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 Hottest Tactical/Skirmish
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Xeno-Force Class: Point Man

Xeno-Force Class: Point Man


A new marine class for the game Xeno-Force. The point man is a specialist at breaching and fighting in confined spaces. They train relentlessly in boarding actions and storming buildings. They have the fastest reactions and excel at very close ranges. Experts with shotguns and boarding shields, point men lead the way. This download contains all the information on the point man class including the...   [click here for more]
XenoForce Games  Pay What You Want

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Unbound:Endless War(ES)

Unbound:Endless War(ES)


Hexit Strategy, o Unbound: Endless War, es un juego de estrategia de cartas por turnos en el que colocas cartas en el tablero boca abajo para crear el mapa y dejar sorpresas para tu oponente. Controlas una pequeña flota de naves que tratan de ocupar la base de operaciones de tu oponente sin dejar que ocupen la tuya. Por ejemplo, puedes rodear tu base con hexágonos desde los que atacar...   [click here for more]
Cliché Games  Pay What You Want

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Unbound:Endless War

Unbound:Endless War


Unbound: Endless War is a game where you build a map and maneuver your ships to attempt to take over your opponent's base before they can do the same to you. You place cards to build out the map you engage your opponent on by playing cards face down so you can leave traps or bluff. For example I may surround my base with tiles that are difficult to attack from, or place a hidden explosion...   [click here for more]
Cliché Games  Pay What You Want

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Toy War

Toy War


Do you remember when you were a kid and played with toy soldiers? The battles would rage across the backyard dragging in everything and yet it was always hard to figure out who won. Not anymore! "Toy War" is the ultimate set of rules created expressly for using toys with. Literally any toy of any size can be used. Battles are balanced using a simple point scheme to determine worth, and games can be...   [click here for more]
Team Frog  Pay What You Want

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Raise Shields

Raise Shields


Raise Shields is a ultra-lite micro wargame that emulates space themed ship-to-ship battles as made famous in science fiction television shows, books, and movies. At its core, the rules for Raise Shields are based upon the previously released Micro Wargame Pirate Sails. However, this rendition of the rules includes options for customizing your own spaceship for use in play as well as...   [click here for more]
Micro RPG  Pay What You Want

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Hex and square grids

Hex and square grids


Set of two grids. Perfect for any wargaming or RPG system. Scalable and editable EPS files Zip file contain: 1. Hex grid 2in x 2in (total size 6x4 ft.) 2. Square grid 1in x 1in (total size 6x4 ft.) ...   [click here for more]
3SIXES  Pay What You Want

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Dog Fight: Starship Edition Mission 107

Dog Fight: Starship Edition Mission 107


Mission 107: T-Minus 7 Team, 2+ players Objective: One team defends the space station until it becomes active. The opposing team damages the station before it becomes active. Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game. Be sure to download the official rulebook. ...   [click here for more]
Fox Games  Pay What You Want

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Dog Fight: Starship Edition Mission 106

Dog Fight: Starship Edition Mission 106


Mission 106: Walk About Solitaire, Free-for-All, 1+ players Objective: All players travel to each obstruction on the map, declaring a number of attacks in each obstruction. Then return to start position. Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game. Be sure to download the official rulebook. ...   [click here for more]
Fox Games  Pay What You Want

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Dog Fight: Starship Edition Mission 104

Dog Fight: Starship Edition Mission 104


Mission 104: Dodge the Bullet Solitaire, Team, Cooperative, 1+ players Objective: Destroy all radiological missiles before they destroy you. Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game. Be sure to download the official rulebook. ...   [click here for more]
Fox Games  Pay What You Want

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Dog Fight: Starship Edition Mission 103

Dog Fight: Starship Edition Mission 103


Mission 103: Bag the Buoys Free-for-all, 2+ players Objective: Race to destroy as many buoy drones as possible. Buoys are armored, 2 attacks required. Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game. Be sure to download the official rulebook. ...   [click here for more]
Fox Games  Pay What You Want

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Dog Fight: Starship Edition Mission 102

Dog Fight: Starship Edition Mission 102


Mission 102: Grab the Flags Free-for-all, 2+ players Objective: Enter the same space as a flag token. Flags disappear during the game. When no flags remain on the map, the player with the most flag tokens wins. Updated for version 2.0 of Dog Fight: Starship Edition the Tactical Combat Game. Be sure to download the official rulebook. ...   [click here for more]
Fox Games  Pay What You Want

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Dog Fight: Starship Edition Mission 101

Dog Fight: Starship Edition Mission 101


Mission 101: King of the Hill Free-for-all, 2+ players Objective: Reach the flag, entering the same space. Your capital ship must remain in the same space from the beginning of one of your tiers to the beginning of the next (during the Resolution Phase) to take possession of the flag. Return to your start space with the flag to win. Updated for version 2.0. Be sure to download the official rulebook....   [click here for more]
Fox Games  Pay What You Want

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Dog Fight: Starship Edition Deck Building Guide

Dog Fight: Starship Edition Deck Building Guide


Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. Version 2.0 of the Deck Building Guide is now available. This document covers the following:  General concepts Offense concepts Defense concepts Advanced concepts Alternate rules ...   [click here for more]
Fox Games  Pay What You Want

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Charge Stations!

Charge Stations!


"Commander’s Log - Solardate 11.12.30 Due to an unforeseen systems malfunction, while passing through an anomaly, our warp drive has lost all power. Additionally, it has managed to power down all of our weapons systems onboard the U.S.S. Frontiersman. Usually, such a malfunction would be little more than a minor setback. It may even prove a useful piece of scientific and engineering research...   [click here for more]
Micro RPG  Pay What You Want

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Captain's Log #54 Supplement

Captain's Log #54 Supplement


This 20-page booklet includes interesting and useful information about the main Captain's Log #54 issue, as well as new materials, namely proposals for various ships for Star Fleet Battles.   Included are: Over two pages of publisher's notes. Notes from other staff members. 14 pages of Star Fleet Battles ship proposals ...   [click here for more]
Amarillo Design Bureau  Pay What You Want

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Bonus Space Ships

Bonus Space Ships


As a BONUS for those who have already purchased the FreeColony, Skeloid, and Klesh Slaver ships, this set provides some larger Capital class ships as well as some fighters for these races. I'm working on a simple set of rules to go with the space ship sets and I wanted to "catch up" with some of my latter sets like Rebelion in the Outer Worlds and the Telegran and TarCom. Thanks to all who...   [click here for more]
Michael Allen Newbanks Games  Pay What You Want

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