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Engage: Spaceship Combat
by Red Wyvern Games

Get your fix of cinematic starship combat with Engage: Spaceship Combat.

Dozens of ships, weapons and systems to choose from - for a fast, fun story of a battle!

Engage: Spaceship Combat
 
 Hottest Tactical/Skirmish, Science Fiction
 
 Newest Titles in This Section
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Raise Shields

Raise Shields


Raise Shields is a ultra-lite micro wargame that emulates space themed ship-to-ship battles as made famous in science fiction television shows, books, and movies. At its core, the rules for Raise Shields are based upon the previously released Micro Wargame Pirate Sails. However, this rendition of the rules includes options for customizing your own spaceship for use in play as well as...   [click here for more]
Micro RPG  $1.99 $0.99

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Starmada Unity Rulebook

Starmada Unity Rulebook


Starmada™ is a miniatures board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine. Novices shouldn't fret; the core set of rules has been designed with...   [click here for more]
Majestic Twelve Games  $24.95 $12.99

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Survey and Explore. A Starport Scum expansion

Survey and Explore. A Starport Scum expansion


One more rock floating in space. * * * * * Welcome to Survey and Explore, an expansion pack for the Starport Scum game rules. With this expansion, you will be able to land on any uncharted world and explore, using random scenery, sights and encounter tables to find interesting things to loot, explore or get eaten by. This emulates the "hex-crawl" gameplay style used by some...   [click here for more]
Nordic Weasel Games  $2.99

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Colonial Battlefleet: Core Rules

Colonial Battlefleet: Core Rules


There can be only one! Make sure it's yours. In the far future, Terran colonies are warring amongst themselves, even as a hostile xenophobic race approaches, bent on scouring all 'alien' life from the galaxy. Take control of a task force of starships from your colony world and lead your fleet to victory or die a horrible death in the cold vacuum of space! Anything from a stealth destroyer to a mighty...   [click here for more]
Steel Dreadnought Games  $24.95 $19.95

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Scifi Scenario Generator for almost any system

Scifi Scenario Generator for almost any system


Short on inspiration? Played all the scenarios in the rule book? Want to play something you haven't done before? This scenario generator will work with almost any miniatures rules you like to use and can be scaled from squad-to-platoon level skirmishes, all the way up to battalion sized battles and above. Whether you need objectives, unexpected conditions, side-objectives for specific characters...   [click here for more]
Nordic Weasel Games  $2.49

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CQB: Futuristic Skirmish Miniatures Rules

CQB: Futuristic Skirmish Miniatures Rules


Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter skirmishes...   [click here for more]
Skirmisher Publishing  $2.99

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Nova Solis

Nova Solis


Nova Solis eXpand, eXplore, eXploit, eXterminate! *** FULL PRINT VERSION AVAILABLE ON THE GAME CRAFTER *** Nova Solis... The legendary home of the Ancients... A tiny pocket reality containing untold treasures untouched since the Ancients’ departure from our universe. When a functioning gate was first discovered it became a race for the great races...   [click here for more]
Gravitysoft Games  $10.00 $3.50

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Colonial Battlefleet: Man vs. Machine

Colonial Battlefleet: Man vs. Machine


In the far off reaches of space, the lost colonies of Man fight a desperate war for survival against an implacable and ruthless cyborg enemy. Do you have what it takes to command a Colonial Battlecarrier, or will you turn tail and run? Take your carrier battles to the next level with Colonial Battlefleet: Man vs. Machine, the first expansion of the top-selling Colonial Battlefleet core rules system....   [click here for more]
Steel Dreadnought Games  $19.95 $14.95

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Squadron Strike: Traveller, Complete PDF Bundle

Squadron Strike: Traveller, Complete PDF Bundle


The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with all the rules and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good to go! (You...   [click here for more]
Ad Astra Games  $20.00

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Starfire 2nd Edition Rules

Starfire 2nd Edition Rules


Originally published in 1984, this is the second edition of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. 2nd Edition Starfire contains the tactical combat rules for both starship and fighter combat in a single book. Included are 19 scenarios that introduces the first interstellar conflict between the Terran Federation and...   [click here for more]
Starfire Design Studio  $7.99

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The Fourth Interstellar War

The Fourth Interstellar War


The Fourth Interstellar War (ISW4) is a scenario supplement for Third Edition Starfire, based upon the novels "In Death Ground" and "The Shiva Option" written by David Weber and Steve White. The Fourth Interstellar War started when a Terran Federation Navy survey flotilla conducting the routine survey of a new star system in 2360 and stumbled upon a home system of the Arachnid Omnivoracity,...   [click here for more]
Starfire Design Studio  $9.99

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Space Vermin From Beyond!

Space Vermin From Beyond!


Game Design: Fred Manzo Art: Tim Allen Players: Solitaire (with two player option) Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High "I love this game, as you should if you had more than half a brain." - Albert Einstein Space Vermin From Beyond! is a solitaire game (with two player action…I mean option) depicting the battles between...   [click here for more]
Tiny Battle Publishing  $10.00

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Star Fleet Battles: Module G3 - Master Annex File

Star Fleet Battles: Module G3 - Master Annex File


“What is this thing, Lieutenant? A Dominator?” “Negative, Admiral, Wrong weapons configuration. Checking database now. Phasers, tractor-repulsors … not a Dominion. Not a Dominatrix. Not a Destructor. Got it! This thing is a Demolisher!” Released in 2009, the Module G3 - Master Annex File includes all of the key annexes (except #5)...   [click here for more]
Amarillo Design Bureau  $27.95

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Classic Starfire Core Rules Bundle

Classic Starfire Core Rules Bundle


The Classic Starfire Core Rules Package is a combination of the three main rule books: 3rd Edition Tactical Rules Revised, Imperial Starfire, and Sky Marshal #2. These books contain all of the rules for the tactical battles and scenarios, and the strategic campaign game. You can find more detailed descriptions at: /product/221335/Starfire-3rd-Edition-Tactical-Rules-Revised /product/221337/Imperial-Starfire...   [click here for more]
Starfire Design Studio  $19.99

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Starfire I

Starfire I


Originally published in 1979, this is the first version of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. Starfire is a game of fleet-level starship combat. Using a unique system for displaying a ship as a line of letters and numbers, combat is a matter of rolling to hit and then marking off damage from left to right. Starfire...   [click here for more]
Starfire Design Studio  $7.99

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A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition


Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became...   [click here for more]
Amarillo Design Bureau  $29.95

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Colonial Battlefleet: Star's Reach

Colonial Battlefleet: Star's Reach


Since it's release in 2010, Colonial Battlefleet has taken starship gaming by storm. It combines fast and easy gameplay with a tactical depth few other systems can match. Colonial Battlefleet: Star's Reach is a new expansion for the Colonial Battlefleet core rules. This supplement includes: 3 new fully developed races. Each race has its own culture, armory, tech levels, and special abilities....   [click here for more]
Steel Dreadnought Games  $19.95 $14.95

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Starfire II

Starfire II


Originally published in 1980 by Task Force Games, this is the first supplement for the 1st edition of the Starfire board game. Republished in 2015 by the Starfire Design Studio. This PDF contains rules and scenarios. Starfire II is a continuation of the Starfire story and adds strikefighters. Launched from specialized carrier ships, they can use guns, lasers, rockets, or missiles to attack warships....   [click here for more]
Starfire Design Studio  $7.99

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By Dagger or Talon

By Dagger or Talon


By Dagger or Talon is the first Tomorrow's War Companion book. Weighing in at over 100 pages, it is full to bursting with new rules, new Attributes, new scenarios, and new historical information for the Tomorrowverse. The book focuses on alien races and "Enhanced Special Operations Forces" (SpecOps units that make heavy use of everything from cybernetics to nanite...   [click here for more]
Ambush Alley Games  $20.00

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Star Fleet Battles: Module G3A - Supplementary Annexes

Star Fleet Battles: Module G3A - Supplementary Annexes


“I like Hydrans and you like Klingons. What’s a good scenario that has them both?” “Module G3A says 'Supply Voyage' is specifically Hydrans vs. Klingons. Let’s try that one!" Module G3A includes even more indexes and annexes to help flesh out your Star Fleet Battles “master book” series. The SFB Master Table...   [click here for more]
Amarillo Design Bureau  $19.95

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Stars & Lasers Colony Spaceships

Stars & Lasers Colony Spaceships


In the supplement you will find all the datasheets and background for five complete re-fits of Alpha Class ships, colonies like the Epsilon and Zeta and the Omicron, each of which have their own style of fighting and style of ships. Then you have the Centaurus ships that have shunned the use of lasers! And then you have the scattered small colonies that use the small Iota class ships to overwhelm...   [click here for more]
Mac  $8.50

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GunFrame: Anime Mecha Battle Game

GunFrame: Anime Mecha Battle Game


Gleaming white mecha and technicolour explosions; the swing of mighty steel fists; the krak-krak-krak of anti-tank guns slung like rifles; a cloud of missiles raining down on an exposed mecha before it deftly rolls out of the way or meets its fiery doom. Young pilots, grizzled veterans and the tangled web of relationships that play out against the backdrop of war and clashing robots.   ...   [click here for more]
Peril Planet  $9.99

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Activation Cards for Gruntz 15mm

Activation Cards for Gruntz 15mm


These activation cards are for use in the Gruntz 15mm SCI-FI Wargame. They are printed in a small boardgame size card format for use during a Gruntz game. To use these cards you need the Gruntz 15mm SCI-FI main rule set. The cards DO NOT come with plastic protection sleeves, however I recommend you buy either Ultrapro, Ultimate Guard or an equivlant card protect set to protect the cards dring play....   [click here for more]
Rottenlead Publishing  $9.73

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Nexus #9

Nexus #9


“A Klingon warship is not something that fights an enemy, but something that happens to an enemy.” – Commander Mizia, DSF It is 1984 and Nexus #9 has just been released, with an additional eight pages more than the last issue. This issue focused on the Star Fleet Universe and also on Starfire.   There is a list of Klingon ship names....   [click here for more]
Amarillo Design Bureau  $2.95

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A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack


Often known simply as “the Federation,” this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars; then...   [click here for more]
Amarillo Design Bureau  $4.95

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Insurrection

Insurrection


Insurrection is a scenario supplement for Third Edition Starfire, based upon the novel "Insurrection" written by David Weber and Steve White. After the Fourth Interstellar War, the Terran corporate worlds had gained a concentration of political, economic, and social power compared to the fringe worlds. Corporate world politicians invited the Khanate of Orion to a political union in order...   [click here for more]
Starfire Design Studio  $9.99

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Star Patrol Micro

Star Patrol Micro


An experiment in microgame design. How much adventure could we fit onto a single page? Take on the role of starship captain and patrol the border worlds to keep people safe from the pirate threat. Manage your shields and missiles to defeat the enemy ships and use the reward money to keep your ship performing to it's highest potential. When you're comfortable try your hand at a campaign boosting...   [click here for more]
Diceman Games  $0.99

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Nexus #10

Nexus #10


“A large part of any game’s flavor is a product of the game system’s inherent realism (or the appearance of the same).” – Michael Anderson It is 1984 and Nexus #10 has just been released. This issue focused on the Star Fleet Universe, Starfire, and History of the Second World War.   This issue starts with variants...   [click here for more]
Amarillo Design Bureau  $2.95

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A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack


Regarded by the Federation as one of its two primary enemies, the Klingons are a military dictatorship. With less territory than the Federation, the Klingons feel threatened and can only match Star Fleet’s combat power by keeping their civilian population on the brink of poverty. The Klingon government is corrupt and paranoid, and legions of secret police watch for any sign of disloyalty among...   [click here for more]
Amarillo Design Bureau  $4.95

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Stars & Lasers supplement two "Pirates in space"

Stars & Lasers supplement two "Pirates in space"


Pirates in Space is supplement number two for Stars & Lasers!! it adds a few extra ships and their rules to the main system, and as always you are free to add as much or as little as you wish. The supplement sees all the rules needed to bring rag-tag bands of pirates into your games of Stars & Lasers. These pirates don’t have access to big military ships, they mainly use old heavy...   [click here for more]
Mac  $5.00

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Stars & Lasers

Stars & Lasers


Stars & Lasers is a simple set of spaceship combat rules, which are meant to be a fast-play rules system for simulating combat between spaceships of all sizes and any manufacturer, using as little as two ships up to around half a dozen ships per side for a normal game of maybe a couple of hours or so, the system can cope with more ships per side but these games would take longer to play. The...   [click here for more]
Mac  $14.00

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Engage: Spaceship Combat

Engage: Spaceship Combat


Engage: SpaceShip Combat is a strategic miniatures game that pits players against each other in exciting fleet vs. fleet battles set in the far future. With a new, quick and easy, take on the innovative systems of 'power allocation', Engage allows players to divert energy into specific systems of a ship such as shields or weapons in order to boost their effectiveness. The game resolution system takes...   [click here for more]
Red Wyvern Games  $10.00

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Rail Gun: Wargaming Rules for Starship Combat (Playtest)

Rail Gun: Wargaming Rules for Starship Combat (Playtest)


Wear your vac suit at all times, because all it takes is one rail gun slug to vent this whole compartment into space.    Welcome to the playtest version of RAIL GUN, a set of wargaming rules for creating sci-fi spaceship battles on the table top. It is intended as a game somewhere between hard-core simulation and quick-play beer and pretzel games....   [click here for more]
The Dog's Brush  $1.99

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Close Quarters: Skirmish Miniatures Rules

Close Quarters: Skirmish Miniatures Rules


SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable.   Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure scales. Each...   [click here for more]
Legionnaire Games  $12.50 $9.95

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Task Force Zeta Vol. 1: Ships of the Line

Task Force Zeta Vol. 1: Ships of the Line


Task Force Zeta is a game of starship combat set in any future you wish to imagine! Fight ship-on-ship duels with the enemy or engage entire fleets in battles of 50-60 ships per fleet - and finish the battle in anywhere from 30 minutes to an afternoon's gaming time. The rulebook is divided into easy-to-learn sections and uses a form of programmed instruction, allowing players to apply...   [click here for more]
Legionnaire Games  $12.50 $9.95

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A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack


The Romulan Empire is run by an emperor, with the support of the great houses (the 21 powerful families who control most of the Romulan economy). This creates a great deal of inefficiencies and waste as each great house is more interested in its own advancement than in progress for the entire empire. The refusal of the great houses to work together (along with a few Gorn commando raids) delayed the...   [click here for more]
Amarillo Design Bureau  $4.95

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Starmada Nova Rulebook

Starmada Nova Rulebook


Starmada™ is a miniatures board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine. Novices shouldn't fret; the core set of rules has been designed with...   [click here for more]
Majestic Twelve Games  $16.95 $11.30

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Nexus #2

Nexus #2


He who travels changes only his skies, not his soul. -- Horace Ever since the legendary Icarus took to the skies on his wax and feather wings, Man has desired to fly. And for nearly as long, he has wanted to expand that flight to the planets and the stars beyond. With that in mind, it is not surprising that the highly popular Starfire was featured in this issue. Doubtless, Horace’s...   [click here for more]
Amarillo Design Bureau  $2.95

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Starfire 3rd Edition Tactical Rules, Revised

Starfire 3rd Edition Tactical Rules, Revised


The original 3rd edition Tactical Rulebook was released in 1992 and republished in 1998 as the Revised Tactical Rulebook. The Revised Rulebook was republished again in 2012 by the Starfire Design Studio. This PDF contains only the revised rulebook. The 3rd edition rules were built by David M. Weber, the author of the Starfire novels. The Tactical Rulebook contains all of the rules necessary to play...   [click here for more]
Starfire Design Studio  $9.99

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Stars & Lasers Supplement One

Stars & Lasers Supplement One


This supplement contains several new ships, including a selection of escorts, tenders and an alien corvette, and there is also a new large space station, all the new datasheets are included for these as well. I have also added ten more scenarios, these include the following – Now you see me, now you don’t… a small force is being hunted by unseen enemies as it travels home. It...   [click here for more]
Mac  $8.50

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Captain's Log #46

Captain's Log #46


“This is Commander Sanchez of the USS Mallory. We are under attack by two BattleHawk-class Romulan ships and are falling back under heavy fire.” Join us for Captain’s Log #46 and see what happens in “For Duty, All Things.” It is the untold story of the USS Mallory, a frigate lost without a trace on the Day of the Eagle, the first day...   [click here for more]
Amarillo Design Bureau  $24.95 $19.95

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Nexus #8

Nexus #8


Silence. I remember the silence the most. – Dennis R. Ricketts, “Patrol.” It is 1984 and Nexus #8 has just been released. This issue has “History of the Second World War” which is background for a game of the same name and Starfire with a history of their Orions. Of course there is a section on the Star Fleet Universe, too. In that...   [click here for more]
Amarillo Design Bureau  $2.95

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Klingon Armada Unity

Klingon Armada Unity


The Klingons are coming and they are loaded for bear! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 86-page rulebook includes the Essential Starmada Rules, 46 starships (Klingon, Federation, Tholian, Orion, Kzinti), and complete rules...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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Crusade

Crusade


Crusade is a scenario supplement for Third Edition Starfire, based upon the novel "Crusade" written by David Weber and Steve White. Crusade tells the story of the Theban-Terran War of 2298-2302, when the Theban Navy "Sword of Holy Terra" suprise attacked the Terran Federation in a religious war to liberate "Holy Mother Terra" from the unbelievers. Crusade includes new...   [click here for more]
Starfire Design Studio  $9.99

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ASAT: Orbital Combat

ASAT: Orbital Combat


No warp drive. No force fields. No hit points. ASAT is a board game of orbital combat in the foreseeable future. Pilot your spacecraft against other spacecraft in Earth’s orbit, using simple but accurate orbital physics rules. Thrust changes velocity, and velocity changes orbit. Slow down to speed up. Choose your spacecraft: Small spacecraft are extremely hard...   [click here for more]
Paper Forge  $9.99

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Starmada: Fleet Ops

Starmada: Fleet Ops


Starmada: Fleet Ops™ takes the Universal Game of Starship Combatto a whole new level! Now you can fight larger battles than ever before, with fast-playing mechanics and streamlined rules that retain all of the flexibility and customization you've come to expect. In addition to adapting every current starship and weapon design option from The Admiralty Edition, Fleet...   [click here for more]
Majestic Twelve Games  $14.95 $9.97

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Nexus #3

Nexus #3


“The Greek heroes are ... treacherous and self-sacrificing, generous and greedy, vengeful and just, humorous and gloomy -- in other words human, and many times all too human.” Join us in 1982 when Nexus #3 was published. It focuses on the “new” Heroes of Olympus roleplaying game based on Greek mythology. Here you will find an Aegyptian extension to the...   [click here for more]
Amarillo Design Bureau  $2.95

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Squadron Strike!: Second Edition, Complete PDF Bundle

Squadron Strike!: Second Edition, Complete PDF Bundle


Any Ship, Any Universe, Fully 3D! If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn movement variation of the 3D game engine pioneered in Attack Vector: Tactical, on top of the most comprehensive ship and weapon design system ever made for space combat games. The new tutorial leads you through every step of the game, including a gentle...   [click here for more]
Ad Astra Games  $15.00

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Battle Damage: Code Red

Battle Damage: Code Red


Finally an end to the tedious die rolling to resolve damage in Star Fleet Battles! Now you can use this fast and easy card system to resolve damage in a fraction of the time it took before. A deck of cards, using a one-hit per card system, provides an innovative damage allocation procedure which includes eighteen different critical hits. Battle Damage: Code Red is a play aid for Star...   [click here for more]
Amarillo Design Bureau  $2.95

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Task Force Zeta Vol. 2: Fleet Auxiliaries

Task Force Zeta Vol. 2: Fleet Auxiliaries


You've learned how to defeat your enemies on the distant borders of The Empire, commanded powerful warships and fighter wings in battle, and lived to tell your tales in the officer's lounge. But none of your accomplishments would have been possible were it not for a plethora of supporting troops, supply tenders, repair vessels, and starbases along your route to the enemy's front door. Time...   [click here for more]
Legionnaire Games  $12.50 $9.95

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