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SpecOps: A Gruntz Module
by ClearHorizon Miniatures

SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop.

Skirmish scale Special Forces combat with NEW RULES, NEW WEAPONS and EQUIPMENT, NEW MISSIONS, NEW TEAM TYPES, NEW OFF-BOARD RESOURCES and a

SpecOps: A Gruntz Module
 
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5150: Back Alleys Bright Lights

5150: Back Alleys Bright Lights


Back Alleys Bright Lights What: A stand alone 5150 RPG that can be played with our other 5150 titles. Scale: 1 figure equals 1 man. Your Role: Players try to gain Fame and Fortune while adventuring in New Hope City's dangerous Little Hisha. Playability: Designed for solo, same side and head to head play. Back Alleys Bright Lights takes you deep into New...   [click here for more]
Two Hour Games  $20.00 $14.99

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5150: BUGS - Into the Tunnels

5150: BUGS - Into the Tunnels


Don’t Call Them Bugs! “Listen up newbie! I know what you unwarranted high regard for yourself recruits call our enemy – Bugs. A bug is something very small you see crawling on the ground. Something insignificant that you step on and keep doing whatever you’re doing. I got news for you. That’s not what these things, these Bugs, are. We’re going down into the Tunnels...   [click here for more]
Two Hour Games  $20.00 $14.99

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5150: Fighter Command

5150: Fighter Command


5150: Fighter Command 5150: Fighter Command is THW’s game of Fighter combat in deep space. Yes, there are rules for Destroyers, Battleships, and other Capital Ships but the Stars are the Fighter Pilots. Start in command of a Flight of 2 or 3 Fighters and, if you stay alive, maybe you work your way up to Squadron Leader. Fighter Command introduces some new game mechanics...   [click here for more]
Rebel Minis  $9.95

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5150: Fringe Space

5150: Fringe Space


Life on the Edge The RPG with a twist. 5150 Fringe Space is about living life on the edge. Sometimes that means salvaging space wrecks, hunting space pirates, or hauling cargo and passengers from one world to the next. But it also means carousing in a cities, rescuing crew members from Alien abductors, and fistfights in a low end bar. 5150 Fringe Space is a...   [click here for more]
Two Hour Games  $20.00 $14.99

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5150: New Beginnings

5150: New Beginnings


5150: New Beginning “NEW HOPE CITY, WHERE EVERYONE GETS A SECOND CHANCE.” In 5150: New Beginnings you're thrust into a bustling, living urban environment hundreds of years in the future. Or maybe it's just a place far, far away. In any case, your goal is to take your characters; we call them Stars, as far as they can go. Acquire wealth, fight crime, commit crime,...   [click here for more]
Two Hour Games  $25.00 $9.99

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5150: New Beginnings - Urban Renewal

5150: New Beginnings - Urban Renewal


A supplement for Urban Renewal New Hope City, PI Welcome to New Hope City 5150 New Beginnings Urban Renewal is our Sci-Fi RPG. Players adventure in and around New Hope City gaining Fame and Fortune while increasing their abilities. NHC is a complete Blade Runnereque urban environment inhabited by over 50 professions, with humans and aliens alike. The game includes a...   [click here for more]
Two Hour Games  $20.00 $14.99

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5th Analogue Hobbies Painting Challenge – Wargaming Recon #134

5th Analogue Hobbies Painting Challenge – Wargaming Recon #134 (audio product)


The Analogue Hobbies Painting Challenge is NOT your average painting contest. Jonathan shares how and why you may want to enter. Support Jonathan through PATREON Listener Adam’s entries BenG’s 20mm Wurrtemburg Horse Artillery Mailbag Via our Facebook page: Listener David commented about episode 131 Ancient History Magazine Kickstarted saying “Both...   [click here for more]
Wargaming Recon  Pay What You Want

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6mm City Tiles

6mm City Tiles


6mm City Tiles 2d Printable Modular Paper Ground Tiles This is an assortment of 8"x8" city tiles for 6mm wargames. There are 20 variants of Straights, Intersections, Parking lots, Parks, and more. Useage These tiles are simple to use, just print and attach them to a firm backing like foam board, the tiles are fully modular, or you can assemble them into a...   [click here for more]
Sacred Forge Games  $3.00

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6mm Mars Base

6mm Mars Base


Set of Martian colony buildings for your 6mm wargame table. This set contains: CONTROL CENTER CIVILIAN FACILITIES HYDROPONIC FARM POWER PLANT WORKSHOP GAS PLANT SPACEPORT ICE MINE MARS ROVER You receive an Operations manual for facilities recon! Have fun!...   [click here for more]
Voxelhouse  $4.99 $3.99

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6mm Plaza

6mm Plaza


6mm Plaza with antenna tower and dish. 30 cm height! ...   [click here for more]
IliadaGameStudio  $3.00 $1.50

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6mm Residental Blocks

6mm Residental Blocks


A must have product for 6mm modern and sci-fi wargamers. 4 different shape and many different color for each shape of buildings. Check the pages! ...   [click here for more]
IliadaGameStudio  $5.00 $4.00

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6mm Sci-Fi Terrain: High Rise

6mm Sci-Fi Terrain: High Rise


Dicey's 6mm Sci-Fi 3D printable terrain adds the perfect backdrop to any large scale futuristic or ultra-modern tabletop battlefield. Designed for maximum ease of printability, all of Dicey's 6mm Sci-Fi Terrain prints with no supports needed. That means this is some of the fastest and cleanest looking 3D printed terrain available anywhere! The High Rise...   [click here for more]
Dicey Ventures Studios  $3.99

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6mm Sci-Fi Terrain: Housing Units

6mm Sci-Fi Terrain: Housing Units


Dicey's 6mm Sci-Fi 3D printable terrain adds the perfect backdrop to any large scale futuristic or ultra-modern tabletop battlefield. Designed for maximum ease of printability, all of Dicey's 6mm Sci-Fi Terrain prints with no supports needed. That means this is some of the fastest and cleanest looking 3D printed terrain available anywhere! The Housing Units...   [click here for more]
Dicey Ventures Studios  $2.99

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6mm Sci-Fi Terrain: Med Center

6mm Sci-Fi Terrain: Med Center


Dicey's 6mm Sci-Fi 3D printable terrain adds the perfect backdrop to any large scale futuristic or ultra-modern tabletop battlefield. Designed for maximum ease of printability, all of Dicey's 6mm Sci-Fi Terrain prints with no supports needed. That means this is some of the fastest and cleanest looking 3D printed terrain available anywhere! The Med Center...   [click here for more]
Dicey Ventures Studios  $3.99

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6mm Sci-Fi Terrain: Refinery Complex

6mm Sci-Fi Terrain: Refinery Complex


Dicey's 6mm Sci-Fi 3D printable terrain adds the perfect backdrop to any large scale futuristic or ultra-modern tabletop battlefield. Designed for maximum ease of printability, all of Dicey's 6mm Sci-Fi Terrain prints with no supports needed. That means this is some of the fastest and cleanest looking 3D printed terrain available anywhere! The Refinery Complex...   [click here for more]
Dicey Ventures Studios  $4.99

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6mm Sci-Fi Terrain: Shop

6mm Sci-Fi Terrain: Shop


Dicey's 6mm Sci-Fi 3D printable terrain adds the perfect backdrop to any large scale futuristic or ultra-modern tabletop battlefield. Designed for maximum ease of printability, all of Dicey's 6mm Sci-Fi Terrain prints with no supports needed. That means this is some of the fastest and cleanest looking 3D printed terrain available anywhere! The Shop is...   [click here for more]
Dicey Ventures Studios  $2.99

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6mm Sci-Fi Terrain: Trade Center

6mm Sci-Fi Terrain: Trade Center


Dicey's 6mm Sci-Fi 3D printable terrain adds the perfect backdrop to any large scale futuristic or ultra-modern tabletop battlefield. Designed for maximum ease of printability, all of Dicey's 6mm Sci-Fi Terrain prints with no supports needed. That means this is some of the fastest and cleanest looking 3D printed terrain available anywhere! The Trade Center pack...   [click here for more]
Dicey Ventures Studios  $3.99

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6x6 Starship Tile Sampler: Cargo Lifter Micro Freighter

6x6 Starship Tile Sampler: Cargo Lifter Micro Freighter


In preparation for the release of the Compact & Worn Starship Deck Plans 6×6 Tiles (PDF and pre-print tiles) [Edit: now available click here], we are providing this free sampler PDF which contains a starship tile designed for use with 25-27mm figures using the 1inch=5ft scale, plus a “hangar floor” tile and cargo crates. All of the art is hand drawn...   [click here for more]
Inked Adventures   FREE 

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7ombieTV

7ombieTV


7TV meets the Zombie apocalypse! 69 pages of standalone 1980s zombie uprising miniatures rules with all the rules you need to get playing 4 nailbiting episodes of zombie horror. Fully compatible with our award winning spy-fi miniatures rules, 7TV"Movie-goers of the time were pressed into their seats by such offerings as the desperate strangers fleeing The Walking...   [click here for more]
Crooked Dice  $14.98 $9.36

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7TV 2nd Edition: Inch High Spy-Fi

7TV 2nd Edition: Inch High Spy-Fi


7TV is our tabletop miniatures game of high-octane spy-fi action set in the worlds of 1960s and 70s cult TV shows. Spies, minions, masterminds, ghosts, aliens, officialdom, hitmen, coppers and metal killers are all waiting for you. Relive some of 7TV Studio’s great lost shows or create your own and reach new audiences! 7TV is back in 2015 with an all new 2nd...   [click here for more]
Crooked Dice  Pay What You Want

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7TV On Location

7TV On Location


Lights, camera, action! 7TV packs its bag and heads off to explore mountaintop lairs, seabases, lunar outposts… and more! Rules for 6 environments, new weapons, casts, extras, gadgets, 5 episodes with a mini campaign – and brand new equipment cards to outfit your cast with all the gear they'll need to survive an outside broadcast. So book your flights,...   [click here for more]
Crooked Dice  $22.46 $13.73

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7TV Programme Guide: Department X

7TV Programme Guide: Department X


Department X works tirelessly in secret to protect England from all manner of unusual threats. It's personnel include the unusual, gifted and downright outstanding. Each Programme guide details one of 7TV Studio's greatest creations. This first one comprises 42 pages of PDF detailing the episodes, behind the scenes & on-screen history, personalities, equipment and vehicles of Department X. From...   [click here for more]
Crooked Dice  $6.24

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7TV Programme Guide: S.H.I.V.A.

7TV Programme Guide: S.H.I.V.A.


S.H.I.V.A. believes in evil in all its forms, striking from hidden locations across the world. The many deadly minions of S.H.I.V.A. obey the will of the Guru without question, so beware! 42 pages of PDF detailing the episodes, behind the scenes & on-screen history, personalities, weapons and equipment of S.H.I.V.A. From The Guru to the crazed Thuggees, get the stats you need to bring ultimate...   [click here for more]
Crooked Dice  $6.24

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7TV Programme Guide: The Argonauts

7TV Programme Guide: The Argonauts


This 44 page PDF details everything you need to know about Ulysses Argo and his mechanical creations. Fuelled by a deep hatred of humanity, Argo uses his robotic minions to wage war against mankind. The rules, background, behind the scenes info and stats are all here so you can get them into 7TV without having to know all that annoying machine code. Each Programme Guide details one 7TV...   [click here for more]
Crooked Dice  $6.24

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7TV Programme Guide: The Beat

7TV Programme Guide: The Beat


Each Programme Guide details one 7TV cast in maximum detail. The Beat are the Serious Crime Unit located in the unscrupulous metropolitan manor of Greendock, E20 and led by maverick cop DI Frank Skelton. This 48 page PDF contains the following: Making The Beat: The off-screen history behind the 7TV Studios grittiest show Watching The Beat: The on-screen history of Skelton and...   [click here for more]
Crooked Dice  $6.24

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7TV Programme Guide: The Man From 2000

7TV Programme Guide: The Man From 2000


Each Programme Guide details one 7TV cast in maximum detail. The Man From 2000 is Darius, a man brought to the present from the future year 2000 by the top secret government Time Lift Project. Both now work in tandem to counter chronological threats to the country, using tactics, technology and temporal tweaking. This 54 page PDF contains the following: Making The Man From 2000:...   [click here for more]
Crooked Dice  $6.24

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7TV Rogues' Gallery

7TV Rogues' Gallery


Our Crooked Minions ran 3 quick-play episodes of 7TV at Salute 2012 (many times!), now we have expanded them and they're available in this 30 page PDF. Choose your sides in one of 3 exciting episodes: Fiddler's Green: Hugo Soloman needs to make a call! Scares in England's green and pleasant lanes. The Mist From Mars: Time Lift Security defend against an alien...   [click here for more]
Crooked Dice  $4.99

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7TV Set Designer

7TV Set Designer


This 179 page PDF by art and paint genius Kevin Dallimore has a mind-boggling 160 pages of floor and wall textures to print out and use to make your own rooms and corridors. Quickly and cheaply build unlimited amounts of spy-fi or modern interiors to get your game on. Floors come gridded and ungridded, walls come with doors and optional posters, both have loads of variations. This PDF comes with full...   [click here for more]
Crooked Dice  $12.48

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7TV Summer Special

7TV Summer Special


School's out. Two weeks in a tent awaits. Only the 7TV Summer Special can get you through! New weapons, Stars, Extras, episodes, a complete set of campaign rules and a new alien race! Enough to last you the entire holidays – and beyond! So get out the deckchair. Put a flake in your cornet. And tune into 7TV. The first supplement for acclaimed fast action spy-fi miniatures 7TV...   [click here for more]
Crooked Dice  $9.98 $6.24

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7TV Villains Programme Guide

7TV Villains Programme Guide


The Villains Programme Guide details three 7TV casts in maximum detail, compiled from three of our individual Programme Guide PDFs. This 124 page PDF contains the following casts in full detail: S.H.I.V.A., The Argonauts and United Radionics. The Villains Programme Guide contains: Making... : The off-screen history behind each programme Watching... : The on-screen history...   [click here for more]
Crooked Dice  $24.96 $14.98

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7TV: Wargaming in the world of Cult TV

7TV: Wargaming in the world of Cult TV


"I suppose you could always say something unkind about the cut of my suit. And I'm terrible at conkers. We could try best of three." – Dr Hugo Soloman, Department X   The plots are preposterous and the guest stars improbable. Car chases, debonair adventuring, punch-ups, explosions and open-top sports cars are all in a days work in 7TV. From the groovy mews...   [click here for more]
Crooked Dice  $31.20 $18.72

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A Call to Arms Journal - Issue 1

A Call to Arms Journal - Issue 1


Welcome to the first issue of the A Call to Arms Journal! This new e-journal is designed to support all versions of A Call to Arms, giving you access to new material, articles and rules for your games, such as Star Fleet and Noble Armada. In this first issue, we take a look at the universes of the two current A Call to Arms games, feature a Noble Armada battle report, introduce a new campaign system...   [click here for more]
Mongoose  $6.99

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A Call to Arms: Noble Armada

A Call to Arms: Noble Armada


The popular space fleet combat miniatures game, A Call to Arms is back, in a brand new guise - drawn from the detailed background of the Fading Suns RPG, A Call to Arms: Noble Armada is a fast to learn, hard to master space combat game involving fleets drawn from the Royal Houses. Players must learn how to knock down or bypass the shields protecting enemy vessels, and then launch assaults on ships...   [click here for more]
Mongoose  $29.99 $17.99

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A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack


The ships presented here are intended to represent abstractions of dozens of different (but similar) designs in use by all fleets for a variety of functions. Form follows function, and as these ships (for the most part) are cargo haulers, they can functionally be divided into these types. Outwardly, the various “Class-One Small Freighters” may look very different, but their ship rosters...   [click here for more]
Amarillo Design Bureau  $2.95

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A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack


Often known simply as “the Federation,” this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars; then...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack


The Gorns border both the Federation and the Romulans. The Gorns met (and fought several wars with) the Romulans before discovering the Federation in a famous incident in which two brash young captains shot first and faced embarrassing questions later. After this incident, the Gorns discovered they had much in common with the Federation (including previous wars with the Romulans) and the two empires...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack


Regarded by the Federation as one of its two primary enemies, the Klingons are a military dictatorship. With less territory than the Federation, the Klingons feel threatened and can only match Star Fleet’s combat power by keeping their civilian population on the brink of poverty. The Klingon government is corrupt and paranoid, and legions of secret police watch for any sign of disloyalty among...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack


The Kzintis look like eight-foot-tall tigers. Their empire is smaller than that of the Klingons and (to hear the Kzintis tell it) about half of Kzinti territory was stolen by the Federation when it first declared its borders 68 years before the General War. Relying on drones and disruptors more than phasers, the Kzintis build their ships to fight their most deadly foes — each another! ...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Orion Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Orion Ship Roster Card Pack


Not an empire at all, but instead a network of criminal organizations, the Orions are involved in piracy, smuggling, and no end of other criminal enterprises. The Orions have divided the Alpha Octant into several territories, called cartels. Each is run by a crimelord. Over time, the borders between these areas shift as one crimelord bullies his neighbor, strong cartels dismember weak ones, or a dead...   [click here for more]
Amarillo Design Bureau   FREE 

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A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack


The Romulan Empire is run by an emperor, with the support of the great houses (the 21 powerful families who control most of the Romulan economy). This creates a great deal of inefficiencies and waste as each great house is more interested in its own advancement than in progress for the entire empire. The refusal of the great houses to work together (along with a few Gorn commando raids) delayed the...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Tholian Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Tholian Ship Roster Card Pack


The Tholians occupy a small territory on the edge of the galaxy, south of the United Federation of Planets and blocking most of the pathway between the Klingons and the Romulans. The Tholians are a crystalline life form that exists in high temperatures. Tholians consider carbon-based life to be on the same level that humans consider bacteria. Tholians are, in fact, refugees from the M81 Galaxy...   [click here for more]
Amarillo Design Bureau  $2.95 $2.50

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A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition


Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became...   [click here for more]
Amarillo Design Bureau  $29.95

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A Call to Arms: Star Fleet, Book Two, Early Bird Edition

A Call to Arms: Star Fleet, Book Two, Early Bird Edition


“Here we lay our web. Here we stand between our enemy and all we hold dear. Live or die, here we fight.” This is the much anticipated A Call to Arms: Star Fleet, Book 2. There are more ships for empires you enjoyed in Book 1.2: Federation, Klingons, Romulans, Kzintis, and Gorns. The Orion Pirates and Tholians that were introduced in Book 1.2 now have...   [click here for more]
Amarillo Design Bureau  $29.95

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A Clear and Present Danger

A Clear and Present Danger


A CLEAR + PRESENT DANGER Wargame rules for space battles with model spaceships! Designed for tabletop battles, these rules feature a scenario generator to stop games just becoming mindless slogging matches, and an action-based games system allowing a wide variety of actions to be attempted during play without getting bogged down in complexity! The system has a simple means of representing...   [click here for more]
AGEMA  $12.47 $6.23

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A Desolate Waste: Post Apocalyptic Skirmish: Compatible with Gruntz 15mm

A Desolate Waste: Post Apocalyptic Skirmish: Compatible with Gruntz 15mm


The Desolate Waste Campaign is a post-apocalyptic, science-fiction campaign designed to be used with a slightly modified version of Gruntz where we make extensive use of the specialists, commanders, and monster rules to allow for a more nuanced skirmish style game. A basic person or Crew Member will use the gruntz specialist template with scout level damage capacity. Characters and Crew Leaders will...   [click here for more]
Art of War Games  $3.50 $2.45

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a Pathology of Lycanthropy and Vampirism

a Pathology of Lycanthropy and Vampirism


Since the Anne Rice's The Vampire Lestat came out our group has been futzing with the idea of vampirism and lycanthropy as regular diseases as opposed to occult happenings (which the Vampire Chronicles gravitated back to). It has been a fun exercise, and the result is this two-pager (with sample tracking charts) that gives a genre-independent method for implementing a non-run-of-the-mill bout of vampirism...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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A Season in Hel

A Season in Hel


This supplement provides a short science-fiction campaign for control of a strategically critical spaceport, Hel. There are three main battles, the optional ones (depending on choice, and how things go), and a one-off adventure/encounter set in the Hel milieu. Each of the main battles also provides a way to set up force outside the campaign environment. The scenarios are written as a supplement...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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A Sky Full of Ships

A Sky Full of Ships


A Sky Full of Ships 2nd Edition Instead of being a mere captain of a few ships, wouldn't you rather take the place of an admiral, commanding during those great fleet battles, those most dramatic of moments when entire empires stood or fell. If so, 'A Sky Full of Ships' just might be the rules for you. Using simple, fast moving game mechanics, ASFoS attempts to portray the important...   [click here for more]
Hardpoint Games  $10.00

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A Special Look at Urban Manhunt

A Special Look at Urban Manhunt


In early 2019, Spectrum Games will release our first miniatures game, Urban Manhunt. This fast-playing "future sport" game offers an entirely different dynamic compared to the direct "player's group attacking the other player's group" set-up that miniatures gamers are accustomed to. Urban Manhunt was designed to be not only a lot of fun, but also incredibly minimal in the monetary investment required...   [click here for more]
Spectrum Games   FREE 

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A Truthful & Unique Account of the Napoleonic Armies of Mars

A Truthful & Unique Account of the Napoleonic Armies of Mars


A Truthful & Unique Account of the Napoleonic Armies of Mars is another introductory booklet to the Napoleon and the Armies of Mars rule-book. Along with the Construction Guide and the Vehicle Design Guide, players will now have enough information to allow them to create and design their own Martian war-machines and organise their infantry forces for the heroic...   [click here for more]
AB One Games   FREE 

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