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Sky Marshal #2

Sky Marshal #2


The original Sky Marshal #2 was released in 1997 and republished in 2012 by the Starfire Design Studio. This PDF contains only the rulebook. Sky Marshal #2 was a massive undertaking by the Starfire Design Studio to streamline and simplify the strategic rules in Imperial Starfire, to fix the large number of bug reports that had been reported over the years, and to integrate some of the technologies...   [click here for more]
Starfire Design Studio  $9.99

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Space 01 6x4 Game Mat

Space 01 6x4 Game Mat


Large game mat. Perfect for games like 'Firestorm Armada' or 'Star Wars'. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ...   [click here for more]
3SIXES  $6.00

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Space Environment Deep Space Hexagonal Tile Set vol1

Space Environment Deep Space Hexagonal Tile Set vol1


Space Environment Deep Space Hexagonal Tile Set vol1 Explore the darkest reaches of space with this set of exciting hexangonal space scenery. The Space Environments Deep Space game hexes vol1 is designed to allow you to create an exciting series of sci-fi scenarios for your gaming systems. The floorplans use 1 inch hexagonal floor tiles and includes star systems,...   [click here for more]
Quicky Games  $15.00 $8.00

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Space Environment Engineering Floorplans vol1

Space Environment Engineering Floorplans vol1


Space Environments Floor Tile Set Explore the dark cavernous passages of the engineering section, long forgotten rusty crawl-ways leading to unknown fires in the old passages. Raise the alarm and set the emergency lights to guide your men to the fire or away to freedom. The Space Environments Engineering Floorplans vol1 is designed to allow you to create an exciting...   [click here for more]
Quicky Games  $15.00 $8.00

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Space Environment Infestation Tile Set

Space Environment Infestation Tile Set


No-one believed that bringing such a small specimen, perfectly sealed and preserved into the station would cause any harm but somehow it got loose and then all hell broke out. Within days the whole station was under attack and most of the crew had died. Can you find out what happened...   [click here for more]
Quicky Games  $15.00 $8.00

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Space Environment Lab Apocalypse Tile Set vol1

Space Environment Lab Apocalypse Tile Set vol1


Space Environment Lab Apocalypse Tile Set vol1 Something has gone terribly wrong. The virus the labs were so careful to keep safe has been released, mutated and caused chaos. The virus has turned the scientists against each other in a murderours rampage of horror. Has anyone survived? The Space Environments Lab Apocalypse tile set vol1 is designed to allow you...   [click here for more]
Quicky Games  $15.00 $8.00

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Space Environment Lab Floorplans vol1

Space Environment Lab Floorplans vol1


Space Environments Floor Tile Set Explore the light cavernous passages of the lab corridors,. Winding open passages crossing the upper decks of the station. What will you find around the next corner? The Space Environments Lab Floorplans vol1 is designed to allow you to create an exciting series of sci-fi scenarios for your gaming systems. The floorplans use 1...   [click here for more]
Quicky Games  $10.00 $5.00

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Space Environment Terran Void Fighter spaceship set

Space Environment Terran Void Fighter spaceship set


Space Environments Terran Void Fighters Explore the darkest reaches of space with this set of exciting Terran Void Fighters for use with the Space environments hexangonal space scenery. The Space Environments Terran Void Fighter game hexes vol1 are designed to allow you to create an exciting series of sci-fi scenarios and games for your gaming systems....   [click here for more]
Quicky Games  $4.00

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Star Fleet Battles Commander's Edition Update #2

Star Fleet Battles Commander's Edition Update #2


Update #1 simply brought the Rev. 0 of Commander's Edition of Star Fleet Battles up to Rev. 1. Update #2 adds substantially to the core rulebook. Ground combat, boarding parties, more weapons, more ships (and names for them), the introduction of the Lyran Democratic Republic, scenarios, and the Bargantine Campaign are all in this update. D16 Advanced Boarding Parties:...   [click here for more]
Amarillo Design Bureau  $7.50

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Star Fleet Battles Commander's Edition Volume III

Star Fleet Battles Commander's Edition Volume III


Take a trip to the past and expand your Commander's Edition with Volume III. A Major New Starfaring Empire: The Inter-Stellar Concordium, complete with all new ship classes and weapons. A New Tholian Fleet: The 312th Battle Squadron from the Tholian home galaxy. 200 New Ships: Including Police ships, Exploration Cruisers, Defense Monitors, the new ISC fleet and...   [click here for more]
Amarillo Design Bureau  $15.00

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Star Fleet Battles Commander's Edition, Supplement #3

Star Fleet Battles Commander's Edition, Supplement #3


“Sir, whatever is approaching isn’t in our database. They look Lyran, but are bigger than their Interceptors.” “Lieutenant, those are the fast patrol ships, also called gunboats. We didn’t realize the Lyrans were actually deploying them. Let’s move out and report this to the admiral.” While the Lyrans were the first to deploy...   [click here for more]
Amarillo Design Bureau  $7.50

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Star Fleet Battles Designer's Edition, Expansion #1

Star Fleet Battles Designer's Edition, Expansion #1


After we converted the original pocket game into a boxed game in the fall of 1979, the wholesalers asked us about doing expansions in order to fully develop the market. This pocket-game-format expansion included about 40 pages of new rules, new ships, new scenarios, new empires, and updates to the previous rules. These included 30 old-style SSDs, the first X-ships, two new empires (Hydrans and Andromedans),...   [click here for more]
Amarillo Design Bureau  $10.00

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Star Fleet Battles: Advanced Missions Rulebook

Star Fleet Battles: Advanced Missions Rulebook


“Captain, well done on the last mission. Now there are reports of a sun snake approaching the nearest colony and you have the closest ship. Protect the colony and good luck!” Updated in 2012, the Star Fleet Battles Advanced Missions Rulebook is now available. Building on the Basic Set, this adds more rules, more ships, new terrain, and new scenarios. There...   [click here for more]
Amarillo Design Bureau  $20.00 $19.95

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Star Fleet Battles: Basic Set Rulebook 2005

Star Fleet Battles: Basic Set Rulebook 2005


Do you have what it takes to command a starship? Find out now! The Basic Set is the entry point into the Star Fleet Battles game system. With this rulebook, you can command a starship! What you have seen, you can do for yourself. This introduction to the game includes rules for the Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, and Orion ships. The Basic...   [click here for more]
Amarillo Design Bureau  $19.95

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Star Fleet Battles: Campaign Designer's Handbook

Star Fleet Battles: Campaign Designer's Handbook


Build Your Own Galaxy! Everything you need to design and run your own Star Fleet Universe campaign! Campaigns are the ultimate expression of Star Fleet Battles. Only in a campaign setting does everything -- cost, fleets, technology, availability, movement, economics, deployments -- come together into a complete picture of war in space! The Campaign Designer’s...   [click here for more]
Amarillo Design Bureau  $14.95 $12.50

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Star Fleet Battles: Federation Master Starship Book

Star Fleet Battles: Federation Master Starship Book


“Dad, what kind of starship is that?” “Let’s get you the Federation Master Starship Book so you can look it up!” The first volume in the long-anticipated Master Starship Book series is now available. It includes every Federation ship in Star Fleet Battles, including X-ships, Y-ships, and R1 units that are specific to the...   [click here for more]
Amarillo Design Bureau  $24.95

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Star Fleet Battles: Hydran Master Starship Book

Star Fleet Battles: Hydran Master Starship Book


“Sir! What is that? It looks like a bug-eyed monster and I don’t recognize its ship!” “Cadet, after this simulation is over, you will return to your quarters and review the Hydran Master Starship Book. You will be tested on the ships tomorrow. And never, ever refer to the Hydrans as BEMs. Dismissed!” The second volume in...   [click here for more]
Amarillo Design Bureau  $19.95

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Star Fleet Battles: Module C3A - The Andromedan Threat File Rulebook

Star Fleet Battles: Module C3A - The Andromedan Threat File Rulebook


"Lieutenant, just what the heck is an 'Andromedan'?" "Sir, I just don't know. Nobody does. Their ships, their weapons, their technology are all unknown." Most SFB players do not realize that it was not until the Andromedans were defeated that Star Fleet finally figured out who they were, where they came from, and what they wanted. Four decades of battles against...   [click here for more]
Amarillo Design Bureau  $7.95

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Star Fleet Battles: Module C3A - The Andromedan Threat File SSD Book (Color)

Star Fleet Battles: Module C3A - The Andromedan Threat File SSD Book (Color)


"Lieutenant, just what the heck is an 'Andromedan'?" "Sir, I just don't know. Nobody does. Their ships, their weapons, their technology are all unknown." Most SFB players do not realize that it was not until the Andromedans were defeated that Star Fleet finally figured out who they were, where they came from, and what they wanted. Four decades of battles against...   [click here for more]
Amarillo Design Bureau  $11.95

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Star Fleet Battles: Module P6 - The Galactic Smorgasbord

Star Fleet Battles: Module P6 - The Galactic Smorgasbord


A Galactic Smorgasbord of new empires, rules, scenarios, and weapons: Paravians with quantum wave torpedoes Vudar with ion cannons Megaphasers Stonefish drones High energy decelerations Comets Drag space Hispaniolans New ships for empires in Module C4 (Flivver, Delta, Britainian, Canadi'en) Frax X-ships Orion Rank Insignia Skill modifiers for Prime Directive One Outlines...   [click here for more]
Amarillo Design Bureau  $9.95 $4.00

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Star Fleet Battles: Module R11 - Support Ships SSD Book (B&W)

Star Fleet Battles: Module R11 - Support Ships SSD Book (B&W)


From the cauldron of the General War come more than 100 new starships to support your campaigns of conquest and bolster your bitter defensive battles. This is the classic black-and-white 98-page SSD book from SFB Module R11 covering support ships from the various Alpha Octant empires. Included are division control ships, fast light cruisers, light gunboat tenders, theater...   [click here for more]
Amarillo Design Bureau  $15.00 $11.95

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Star Fleet Battles: Module R11 - Support Ships SSD Book (Color)

Star Fleet Battles: Module R11 - Support Ships SSD Book (Color)


From the cauldron of the General War come more than 100 new starships to support your campaigns of conquest and bolster your bitter defensive battles. This is the colorized 98-page SSD book from SFB Module R11 covering support ships from the various Alpha Octant empires. Included are division control ships, fast light cruisers, light gunboat tenders, theater transports, workboats...   [click here for more]
Amarillo Design Bureau  $15.95

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Star Fleet Battles: Module R12 - Unusual Ships SSD Book (B&W)

Star Fleet Battles: Module R12 - Unusual Ships SSD Book (B&W)


The Good, the Bad, and the Just Plain Weird! The original Captain's Edition black & white 99-page SSD book for the Star Fleet Battles: Module R12 - Unusual Ships includes such interesting ships as the Federation fast destroyer and battle frigate, Klingon HD5 heavy war cruiser and F6C command cruiser, Romulan GryphonHawk medium cruiser and ViperHawk interdiction cruiser,...   [click here for more]
Amarillo Design Bureau  $20.00 $15.95

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Star Fleet Battles: Module R12 - Unusual Ships SSD Book (Color)

Star Fleet Battles: Module R12 - Unusual Ships SSD Book (Color)


The Good, the Bad, and the Just Plain Weird! Now in color so you can easily find various ship systems, this 101-page SSD book for the Star Fleet Battles: Module R12 - Unusual Ships includes such interesting ships as the Federation fast destroyer and battle frigate, Klingon HD5 heavy war cruiser and F6C command cruiser, Romulan GryphonHawk medium cruiser and ViperHawk interdiction...   [click here for more]
Amarillo Design Bureau  $19.95

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Star Fleet Battles: Module X1R - X-Ship Reinforcements SSD Book (B&W)

Star Fleet Battles: Module X1R - X-Ship Reinforcements SSD Book (B&W)


From the last days of the General War and the dark days of the wars that followed come more than 90 new starships to secure your future and to seek the bases of the invading Andromedans. This is the classic black-and-white 97-page SSD book from SFB Module X1R covering X-ships (ships with advanced technology) for the Alpha Octant empires. Included are X-raiders, X-maulers,...   [click here for more]
Amarillo Design Bureau  $15.00 $11.95

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Star Fleet Battles: Module X1R - X-Ship Reinforcements SSD Book (Color)

Star Fleet Battles: Module X1R - X-Ship Reinforcements SSD Book (Color)


From the last days of the General War and the dark days of the wars that followed come more than 90 new starships to secure your future and to seek the bases of the invading Andromedans. This is the colorized 97-page SSD book from SFB Module X1R covering X-ships (ships with advanced technology) for the Alpha Octant empires. Included are X-raiders, X-maulers, X-scouts, X-bases,...   [click here for more]
Amarillo Design Bureau  $15.95

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Star Fleet Battles: Module Y2 - The Early Years II Rulebook

Star Fleet Battles: Module Y2 - The Early Years II Rulebook


Before the wars there were other wars and rumors of wars. This is the 100-page rulebook from SFB Module Y2 covering the new rules for ships from the Early Years era for the Alpha Octant empires. New weapons rules are included for plasma blasters, plasma cannons, plasma-vortex launchers, hellguns, plasma drones, and plasma-V torpedoes. Ship descriptions are included for ships...   [click here for more]
Amarillo Design Bureau  $15.00

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Star Fleet Battles: Omega Master Rulebook 2011

Star Fleet Battles: Omega Master Rulebook 2011


Young Warrior! You think you know Star Fleet Battles, with all of its tactical twists and turns. But you do not! To truly understand the game, you must understand all of the game, including the ships, empires, history, weapons, and tactics of the wild and unpredictable Omega Octant! Only then can you truly know Star Fleet Battles.   And to truly know the Omega Octant,...   [click here for more]
Amarillo Design Bureau  $45.00

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Star Fleet Battles: Playtest Module E2 - Triangulum Galaxy

Star Fleet Battles: Playtest Module E2 - Triangulum Galaxy


“New Stars to Conquer in the Triangulum Galaxy!” Beginning the exploration of this entirely new galaxy, this 64-page module includes three new empires: The Helgard are strangers from another dimension who have decided to forge a new Empire instead of going home. The Worlds of Unions consist of various species all controlled by Arachnid parasites. The...   [click here for more]
Amarillo Design Bureau  $10.00 $7.50

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Star Fleet Times #11-#15

Star Fleet Times #11-#15


Star Fleet Times was the official newsletter for the Star Fleet Universe from 1995-2000. It ceased publication with issue #50 because Internet had made it obsolete. SFT was published about 10 times a year. Each issue included current events, announcements, tactics, questions and answers, tournament listings, playtest ships and scenarios, etc. Contents for issues #11-#15:...   [click here for more]
Amarillo Design Bureau  $5.00

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Star Fleet: Galactic Conquest

Star Fleet: Galactic Conquest


Admiral, the Federation has promised us a dreadnought-led fleet to help us beat off the Gorn-Romulan Coalition. Where do you wish the Federation ships to go? Remember, we don’t want them to see that new planet we are developing on their border! The newly updated Fifth Edition of the most famous campaign rules in the Star Fleet Universe. Use these rules in the official...   [click here for more]
Amarillo Design Bureau  $19.95 $14.95

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Star Fury, Set #1, Mini-Game #87

Star Fury, Set #1, Mini-Game #87


The fighters swarmed the massive capital ship as their small missiles assailed her heavy armor. Adrenal Chad watched as the point defense systems of the massive ship blow each of the fighters into dust, their pilots’ lives given in a vain attempt to reach a vital part of the enemies’ great wars ship.“Another time, another battle,” Chad swore as he ordered the rest of his...   [click here for more]
Avalon Game Company  $5.99 $4.49

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Star Fury, Set #2, Mini-Game #88

Star Fury, Set #2, Mini-Game #88


The Pirate Captain barked orders for his cybogs to fire their weapons. “Bring that damn battleship down me boys, that or watch all we have plundered fall to the far reaches of the universe.” With a shudder the pirate vessel pitched to port as the Federation Battleship opened up with its main gun, hitting the pirates’ flagship with Fusion missiles and laser beams. This is...   [click here for more]
Avalon Game Company  $2.99 $2.24

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Starbase - Starter Set 01

Starbase - Starter Set 01


BASIC FEATURES: - Name: Starbase - Starter Set 01 - Category: Space Tiles - Type: PDF Color High Resolution DESCRIPTION: Starbase - Starter Set 01 is a paper-printable set, ideal for Sci-Fi settings, which includes a lot of modular tiles divided into squares of 2,5x2,5cm – 1" suitable to recreate corridors, rooms and pressurized doors of a space station....   [click here for more]
PWORK Paper Wargame  $5.50

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Starclads

Starclads


Note: This is a play test version! V.5 coming soon. STARCLADS Rules for Science Fiction Adventures Version 0.358 Role Playing Adventures in Science Fiction The story so far… There has been a terrible war that has left the systems in turmoil. There are many dead planets out in the galaxy that no side won as the war itself ruined the planets. The year is guessed at somewhere...   [click here for more]
Eldrad Wolfsbane  Pay What You Want

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Starfire III

Starfire III


Originally published in 1981 by Task Force Games, this is a supplement to Starfire I and Starfire II. Republished in 2017 by the Starfire Design Studio. This PDF contains only the rulebook. Starfire III Empires adds strategic rules for playing the part of an intergalactic empire. Explore the galaxy, expand your economy and military might, and make friends or conquer your galactic neighbors. Find...   [click here for more]
Starfire Design Studio  $7.99

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Starfire New Empires

Starfire New Empires


Originally published in 1985 by Task Force Games, this is the strategic rules for the 2nd edition Starfire board game. Republished in 2015 by the Starfire Design Stuio. This PDF contains only the basic rulebook. Starfire New Empires contains only the strategic rules for controlling an interstellar empire in a bid to conquer the galaxy. It contains rules for building star systems, on how to handle...   [click here for more]
Starfire Design Studio  $7.99

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Stars & Lasers

Stars & Lasers


Stars & Lasers is a simple set of spaceship combat rules, which are meant to be a fast-play rules system for simulating combat between spaceships of all sizes and any manufacturer, using as little as two ships up to around half a dozen ships per side for a normal game of maybe a couple of hours or so, the system can cope with more ships per side but these games would take longer to play. The...   [click here for more]
Mac  $14.00

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Stars & Lasers - The Pride & The Passion

Stars & Lasers - The Pride & The Passion


The Pride & The Passion is a mini campaign for stars & Lasers, where seven scenario's are linked, starting with a meeting engagement with a twist, in “Diplomatic Incident” and then you get to fight through six more scenarios following the exploits of a proud warrior and his crew. The scenarios allow you to play the battles of a lone Battlecruiser and its crew as they attempt to...   [click here for more]
Mac   FREE 

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Survey and Explore. A Starport Scum expansion

Survey and Explore. A Starport Scum expansion


One more rock floating in space. * * * * * Welcome to Survey and Explore, an expansion pack for the Starport Scum game rules. With this expansion, you will be able to land on any uncharted world and explore, using random scenery, sights and encounter tables to find interesting things to loot, explore or get eaten by. This emulates the "hex-crawl" gameplay style used by some...   [click here for more]
Nordic Weasel Games  $2.99

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Task Force Zeta Vol. 2: Fleet Auxiliaries

Task Force Zeta Vol. 2: Fleet Auxiliaries


You've learned how to defeat your enemies on the distant borders of The Empire, commanded powerful warships and fighter wings in battle, and lived to tell your tales in the officer's lounge. But none of your accomplishments would have been possible were it not for a plethora of supporting troops, supply tenders, repair vessels, and starbases along your route to the enemy's front door. Time...   [click here for more]
Legionnaire Games  $12.50 $9.95

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Task Force Zeta Volume Two Data Card Set

Task Force Zeta Volume Two Data Card Set


A set of 145 data cards for the ships from Task Force Zeta Vol. 2: Fleet Auxiliaries. This set includes all of the data cards from that game book in a new, more attractive format. Multiple copies of each ship and fighter type are included, with more than enough copies for use in the game's scenarios, plus multiple copies of all of the Omani and Rikai'ishi'i data cards for...   [click here for more]
Legionnaire Games  $1.00 $0.50

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Task Force Zeta: Flesh and Steel

Task Force Zeta: Flesh and Steel


Task Force Zeta: Flesh and Steel pits the forces of mankind's United Colonies against the Cyberon, a race of mechanical constructs, in sweeping fleet engagements across the known universe. This Fleet Pack includes: A background history that describes the basic setting and the conflicts of the First and Second Wars between the United Colonies and the Cyberon; Data Cards...   [click here for more]
Legionnaire Games  $7.50 $4.95

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The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The Rising Storm The representatives of a local preservation society from a world within the sector, called Heaven's Gate, have been working with the governments of Earth for the last two decades. These represenatives have helped scientists from around the globe in understanding the very advanced technologies of the Synod of Worlds. As a result, the overall level of technology for the planet has...   [click here for more]
Art of War Games  $5.00 $3.00

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The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the Sol...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II


Joint Special Operations Command operating in the Ghost War Campaign Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operations Command...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II


Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone. The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting...   [click here for more]
Art of War Games  $2.50

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld...   [click here for more]
Art of War Games  $1.00

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