Title |
Publisher |
Price |
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #62 was published in April of 2022.
Table of contents:
Features
Harpoon Scenario: Hunt for a Queen ... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 This volume of the AOTF NAVAL ANNUAL Series provides nearly 400 pre-formatted, printable ship logs. It covers the many ship classes of the 1885-1906 period for the navies of Argentina, Austria-Hungary, Brazil, Chile, China, Denmark, France, Germany, Great Britain, Greece, Italy, Japan, Netherlands, Norway, Portugal, Russia, Spain, Sweden, Turkey, and the United States. The ship logs are divided into... [click here for more] |
SEEKRIEG |
$15.00
|
 SOLITAIRE 19th CENTURY WARGAMES is a 46-page full-color illustrated book that includes three completely different wargames from the last half of the 19th century, ideal for the solo player. Each of the games comes with complete rules, designer's notes, and components in the pages of the book. The games cover battles during the American Civil War, the Crimean War, and the... [click here for more] |
Minden Games |
$12.95
|
Dawn of Iron: The American Civil War at Sea, is a game of naval combat, set during American Civil War (1861-1865). While many think of the war’s naval campaigns as a static blockade, the truth is that it was actually just as desperate and bloody as other aspects of the conflict. From the coastal regions of Virginia and the muddy rivers of the Mississippi Valley to the... [click here for more] |
Scary Biscuits Studios |
$19.00 $9.00
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #61 was published in October of 2021. Table of contents:
Tracking Changes in the Rules
Harpoon V Scenario: Pasdaran... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 In Mahan's Wake is ATG’s third supplement for Dawn of the Battleship. It has thirty-one scenarios, a mix of historical battles, like the Sino-Japanese War, near-historical (“almost happened”), and fictional scenarios.
The latter include a series of scenarios called the Great Maritime War of 1899, by William Le Queux, one of the many “war scare” books... [click here for more] |
Admiralty Trilogy Group |
$18.00
|
 The sun is rising. As of four o’clock this morning the troops have been on the march. Suddenly enemy banners can be seen in the distance. The armies are steadily marching towards each other. Determent to drive away the enemy. U are the commander of one of the brigades. Will this be your moment of glory?
These rules have been developed for people who have no previous experience in wargaming, yet... [click here for more] |
BelloLudi |
$10.56
|
ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period.
Looking for a fast-play but realistic tabletop simulation that combines a unique command/signaling system with combat that is as exciting and unpredictable as naval warfare really was? Bored with just moving ships about the... [click here for more] |
SEEKRIEG |
$19.00
|
The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don’t require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop... [click here for more] |
Eglinton Books |
$3.68
|
 Dawn of Iron: Damn the Torpedoes! Battle of Mobile Bay Battle Pack
This Dawn of Iron battle pack expansion covers Admiral Farragut's brilliantly successful assault on Mobile Bay, Alabama in August 1864. The history and ships include the battle, where Farragut's wooden ships and monitors clashed with the most powerful Confederate ironclad ram ever built, the CSS Tennessee.
Inside... [click here for more] |
Scary Biscuits Studios |
$15.00 $12.00
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #60 was published in April of 2021. Table of contents:
Harpoon V Scenario: Bugout (with supporting annex data)
From... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 In Mahan's Wake
追随马汉的航迹
In Mahan's Wake is ATG’s third supplement for Dawn of the Battleship. It has thirty-one scenarios, a mix of historical battles, like the Sino-Japanese War, near-historical (“almost happened”), and fictional scenarios.
The latter include a series of scenarios called the Great Maritime War of 1899, by William Le Queux, one of the many “war... [click here for more] |
Admiralty Trilogy Group |
$18.00
|
The Naval SITREP supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
This special double issue of the Naval SITREP, #57-58 was published in October of 2020. It takes the place of the April 2020 issue as well as the October issue, and is sold at a reduced price.
Table of contents:... [click here for more] |
Admiralty Trilogy Group |
$4.50
|
 “Someone Blundered” is intended to be a quick, rough and tumble Napoleonic (or Crimean) War Game. If you have the miniatures, a deck of cards and this humble rule book, you and a friend should be able to have your own nail-biting battle. ... [click here for more] |
Devan Developments |
Pay What You Want
|

The Momentous Issue of War is a 8x8 grid-based tabletop game loosely based on the American Civil War, and that takes about an hour to play. The game is easy to learn and has a great amount of tactical depth, high-stakes decisions and dramatic narrative beats for players to enjoy.
Visually inspired by the traditional Kriegsspiel games, players use blocks to represent units with individual abilities,... [click here for more] |
Wicked Wargames |
$14.91 $14.79
|
 Dawn of Iron: That Devil, the Arkansas Battle Pack
The attached battle pack expansion covers the successful career of the CSS Arkansas on the waters of the Mississippi River in 1862. The history and ships includes both the first duel with the USS Carondelet and Tyler on the Old River, and the Arkansas' daring run past the Union fleet outside Vicksburg. Inside you will find:
History... [click here for more] |
Scary Biscuits Studios |
$14.00 $10.00
|
 This book follows on from ‘The Portable Wargame’ and ‘Developing The Portable Wargame’ to cover naval wargames that can be fought on a gridded tabletop. The book contains six sets of rules (three of which are from the ‘Portable Naval Wargame’ stable), four explanatory battle reports, and a chapter that explains ‘How to …’ build simple model American Civil War ironclads. Aimed mainly... [click here for more] |
Eglinton Books |
$4.91
|
 Dawn of the Battleship 1.1
战舰黎明1.1
Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played... [click here for more] |
Admiralty Trilogy Group |
$12.00
|
ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period.
FLAG OFFICER’S HANDBOOK: 50 pages of rules and diagrams plus printable signal card deck (67 cards) and Flag Officer Signal Book sheet.
The FOH explains in detail how the cards can be used... [click here for more] |
SEEKRIEG |
$17.00
|
ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period.
SCENARIOS VOLUME I: 66 pages including background information, maps, orders of battle (OOB) and setup diagrams plus 169 pages of pre-formatted, ready-to-print ship logs. Ship Logs are required to play AOTF.... [click here for more] |
SEEKRIEG |
$20.00
|
 Dawn of the Battleship 1.1 Player's Handbook
战舰黎明1.1推演手册
This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets.
This 1.1 update... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 Includes two rectangle orchards and 2 square orchards for both 6mm and 10mm/12mm. Also includes five 2 inch hexagon orchards for 6mm.
6mm square/rectangle:
6mm hexagon orchards:
Model Renders:
... [click here for more] |
Two Inches of Felt |
$1.25
|
 Battles of Plum Point Bend and Memphis Battle Pack
The attached battle pack expansion covers the intense Battles of Plum Point Bend and Memphis in 1862. Inside you will find:
History & Maps of the Battles (8pgs)
2x Historical Scenarios (one each for Plum Point Bend and Memphis)
1x General Play Mission (inspired by the battles)
21x Ship Cards (covering all of the major ships in... [click here for more] |
Scary Biscuits Studios |
$10.00
|
 Dawn of Iron: Battle of Albemarle Sound Battle Pack
The attached battle pack expansion covers the successful career of the CSS Albemarle in North Carolinian waters in 1864. The history and ships include both the battles of Plymouth and the Albemarle Sound, where the rebel ram acquitted herself well against the valiant, but vulnerable, Union blockade vessels. Inside you will find:... [click here for more] |
Scary Biscuits Studios |
$9.00 $7.50
|
 The AOTF Signal Deck is a set of 67 coated, professionally-printed, poker-size cards based on the British Admiralty's 1916 General Signal Book. While intended for use with ADMIRAL OF THE FLEET rules, it is readily adaptable to any other naval gaming system. The AOTF FLAG OFFICER'S HANDBOOK explains in detail how the cards can be used to... [click here for more] |
SEEKRIEG |
$12.50
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #57 was published in October of 2019. Table of contents:
Features:
Nanchang is a Museum Ship
Harpoon V Scenario:... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 Dawn of Iron: Battle of Cherbourg Battle Pack
The attached battle pack expansion covers the famous duel between the USS Kearsarge and CSS Alabama at the Battle of Cherbourg in 1864. Inside you will find:
History & Maps of the Battle (3pgs)
1x Historical Scenario
1x General Play Mission (inspired by the battle)
4x Ship Cards (Including the CSS Alambama and her predacesor CSS... [click here for more] |
Scary Biscuits Studios |
$7.00
|
Welcome to Franco-Prussian War:1870-71, a great resource of topdown miniatures in roughly 15mm, suitable for wargaming, skirmish gaming, and even roleplaying! This entry into our historical miniatures catalogue focuses upon the Franco-Prussian War, which took place in 1870-71, and features 38 different elements (stands), with sheets arranged to... [click here for more] |
Sundered Vault |
$2.99
|
 RESTLESS NATIVES is a set of fast-play Colonial wargames rules designed so that two or more players can fight an interesting battle to a conclusion in under two hours on a 4-foot x 3-foot (120cm x 90cm) tabletop battlefield using approximately two hundred 15mm scale figures.
The rules incorporate several novel features. These include:
The use of a standard pack of playing cards to determine the order... [click here for more] |
Eglinton Books |
$3.07
|
 A supplement for the General Purpose Skirmish Rules it includes rules for riding, some sample forces to use and three scenarios to try out.
Probably one of the best eras for skirmish gaming I would advice giving it a try ... [click here for more] |
Terry Catton |
$2.15
|
Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ... [click here for more] |
Precis Intermedia |
$6.95
|
 The origins of this book lie back in the early days of the development of Matrix Games. One of the earliest Matrix Games designed in the UK sought to create a campaign game about the Balkan Wars of 1912 and 1913, and the original game was published during the early 1990s in ‘The Nugget’ (the Journal of Wargame Developments) and ‘Wargames Illustrated’. The interest generated led to the development... [click here for more] |
Eglinton Books |
$6.13
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #56 was published in April of 2019. Table of contents:
Features:
Naval Combat Systems in Harpoon ... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
Grab a brace of pistols and strap on your cutlass, as you head for the desperate and blighted isles of the Triangle in pursuit of untold wealth and power!
Decide who your hero is by equipping them with feats and influence, then recruit a ragged team of unsavoury ne'er-do-wells and do your best to bash them into something resembling an organized ccrew. Then take to the streets of Devil's Spit in a... [click here for more] |
Precinct Omega Publishing |
$8.40
|
Fast play rules for ironclad warfare
By David Manley
A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets
... [click here for more] |
Long Face Games |
$9.20
|
 Dawn of Iron: Fast Build Print-and-Play Pack
This Dawn of Iron: Fast Build Print & Play Pack is designed to be easy to assemble and get you into the action as quickly as possible. Its low ink requirement should be less demanding on your printer than the regular version and the simple lines should be easy enough to quickly cut out. Everything here, including tokens, damage... [click here for more] |
Scary Biscuits Studios |
$2.50
|
The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREPIssue #54 was published in April of 2018. Table of contents:
North Korea’s Armed Forces ... Just in Case
Annex A - North Korean Ships... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREPIssue #55 was published in October of 2018. Table of contents:
Features:
HarpoonScenario: Convoy to Yemen, including annexes... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
A campaign system and tactical rules for pre-dreadnought naval warfare
By David Manley
A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of ship... [click here for more] |
Long Face Games |
$12.26
|
Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to... [click here for more] |
Admiralty Trilogy Group |
$12.00
|
Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour.
15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm... [click here for more] |
Dave Graffam Models |
$1.95 $1.00
|
Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions.
Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly.
Your characters will learn new skills, provided they survive the battle. ... [click here for more] |
Nordic Weasel Games |
Pay What You Want
|
Fistful of Lead: Tales of Horror is a supplement for Fistful of Lead.
This is not a stand alone game. You will need a copy of Fistful of Lead Core rules or Fistful of Lead: Galactic Heroes to play. As with previous Fistful of Lead rules each player only needs 5 or 6 miniatures to start gaming. You can play 1 on 1 games or larger skirmishes with up to 6... [click here for more] |
Wiley Games |
$5.99
|
 This document is comprised of sample pages from the new naval wargame rules by Rich Sartore and Jack Joyner and is intended to provide the reader with additional information to assist in their decision to purchase ADMIRAL OF THE FLEET and its companion titles.
In addition to move/turn rulers and other items of interest to the naval gamer, this title contains sample pages from the first volume of the... [click here for more] |
SEEKRIEG |
Pay What You Want
|
The thrilling Pulp Alley game in PDF format.
Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop.
Pulp Alley is the game of extraordinary action and adventure!
Pulp Alley plays at the pulse-pounding pace of your favorite pulps and serials.
Characters... [click here for more] |
Pulp Alley |
$9.99
|
 Tirailleurs algériens. L'Armée Française 1854 ("28mm")
2,5d Modular Wargames System
The set of counters printable file, designed especially for tabletop wargames from line of "Just Paper Battles Crimea 1854" series.
This set contains artwork "28mm" scale papercraft historical counters.
File format: PDF A4 and US Letter (up to 7 MB)
Color model: CMYK (full color)... [click here for more] |
Just Paper Battles |
$4.30
|
 These rules have been designed so that players can fight typical small battles between European Colonial armies and their opponents during the period between 1875 and 1910. They use a gridded battlefield, which removes the need to measure both move distances and weapon ranges, thus speeding up the whole process of fighting a wargame. It also removed any doubts or possible disputes as to whether or... [click here for more] |
Eglinton Books |
$3.07
|
Smooth&Rifled is a game system designed to recreate skirmish games with 28, 20 or
15mm miniatures. It covers the period from approximately 1700 to
approximately 1900. The French and Indian War, the American Revolution, the Napoleonic
Wars, the American Civil War and the wars of the Colonial era are just some of
the periods you can play with S&R.
In the Appendix you will find all the information... [click here for more] |
Dadi&Piombo |
$11.99
|
You'd better duck... Lead is Flying!
Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you... [click here for more] |
Ganesha Games |
$8.00
|
This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed to... [click here for more] |
Admiralty Trilogy Group |
$16.00
|