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The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the Sol...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II


Joint Special Operations Command operating in the Ghost War Campaign Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operations Command...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II


Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone. The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting...   [click here for more]
Art of War Games  $2.50

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II


The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recalled...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II


With the loss of Alpha Centauri our logistics chain has been comprimised and we are no longer recieving supplies from Terra. COMSENFLT has ordered the fleet to break anchor and make speed for the Gliese 876 system. Admiral Sorenson expects to meet heavy reistance from Ghost forces still in the Alpha Centauri System. He also expects scouting forces in the Gliese 876, Tau Ceti and Sirius system. Comm...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II


We have stopped two attempts by the invaders to destroy our planet in the last two weeks but we are not safe yet. Not by a long shot. The enemy fleet numbers in the hundreds if not thousands and cover our skies all around the globe. We don't know what is keeping them from a massive attack on all fronts but so far it has worked in our favor. The intelligence staff thinks they are testing us or possibly...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II


The two Myrmidons sprinted across the open field and up the cargo ramp, disappearing into the alien cargo ship. The assault team rushed across the open ground and secured a perimeter around the entrance. There were a few flashes of light from deep inside the transport followed by muffled cracks. The radio crackled to life in Carter's ear and a deep voice whispered, "Cargo Bay Secured. Proceeding...   [click here for more]
Art of War Games  $1.00

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The Gorm-Khanate War

The Gorm-Khanate War


Originally published by Task Force Games, the Gorm-Khanate War is a campaign and scenario supplement that details the short war between the Empire of Gormus and the Khanate of Orion. Republished in 2017 by the Starfire Design Stuio. This zip file contains three PDFs: the basic rulebook, a supplement book for the Gorm player, and a supplement book for the Khanate player. The Gorm-Khanate War can either...   [click here for more]
Starfire Design Studio  $7.99

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The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


The Ghost 263 system will definitely test the Alliance Fleet's ships and spacers. The system is heavily fortified with roving Ghost ships and fleets as well as numerous ground stations that must be eliminated else the nano machines simply consume local materials and rebuild themselves. The Ghost nano infestation must be eliminated root and branch. Even a simple mining station could expand and become...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Synod was satisfied, despite the nominal loss of ships and money, that the Terran Alliance had sustained enough damage during the conflict to effectively contain it for the time being. Distracted with numerous wars and encouraged in their complacency by a seemingly contained Terran menace, the Synod has turned to other more pressing conflicts in other sectors. The Synod has contracted the Ghost...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA


The United States and the European Union have resisted taking sides for almost two decades. Recently, that neutrality has changed. The Joint Special Operations Command has been hunting for the Ghost fleet homeworlds since the siege of Terra. A few weeks ago a deep cover team stumbled upon those coordinates. Posing as a frieghter crew in distress they lured in and captured a courier ship. That ship...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


Admiral Longbeach lays out his plan to his command staff on the Flag bridge of the "Arracourt" class fleet carrier Leyte Gulf. 5th Fleet will jump into the system in masse at the last known location of 7th Fleet, guns a blazing. 5th Fleet will hit hard and fast and launch a combined nuclear bombardment of the Hive. The Admiral hopes that the confusion and destruction will have stirred the...   [click here for more]
Art of War Games  $1.00

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The Menagerie (First Edition)

The Menagerie (First Edition)


Of Friends and Foes... Tiring of the blandness of empires in the VBAM Campaign System? Not any more! The Menagerie provides a custom race design system that allows players to create their own, unique empires, selecting from a combination of over one hundred racial traits and nearly a dozen government types. The number of trait/government combination make it so that no two...   [click here for more]
Victory By Any Means Games  $5.00

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The Sentai Campaign II: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Sentai Campaign II: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Reaping the Whirlwind... The naval portion of the Battle of Sentai is over and very costly. The carrier Enterprise went down with all hands fighting three Synod destroyers. Her fighters destroyed a Synod battlewagon and a heavy cruiser. The Ark Royal rotated the combined fighter groups of both carriers throughout the battle and kept them in the fight. Her own planes destroyed the three ships that...   [click here for more]
Art of War Games  $5.00 $3.00

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User Images Plug-In

User Images Plug-In


This Plug-In for Shuffler based tools (not included and at least one required) expands the internal image library with your own images. No more limits to your imagination! You can add every kind of image to increase variety of your maps or 3d unfolded models. Features: * Load gif, jpg, jpeg and png format images with transparency. * Load an unlimited number of images from your local...   [click here for more]
Paper Make iT !  $4.90

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USS Washington class battleship Papercraft model v1

USS Washington class battleship Papercraft model v1


Do you love making paper minatures of starships? Love big space battlewagons? Now here's your chance to build the iconic American battleship from FSpaceRPG. This 20 pages booklet provides all the pieces you can print and and cut up and glue to form this 1 km long battleship to desktop scale including display stand. Instructions and photos of an actual built version are included as references...   [click here for more]
FSpace Publications  $2.99

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VBAM: The Starmada Edition

VBAM: The Starmada Edition


Victory by Any Means: The Starmada Edition combines two of the most flexible space gaming systems of our day. This book provides the rules links you need to play a campaign using a combination of both Starmada: The Universal Game Of Starship Combat and the Victory by Any Means (VBAM) Campaign Guide. VBAM: Starmadaincludes: A comprehensive...   [click here for more]
Majestic Twelve Games  $24.95 $16.63

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Victorian-Era Spaceship

Victorian-Era Spaceship


This grayscale image depicting a Victorian-era spaceship preparing to launch on a moonlit night is provided in JPG format at 600 dpi and 3,211 x 4,477 pixels and is suitable for a wide variety of publishing projects, especially for use as a full-page or cover image. A purchaser of this image is granted non-exclusive right to use it in any personal or commercial products they choose subject to the...   [click here for more]
A.R.T. (Art Resources for Tabletop)  $1.99

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Victory by Any Means Campaign Guide (First Edition)

Victory by Any Means Campaign Guide (First Edition)


Your Empire Awaits... "Those also serve that stand and weld." War is not just about defeating your enemy on the field of battle. A war can just as easily be won by avoiding it with diplomacy, wonder weapons developed by your scientists in secret, being the best at knowing other people's secrets, on the floor of a stock exchange, in the busy floors of your factories,...   [click here for more]
Victory By Any Means Games  $7.50

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Victory by Any Means Campaign Guide (Second Edition)

Victory by Any Means Campaign Guide (Second Edition)


Your Empire Awaits “Admiral, deploy the fleet.” War is not just about victory on the battlefield. Wars are won and lost in the conference room, the lab, the stock exchange, the factory floor, and the massive shipyards in orbit over your colonies, just as much as they are in the carnage of battle. Victory by Any Means is a sci-fi...   [click here for more]
Victory By Any Means Games  $15.00

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Wars of the Boltians and Kuissians

Wars of the Boltians and Kuissians


A Universe Is Born Two warring juggernauts, the Boltian Star League and the Kuissian Empire, have finally reached a peace accord after their first wearisome conflict. Unfortunately, the appearance of the Terran Union in a critical system destroyed this delicate peace in an instant, sparking the Second War which would haunt the participants for years to come. These are The Wars...   [click here for more]
Victory By Any Means Games  $6.00

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Web & Starship (1984) rulebook

Web & Starship (1984) rulebook


Please enjoy this free copy of the rules for the original 1984 edition of Web & Starship, the award-winning game designed by Greg Costikyan and published by West End Games. While purposely designed as a three-player game, Web & Starship does contain a two-player option where the Terrans remain unplayed but still subject to diplomatic overtures from the two...   [click here for more]
Nocturnal Media   FREE 

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With a Purpose (Second Edition)

With a Purpose (Second Edition)


By Your Command! “Incoming priority message from Fleet Command, captain. Code Red.” With a Purpose shifts the strategic focus of the Victory by Any Means campaign system to the regional level, casting the players in the role of military governors or admirals that are in charge of overseeing a collection of border worlds instead...   [click here for more]
Victory By Any Means Games  $10.00

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