Title |
Publisher ▲ |
Price |
Large game mat. Perfect for games like 'Firestorm Armada' or 'Star Wars'. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ... [click here for more] |
3SIXES |
$6.00
|
Large game mat. Perfect for games like 'Firestorm Armada' or 'Star Wars'. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. 250 dpi. ... [click here for more] |
3SIXES |
$6.00
|
The Origins Award-winning game of hard science space combat!
Take command of a fusion-propelled spaceship, using the most scientifically accurate model of Space Combat ever put into a game, all with clever play aids and mechanics that hide the math so you can focus on maneuver, timing and resource management!
Fuel fractions with the calculus pre-done for you, declining mass fractions, an easy... [click here for more] |
Ad Astra Games |
$15.00
|

The Origins Award-winning game of hard science space combat!
Take command of a fusion-propelled spaceship, using the most scientifically accurate model of Space Combat ever put into a game, all with clever play aids and mechanics that hide the math so you can focus on maneuver, timing and resource management!
Fuel fractions with the calculus pre-done for you, declining mass fractions, an easy... [click here for more] |
Ad Astra Games |
$10.00
|
 Ship Book 1 for Attack Vector: Tactical features class histories, specifications, fully-rendered illustrations, and Ship Data Sheets for 15 ships from the Ten Worlds setting. If you're a fan of naval architecture, and gorgeous art of spaceships, this is the book for you!
If you already own a print copy of Attack Vector: Tactical and you only want to print additional Ship Data Sheets, please purchase... [click here for more] |
Ad Astra Games |
$5.00
|
 The Ship Data Sheets only--intended for owners of print copies of Attack Vector: Tactical who want to print additional Ship Data Sheets. For the complete Ship Book 1, purchase "Attack Vector: Tactical, Ship Book 1, 2nd Ed."
Contains the Ship Data Sheets for all 15 ships in Ship Book 1 for the Ten Worlds setting.
This product does not include the class histories, specifications, or fully-rendered... [click here for more] |
Ad Astra Games |
$2.00
|
 The Birds of Prey Rulebook contains all of the rules to play the revolutionary jet combat game simulating flight with unprecedented precision and engrossing play. Flight mechanics allow freedom in three dimensions without requiring special maneuver rules. Missiles pursue their targets without player intervention, using proper kinematics flowing seamlessly into the underlying flight engine.
But... [click here for more] |
Ad Astra Games |
$12.00
|
 Now Available in French!
The Birds of Prey Rulebook contains all of the rules to play the revolutionary jet combat game simulating flight with unprecedented precision and engrossing play. Flight mechanics allow freedom in three dimensions without requiring special maneuver rules. Missiles pursue their targets without player intervention, using proper kinematics flowing seamlessly into the underlying... [click here for more] |
Ad Astra Games |
$12.00
|
 The magazine of the Ten Worlds Universe for Attack Vector: Tactical, with fiction by Matt Picio, a travelogue through Schwarzvaal by Loren Wiseman, and the operational plan for an interstellar planetary assualt using realistic physics by Claudio Bertinetto! Plus, two new ships for Attack Vector: Tactical and articles on tactics! ... [click here for more] |
Ad Astra Games |
$6.00
|
If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn-movement variation of the 3D game engine pioneered in Attack Vector: Tactical, and puts it on the most comprehensive ship and weapon design system ever made for space combat games.
Your choice of movement modes, from simple, to cinematic, to fully Newtonian
Five different types of static defenses
A... [click here for more] |
Ad Astra Games |
$10.00
|
 Ship Book 1 for Squadron Strike features class histories, specifications, fully-rendered illustrations, and Ship Data Sheets for 15 ships from the Human Diaspora setting. If you're a fan of naval architecture, and gorgeous art of spaceships, this is the book for you!
If you already own a print copy of Squadron Strike! and you only want to print additional Ship Data Sheets, please purchase "Squadron... [click here for more] |
Ad Astra Games |
$5.00
|
 The Ship Data Sheets only--intended for owners of print copies of Squadron Strike! who want to print additional Ship Data Sheets. For the complete Ship Book 1, purchase "Squadron Strike!, Ship Book 1"
Contains the Ship Data Sheets for all 15 ships in Ship Book 1 for the Human Diaspora setting, plus fighter squadrons and master weapon charts for all three factions.
This product does not include... [click here for more] |
Ad Astra Games |
$2.00
|
 This product is not compatible with the 2nd edition of Squadron Strike, but we are making it available to owners of the 1st edition and to new players looking for inspiration for their own designs.
Ship Book 2 for Squadron Strike features class histories, specifications, fully-rendered illustrations, and Ship Data Sheets for 15 more ships from the Human Diaspora setting. If you're a fan of naval... [click here for more] |
Ad Astra Games |
$10.00
|
Any Ship, Any Universe, Fully 3D!
If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn movement variation of the 3D game engine pioneered in Attack Vector: Tactical, on top of the most comprehensive ship and weapon design system ever made for space combat games.
The new tutorial leads you through every step of the game, including a gentle... [click here for more] |
Ad Astra Games |
$15.00
|
The aliens came in 1939. The Emperor will never allow Earth to fall to alien tyrrany!
When the Directorate of Sapiency encountered the Earthlings, they assumed that with a technology boost and a little civilizing, the Earthlings could become productive members of the Directorate. Sometimes, good intentions are paving stones ...
Any Ship, Any Universe, Fully 3D!
Want to try out Squadron Strike before... [click here for more] |
Ad Astra Games |
$5.00
|
The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with all the rules and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good to go! (You... [click here for more] |
Ad Astra Games |
$20.00
|
The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with just the Traveller material and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good... [click here for more] |
Ad Astra Games |
$15.00
|
The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product is just the Squadron Strike: Traveller tutorial book and ONLY the SSDs needed to play through all four scenarios. It does have print and play countersheets and origami tilt... [click here for more] |
Ad Astra Games |
$5.00
|
A CLEAR + PRESENT DANGER
Wargame rules for space battles with model spaceships!
Designed for tabletop battles, these rules feature a scenario generator to stop games just becoming mindless slogging matches, and an action-based games system allowing a wide variety of actions to be attempted during play without getting bogged down in complexity!
The system has a simple means of representing... [click here for more] |
AGEMA |
$6.74
|
 NEW supplement for Resistance is Futile 4 wargame rules! New rules and ideas for lots of cool things like fighting in snow blizzards, or in zero-G conditions, adding booby traps and using poisonous plants!
Full feature list: cynical troops, stealth, bombers, giant robots, faulty weapons, ECM, cloaking, mind control, hallucination, propaganda, negotiation, trackers, medical facilities, civilians... [click here for more] |
AGEMA |
$6.74
|
 This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads. ... [click here for more] |
AGEMA |
$0.67
|
 This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads. ... [click here for more] |
AGEMA |
$0.67
|
 This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads. ... [click here for more] |
AGEMA |
$0.67
|
 This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads. ... [click here for more] |
AGEMA |
$0.67
|
 This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads. ... [click here for more] |
AGEMA |
$0.67
|
 In this issue:
Earth police vehicle hijacked; Federation duty privateer at large; confrontation on Venus; Optica police cruiser in stand off; and more!
This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to... [click here for more] |
AGEMA |
$0.67
|
 This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads. ... [click here for more] |
AGEMA |
$0.67
|
 Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads. ... [click here for more] |
AGEMA |
$0.67
|
 Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads. ... [click here for more] |
AGEMA |
$0.67
|
 Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads. ... [click here for more] |
AGEMA |
$0.67
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.67
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.67
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.67
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.67
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.67
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.67
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.67
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.81
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.81
|
 Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ... [click here for more] |
AGEMA |
$0.81
|
 The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ... [click here for more] |
AGEMA |
$0.81
|
 The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ... [click here for more] |
AGEMA |
$0.81
|
 The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ... [click here for more] |
AGEMA |
$0.81
|
 The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read!
More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ... [click here for more] |
AGEMA |
$0.81
|
 This is the updated rules set for the play by email (PBEM) game REGIME CHANGE II. It can also be played by mail (PBM).
As a player you take part as a character, perhaps commanding a spaceship and on the the run from the Terran Solar Federation, or possibly as an officer of the new regime, a space pirate, a smuggler, or freedom fighter. Perhaps you have to survive in the ruins of a desolated city... [click here for more] |
AGEMA |
$4.05
|
 The book contains scenarios designed to be flexible enough to be used with just about any sort of science-fiction wargame rules. It completes the campaign begun in volume 1.
The scenarios can be played as individual one-off wargames, or can be linked together to form a narrative campaign. Included for each is background information, some prose to set the scene, a map, an idea of special rules and... [click here for more] |
AGEMA |
$6.74
|
If you’re reading this, it means the signal bounced off a hyperspatial communication buoy. There’s a lot at stake here: rare goods, money, Ymunikan tech, and more. But we’re in trouble. Hostiles everywhere. We’re stranded on a dangerous planet. And yet, the cargo… It's always the cargo that matters. Makes you wonder if any of them survived long enough to mourn their precious... [click here for more] |
Alessandro Montoro |
$5.85
|
RETURN TO THE ORIGIN! The galaxy is in chaos, and not just for us. Reports are flooding in of intensifying crackdowns by the Space Cops. Special task forces now target smugglers with renewed vigor, conducting raids and surveillance in key sectors. They claim this is to stop criminal syndicates from destabilizing interstellar peace, but for us out here on the fringe, it’s only... [click here for more] |
Alessandro Montoro |
Pay What You Want
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
The game is minis agnostic, so you can use any proxy for units you like, or even print out and use the tokens that are provided. The ruleset is comparable to similar games such as BattleTech... [click here for more] |
Alpha Strike Games Limited |
$1.99
|
 SolCorps: Colonial War is a gonzo homebrew tabletop wargame. This is a set of colour hex tokens for the units of Synth Unity and Exiled presented in the AI Generation supplement. Two different sizes are included.
Print them out, stick them on card, cut them out, no plastic building blocks necessary.
... [click here for more] |
Alpha Strike Games Limited |
$0.50
|