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Colonial Battlefleet: Core Rules
by Steel Dreadnought Games

Fast and furious starship combat in the far future! Lead your fleet to victory or perish in the vacuum of space. Easy to learn rules, exciting gameplay, and a point and click starship construction tool make Colonial Battlefleet the new benchmark for fun in starship gaming. Use the rules to replicate any sci-fi setting. Get your copy today!

Colonial Battlefleet: Core Rules
 
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Five Parsecs From Home - Solo Adventure Wargaming

Five Parsecs From Home - Solo Adventure Wargaming


Five Parsecs From Home is an rpg-lite solo adventure wargame where you assemble a ragtag crew of galactic trailblazers and head out to explore the stars, pick up jobs, and every now and then —  engage in some action-packed, sci-fi combat! Battles are procedurally generated with huge combinations of enemies, weapons, battlefield circumstances and objectives whether...   [click here for more]
Modiphius  $20.00

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A Call to Arms: Star Fleet, Reinforcements One

A Call to Arms: Star Fleet, Reinforcements One


“Captain, reinforcements have just shown up on our sensors!”   Need more ships for your preferred fleet? Want to add different fleets? Or are you looking for new foes? Then A Call to Arms: Star Fleet, Reinforcements One is for you! There are more ships for empires you enjoyed in earlier volumes: Federation, Klingons, Romulans, Kzintis, Gorns, Orion Pirates, Tholians, and...   [click here for more]
Amarillo Design Bureau  $19.95

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Starmada: 2020 Rules Annex

Starmada: 2020 Rules Annex


The Starmada: 2020 Rules Annex is a supplement for the Universal Game of Starship Combat. It provides clarifications and revisions to the existing rules that collectively update the Unity Rulebook to version 2.0. In addition, the book contains a number of new rules, including three alternative movement systems; over a...   [click here for more]
Majestic Twelve Games  $10.95 $7.99

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Starmada: Full Thrust

Starmada: Full Thrust


Starmada: Full Thrust is a supplement for the Universal Game of Starship Combat providing background and ship designs for four separate factions, each taken from Ground Zero Games' excellent line of Full Thrust miniatures. Over 75 individual ship classes are covered, from tiny corvettes to massive superdreadnoughts! This book includes all of the optional rules,...   [click here for more]
Majestic Twelve Games  $19.95 $12.99

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Afterglow

Afterglow


Afterglow is a wargame of hyperlight space combat set in the distant future. Players are STARCORE Commanders, a hybrid of human consciousness and alien supercomputer used to conduct interstellar warfare at speeds the unaided human brain can not percieve. Ships blink into and out of higher dimensions, attack each other with relatvistic munitions and rely on electronic countermeasures, positioning,...   [click here for more]
Placeholder Productions  $4.99

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Starmada Unity Rulebook

Starmada Unity Rulebook


Now updated to version 2.0! Starmada™ is a miniatures board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine. Novices shouldn't...   [click here for more]
Majestic Twelve Games  $12.99 $9.75

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Sci-Fi Return: A Solo Game

Sci-Fi Return: A Solo Game


You must enter a damaged space station and recover some information the station is in danger of falling apart and various dangerous creatures have escaped and are roaming the facility. This is a sequel to Sci-Fi Escape but is a stand alone game you don't need anything else to play it. Ideal for 28mm figures but you can use whatever comes to hand. ...   [click here for more]
Terry Catton  $2.07

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SCI-FI ESCAPE: A SOLO GAME

SCI-FI ESCAPE: A SOLO GAME


An accident on an orbital research station causes the release of lots of dangerous creatures you must gets a group of security guards and scientists to the escape pods. A solo game with plenty of random events to keep the game different every time it is played. Ideal for 28mm figures but could easily be played with other figure scales. ...   [click here for more]
Terry Catton  $2.07

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Star Fleet Battles: Module R4J - Shadow of the Eagle Rulebook

Star Fleet Battles: Module R4J - Shadow of the Eagle Rulebook


Romulans Got Warp! From the earliest source material, it was noted that the Romulans developed warp power later than other empires. This title explores five alternate timelines, each triggered by a singular event, that result in the Romulans gaining warp technology at the same time as everyone else. This book has a detailed history, ship descriptions, four new scenarios, and the Master Ship...   [click here for more]
Amarillo Design Bureau  $7.95

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Outer Dark: Solo/Co-op Campaign For Afterglow

Outer Dark: Solo/Co-op Campaign For Afterglow


Afterglow: Outer Dark is an expansion module for Afterglow: FTL Warfare Sunders The Stars. This module provides players with a new way to play Afterglow: against a totally automated opponent known as the Biocraft. This alien menace threatens a humanity already on the brink, and it's up to STARCORE Commanders to unite and deal with the menace they represent. As the implacable...   [click here for more]
Placeholder Productions  $4.99

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Sci-Fi Rescue: A Solo Game

Sci-Fi Rescue: A Solo Game


Rescue a scientist from a disintegrating space station while fending off assorted nasty animals. this is a follow on to several previous games but can be played as a stand alone game. Ideal for 28mm figures but any size will do as long as they are individually based. ...   [click here for more]
Terry Catton  $2.07

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Colonial Battlefleet: Core Rules

Colonial Battlefleet: Core Rules


There can be only one! Make sure it's yours. In the far future, Terran colonies are warring amongst themselves, even as a hostile xenophobic race approaches, bent on scouring all 'alien' life from the galaxy. Take control of a task force of starships from your colony world and lead your fleet to victory or die a horrible death in the cold vacuum of space! Anything from a stealth destroyer to a mighty...   [click here for more]
Steel Dreadnought Games  $19.95

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Survey and Explore. A Starport Scum expansion

Survey and Explore. A Starport Scum expansion


One more rock floating in space. * * * * * Welcome to Survey and Explore, an expansion pack for the Starport Scum game rules. With this expansion, you will be able to land on any uncharted world and explore, using random scenery, sights and encounter tables to find interesting things to loot, explore or get eaten by. This emulates the "hex-crawl" gameplay style used by some...   [click here for more]
Nordic Weasel Games  $2.99

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Squadron Strike: Traveller, Complete PDF Bundle

Squadron Strike: Traveller, Complete PDF Bundle


The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with all the rules and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good to go! (You...   [click here for more]
Ad Astra Games  $20.00

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Scifi Scenario Generator for almost any system

Scifi Scenario Generator for almost any system


Short on inspiration? Played all the scenarios in the rule book? Want to play something you haven't done before? This scenario generator will work with almost any miniatures rules you like to use and can be scaled from squad-to-platoon level skirmishes, all the way up to battalion sized battles and above. Whether you need objectives, unexpected conditions, side-objectives for specific characters...   [click here for more]
Nordic Weasel Games  $1.74

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Raise Shields

Raise Shields


Raise Shields is a ultra-lite micro wargame that emulates space themed ship-to-ship battles as made famous in science fiction television shows, books, and movies. At its core, the rules for Raise Shields are based upon the previously released Micro Wargame Pirate Sails. However, this rendition of the rules includes options for customizing your own spaceship for use in play as well as...   [click here for more]
Micro RPG  $0.99

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Colonial Battlefleet: Man vs. Machine

Colonial Battlefleet: Man vs. Machine


In the far off reaches of space, the lost colonies of Man fight a desperate war for survival against an implacable and ruthless cyborg enemy. Do you have what it takes to command a Colonial Battlecarrier, or will you turn tail and run? Take your carrier battles to the next level with Colonial Battlefleet: Man vs. Machine, the first expansion of the top-selling Colonial Battlefleet core rules system....   [click here for more]
Steel Dreadnought Games  $14.95

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Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (Color)

Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (Color)


Romulans Got Warp! From the earliest source material, it was noted that the Romulans developed warp power later than other empires. This title explores five alternate timelines, each triggered by a singular event, that result in the Romulans gaining warp technology at the same time as everyone else. This product has 55 new SSDs. Now in color so you can easily find various ship systems, this...   [click here for more]
Amarillo Design Bureau  $7.95

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Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (B&W)

Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (B&W)


Romulans Got Warp! From the earliest source material, it was noted that the Romulans developed warp power later than other empires. This title explores five alternate timelines, each triggered by a singular event, that result in the Romulans gaining warp technology at the same time as everyone else. This product has 55 new SSDs. This is the classic black-and-white 56-page SSD book from SFB...   [click here for more]
Amarillo Design Bureau  $5.95

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Space Vermin From Beyond!

Space Vermin From Beyond!


Game Design: Fred Manzo Art: Tim Allen Players: Solitaire (with two player option) Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High "I love this game, as you should if you had more than half a brain." - Albert Einstein  Space Vermin From Beyond! is a solitaire game (with two player action…I mean option) depicting the battles between the crack...   [click here for more]
Tiny Battle Publishing  $10.00 $7.00

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Star Fleet Battles: Module R4T - The Tholian Will Rulebook

Star Fleet Battles: Module R4T - The Tholian Will Rulebook


Even more Tholian ships for you to use! This 48-page rulebook includes dozens of new Tholian ships, some from their Home Galaxy M81 and some designed and built in this galaxy. There are three broad categories: First, there are Home Galaxy variants of ships you know and fear from the Milky Way versions seen in previous products. Second, there is a full range of mission variants from two new...   [click here for more]
Amarillo Design Bureau  $7.95

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Nexus #18

Nexus #18


You have probably noticed by now that the title of this column has changed from “Opening Lines” to “Closing Lines.” The reason is that this is the final issue of Nexus magazine.   It is 1987 and the final issue of Nexus, Nexus #18, has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Musketeers,...   [click here for more]
Amarillo Design Bureau  $2.95

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Ascension of the Galaxy- Spaceship Combat - ALL-IN

Ascension of the Galaxy- Spaceship Combat - ALL-IN


...   [click here for more]
Powercell Games  $48.00 $19.95

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Classic Starfire Core Rules Bundle

Classic Starfire Core Rules Bundle


The Classic Starfire Core Rules Package is a combination of the three main rule books: 3rd Edition Tactical Rules Revised, Imperial Starfire, and Sky Marshal #2. These books contain all of the rules for the tactical battles and scenarios, and the strategic campaign game. You can find more detailed descriptions at: /product/221335/Starfire-3rd-Edition-Tactical-Rules-Revised /product/221337/Imperial-Starfire...   [click here for more]
Starfire Design Studio  $19.99

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Starfire 2nd Edition Rules

Starfire 2nd Edition Rules


Originally published in 1984, this is the second edition of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. 2nd Edition Starfire contains the tactical combat rules for both starship and fighter combat in a single book. Included are 19 scenarios that introduces the first interstellar conflict between the Terran Federation and...   [click here for more]
Starfire Design Studio  $7.99

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Starfire I

Starfire I


Originally published in 1979, this is the first version of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. Starfire is a game of fleet-level starship combat. Using a unique system for displaying a ship as a line of letters and numbers, combat is a matter of rolling to hit and then marking off damage from left to right. Starfire...   [click here for more]
Starfire Design Studio  $7.99

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DiceWars

DiceWars


In space, no one can see you roll. Dicewars is a lightweight game of deadly space combat that can be played anywhere you have polyhedral dice and a flat surface to play on. To play Dicewars you’ll need a bunch of polyhedral dice, which you will use to make Starships. Each player should have the same number of dice, but they don’t have to be the same types. You’ll need at least...   [click here for more]
Solipsist RPGs  $3.00

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The Fourth Interstellar War

The Fourth Interstellar War


The Fourth Interstellar War (ISW4) is a scenario supplement for Third Edition Starfire, based upon the novels "In Death Ground" and "The Shiva Option" written by David Weber and Steve White. The Fourth Interstellar War started when a Terran Federation Navy survey flotilla conducting the routine survey of a new star system in 2360 and stumbled upon a home system of the Arachnid Omnivoracity,...   [click here for more]
Starfire Design Studio  $9.99

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Attack Vector: Tactical, 2nd Ed. Bundle

Attack Vector: Tactical, 2nd Ed. Bundle


The Origins Award-winning game of hard science space combat! Take command of a fusion-propelled spaceship, using the most scientifically accurate model of Space Combat ever put into a game, all with clever play aids and mechanics that hide the math so you can focus on maneuver, timing and resource management! Fuel fractions with the calculus pre-done for you, declining mass fractions, an easy...   [click here for more]
Ad Astra Games  $15.00

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Nexus #17

Nexus #17


The position given for the disabled ships was off their assigned patrol route. Too far off. The possibility of a trap occurred to him, but he could not afford to ignore the message. His Commander’s Oath demanded that he investigate. It is 1987 and Nexus #17 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Viceroys!,...   [click here for more]
Amarillo Design Bureau  $2.95

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Colonial Battlefleet: Star's Reach

Colonial Battlefleet: Star's Reach


Since it's release in 2010, Colonial Battlefleet has taken starship gaming by storm. It combines fast and easy gameplay with a tactical depth few other systems can match. Colonial Battlefleet: Star's Reach is a new expansion for the Colonial Battlefleet core rules. This supplement includes: 3 new fully developed races. Each race has its own culture, armory, tech levels, and special abilities....   [click here for more]
Steel Dreadnought Games  $14.95

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A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition


Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became...   [click here for more]
Amarillo Design Bureau  $29.95

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Charge Stations!

Charge Stations!


"Commander’s Log - Solardate 11.12.30 Due to an unforeseen systems malfunction, while passing through an anomaly, our warp drive has lost all power. Additionally, it has managed to power down all of our weapons systems onboard the U.S.S. Frontiersman. Usually, such a malfunction would be little more than a minor setback. It may even prove a useful piece of scientific and engineering research as the...   [click here for more]
Micro RPG  $0.99

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Captain's Log #33

Captain's Log #33


“I have nightmares of the Juggernaut, and I have never seen one.” Released in June 2006, this Captain’s Log issue supports Star Fleet Battles, Federation Commander, and Federation & Empire. “Snap Count,” by Stephen V. Cole, has the appearance of Juggernaut Beta in Federation territory. Can Star Fleet, combined with the Federation Police and National...   [click here for more]
Amarillo Design Bureau  $18.95 $15.25

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Star Fleet Battles: Module R4T - The Tholian Will SSD Book (B&W)

Star Fleet Battles: Module R4T - The Tholian Will SSD Book (B&W)


Even more Tholian ships for you to use! This is the classic black-and-white 82-page SSD book from SFB Module R4T - The Tholian Will. It includes dozens of new Tholian ships, some from their Home Galaxy M81 and some designed and built in this galaxy. There are three broad categories: First, there are Home Galaxy variants of ships you know and fear from the Milky Way versions seen in...   [click here for more]
Amarillo Design Bureau  $14.95 $9.95

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Squadron Strike!: Second Edition, Complete PDF Bundle

Squadron Strike!: Second Edition, Complete PDF Bundle


Any Ship, Any Universe, Fully 3D! If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn movement variation of the 3D game engine pioneered in Attack Vector: Tactical, on top of the most comprehensive ship and weapon design system ever made for space combat games. The new tutorial leads you through every step of the game, including a gentle...   [click here for more]
Ad Astra Games  $15.00

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A Call to Arms: Star Fleet, Book Two

A Call to Arms: Star Fleet, Book Two


“Here we lay our web. Here we stand between our enemy and all we hold dear. Live or die, here we fight.” This is the much anticipated A Call to Arms: Star Fleet, Book 2. There are more ships for empires you enjoyed in Book 1.2: Federation, Klingons, Romulans, Kzintis, and Gorns. The Orion Pirates and Tholians that were introduced in Book 1.2 now have full-scale...   [click here for more]
Amarillo Design Bureau  $29.95

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By Dagger or Talon

By Dagger or Talon


By Dagger or Talon is the first Tomorrow's War Companion book. Weighing in at over 100 pages, it is full to bursting with new rules, new Attributes, new scenarios, and new historical information for the Tomorrowverse. The book focuses on alien races and "Enhanced Special Operations Forces" (SpecOps units that make heavy use of everything from cybernetics to nanite...   [click here for more]
Ambush Alley Games  $20.00

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Stars & Lasers

Stars & Lasers


Stars & Lasers is a simple set of spaceship combat rules, which are meant to be a fast-play rules system for simulating combat between spaceships of all sizes and any manufacturer, using as little as two ships up to around half a dozen ships per side for a normal game of maybe a couple of hours or so, the system can cope with more ships per side but these games would take longer to play. The main...   [click here for more]
Mac  $14.00 $12.00

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Battleships Armada Unity

Battleships Armada Unity


"Captain, that ship is huge!" "Steady on! While the Klingon B10 Invincible is huge, we have enough ships to bring her down."   The most powerful ships in the galaxy have been unleashed and are now free to rain havoc upon their enemies.   The Klingons have set loose the B10 battleship Invincible upon Federation colonies. The Invincible is supported...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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Starfire II

Starfire II


Originally published in 1980 by Task Force Games, this is the first supplement for the 1st edition of the Starfire board game. Republished in 2015 by the Starfire Design Studio. This PDF contains rules and scenarios. Starfire II is a continuation of the Starfire story and adds strikefighters. Launched from specialized carrier ships, they can use guns, lasers, rockets, or missiles to attack warships....   [click here for more]
Starfire Design Studio  $7.99

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Activation Cards for Gruntz 15mm

Activation Cards for Gruntz 15mm


These activation cards are for use in the Gruntz 15mm SCI-FI Wargame. They are printed in a small boardgame size card format for use during a Gruntz game. To use these cards you need the Gruntz 15mm SCI-FI main rule set. The cards DO NOT come with plastic protection sleeves, however I recommend you buy either Ultrapro, Ultimate Guard or an equivlant card protect set to protect the cards dring play....   [click here for more]
Rottenlead Publishing  $9.73

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Starmada: Fleet Ops

Starmada: Fleet Ops


Please note this product is not compatible with the current edition of Starmada. Those new to the game should begin with the Unity Rulebook. Starmada: Fleet Ops™ takes the Universal Game of Starship Combat to a whole new level! Now you can fight larger battles than ever before, with fast-playing mechanics and streamlined rules that retain all of the flexibility...   [click here for more]
Majestic Twelve Games  $6.99

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Star Fleet Battles: Module J - Fighters! Rulebook 2020

Star Fleet Battles: Module J - Fighters! Rulebook 2020


Wanna Dogfight? Are you finding those pesky Hydran Stinger fighters a trial? Field your own fighters by using this newly revised (2020) module. (The counters remain the same.) Here you will find fighters along with their carriers and the escorts for those carriers. The empires included in this module are the Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, Orion, and the Inter-Stellar...   [click here for more]
Amarillo Design Bureau  $14.95

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Star Fleet Marines: Counter-Strike

Star Fleet Marines: Counter-Strike


Star Fleet Marines: Counter-Strike has empire-specific counters for the Interstellar Concordium, Orion Pirates, Hydrans, Andromedans, Lyrans, and WYNs. Each empire gets 140 counters for a total of 840 counters. These will be the first Interstellar Concordium, Orion Pirate, Andromedan, and WYN counters for this game system. On close inspection, you will find that while the types of counters...   [click here for more]
Amarillo Design Bureau  $1.50

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Stars & Lasers supplement two "Pirates in space"

Stars & Lasers supplement two "Pirates in space"


Pirates in Space is supplement number two for Stars & Lasers!! it adds a few extra ships and their rules to the main system, and as always you are free to add as much or as little as you wish. The supplement sees all the rules needed to bring rag-tag bands of pirates into your games of Stars & Lasers. These pirates don’t have access to big military ships, they mainly use old heavy...   [click here for more]
Mac  $5.00

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Nova Solis

Nova Solis


Nova Solis eXpand, eXplore, eXploit, eXterminate! *** FULL PRINT VERSION AVAILABLE ON THE GAME CRAFTER *** NEW UPDATE - 5 DEC 2019 - Improved game flow and reduced downtime - Updated and re-balanced technologies - Updated balance changes to combat - Updated core-rules manual with sample gameplay - Downloadable additional rules & technology reference...   [click here for more]
Gravitysoft Games  $10.00 $3.50

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Engage: Spaceship Combat

Engage: Spaceship Combat


Engage: SpaceShip Combat is a strategic miniatures game that pits players against each other in exciting fleet vs. fleet battles set in the far future. With a new, quick and easy, take on the innovative systems of 'power allocation', Engage allows players to divert energy into specific systems of a ship such as shields or weapons in order to boost their effectiveness. The game resolution system takes...   [click here for more]
Red Wyvern Games  $10.00

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Task Force Zeta Vol. 1: Ships of the Line

Task Force Zeta Vol. 1: Ships of the Line


Task Force Zeta is a game of starship combat set in any future you wish to imagine! Fight ship-on-ship duels with the enemy or engage entire fleets in battles of 50-60 ships per fleet - and finish the battle in anywhere from 30 minutes to an afternoon's gaming time. The rulebook is divided into easy-to-learn sections and uses a form of programmed instruction, allowing players to apply...   [click here for more]
Legionnaire Games  $9.95

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Insurrection

Insurrection


Insurrection is a scenario supplement for Third Edition Starfire, based upon the novel "Insurrection" written by David Weber and Steve White. After the Fourth Interstellar War, the Terran corporate worlds had gained a concentration of political, economic, and social power compared to the fringe worlds. Corporate world politicians invited the Khanate of Orion to a political union in order...   [click here for more]
Starfire Design Studio  $9.99

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