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Products found in this section... Sort by: 
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Long Road Home

Long Road Home


Long Road Home is a tabletop adventure game designed to be played with an eclectic collection of miniatures along with some polyhedral dice, a tape measure, a few tokens, terrain, some paper and a pen/pencil. You will be in control of a convoy of hopeful survivors in a vaguely post-apocalyptic world, guiding them on a perilous journey in search of home. Long Road Home is played as a ‘campaign’...   [click here for more]
Jam Bomb  Pay What You Want

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Print & Paste Textures: Basic Ruins

Print & Paste Textures: Basic Ruins


This pdf file contains all the (paper) textures you'll need to make the ruins featured in video below (though you will also need some cardboard or foamcore to glue them to). Note that it's a PWYW download - so feel free to pay as much (or as little) as you like! ...   [click here for more]
Crooked Staff Publishing  Pay What You Want

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Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict

Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict


These scenarios are based on five iconic armor actions during the Arab-Israeli conflicts, between 1956 and 1982.  Various liberties have been taken with the historical actions to reduce large, complex battles to a tabletop game, and various vehicles have been used that probably were not present together on thie particular battlefield, but saw action in the same theatre of war. An example is...   [click here for more]
Walter Moore Games  Pay What You Want

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Print & Paste Sci-Fi Terrain : Floors & Doors

Print & Paste Sci-Fi Terrain : Floors & Doors


This pdf file contains all the textures you'll need to make the tiles featured in video below (though you will also need some foamcore or cardboard to make the most of them). So grab them for free, or pay as little (or as much) as you like! ...   [click here for more]
Crooked Staff Publishing  Pay What You Want

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Operation Corporate - Air Battles over the Falklands

Operation Corporate - Air Battles over the Falklands


This is a reprint of the Falklands supplement published in 2005 for the FIRST EDITION of Air War C21. It has been reprinted due to a number of requests for copies of this long out of print title. The intention is to update this supplement during 2018 to reflect the latest edition of the rules.  But for now, users of the latest edition can use the content here as a guide. And, as such, its "pay...   [click here for more]
Long Face Games  Pay What You Want

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Print & Paste Sci-Fi Terrain : Consoles & Terminals

Print & Paste Sci-Fi Terrain : Consoles & Terminals


This pdf file contains all the textures you'll need to make the terrain featured in video below. So grab them for free, or pay as little (or as much) as you like! ...   [click here for more]
Crooked Staff Publishing  Pay What You Want

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Snipers- Iron Cross Rules

Snipers- Iron Cross Rules


A sniper is a class of military that attacks targets from hidden positions or at distances that exceed the target’s detection capabilities. Snipers generally have specialized training and are equipped with high-precision rifles and high-magnification optical equipment. Can ervir also serve as scouts/observers who provide tactical information to their units or command units. Exclusive rules for Iron...   [click here for more]
Voxelhouse  Pay What You Want

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Bizarre Projects for Iron Cross and HOTWAR - Part II

Bizarre Projects for Iron Cross and HOTWAR - Part II


Recon Corner is supplementary rules for our Iron Cross/Howatr2 wargame, always bringing something new to you. In this "report," we bring the second part  rules for tank projects, and you can use in Iron Cross or Hotwar scenarios. We bring to you 2 exclsuive stl files for 3d miniatures for your gametable: - The Leaping Tank - The Wrona Tank Have Fun! PLEASE SUPPORT OUR WORK!...   [click here for more]
Voxelhouse  Pay What You Want

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Iron & Steam

Iron & Steam


Iron & Steam is a set of miniatures rules for naval combat of the American Civil War. The rules feature a gun-by-gun combat resolution, written orders and simultaneous movement. Traditionally played with 1/600 scale models the combat scale is closer to 1/2400 scale, though the game is generally model scale agnostic. Also included are over 100 pre-filled ship record sheets, turning radii...   [click here for more]
Autodidact-O-Saurus  Pay What You Want

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Au contact - FAQ . Errata . Addendum

Au contact - FAQ . Errata . Addendum


"Au contact" est une règle d'escarmouche dédiée au combat moderne. Cette règle vous propose de rejouer les conflits modernes, de la guerre du Vietnam à nos jours, ou de vous en inspirer pour créer votre propre théâtre d’opérations imaginaire. Cet ouvrage n'est pas le livre de règles. Il compile non seulement les questions récurrentes des joueurs et les correctifs aux erreurs de publication,...   [click here for more]
Amarante Wargames  Pay What You Want

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Au contact - seconde guerre mondiale

Au contact - seconde guerre mondiale


Ce livret vous permettra d'utiliser la règle "Au contact" pour jouer les différents théâtres de la seconde guerre mondiale. Cet ouvrage n'est pas le livre de règles, mais un recueil des modifications à prendre en compte pour jouer la seconde guerre mondiale. Vous retrouverez également les carctéristiques des armes utilisées lors de ce conflit, et celles de plus de 150 des principaux véhicules...   [click here for more]
Amarante Wargames  Pay What You Want

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Nation Generator for 20th century Brushwars

Nation Generator for 20th century Brushwars


Imagi-nations, made-up nation states for our brushfire war games, are quite popular. This mini supplement provides tables to randomly generate 13 different aspects of your prospective warzone, including cultural coherency, corruption and technological level. Whether your imagination just needs a little boost or you want to play a completely unique campaign, the Nation Generator can be used with any...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Mayhem: Armies of Mayhem

Mayhem: Armies of Mayhem


BattleScribe army construction files for Brent Spivey's MAYHEM Armies of Mayhem is a set of files for use with the BattleScribe army creation software. This download includes a one page PDF quick start guide and multiple game system files. The first of these is the BATTLE CHEST. The BATTLE CHEST is one large list that contains profiles for various fantasy units, creatures,...   [click here for more]
Brent Spivey Creations  Pay What You Want

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Sci Fi on a Page skirmish: Mercenaries

Sci Fi on a Page skirmish: Mercenaries


In the Final expansion for Sci Fi on a Page I bring you Mercinaries! In this Expansion you will find ways to make larger forces and find new weapons and abilities to add to your warbands! This is a add on for Sci Fi on a Page and you must have the origional rules to play this expansion. Enjoy! ...   [click here for more]
aX3668  Pay What You Want

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Afghan Compounds

Afghan Compounds


Full instructions for building four different compounds for use with 28mm figures. A comprehensive materials and tools list is included. Each step is fully illustrated and there are numerous photographs of the finished buildings in use. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Print & Paste Sci-Fi Terrain : Barrels, Crates & Canisters

Print & Paste Sci-Fi Terrain : Barrels, Crates & Canisters


This pdf file contains all the textures you'll need to make the terrain featured in video below. So grab them for free, or pay as little (or as much) as you like! ...   [click here for more]
Crooked Staff Publishing  Pay What You Want

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COLONIES IN TURMOIL, WARGAMING BATTLES IN THE AMERICAN COLONIES 1754 - 1783

COLONIES IN TURMOIL, WARGAMING BATTLES IN THE AMERICAN COLONIES 1754 - 1783


Colonies in Turmoil are for wargaming in a casual and engaging manner, battles set in the North American colonies from 1754 (start of The French and Indian War) to 1783 (end of The American Revolutionary War, also known as The American War of Independance). During the period the protagonists used similar linear battlefield tactics common to The Seven Years War in Europe, but finding that they needed...   [click here for more]
Nigel Emsen  Pay What You Want

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Pulp Alley 2E - Quick Start PDF

Pulp Alley 2E - Quick Start PDF


Our free Pulp Alley quickstart booklet -- updated for Second Edition. This free download focuses on the core rules of Pulp Alley but is not the complete game. Two leagues and two introductory scenarios are included to help you start playing right away! Try Pulp Alley for FREE! ...   [click here for more]
Pulp Alley  Pay What You Want

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PB1 ECW Paper Battles

PB1 ECW Paper Battles


Please note that the pdfs in this set are formatted for A4 international paper only. If you try to print on US Letter sized paper you will have to reduce the pdf scale to fit your page resulting in a smaller custom base size for the counters. English Civil War Paper Battles This is a set of PDF files for printing and constructing paper stand...   [click here for more]
Billy Bones Workshop  Pay What You Want

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Skuffle Wammer

Skuffle Wammer


A tiny 1-5 minute wargame for 1 or more players. Skuffle Wammer is fast but fun. Play at your desk, at the kitchen table, while you wait for coffee, or practically anywhere. Grab a bunch of toy soldiers, some dice, and play. The rules are designed to promote hard choices, action economy, and a ticking clock. You can use any miniatures you want, and the play area is only 20x20 cm (about the size of...   [click here for more]
Mixed Signals  Pay What You Want

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Au contact - module solo

Au contact - module solo


Ce livret vous permettra de jouer seul, ou en coopération avec un autre joueur, à "Au contact". Il vous propose d'utiliser un système de tableaux qui vous permettra d'animer votre adversire en fonction du cadre tactique.  Ce livret vous est proposé en formule "pay what you want", cela signifie que vous pouvez l'acquérir gratuitement. Ne pouvant rien mettre en prix conseillé, j'ai donc...   [click here for more]
Amarante Wargames  Pay What You Want

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Hotwar 2 - Second Edition Corebook

Hotwar 2 - Second Edition Corebook


About This Edition Since it was released, Hotwar was supposed to be a game system set in a “diesel Punk” world or focused on the so-called Weird WW2. It was something I wanted to do, but in reality I rehearsed it at first. The initial scale of the game was 28mm, an influence I still had from some old personal projects of mine. When I made all the updates to Iron Cross, I thought it was time...   [click here for more]
Voxelhouse  Pay What You Want

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Print & Paste Sci-Fi Terrain : Generators

Print & Paste Sci-Fi Terrain : Generators


This pdf file contains all the textures you'll need to make the terrain featured in video below. So grab them for free, or pay as little (or as much) as you like! ...   [click here for more]
Crooked Staff Publishing  Pay What You Want

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FiveCore Retro Collection

FiveCore Retro Collection


Welcome to the FiveCore Retro Collection. What is FiveCore? It's a creative skirmish game, driven by characters and campaign events rather than technical specifications. Quick to play, suited to a game on a 2x2 foot table and can be taught in minutes without discouraging realistic tactics. The original Five Men in Normandy rules are focused on WW2 skirmishing while the generic version is suitable...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Ritual28

Ritual28


RITUAL28 - A game of non-combative game of pagan worship. One page of rules, 10 to 15 minutes to transcend. ...   [click here for more]
Late Eighties Publishing Co.  Pay What You Want

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Hovel Paper Model

Hovel Paper Model


Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. 15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm...   [click here for more]
Dave Graffam Models  Pay What You Want

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KPS Fantasy preview rules

KPS Fantasy preview rules


This addition to Knyghte Pyke and Sworde is a beta test of the upcoming fantasy supplement. Included are rules for 10 fantasy peoples, from beast folk to orcs, complete with points values. You also receive the preliminary wizard rules and 8 spells to test out. This expansion is a beta test, allowing you to help test upcoming features before their release. It requires a copy of Knyghte...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Modern Armor Scenario - Eagle Troop at the Battle of Easting 73

Modern Armor Scenario - Eagle Troop at the Battle of Easting 73


The Battle of 73 Easting erupted about halfway through the brief land phase of the Gulf War. American armored forces had entered Iraq and pivoted to unhinge the enemy’s defenses inside Kuwait. Facing them was what appeared to be a well-trained and well prepared enemy - the elite Republican Guard. The Republican Guard was dug in, defending the territory it trained in often. The Coalition forces...   [click here for more]
Walter Moore Games  Pay What You Want

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A Gentleman's War - QRF pages

A Gentleman's War - QRF pages


These are the QRF fpages from A Gentleman’s War as a separate download. ...   [click here for more]
Pulp Action Library  Pay What You Want

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Martian Empires: The Venus Expedition

Martian Empires: The Venus Expedition


Martian Empires: The Venus Expedition.  A supplement for Victorian Science Fiction wargames rules Martian Empires. Martian Empires is required for play By the end of 1884, the Red Planet had been somewhat pacified after the successful conclusion of General Gordon’s expedition and the establishment of a trading colony based around Helia. The newly arrived Prussian and French forces were still establishing...   [click here for more]
Fighting 15s  Pay What You Want

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UMS: African Armies

UMS: African Armies


>> UMS: African Armies is the newest module for UMS: Modern Age << With about fifty states, and as many armies, it would be impossible to draw up army lists for each African nation and there would be the risk of creating just copies. To avoid this problem, the armies have been divided into three generic groups: these categories are not rigid and represent...   [click here for more]
UMS - Publishing  Pay What You Want

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SARAJEVO 28th June 1914

SARAJEVO 28th June 1914


Sarajevo 28th June 1914  A solitaire roll & write game. June 1914. A plot to assassinate the heir of the Austro-Hungarian Empire during his visit at Sarajevo is set by Serbian nationalists (the player). Will you ignite the First World War or the history will change? The game has also rules in Italian! ...   [click here for more]
Lumaca Games  Pay What You Want

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TECH?NO! BOWL Legacy League™ Expansion

TECH?NO! BOWL Legacy League™ Expansion


The Legacy League™ Expansion is your chance to take a team, turn it into a franchise, and attempt to build a dynasty over several seasons. As owner, manager, and coach, you’ll be making all the decisions. The expansion includes rules for: Player Development Trades, Selling Contracts, and Free Agency Seasonal MFL Draft Offensive Packages Defensive Packages Special...   [click here for more]
Brent Spivey Creations  Pay What You Want

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Modern Armor Scenario - Battle of Goose Green

Modern Armor Scenario - Battle of Goose Green


The Battle of Goose Green, 27-29 May 1982 Falklands War: 2 Para vs Task Force Mercedes Micro-armor (Infantry!) Scenario with statistics and scenario rules for the Modern Armor, This scenario recreates the historical battle. Variants allow you to explore what would have happened if the British had used tanks or had their lost helicopters, and what would have happened if the Argentines had shown more...   [click here for more]
Walter Moore Games  Pay What You Want

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British Army for Iron Cross

British Army for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring rules for the British Army in WW2. This report brings you: - Rules - Exclusive Miniatures for British infantry in 6mm - Exclusive Scenery "Sea of Sand" - 1 Crusader Tank Card Have Fun! PLEASE SUPPORT OUR WORK! Take Iron Cross Core Book here!...   [click here for more]
Voxelhouse  Pay What You Want

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Frostgrave v2 Fillable Wizard & Warband Sheet

Frostgrave v2 Fillable Wizard & Warband Sheet


Form fillable basic warband sheet from the back of the Frostgrave v2 Core Book Also added a few updates, like target numbers on spells and a place for school modifier. Organize and optimize your next Frostgrave experience with this printable PDF form fillable Wizard & Warband sheet. Keep accurate track of the equipment, abilities, and stats of your wizard and warband, ensuring your battles will...   [click here for more]
Tabletop.Land  Pay What You Want

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AOTF- Flag Officer Briefing Book

AOTF- Flag Officer Briefing Book


This document is comprised of sample pages from the new naval wargame rules by Rich Sartore and Jack Joyner and is intended to provide the reader with additional information to assist in their decision to purchase ADMIRAL OF THE FLEET and its companion titles. In addition to move/turn rulers and other items of interest to the naval gamer, this title contains sample pages from the first volume of the...   [click here for more]
SEEKRIEG  Pay What You Want

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Baby Blitz

Baby Blitz


This is an extension for Nightfighter Command introducing the De Havilland Mosquito NF and several new Luftwaffe bombers. The Nightfighter Command rules are needed to play this extension. ...   [click here for more]
Corvette Command  Pay What You Want

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Tiny Conflict: 3012 First Edition Paper Starter Set

Tiny Conflict: 3012 First Edition Paper Starter Set


Get right into the action of 3012 with the Tiny Conflict: 3012 first edition paper starter set. This handy little set gives you 11 ships across two factions that let you play the level 1 portion of the core rules and help you learn how to play the game! Play through the first two missions provided a long with complete data sheets to play games quickly without having to build and paint models.  These...   [click here for more]
Department of Wargaming  Pay What You Want

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Different Miniature Scales Rules for Iron Cross

Different Miniature Scales Rules for Iron Cross


This Recon Corner article was born from the suggestion of one of our players, asking about the possibility of using miniatures from other scales for our Iron Cross game. Originally our system predicted beyond the 1/300 scale plus three scales: 10mm, 15mm, and 28mm. We played for a long time on the 15mm scale, and many of the rules tests were done on game tables with tanks and infantry in 15mm. When...   [click here for more]
Voxelhouse  Pay What You Want

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The Regia Marina at war: 1939 to 1945

The Regia Marina at war: 1939 to 1945


this item contains a collection of STL's representing the fleet of the Regia Marina at a 1/6000 scale.  printing is recommended using a resin printer.  ...   [click here for more]
Badger with a quill  Pay What You Want

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Brigadier General

Brigadier General


An element based World War II miniatures solo wargame with a d6 based system. Playable in 2 hours or less. Our goal with Brigadier General was to provide a fun and simple game with the ability to cover battles both real and imagined from 1931 to 1958. This is not a complicated game to produce historical results, but rather a simple game with a World War II setting. Remember when reading...   [click here for more]
Bat Cave Miniatures  Pay What You Want

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A Billion Suns: Warzone

A Billion Suns: Warzone


WARZONE: Brutal games of interstellar corporate warfare A Billion Suns | Expansion 001 Warzone is a new contract set for A Billion Suns, the miniature wargame of interstellar fleet combat. It allows players to use A Billion Suns to tell brutal stories of military might and system-shaking clashes of far-future weaponry. A Billion Suns, played with...   [click here for more]
Planet Smasher Games  Pay What You Want

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What Luck Cards - Free PDF

What Luck Cards - Free PDF


A combined deck of What Luck and Cameo cards for A Gentleman's War. The cards are alrady included in the Gentleman's War PDF, ...   [click here for more]
Pulp Action Library  Pay What You Want

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Aircraft hangar

Aircraft hangar


Aircraft hangar. 6x9 cm. Camouflage pattern&Clean ...   [click here for more]
IliadaGameStudio  Pay What You Want

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Shipwreck -Ship detail sheets 3 - the Warsaw Pact

Shipwreck -Ship detail sheets 3 - the Warsaw Pact


A set of ship detail sheets for the navies of the Warsaw Pact (essentially the Soviet Union), for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. 69 ship classes in total ...   [click here for more]
Vandering Publications  Pay What You Want

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Red Cloud's War - Part 2

Red Cloud's War - Part 2


Its the winter of 1866 and Red Cloud's War continues.  Fort Phil Kearny is under seige by thousands of Lakota and Cheyenne warriors. The War would be one of the longest fought by the United States Army against the Native peoples of North America west of the Mississippi. This issue, the Second in a two-part series, focuses on the fighting around Fort Phil Kearny culminating in the Fetterman Fight...   [click here for more]
Palisade Games  Pay What You Want

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Gone Hot

Gone Hot


Gather your troops and lead them to victory in an exciting tabletop game inspired by the hex and grid-based strategy video games of the 90s and early 2000s! Featuring both a fast-playing, easy to learn Basic ruleset and a tactically deep Optional ruleset, Gone Hot offers something for wargamers and board gamers of all experience levels. Join one of four unique factions as you...   [click here for more]
Tabletop Grunt  Pay What You Want

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Shipwreck -Ship detail sheets 1 - The USA

Shipwreck -Ship detail sheets 1 - The USA


A set of ship detail sheets for the US Navy, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. 67 different ship classes in total ...   [click here for more]
Vandering Publications  Pay What You Want

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Trikrotos

Trikrotos


Trikrotos is a tabletop war game that is intended to evoke the experience of commanding an ancient naval fleet. In this game, positioning your vessel is key, miss managing your crews or rowers is fatal and ramming and boarding actions are what wins you glory. While competitive and tactical, this game is best savoured with friends with whom you can compete with savagery and collectively revel in each...   [click here for more]
Devan Developments  Pay What You Want

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