of ready to play scenarios based on the Falklands War of 1982. A small British squadron runs the gauntlet of mines, fast attack craft, submarines and aircraft to dash in and conduct a surface bombardment. Designed for SOLO play, but can be used for two or more players. Designed for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in...   [click here for more]
Vandering Publications  $2.24

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Panzer Kids Deluxe

Panzer Kids Deluxe


Fight Exciting Tank Battles on your Tabletop! “The engine of the tank is a weapon just as the main-gun.” General Heinz Guderian, German tank commander (1888–1954) Panzer Kids Deluxe contains all the basic rules to run simple tabletop skirmishes between World War II tanks. You provide the miniatures, dice, and terrain to...   [click here for more]
Griffon Publishing Studio  $7.99

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For Queen and Planet - The Imperial Wars of Earth and Mars - 1845 - 1930

For Queen and Planet - The Imperial Wars of Earth and Mars - 1845 - 1930


For Queen and Planet – Core Rules The sweep of the red Sudanese desert, scattered with thorny trees and pierced by black basalt outcrops is the setting for this cinematic rule set. The whirling dervish, the fanatical Ansar and the lonely British foot soldier far from home are the combatants. With these rules, you can take the role of the British commander tasked by the Queen...   [click here for more]
First Command Wargames  $7.49

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With Sword and Shield

With Sword and Shield


With Sword and Shield is a miniatures game of mass combat, set in any world you wish to imagine! Field armies composed of unruly hordes, stalwart men-at-arms, thundering cavalry, fantastic creatures, gigantic constructs, great war engines, powerful wizards, iconic heroes and brave leaders in an attempt to crush your opponents on the field of battle. The game uses simple differential...   [click here for more]
Legionnaire Games  $12.95 $9.95

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Panzer Kids Basic

Panzer Kids Basic


Fight Exciting Tank Battles on your Tabletop! “The engine of the tank is a weapon just as the main-gun.” — General Heinz Guderian, German tank commander (1888–1954) Panzer Kids Basic contains all the rules to run simple tabletop skirmishes between World War II tanks. You provide the miniatures, dice, and terrain to use. The...   [click here for more]
Griffon Publishing Studio  Pay What You Want

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Saganami Island Tactical Simulator Rule Book

Saganami Island Tactical Simulator Rule Book


Space Combat in the Universe of Honor Harrington! Saganami Island Tactical Simulator puts you in command of the ships of the Honorverse. Based on the game engine from the Origin Award winning game, Attack Vector Tactical. Thrill to the long range missile duel, dancing in 3-D vector space with broadsides of laser heads. Or close in to "kissing distance" and unleash the titanic fury of...   [click here for more]
Final Sword Productions  $15.00 $7.50

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Stars & Lasers supplement two "Pirates in space"

Stars & Lasers supplement two "Pirates in space"


Pirates in Space is supplement number two for Stars & Lasers!! it adds a few extra ships and their rules to the main system, and as always you are free to add as much or as little as you wish. The supplement sees all the rules needed to bring rag-tag bands of pirates into your games of Stars & Lasers. These pirates don’t have access to big military ships, they mainly use old heavy...   [click here for more]
Mac  $5.00

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Corporate Rosario 02 - the Empire strikes back

Corporate Rosario 02 - the Empire strikes back


Second in a series of ready to play scenarios based on the Falklands War of 1982. The British task force closes in and begins to bombard the Argentine defences. Designed for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. With a little modification could be used for other rules systems too. Includes: A description...   [click here for more]
Vandering Publications  $1.99

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Victory Decision: WW II - German Technical Manual

Victory Decision: WW II - German Technical Manual


This is the 1st supplement for our "Victory Decision: World War II" miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The German Technical Manual is your comprehensive guide to using German Armoured Fighting Vehicles and Guns in Victory Decision: World War II. This book covers over 132...   [click here for more]
A.D.Publishing  $14.99 $11.24

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Ingogo 1881

Ingogo 1881


INGOGO 1881 is a ASCARI Scenario and it has to be played with ASCARI rules. During the First Boer War, General Colley, commandant of the British troops in Southern Africa, decided to clear his lines of communications from Mount Prospect camp to Newcastle from the Boer threat. He collected a mixed force of 5 companies of the 3/60 Rifles, some artillery and the Mounted Squadron fromed by men from 58...   [click here for more]
Lumaca Games  $6.00 $4.00

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Battlefield Evolution: World at War

Battlefield Evolution: World at War


Using the latest generation of the fast-playing Battlefield Evolution rules, this is the action-packed rulebook that brings World War II to your tabletop. Battlefield Evolution: World at War is a portal into World War II, providing everything you need to stage small firefights in far flung villages, or massive confrontations involving massed infantry, armour and air units, as the struggle for territory...   [click here for more]
Mongoose  $14.99

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Table Air Combat: P-47D Thunderbolt

Table Air Combat: P-47D Thunderbolt


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $1.99

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Yaah! Magazine and Complete Wargame #3

Yaah! Magazine and Complete Wargame #3


The summer issue of Yaah! is bigger, better, and gamier than ever before, as we make the move from 60 to 72 pages. That's twenty percent more space in which to wax poetic about the games we love, and that enables us to go deeper and broader, with more crunchy detail, more things to play, and a little something for every taste. We get the party started with an in-depth look at GMT's popular COIN series....   [click here for more]
Flying Pig Games  $14.99

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Empires: D10 Edition

Empires: D10 Edition


Empires: D10 Edition follows from the popular Empires: Core Rules rulebook, but with one BIG exception, a diced wargame mechanic; the first published diced wargame from War of Life Gaming. Immerse yourself in the living rulebook that brings diversity to the old world; fighting Greek Hoplites with Napoleon’s Hussars, or Praetorian Cavalry with...   [click here for more]
War of Life Gaming  $0.99

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Frozen Wings

Frozen Wings


Frozen Wingst is the third Volume dedicated to the air struggles between the Italian Regia Aeronautica with its MC200 Saetta and BR20 Cicogna against the Voyenno-Vozdushnye Sily (the Soviet Air Force), with its I-16 and YAK1 in the early stages of the invasion of the Soviet Union. The system named "The propeller rotates and the engine roars" (Gira l'elica e romba il motor,...   [click here for more]
Lumaca Games  $1.13

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Task Force Zeta Vol. 1: Ships of the Line

Task Force Zeta Vol. 1: Ships of the Line


Task Force Zeta is a game of starship combat set in any future you wish to imagine! Fight ship-on-ship duels with the enemy or engage entire fleets in battles of 50-60 ships per fleet - and finish the battle in anywhere from 30 minutes to an afternoon's gaming time. The rulebook is divided into easy-to-learn sections and uses a form of programmed instruction, allowing players to apply...   [click here for more]
Legionnaire Games  $12.50 $9.95

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Anaconda: Naval Warfare On The Mississippi River And Gulf Coast 1862-1863

Anaconda: Naval Warfare On The Mississippi River And Gulf Coast 1862-1863


Ramming Speed! During the American Civil War the Union and Confederate navies clashed along the length of the Mississippi River fighting for control of the primary strategic waterway in North America. Now you can take part in this epic struggle with ANACONDA. ANACONDA is a campaign framework designed to generate tabletop miniature games simulating riverine naval battles of the American Civil War....   [click here for more]
Ray Garbee  $16.00 $8.00

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In Those Ancient Days

In Those Ancient Days


the first expansion for "From Gilgamesh to Grant" adds 23 new armies covering the period leading up to the eve of Romes ascendancy. this is not a stand-alone product it is an expansion upon the core rules found into From Gilgamesh to Grant. ...   [click here for more]
Badger with a quill  $5.00

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Barbaros

Barbaros


Print on demand. A single Malifaux second edition stat card. Neverborn - Barbaros Errata: 12/17/15 ...   [click here for more]
Wyrd Miniatures  $0.50

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Crom

Crom


CROM Is a skirmish game set in the Hyborian Age "...Between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas..." that enables players to recreate the stories of Robert E. Howard and similar authors of heroic fantasy. Includes full rules, an eight chapter campaign to get you started and templates for the cards and dice mat. ...   [click here for more]
Matakishi's Tea House  $6.49

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Armored Fist - Armor Cards, United Kingdom and Commonwealth

Armored Fist - Armor Cards, United Kingdom and Commonwealth


Armored Vehicle Quick Reference Cards for the Armored Fist rule system. British and Canadian light, medium, heavy tanks, armored personel carriers, self-propelled guns and armored cars that saw combat during the Second World War. Technical readout and weapon information for Modern Armor, including ballistic tables. (These cards are not required to play the game) ...   [click here for more]
Walter Moore Games  $4.00

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Rapid Fire! Normandy Battlegroups

Rapid Fire! Normandy Battlegroups


A full colour, fully illustrated order of battle book for recreating the Normandy battles in June 1944. Manageable forces that capture the ‘feel’ of the key divisions. 400 point, 200 point and custom units representing British 3rd and 50th Infantry Divisions, British 7th Armoured Division, Canadian 3rd Infantry Division. US 101st Airborne, 2nd Armored and 29th Infantry Division, German...   [click here for more]
Rapid Fire Publications  $16.00

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World on Fire: The Third World War Book 5

World on Fire: The Third World War Book 5


World On Fire is a series of Scenario Books detailing the battles of the Third World War from January-March 1991. In it you will find TO&Es for all the units involved, stats for all the air and naval forces involved, tactical scenarios that can be used in miniatures games and a set of Quick Play rules that will allow you to quickly play out battles you don't want to play out in detail. When...   [click here for more]
Imperial Depot Miniatures  $3.99

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Row by Row: A Wargaming Campaign for Normandy, 1944

Row by Row: A Wargaming Campaign for Normandy, 1944


Somewhere in the hedegrows, Normandy, 1944… The artillery falls silent and you order your platoon to cross the hedgerow. The men are jittery; most are replacements, on the frontline for less than a day.       The rip of a German MG cuts through the air. Screams follow and the battle is joined.     ...   [click here for more]
The Dog's Brush  $1.99

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Frontier House Winter Edition Paper Model

Frontier House Winter Edition Paper Model


This paper model kit is easy to assemble, requiring just 4 to 5 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage...   [click here for more]
Dave Graffam Models  $3.95

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Damn the Torpedoes!

Damn the Torpedoes!


Damn the Torpedoes is a fast-moving intuitive game of naval combat during the American Civil War. Players do not need to have a nautical background to maneuver their ships, and the do not need to have degree in algebra to fire their cannons—all they need are a few miniatures (or carboard counters) a few dice (D6 through D20), a tape measure, and a horizontal surface (4’4’...   [click here for more]
GT Publishing  $15.00

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Hovel Paper Model

Hovel Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on...   [click here for more]
Dave Graffam Models  Pay What You Want

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