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Colonial Battlefleet: Man vs. Machine
by Steel Dreadnought Games

Only the mighty battlecarriers of the Colonial Battlefleet can save the the human race from extinction at the hands of a cyborg menace. Take your space-carrier battles to the next level with this expansion of the Colonial Battlefleet starship combat rules! Stop fleeing the cyborgs, and start kicking @#$!!

Colonial Battlefleet: Man vs. Machine
 
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Captain's Log #53 Supplement

Captain's Log #53 Supplement


This 8-page booklet includes interesting and useful information about the main Captain's Log #53 issue, as well as new materials. Included are: Over two pages of publisher's notes. Notes from other staff members. Star Fleet Battles scenario (SL354.0) A Confusion of Objectives. Rejected papers for Star Fleet Battles and Federation & Empire. ...   [click here for more]
Amarillo Design Bureau   FREE 

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Dog Fight: Starship Edition Game Types Guide

Dog Fight: Starship Edition Game Types Guide


Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. This Game Types Guide explains the various ways to play Dog Fight including team rules, mission scenarios, and more. Download the Basic Rulebook free. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 101

Dog Fight: Starship Edition Mission 101


Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. Download the Basic Rulebook free. This mission scenario is available for free download. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 102

Dog Fight: Starship Edition Mission 102


Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. Download the Basic Rulebook free. This mission scenario is available for free download. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 103

Dog Fight: Starship Edition Mission 103


Dog Fight: Starship Edition is a fast paced, sci-fi tactical combat game. Download the Basic Rulebook free. This mission scenario is available for free download. Free-for-all mission: target practice. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 106

Dog Fight: Starship Edition Mission 106


Walk About mission - 1 to 3 players. Reach every obstruction on the map, return to start position. Timed mission. Solitaire, free-for-all. This mission scenario is available for free download. ...   [click here for more]
Fox Games   FREE 

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Dog Fight: Starship Edition Mission 107

Dog Fight: Starship Edition Mission 107


Defense mission - 2 or more players. One team defends a space station, another attempts to damage it. Timed mission. Team scenario. This mission scenario is available for free download. ...   [click here for more]
Fox Games   FREE 

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Federation Commander: North Polar Ship Card Pack

Federation Commander: North Polar Ship Card Pack


Back in 2006, ADB decided to produce a ship card for Santa’s Sleigh. This became an annual tradition and scenarios were created for the “ships.” All these appeared in various Communiques until eventually we suddenly had six ships and six scenarios. We talked it over and decided to create counters for the ships. We gathered up all the ships and all the scenarios (all newly...   [click here for more]
Amarillo Design Bureau   FREE 

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Free scenarios for Stars & Lasers No.1

Free scenarios for Stars & Lasers No.1


This is the first set of two free scenarios for Stars & Lasers!! the simple spaceship combat rules system. ...   [click here for more]
Mac   FREE 

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Free scenarios for Stars & Lasers No.2

Free scenarios for Stars & Lasers No.2


This is the second set of two free scenarios for Stars & Lasers!! simple spaceship combat rules system. ...   [click here for more]
Mac   FREE 

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Free scenarios for Stars & Lasers No.3

Free scenarios for Stars & Lasers No.3


This is the third set of two free scenarios for Stars & Lasers. The first scenario is "the Ore is ready for the taking..." two factions fighting over mining rights, and the second one is "A Vulnerable Lady..." can the lone Battleship survive? ...   [click here for more]
Mac   FREE 

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Free scenarios for Stars & Lasers No.4

Free scenarios for Stars & Lasers No.4


This is the fourth free scenario pack for Stars & Lasers, again there are two free scenarios included. ...   [click here for more]
Mac   FREE 

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Quick Start Rules

Quick Start Rules


The Quick Start Rules are a highly simplified set of tactical combat rules based on the Solar Starfire ruleset. Originally built as three parts, this is the 11-page "combined" ruleset that contains the basic tactical rules, six scenarios, and the printable counters and map required for the scenarios. Designed for players new to the Starfire System, these rules will introduce all of the basic...   [click here for more]
Starfire Design Studio   FREE 

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Quick Start Rules for Miniatures

Quick Start Rules for Miniatures


The Quick Start Rules for Miniatures are a highly simplified set of tactical combat rules based on the Solar Starfire ruleset, but designed specifically for use with the official Starfire miniatures. Based on the original Quick Start Rules, this is the 11-page "combined" ruleset that contains the basic tactical rules, six scenarios, and the printable counters and map required for the scenarios....   [click here for more]
Starfire Design Studio   FREE 

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Xeno-Force Scenario Pack 1

Xeno-Force Scenario Pack 1


A space ship with a precious cargo has has crashed in the Bug infested jungles of the tropics. You mission is to locate the crash site, find what caused it and track down the cargo and any survivors. Scenario Pack 1 for Xeno-Force contains three simple scenarios to get you started with the game. This pack contains 3 linked scenarios that follow the story of the ship. They are designed for people...   [click here for more]
XenoForce Games   FREE 

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Federation News Service stardate 1101.5

Federation News Service stardate 1101.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1101.6

Federation News Service stardate 1101.6


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1101.7

Federation News Service stardate 1101.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1101.8

Federation News Service stardate 1101.8


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1101.9

Federation News Service stardate 1101.9


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1102.1

Federation News Service stardate 1102.1


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1102.2

Federation News Service stardate 1102.2


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1102.3

Federation News Service stardate 1102.3


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1102.4

Federation News Service stardate 1102.4


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1102.5

Federation News Service stardate 1102.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1102.6

Federation News Service stardate 1102.6


In this issue: Earth police vehicle hijacked; Federation duty privateer at large; confrontation on Venus; Optica police cruiser in stand off; and more! This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1102.7

Federation News Service stardate 1102.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1102.8

Federation News Service stardate 1102.8


Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1103.2

Federation News Service stardate 1103.2


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1103.8

Federation News Service stardate 1103.8


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.61

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Federation News Service stardate 1104.5

Federation News Service stardate 1104.5


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.73

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Federation News Service stardate 1104.6

Federation News Service stardate 1104.6


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.73

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Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust

Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Task Force Zeta Volume Two Data Card Set

Task Force Zeta Volume Two Data Card Set


A set of 145 data cards for the ships from Task Force Zeta Vol. 2: Fleet Auxiliaries. This set includes all of the data cards from that game book in a new, more attractive format. Multiple copies of each ship and fighter type are included, with more than enough copies for use in the game's scenarios, plus multiple copies of all of the Omani and Rikai'ishi'i data cards for...   [click here for more]
Legionnaire Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II


The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recalled...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II


We have stopped two attempts by the invaders to destroy our planet in the last two weeks but we are not safe yet. Not by a long shot. The enemy fleet numbers in the hundreds if not thousands and cover our skies all around the globe. We don't know what is keeping them from a massive attack on all fronts but so far it has worked in our favor. The intelligence staff thinks they are testing us or possibly...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II


The two Myrmidons sprinted across the open field and up the cargo ramp, disappearing into the alien cargo ship. The assault team rushed across the open ground and secured a perimeter around the entrance. There were a few flashes of light from deep inside the transport followed by muffled cracks. The radio crackled to life in Carter's ear and a deep voice whispered, "Cargo Bay Secured. Proceeding...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


The Ghost 263 system will definitely test the Alliance Fleet's ships and spacers. The system is heavily fortified with roving Ghost ships and fleets as well as numerous ground stations that must be eliminated else the nano machines simply consume local materials and rebuild themselves. The Ghost nano infestation must be eliminated root and branch. Even a simple mining station could expand and become...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA


The United States and the European Union have resisted taking sides for almost two decades. Recently, that neutrality has changed. The Joint Special Operations Command has been hunting for the Ghost fleet homeworlds since the siege of Terra. A few weeks ago a deep cover team stumbled upon those coordinates. Posing as a frieghter crew in distress they lured in and captured a courier ship. That ship...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


Admiral Longbeach lays out his plan to his command staff on the Flag bridge of the "Arracourt" class fleet carrier Leyte Gulf. 5th Fleet will jump into the system in masse at the last known location of 7th Fleet, guns a blazing. 5th Fleet will hit hard and fast and launch a combined nuclear bombardment of the Hive. The Admiral hopes that the confusion and destruction will have stirred the...   [click here for more]
Art of War Games  $1.00

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A Season in Hel

A Season in Hel


This supplement provides a short science-fiction campaign for control of a strategically critical spaceport, Hel. There are three main battles, the optional ones (depending on choice, and how things go), and a one-off adventure/encounter set in the Hel milieu. Each of the main battles also provides a way to set up force outside the campaign environment. The scenarios are written as a supplement...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Control Room

Control Room


Control Room DramaScape Brief Encounters Volume 04 This map product is a full-color, 30x30 inch, floor plan of a SciFi Control Room. Now includes a 360° view of the map. Game Masters need quality maps for their miniatures. DramaScape™ is committed to bringing Game Masters the maps they need....   [click here for more]
DramaScape  $1.99

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Dude, Where's My Transdimensional Intergalactic Transport?

Dude, Where's My Transdimensional Intergalactic Transport?


Kids are kids. Anywhere. You give them a vehicle, a little freedom, and all of the sudden, they're visiting alien planets and messing with the locals. And they're in trouble. Or they will be unless you can help them fix their crashed spacecraft and get home from Earth before curfew! DWMTDIT is a 28mm skirmish game for up to six players, including solo play. Each encounter between the aliens...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Haywire

Haywire


There is a problem with the robot crew of the SSPS Awesomer Gossamer. For some reason, they seem intent on crashing the ship, and its 70 teraton cargo of radioactive waste, into the Earth. Fortunately, Space Patrol is at hand to avert the catastrophe! Your mission is to take a small boarding party, weave through their defenses undetected, and shut them down before they turn Earth into a cinder. This...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Imperium Alieni

Imperium Alieni


The last survivors of an alien race have escaped their dying star system and come to Earth. Their advanced technology allowed them to easily establish dominance over the Roman Empire. But with parts wearing out, no infrastructure, and small numbers maintaining power is another thing altogether... Imperium Alieni puts you in the place of the aliens trying to hold on to power, or the humans who are...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Perilous Planet

Perilous Planet


After completing a humanitarian relief delivery of frozen fish-sticks and linear algebra textbooks to the Sector Alfa Orphan-O-Mat, the Space Patrol crew is due for a nice, leisurely and safe warp home. Too bad that's not what they're going to get... Perilous Planet is an adventure that crash lands your intrepid Space Patrol team with a crippled ship on to a hostile world. Will they find the materials...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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SciFi/Horror Double Feature: Troll/Chupacabra

SciFi/Horror Double Feature: Troll/Chupacabra


A star has fallen from the night sky... Unfortunately for the locals, this "star" is a spacecraft, and in order to survive and repair its bioship, its occupant has a desparate need ... hemoglobin! The double feature provides a Medieval Scandinavian and a 19th Century Mexican plains version of the adventure, with different terrain, situations, and villagers. The scenarios are...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Yet Another Giant Robot Apocalypse Game

Yet Another Giant Robot Apocalypse Game


YAGRAG is a sourcebook (with detailed data for the (free!) QILS gaming system) that lets you save (or destroy) the world in a science fiction setting populated by giant robots ... well ... and more giant robots! There are regular military forces and aliens, too, just in case your giant robots need to practice beating up on things. The game is set for two players with 2-3" tall robots and 6-10mm...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Fighting Vehicles I :Synod Military Forces in the Sol Sector

Fighting Vehicles I :Synod Military Forces in the Sol Sector


The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe....   [click here for more]
Art of War Games  $2.00

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