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Starmada: Full Thrust

Starmada: Full Thrust


Starmada: Full Thrust is a supplement for the Universal Game of Starship Combat providing background and ship designs for four separate factions, each taken from Ground Zero Games' excellent line of Full Thrust miniatures. Over 75 individual ship classes are covered, from tiny corvettes to massive superdreadnoughts! This book includes all of the optional rules,...   [click here for more]
Majestic Twelve Games  $19.95 $12.99

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Starmada: 2020 Rules Annex

Starmada: 2020 Rules Annex


The Starmada: 2020 Rules Annex is a supplement for the Universal Game of Starship Combat. It provides clarifications and revisions to the existing rules that collectively update the Unity Rulebook to version 2.0. In addition, the book contains a number of new rules, including three alternative movement systems; over a...   [click here for more]
Majestic Twelve Games  $10.95 $7.99

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Starmada Unity Rulebook

Starmada Unity Rulebook


Now updated to version 2.0! Starmada™ is a miniatures board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine. Novices shouldn't...   [click here for more]
Majestic Twelve Games  $12.99 $9.75

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Colonial Battlefleet: Core Rules

Colonial Battlefleet: Core Rules


There can be only one! Make sure it's yours. In the far future, Terran colonies are warring amongst themselves, even as a hostile xenophobic race approaches, bent on scouring all 'alien' life from the galaxy. Take control of a task force of starships from your colony world and lead your fleet to victory or die a horrible death in the cold vacuum of space! Anything from a stealth destroyer to a mighty...   [click here for more]
Steel Dreadnought Games  $19.95

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Stars & Lasers - The Ships That Never Were...

Stars & Lasers - The Ships That Never Were...


The supplement is called “The Ships That Never Were” and in the supplement you will find ships that mostly never made it into battle, some never made it out of the designer’s head!! I must state that anything found in this supplement should only be added to your games if both players agree, these are meant for those fun ‘what if’ type games. Most of these ships never got past the planning...   [click here for more]
Mac  $5.60

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Survey and Explore. A Starport Scum expansion

Survey and Explore. A Starport Scum expansion


One more rock floating in space. * * * * * Welcome to Survey and Explore, an expansion pack for the Starport Scum game rules. With this expansion, you will be able to land on any uncharted world and explore, using random scenery, sights and encounter tables to find interesting things to loot, explore or get eaten by. This emulates the "hex-crawl" gameplay style used by some...   [click here for more]
Nordic Weasel Games  $2.99

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Scifi Scenario Generator for almost any system

Scifi Scenario Generator for almost any system


Short on inspiration? Played all the scenarios in the rule book? Want to play something you haven't done before? This scenario generator will work with almost any miniatures rules you like to use and can be scaled from squad-to-platoon level skirmishes, all the way up to battalion sized battles and above. Whether you need objectives, unexpected conditions, side-objectives for specific characters...   [click here for more]
Nordic Weasel Games  $1.74

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Squadron Strike: Traveller, Complete PDF Bundle

Squadron Strike: Traveller, Complete PDF Bundle


The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with all the rules and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good to go! (You...   [click here for more]
Ad Astra Games  $20.00

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Raise Shields

Raise Shields


Raise Shields is a ultra-lite micro wargame that emulates space themed ship-to-ship battles as made famous in science fiction television shows, books, and movies. At its core, the rules for Raise Shields are based upon the previously released Micro Wargame Pirate Sails. However, this rendition of the rules includes options for customizing your own spaceship for use in play as well as...   [click here for more]
Micro RPG  Pay What You Want

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Colonial Battlefleet: Man vs. Machine

Colonial Battlefleet: Man vs. Machine


In the far off reaches of space, the lost colonies of Man fight a desperate war for survival against an implacable and ruthless cyborg enemy. Do you have what it takes to command a Colonial Battlecarrier, or will you turn tail and run? Take your carrier battles to the next level with Colonial Battlefleet: Man vs. Machine, the first expansion of the top-selling Colonial Battlefleet core rules system....   [click here for more]
Steel Dreadnought Games  $14.95

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DiceWars

DiceWars


In space, no one can see you roll. Dicewars is a lightweight game of deadly space combat that can be played anywhere you have polyhedral dice and a flat surface to play on. To play Dicewars you’ll need a bunch of polyhedral dice, which you will use to make Starships. Each player should have the same number of dice, but they don’t have to be the same types. You’ll need at least...   [click here for more]
Solipsist RPGs  $3.00

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Star Fleet Battles: Module J - Fighters! Rulebook 2020

Star Fleet Battles: Module J - Fighters! Rulebook 2020


Wanna Dogfight? Are you finding those pesky Hydran Stinger fighters a trial? Field your own fighters by using this newly revised (2020) module. (The counters remain the same.) Here you will find fighters along with their carriers and the escorts for those carriers. The empires included in this module are the Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, Orion, and the Inter-Stellar...   [click here for more]
Amarillo Design Bureau  $14.95

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Star Fleet Battles: Module J - Fighters! SSD Book (Color) 2020

Star Fleet Battles: Module J - Fighters! SSD Book (Color) 2020


Now in color so you can easily find the various ship systems, this is the newly revised (2020) 48-page (50 with covers) SSD book from SFB Module J containing carriers and escorts. The empires included in this module are the Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, Orion, and the Inter-Stellar Concordium. There are also specific auxiliaries which are used by the empires in this book,...   [click here for more]
Amarillo Design Bureau  $7.95

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Battleships Armada Unity

Battleships Armada Unity


"Captain, that ship is huge!" "Steady on! While the Klingon B10 Invincible is huge, we have enough ships to bring her down."   The most powerful ships in the galaxy have been unleashed and are now free to rain havoc upon their enemies.   The Klingons have set loose the B10 battleship Invincible upon Federation colonies. The Invincible is supported...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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Ascension of the Galaxy- Spaceship Combat - ALL-IN

Ascension of the Galaxy- Spaceship Combat - ALL-IN


...   [click here for more]
Powercell Games  $48.00 $19.95

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Space Vermin From Beyond!

Space Vermin From Beyond!


Game Design: Fred Manzo Art: Tim Allen Players: Solitaire (with two player option) Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High "I love this game, as you should if you had more than half a brain." - Albert Einstein Space Vermin From Beyond! is a solitaire game (with two player action…I mean option) depicting the battles between...   [click here for more]
Tiny Battle Publishing  $10.00

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Star Fleet Battles: Module E5 - North Polar Republic (Color)

Star Fleet Battles: Module E5 - North Polar Republic (Color)


In the coreward regions of the Federation is the fiercely independent North Polar Republic. This small nation, which never became part of the Federation, was nevertheless a vital part of the Federation economy. Wealthy by galactic standards, the North Polar Republic exported not just excellent consumer products but good cheer. Their annual inventory clearance sent shiploads of free consumer products...   [click here for more]
Amarillo Design Bureau  Pay What You Want

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Star Fleet Battles: Tholian Master Starship Book

Star Fleet Battles: Tholian Master Starship Book


"Cadets, if a collar is added to the Neo-Tholian dreadnought, how do we identify the ship? No one knows except Cadet Granger? Very well, Cadet Granger.” "If a Neo-Tholian dreadnought has a collar, then it is a Neo-Tholian heavy dreadnought." "Quite correct, Cadet Granger. The rest of you, study up on the collars by reading your copy of the Tholian Master Starship...   [click here for more]
Amarillo Design Bureau  $24.95

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Classic Starfire Core Rules Bundle

Classic Starfire Core Rules Bundle


The Classic Starfire Core Rules Package is a combination of the three main rule books: 3rd Edition Tactical Rules Revised, Imperial Starfire, and Sky Marshal #2. These books contain all of the rules for the tactical battles and scenarios, and the strategic campaign game. You can find more detailed descriptions at: /product/221335/Starfire-3rd-Edition-Tactical-Rules-Revised /product/221337/Imperial-Starfire...   [click here for more]
Starfire Design Studio  $19.99

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The Fourth Interstellar War

The Fourth Interstellar War


The Fourth Interstellar War (ISW4) is a scenario supplement for Third Edition Starfire, based upon the novels "In Death Ground" and "The Shiva Option" written by David Weber and Steve White. The Fourth Interstellar War started when a Terran Federation Navy survey flotilla conducting the routine survey of a new star system in 2360 and stumbled upon a home system of the Arachnid Omnivoracity,...   [click here for more]
Starfire Design Studio  $9.99

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Starfire 2nd Edition Rules

Starfire 2nd Edition Rules


Originally published in 1984, this is the second edition of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. 2nd Edition Starfire contains the tactical combat rules for both starship and fighter combat in a single book. Included are 19 scenarios that introduces the first interstellar conflict between the Terran Federation and...   [click here for more]
Starfire Design Studio  $7.99

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Starfire I

Starfire I


Originally published in 1979, this is the first version of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. Starfire is a game of fleet-level starship combat. Using a unique system for displaying a ship as a line of letters and numbers, combat is a matter of rolling to hit and then marking off damage from left to right. Starfire...   [click here for more]
Starfire Design Studio  $7.99

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Attack Vector: Tactical, 2nd Ed. Bundle

Attack Vector: Tactical, 2nd Ed. Bundle


The Origins Award-winning game of hard science space combat! Take command of a fusion-propelled spaceship, using the most scientifically accurate model of Space Combat ever put into a game, all with clever play aids and mechanics that hide the math so you can focus on maneuver, timing and resource management! Fuel fractions with the calculus pre-done for you, declining mass fractions, an easy...   [click here for more]
Ad Astra Games  $15.00

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A Call to Arms: Star Fleet, Book Two

A Call to Arms: Star Fleet, Book Two


“Here we lay our web. Here we stand between our enemy and all we hold dear. Live or die, here we fight.” This is the much anticipated A Call to Arms: Star Fleet, Book 2. There are more ships for empires you enjoyed in Book 1.2: Federation, Klingons, Romulans, Kzintis, and Gorns. The Orion Pirates and Tholians that were introduced in Book 1.2 now have full-scale...   [click here for more]
Amarillo Design Bureau  $29.95

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Colonial Battlefleet: Star's Reach

Colonial Battlefleet: Star's Reach


Since it's release in 2010, Colonial Battlefleet has taken starship gaming by storm. It combines fast and easy gameplay with a tactical depth few other systems can match. Colonial Battlefleet: Star's Reach is a new expansion for the Colonial Battlefleet core rules. This supplement includes: 3 new fully developed races. Each race has its own culture, armory, tech levels, and special abilities....   [click here for more]
Steel Dreadnought Games  $14.95

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Star Fleet Battles: Module J - Fighters! SSD Book (B&W) 2020

Star Fleet Battles: Module J - Fighters! SSD Book (B&W) 2020


Wanna Dogfight? This is the newly revised (2020) classic B&W 48-page SSD book (50 with covers) from SFB Module J containing carriers and escorts. The empires included in this module are the Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, Orion, and the Inter-Stellar Concordium. There are also specific auxiliaries which are used by the empires in this book, except for...   [click here for more]
Amarillo Design Bureau  $5.95

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A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition


Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became...   [click here for more]
Amarillo Design Bureau  $29.95

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Charge Stations!

Charge Stations!


"Commander’s Log - Solardate 11.12.30 Due to an unforeseen systems malfunction, while passing through an anomaly, our warp drive has lost all power. Additionally, it has managed to power down all of our weapons systems onboard the U.S.S. Frontiersman. Usually, such a malfunction would be little more than a minor setback. It may even prove a useful piece of scientific and engineering research...   [click here for more]
Micro RPG  Pay What You Want

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Spacefighter: War in the Belt

Spacefighter: War in the Belt


A set of rules for fighter combat in the asteroid belt needs a hex grid to play and some 10 and 6 sided dice you could use counters or models to represent the ships . The ships are armed with cannons and missiles with limited ammunition so games will come to a natural end rarther than continuing until all of one side is destroyed. Some sample ships are to start with but you can easily design your...   [click here for more]
Terry Catton  $3.85

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Federation Commander: Lost Counters Pack #1

Federation Commander: Lost Counters Pack #1


You pointed out that you would like counters for the ships we have released without them. Until we do a new product with die-cut counters and can add all of the ships from newsletters, ePacks, and Captain’s Logs, we offer this PDF countersheet (in both 1" and half inch) with counters for the ships from Communique #133-#168 (our free newsletter), Captain's Log #53, as well as...   [click here for more]
Amarillo Design Bureau  $0.95

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Squadron Strike!: Second Edition, Complete PDF Bundle

Squadron Strike!: Second Edition, Complete PDF Bundle


Any Ship, Any Universe, Fully 3D! If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn movement variation of the 3D game engine pioneered in Attack Vector: Tactical, on top of the most comprehensive ship and weapon design system ever made for space combat games. The new tutorial leads you through every step of the game, including a gentle...   [click here for more]
Ad Astra Games  $15.00

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By Dagger or Talon

By Dagger or Talon


By Dagger or Talon is the first Tomorrow's War Companion book. Weighing in at over 100 pages, it is full to bursting with new rules, new Attributes, new scenarios, and new historical information for the Tomorrowverse. The book focuses on alien races and "Enhanced Special Operations Forces" (SpecOps units that make heavy use of everything from cybernetics to nanite...   [click here for more]
Ambush Alley Games  $20.00

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Galactic War: Starship Combat

Galactic War: Starship Combat


A game of battles in deep space stats are included for a number of human and alien factions. The rules use a simple system of opposed dice rolls any advantages or disadvantages simply add more dice, the game uses various different dice D4,6,8,10 and 10 and ideally you will need a couple of each/player. Hopefully fun and easy to play the different factions abilities should make for some varied games...   [click here for more]
Terry Catton  $3.50

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Starfire II

Starfire II


Originally published in 1980 by Task Force Games, this is the first supplement for the 1st edition of the Starfire board game. Republished in 2015 by the Starfire Design Studio. This PDF contains rules and scenarios. Starfire II is a continuation of the Starfire story and adds strikefighters. Launched from specialized carrier ships, they can use guns, lasers, rockets, or missiles to attack warships....   [click here for more]
Starfire Design Studio  $7.99

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Star Fleet Marines: Counter-Strike

Star Fleet Marines: Counter-Strike


Star Fleet Marines: Counter-Strike has empire-specific counters for the Interstellar Concordium, Orion Pirates, Hydrans, Andromedans, Lyrans, and WYNs. Each empire gets 140 counters for a total of 840 counters. These will be the first Interstellar Concordium, Orion Pirate, Andromedan, and WYN counters for this game system. On close inspection, you will find that while the types of counters...   [click here for more]
Amarillo Design Bureau  $1.50

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Activation Cards for Gruntz 15mm

Activation Cards for Gruntz 15mm


These activation cards are for use in the Gruntz 15mm SCI-FI Wargame. They are printed in a small boardgame size card format for use during a Gruntz game. To use these cards you need the Gruntz 15mm SCI-FI main rule set. The cards DO NOT come with plastic protection sleeves, however I recommend you buy either Ultrapro, Ultimate Guard or an equivlant card protect set to protect the cards dring play....   [click here for more]
Rottenlead Publishing  $9.73

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Star Fleet Battles Commander's Edition, Supplement #2

Star Fleet Battles Commander's Edition, Supplement #2


“Sir, what is that? It is registering as tougher than our X-ship!” “Lieutenant, that is a second-generation X-ship. Luckily, we aren’t after the convoy it is protecting. Move out and report this to the admiral.” Long unavailable except in the second-hand market, we are releasing Supplement #2 in PDF. The buyer is reminded that the first-generation X-ships...   [click here for more]
Amarillo Design Bureau  $7.50

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Stars & Lasers

Stars & Lasers


Stars & Lasers is a simple set of spaceship combat rules, which are meant to be a fast-play rules system for simulating combat between spaceships of all sizes and any manufacturer, using as little as two ships up to around half a dozen ships per side for a normal game of maybe a couple of hours or so, the system can cope with more ships per side but these games would take longer to play. The main...   [click here for more]
Mac  $14.00 $12.00

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Starmada: Fleet Ops

Starmada: Fleet Ops


Please note this product is not compatible with the current edition of Starmada. Those new to the game should begin with the Unity Rulebook. Starmada: Fleet Ops™ takes the Universal Game of Starship Combat to a whole new level! Now you can fight larger battles than ever before, with fast-playing mechanics and streamlined rules that retain all of the flexibility...   [click here for more]
Majestic Twelve Games  $6.99

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Insurrection

Insurrection


Insurrection is a scenario supplement for Third Edition Starfire, based upon the novel "Insurrection" written by David Weber and Steve White. After the Fourth Interstellar War, the Terran corporate worlds had gained a concentration of political, economic, and social power compared to the fringe worlds. Corporate world politicians invited the Khanate of Orion to a political union in order...   [click here for more]
Starfire Design Studio  $9.99

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Distant Armada Unity

Distant Armada Unity


"Captain, what's that strange sphere?" "I don't know, but all hands brace for impact!" On the far side of the Klingon Empire are more kingdoms and empires with strange and deadly new technologies. New factions meet as Starmada joins the Star Fleet Universe. Distant Armada Unity was done as a joint venture between Amarillo Design Bureau and Majestic...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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The Embattled Trek (Classic Reprint)

The Embattled Trek (Classic Reprint)


Precis Intermedia brings back this classic board/miniatures game. Originally published in 1977 by Wee Warriors, The Embattled Trek was created during an era without today's advanced software and print services, making indie publishers of the time truly special.  From out of the black void, two silent fleets deploy. They meet in battle to decide their disputed rights to a small but important...   [click here for more]
Precis Intermedia  $3.95

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Stars & Lasers supplement two "Pirates in space"

Stars & Lasers supplement two "Pirates in space"


Pirates in Space is supplement number two for Stars & Lasers!! it adds a few extra ships and their rules to the main system, and as always you are free to add as much or as little as you wish. The supplement sees all the rules needed to bring rag-tag bands of pirates into your games of Stars & Lasers. These pirates don’t have access to big military ships, they mainly use old heavy...   [click here for more]
Mac  $5.00

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Task Force Zeta Vol. 1: Ships of the Line

Task Force Zeta Vol. 1: Ships of the Line


Task Force Zeta is a game of starship combat set in any future you wish to imagine! Fight ship-on-ship duels with the enemy or engage entire fleets in battles of 50-60 ships per fleet - and finish the battle in anywhere from 30 minutes to an afternoon's gaming time. The rulebook is divided into easy-to-learn sections and uses a form of programmed instruction, allowing players to apply...   [click here for more]
Legionnaire Games  $9.95

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CQB: Futuristic Skirmish Miniatures Rules

CQB: Futuristic Skirmish Miniatures Rules


Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter skirmishes...   [click here for more]
Skirmisher Publishing  $2.99

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A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack


Often known simply as “the Federation,” this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars; then...   [click here for more]
Amarillo Design Bureau  $4.95

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Engage: Spaceship Combat

Engage: Spaceship Combat


Engage: SpaceShip Combat is a strategic miniatures game that pits players against each other in exciting fleet vs. fleet battles set in the far future. With a new, quick and easy, take on the innovative systems of 'power allocation', Engage allows players to divert energy into specific systems of a ship such as shields or weapons in order to boost their effectiveness. The game resolution system takes...   [click here for more]
Red Wyvern Games  $10.00

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Klingon Armada Unity

Klingon Armada Unity


The Klingons are coming and they are loaded for bear! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 86-page rulebook includes the Essential Starmada Rules, 46 starships (Klingon, Federation, Tholian, Orion, Kzinti), and complete rules...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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Stars & Lasers Supplement One

Stars & Lasers Supplement One


This supplement contains several new ships, including a selection of escorts, tenders and an alien corvette, and there is also a new large space station, all the new datasheets are included for these as well. I have also added ten more scenarios, these include the following – Now you see me, now you don’t… a small force is being hunted by unseen enemies as it travels home. It will not die!!......   [click here for more]
Mac  $8.50 $7.50

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Close Quarters: Skirmish Miniatures Rules

Close Quarters: Skirmish Miniatures Rules


SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable.   Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure scales. Each...   [click here for more]
Legionnaire Games  $8.95

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