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Colonial Battlefleet: Man vs. Machine
by Steel Dreadnought Games

Only the mighty battlecarriers of the Colonial Battlefleet can save the the human race from extinction at the hands of a cyborg menace. Take your space-carrier battles to the next level with this expansion of the Colonial Battlefleet starship combat rules! Stop fleeing the cyborgs, and start kicking @#$!!

Colonial Battlefleet: Man vs. Machine
 
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A Season in Hel

A Season in Hel


This supplement provides a short science-fiction campaign for control of a strategically critical spaceport, Hel. There are three main battles, the optional ones (depending on choice, and how things go), and a one-off adventure/encounter set in the Hel milieu. Each of the main battles also provides a way to set up force outside the campaign environment. The scenarios are written as a supplement...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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By Dagger or Talon

By Dagger or Talon


By Dagger or Talon is the first Tomorrow's War Companion book. Weighing in at over 100 pages, it is full to bursting with new rules, new Attributes, new scenarios, and new historical information for the Tomorrowverse. The book focuses on alien races and "Enhanced Special Operations Forces" (SpecOps units that make heavy use of everything from cybernetics to nanite...   [click here for more]
Ambush Alley Games  $20.00

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Captain's Log #1

Captain's Log #1


The classic issue (1983) that began one of the longest and most successful product series in wargame history. Contents include the fiction story “Objective Juggernaut,” a story in which four starships (Federation, Klingon, Tholian, and Orion Pirate) must cooperate to destroy a massive extra-galactic robot starship. Also included are: 24 Star Fleet Battles scenarios Several...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #36

Captain's Log #36


“No one tries to kill me without me trying to kill them. Perhaps an oblique attack and face full of disruptors will teach them that little fact?” “Web of Deceit” is the story of a Seltorian task force led by Wind of Ordained Retribution in hunt of a Tholian force led by Guardian. The Seltorians’ hatred and rage toward the Tholians is legendary....   [click here for more]
Amarillo Design Bureau  $18.95 $15.25

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Captain's Log #39

Captain's Log #39


“Captain, Chief Engineer Kleth here. We’ve got a problem.” “Burden of Duty; Debt of Revenge” is the story of a Klingon X-ship, deep behind Federation lines. Suffering a warp drive breakdown, the Kagan must fix the problem – but that allows the older Federation ships to catch up. Will the Kagan return home or will the Federation be...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Captain's Log #5

Captain's Log #5


“I can’t shake the feeling that there’s another Romulan raiding party out there, just waiting to pounce. With the ship in the shape it’s in, if the Romulans are out there, we’ll need every gun we’ve got.”    Day of the Eagle! Romulan raids in the Federation have been increasing. Can war with the Romulans be far...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #53 Supplement

Captain's Log #53 Supplement


This 8-page booklet includes interesting and useful information about the main Captain's Log #53 issue, as well as new materials. Included are: Over two pages of publisher's notes. Notes from other staff members. Star Fleet Battles scenario (SL354.0) A Confusion of Objectives. Rejected papers for Star Fleet Battles and Federation & Empire. ...   [click here for more]
Amarillo Design Bureau   FREE 

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Close Quarters: Infestation

Close Quarters: Infestation


Close Quarters: Infestation allows players to re-create the overrun of the Earth Protectorate research outpost Contego by a previously unknown alien race, the Llysa'ath. This Close Quarters module includes: New terrain rules, including outdoor terrain such as trees, depressions, bushes, and low walls; Rules for operating the Llysa'ath, a reptilian...   [click here for more]
Legionnaire Games  $9.50 $6.95

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Close Quarters: Skirmish Miniatures Rules

Close Quarters: Skirmish Miniatures Rules


SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable.   Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure scales. Each...   [click here for more]
Legionnaire Games  $12.50 $9.95

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Close Quarters: The Prometheus Incident

Close Quarters: The Prometheus Incident


Close Quarters is a fast-paced print 'n play boardgame of futuristic man-to-man combat, played on maps created from multiple room tiles. Using easy-to-learn game mechanics, The Prometheus Incident places players in the roles of the defending crewmembers of the Earth Protectorate Ship Prometheus or the troopers of an assaulting rebel faction...   [click here for more]
Legionnaire Games  $9.50 $6.95

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Code 7 expansion for Resistance is Futile 4

Code 7 expansion for Resistance is Futile 4


NEW supplement for Resistance is Futile 4 wargame rules! New rules and ideas for lots of cool things like fighting in snow blizzards, or in zero-G conditions, adding booby traps and using poisonous plants! Full feature list: cynical troops, stealth, bombers, giant robots, faulty weapons, ECM, cloaking, mind control, hallucination, propaganda, negotiation, trackers, medical facilities, civilians...   [click here for more]
AGEMA  $16.81 $6.46

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Colonial Battlefleet: Core Rules

Colonial Battlefleet: Core Rules


There can be only one! Make sure it's yours. In the far future, Terran colonies are warring amongst themselves, even as a hostile xenophobic race approaches, bent on scouring all 'alien' life from the galaxy. Take control of a task force of starships from your colony world and lead your fleet to victory or die a horrible death in the cold vacuum of space! Anything from a stealth destroyer to a mighty...   [click here for more]
Steel Dreadnought Games  $24.95 $19.95

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Colonial Battlefleet: Man vs. Machine

Colonial Battlefleet: Man vs. Machine


In the far off reaches of space, the lost colonies of Man fight a desperate war for survival against an implacable and ruthless cyborg enemy. Do you have what it takes to command a Colonial Battlecarrier, or will you turn tail and run? Take your carrier battles to the next level with Colonial Battlefleet: Man vs. Machine, the first expansion of the top-selling Colonial Battlefleet core rules system....   [click here for more]
Steel Dreadnought Games  $19.95 $14.95

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Colonial Battlefleet: Star's Reach

Colonial Battlefleet: Star's Reach


Since it's release in 2010, Colonial Battlefleet has taken starship gaming by storm. It combines fast and easy gameplay with a tactical depth few other systems can match. Colonial Battlefleet: Star's Reach is a new expansion for the Colonial Battlefleet core rules. This supplement includes: 3 new fully developed races. Each race has its own culture, armory, tech levels, and special abilities....   [click here for more]
Steel Dreadnought Games  $19.95 $14.95

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Control Room

Control Room


Control Room DramaScape Brief Encounters Volume 04 This map product is a full-color, 30x30 inch, floor plan of a SciFi Control Room. Now includes a 360° view of the map. Game Masters need quality maps for their miniatures. DramaScape™ is committed to bringing Game Masters the maps they need....   [click here for more]
DramaScape  $1.99

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Crusade

Crusade


Crusade is a scenario supplement for Third Edition Starfire, based upon the novel "Crusade" written by David Weber and Steve White. Crusade tells the story of the Theban-Terran War of 2298-2302, when the Theban Navy "Sword of Holy Terra" suprise attacked the Terran Federation in a religious war to liberate "Holy Mother Terra" from the unbelievers. Crusade includes new...   [click here for more]
Starfire Design Studio  $9.99

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Dog Fight: Starship Edition Game Types Guide

Dog Fight: Starship Edition Game Types Guide


Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. This Game Types Guide explains the various ways to play Dog Fight including team rules, mission scenarios, and more. Download the Basic Rulebook free. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 101

Dog Fight: Starship Edition Mission 101


Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. Download the Basic Rulebook free. This mission scenario is available for free download. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 102

Dog Fight: Starship Edition Mission 102


Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. Download the Basic Rulebook free. This mission scenario is available for free download. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 103

Dog Fight: Starship Edition Mission 103


Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. Download the Basic Rulebook free. This mission scenario is available for free download. Free-for-all mission: target practice. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 106

Dog Fight: Starship Edition Mission 106


Walk About mission - 1 to 3 players. Reach every obstruction on the map, return to start position. Timed mission. Solitaire, free-for-all. This mission scenario is available for free download. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 107

Dog Fight: Starship Edition Mission 107


Defense mission - 2 or more players. One team defends a space station, another attempts to damage it. Timed mission. Team scenario. This mission scenario is available for free download. ...   [click here for more]
Fox Games   FREE 

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Dude, Where's My Transdimensional Intergalactic Transport?

Dude, Where's My Transdimensional Intergalactic Transport?


Kids are kids. Anywhere. You give them a vehicle, a little freedom, and all of the sudden, they're visiting alien planets and messing with the locals. And they're in trouble. Or they will be unless you can help them fix their crashed spacecraft and get home from Earth before curfew! DWMTDIT is a 28mm skirmish game for up to six players, including solo play. Each encounter between the aliens...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Expansion - Renegade Set 07

Expansion - Renegade Set 07


BASIC FEATURES: - Name: Expansion - Renegade Set 07 - Category: Space Tiles - Type: PDF Color High Resolution DESCRIPTION: Expansion - Renegade Set 07 is an expansion designed to expand, with the addition of new tiles, the products of the Space Tiles category, in particular Renegade - Starbase Set 05. Expansion - Renegade Set 07 is a paper-printable set, ideal for Sci-Fi...   [click here for more]
PWORK Paper Wargame  $5.50

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Expansion - Starbase Set 06

Expansion - Starbase Set 06


BASIC FEATURES: - Name: Expansion - Starbase Set 06 - Category: Space Tiles - Type: PDF Color High Resolution DESCRIPTION: Expansion - Starbase Set 06 is an expansion designed to expand, with the addition of new tiles, the products of the Space Tiles category, in particular Starbase - Starter Set 01. Expansion - Starbase Set 06 is a paper-printable set, ideal for Sci-Fi...   [click here for more]
PWORK Paper Wargame  $5.50

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Federation Commander Scenario Log

Federation Commander Scenario Log


“Helm, lay in a course for our next engagement. Lives are at stake!” Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios were originally published in Captain’s Log #32 (which saw the introduction of Federation Commander) through Captain’s Log #50. Here you will find scenarios written originally...   [click here for more]
Amarillo Design Bureau  $6.95

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Federation Commander Scenario Log #2

Federation Commander Scenario Log #2


"We must keep the zombies from spreading across the universe!" (8CM52) Zombie Apocalypse Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios (over 50 of them!) were originally published in Communique #1 through Communique #85. Here they are gathered into one spot as you requested. Earlier scenarios have...   [click here for more]
Amarillo Design Bureau  $6.95

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Federation Commander: Academy

Federation Commander: Academy


FLY A STARSHIP! Your mission: Go boldly to the stars, defend honor, preserve liberty, discover new worlds, and bring your crew home. Take command of a Federation heavy cruiser and fight a Klingon D7 battlecruiser, or fly a Romulan War Eagle facing a Gorn Allosaurus battlecruiser. Federation Commander Academy is an entry point for Federation Commander. The PDF edition includes...   [click here for more]
Amarillo Design Bureau  $24.95 $12.00

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Federation Commander: Briefing #1

Federation Commander: Briefing #1


Get me a briefing, Lieutenant! I need intel! I need it now! On your screen, Admiral. Everything we have on the current situation. Ships, battle plans, all of it. No commander should go into combat without a full briefing! Briefing #1 includes two dozen new scenarios, six new ships, “The Art of Maneuver” written by Commodore...   [click here for more]
Amarillo Design Bureau  $12.95 $7.95

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Federation Commander: Briefing #2 Rules & Scenario Pack G

Federation Commander: Briefing #2 Rules & Scenario Pack G


WELCOME, COMMANDER! The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles. Do you have the guts to get problems taken...   [click here for more]
Amarillo Design Bureau  $4.95

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Federation Commander: Frax Ship Card Pack #2

Federation Commander: Frax Ship Card Pack #2


This pack includes six ship cards for Federation Commander for the Frax Empire. The Frax are a fictitious "simulator empire" invented by the Klingons for use in combat training. They have disruptors and phaser-1s mounted in FX and RX firing arcs (hence the name "Frax") along with phaser-3s and drones. (The Frax are based on "wet navy warship designs" and were used...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Gorn Ship Card Pack #1

Federation Commander: Gorn Ship Card Pack #1


Not Mind-Controlling Plants! Six more full-color ship cards for Federation Commander, this time from the Gorn Confederation. Included are the: Dreadnought (DN) Heavy Battlecruiser (BCH) Command Cruiser (CC) Battlecruiser (BC) Light Cruiser (CL) Destroyer (DD) Also included is Scenario 8C9 My Brother My Enemy (in which a planet of mind-controlling plants...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Hydran Ship Card Pack #1

Federation Commander: Hydran Ship Card Pack #1


Six ships for the Hydran Kingdom. Templar Dreadnought (never before available anywhere!) Ranger Heavy Cruiser Mongol War Cruiser Lancer Destroyer Buffalo Hunter War Destroyer Hunter Frigate These ships are presented in high resolution. Also included are graphics for counters and the scenario “Brothers,” in which a Lyran ship creates a trap for the Hydrans. This...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Klingon Ship Card Pack #1

Federation Commander: Klingon Ship Card Pack #1


Six Federation Commander full-color ship cards of exciting and unusual ships for the Klingon Empire, including: B9 Fast Battleship SD7 Strike Cruiser E7J Penal Cruiser E5D Drone Corvette E5E Escort Corvette F5D Drone Frigate Also included are a new scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and Squadron Scale. This...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Kzinti Ship Card Pack #1

Federation Commander: Kzinti Ship Card Pack #1


Six Federation Commanderfull-color ship cards for the Kzintis, those tigermen who torment the Klingons and scare the Federation, including: Dreadnought Heavy Battlecruiser Command Cruiser Battlecruiser Light Cruiser Frigate These ships are presented in high resolution. Also included are graphics for counters and the scenario “Showdown at Grimrock,” where Kzinti...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Lesser Magellanic Cloud Playtest Pack

Federation Commander: Lesser Magellanic Cloud Playtest Pack


Captain! The Baduvai ship is firing its mass driver! Lieutenant, bring us around. Weapons, hold fire until you can target neutron beams on his rear starboard shields. Welcome to the Lesser Magellanic Cloud! Whether you sign up with the Baduvai Imperium, Eneen Protectorates, or one of the other empires in the LMC, your skills will be tested. ...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: North Polar Ship Card Pack

Federation Commander: North Polar Ship Card Pack


Back in 2006, ADB decided to produce a ship card for Santa’s Sleigh. This became an annual tradition and scenarios were created for the “ships.” All these appeared in various Communiques until eventually we suddenly had six ships and six scenarios. We talked it over and decided to create counters for the ships. We gathered up all the ships and all the scenarios (all newly...   [click here for more]
Amarillo Design Bureau   FREE 

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Federation Commander: Romulan Ship Card Pack #1

Federation Commander: Romulan Ship Card Pack #1


Six Federation Commander full-color ship cards of six old Eagle-series ships for the Romulan Star Empire, including: Vulture Dreadnought King Eagle Command Cruiser War Eagle Cruiser BattleHawk Destroyer BattleHawk Destroyer Escort Snipe Frigate Also included are a scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation News Service stardate 1101.5

Federation News Service stardate 1101.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1101.6

Federation News Service stardate 1101.6


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1101.7

Federation News Service stardate 1101.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1101.8

Federation News Service stardate 1101.8


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1101.9

Federation News Service stardate 1101.9


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1102.1

Federation News Service stardate 1102.1


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1102.3

Federation News Service stardate 1102.3


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1102.4

Federation News Service stardate 1102.4


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1102.5

Federation News Service stardate 1102.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1102.6

Federation News Service stardate 1102.6


In this issue: Earth police vehicle hijacked; Federation duty privateer at large; confrontation on Venus; Optica police cruiser in stand off; and more! This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1102.7

Federation News Service stardate 1102.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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Federation News Service stardate 1102.8

Federation News Service stardate 1102.8


Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.65

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