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Phoenix Magazine Issue 11

Phoenix Magazine Issue 11


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated January 1978, the contents consist of: Issue...   [click here for more]
Past Into Print  $2.49

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Perilous Planet

Perilous Planet


After completing a humanitarian relief delivery of frozen fish-sticks and linear algebra textbooks to the Sector Alfa Orphan-O-Mat, the Space Patrol crew is due for a nice, leisurely and safe warp home. Too bad that's not what they're going to get... Perilous Planet is an adventure that crash lands your intrepid Space Patrol team with a crippled ship on to a hostile world. Will they find the materials...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Haywire

Haywire


There is a problem with the robot crew of the SSPS Awesomer Gossamer. For some reason, they seem intent on crashing the ship, and its 70 teraton cargo of radioactive waste, into the Earth. Fortunately, Space Patrol is at hand to avert the catastrophe! Your mission is to take a small boarding party, weave through their defenses undetected, and shut them down before they turn Earth into a cinder. This...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Phoenix Magazine Issue 9

Phoenix Magazine Issue 9


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated September 1977, the contents consist of: Issue...   [click here for more]
Past Into Print  $2.99

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Star Fleet Battles Designer's Edition

Star Fleet Battles Designer's Edition


At Origins 1979, we released the Pocket Edition of Star Fleet Battles and it sold out by the fall. We decided to capitalize on success by expanding it into a boxed game released in November 1979. (Back then, pocket games were a new thing and were just not taken as seriously as boxed games.) To save time and work, we just took the rulebook of the pocket game and added pages to the end...   [click here for more]
Amarillo Design Bureau  $10.00

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Medical Bay - Starbase Set 03

Medical Bay - Starbase Set 03


BASIC FEATURES: - Name: Medical Bay - Starbase Set 03 - Category: Space Tiles - Type: PDF Color High Resolution DESCRIPTION: Medical Bay - Starbase Set 03 is a paper-printable set, ideal for Sci-Fi settings, which includes a lot of modular tiles divided into squares of 2,5x2,5cm – 1" suitable to recreate corridors, rooms and pressurized doors of the medical...   [click here for more]
PWORK Paper Wargame  $5.50

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Phoenix Magazine Issue 8

Phoenix Magazine Issue 8


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated July 1977, the contents consist of: Issue 8 ...   [click here for more]
Past Into Print  $2.99

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Federation Commander: Academy

Federation Commander: Academy


FLY A STARSHIP! Your mission: Go boldly to the stars, defend honor, preserve liberty, discover new worlds, and bring your crew home. Take command of a Federation heavy cruiser and fight a Klingon D7 battlecruiser, or fly a Romulan War Eagle facing a Gorn Allosaurus battlecruiser. Federation Commander Academy is an entry point for Federation Commander. The PDF edition includes...   [click here for more]
Amarillo Design Bureau  $24.95 $12.00

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The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


The Ghost 263 system will definitely test the Alliance Fleet's ships and spacers. The system is heavily fortified with roving Ghost ships and fleets as well as numerous ground stations that must be eliminated else the nano machines simply consume local materials and rebuild themselves. The Ghost nano infestation must be eliminated root and branch. Even a simple mining station could expand and become...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA


The United States and the European Union have resisted taking sides for almost two decades. Recently, that neutrality has changed. The Joint Special Operations Command has been hunting for the Ghost fleet homeworlds since the siege of Terra. A few weeks ago a deep cover team stumbled upon those coordinates. Posing as a frieghter crew in distress they lured in and captured a courier ship. That ship...   [click here for more]
Art of War Games  $1.00

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Federation Commander: Klingon Ship Card Pack #1

Federation Commander: Klingon Ship Card Pack #1


Six Federation Commander full-color ship cards of exciting and unusual ships for the Klingon Empire, including: B9 Fast Battleship SD7 Strike Cruiser E7J Penal Cruiser E5D Drone Corvette E5E Escort Corvette F5D Drone Frigate Also included are a new scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and Squadron Scale. This...   [click here for more]
Amarillo Design Bureau  $5.00

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Expansion - Starbase Set 06

Expansion - Starbase Set 06


BASIC FEATURES: - Name: Expansion - Starbase Set 06 - Category: Space Tiles - Type: PDF Color High Resolution DESCRIPTION: Expansion - Starbase Set 06 is an expansion designed to expand, with the addition of new tiles, the products of the Space Tiles category, in particular Starbase - Starter Set 01. Expansion - Starbase Set 06 is a paper-printable set, ideal for Sci-Fi...   [click here for more]
PWORK Paper Wargame  $5.50

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Federation Commander: Briefing #1

Federation Commander: Briefing #1


Get me a briefing, Lieutenant! I need intel! I need it now! On your screen, Admiral. Everything we have on the current situation. Ships, battle plans, all of it. No commander should go into combat without a full briefing! Briefing #1 includes two dozen new scenarios, six new ships, “The Art of Maneuver” written by Commodore...   [click here for more]
Amarillo Design Bureau  $12.95 $7.95

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Captain's Log #1

Captain's Log #1


The classic issue (1983) that began one of the longest and most successful product series in wargame history. Contents include the fiction story “Objective Juggernaut,” a story in which four starships (Federation, Klingon, Tholian, and Orion Pirate) must cooperate to destroy a massive extra-galactic robot starship. Also included are: 24 Star Fleet Battles scenarios Several...   [click here for more]
Amarillo Design Bureau  $5.00

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Task Force Zeta Volume Two Data Card Set

Task Force Zeta Volume Two Data Card Set


A set of 145 data cards for the ships from Task Force Zeta Vol. 2: Fleet Auxiliaries. This set includes all of the data cards from that game book in a new, more attractive format. Multiple copies of each ship and fighter type are included, with more than enough copies for use in the game's scenarios, plus multiple copies of all of the Omani and Rikai'ishi'i data cards for...   [click here for more]
Legionnaire Games  $1.00

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Federation & Empire: Fighter Operations 2016 Rulebook

Federation & Empire: Fighter Operations 2016 Rulebook


Alert! Fighter Strike Inbound! Newly revised and expanded, the 2016 edition of Fighter Operations for Federation & Empire clarifies rules from earlier editions. If you are just discovering Fighter Operations, it expands your Federation & Empire campaign with new ships, rules, and capabilities. Here you will find rules for Federation SWAC shuttles, Klingon...   [click here for more]
Amarillo Design Bureau  $9.95

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The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


Admiral Longbeach lays out his plan to his command staff on the Flag bridge of the "Arracourt" class fleet carrier Leyte Gulf. 5th Fleet will jump into the system in masse at the last known location of 7th Fleet, guns a blazing. 5th Fleet will hit hard and fast and launch a combined nuclear bombardment of the Hive. The Admiral hopes that the confusion and destruction will have stirred the...   [click here for more]
Art of War Games  $1.00

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Star Fleet Battles: Module R3 Rulebook 2017

Star Fleet Battles: Module R3 Rulebook 2017


Shipyards throughout known space are preparing even more new ships for service in the Star Fleet Universe! Newly updated in 2017, this 58-page rulebook includes rules for Klingon penal ships. It also has the descriptions for the ships included in the R3 SSD books. These include ships for the Klingons (including D7, D6 and D5 variants; the SparrowHawk light cruiser from...   [click here for more]
Amarillo Design Bureau  $7.95

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Federation Commander: Kzinti Ship Card Pack #1

Federation Commander: Kzinti Ship Card Pack #1


Six Federation Commanderfull-color ship cards for the Kzintis, those tigermen who torment the Klingons and scare the Federation, including: Dreadnought Heavy Battlecruiser Command Cruiser Battlecruiser Light Cruiser Frigate These ships are presented in high resolution. Also included are graphics for counters and the scenario “Showdown at Grimrock,” where Kzinti...   [click here for more]
Amarillo Design Bureau  $5.00

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Control Room

Control Room


Control Room DramaScape Brief Encounters Volume 04 This map product is a full-color, 30x30 inch, floor plan of a SciFi Control Room. Now includes a 360° view of the map. Game Masters need quality maps for their miniatures. DramaScape™ is committed to bringing Game Masters the maps they need....   [click here for more]
DramaScape  $1.99

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Federation Commander: Hydran Ship Card Pack #1

Federation Commander: Hydran Ship Card Pack #1


Six ships for the Hydran Kingdom. Templar Dreadnought (never before available anywhere!) Ranger Heavy Cruiser Mongol War Cruiser Lancer Destroyer Buffalo Hunter War Destroyer Hunter Frigate These ships are presented in high resolution. Also included are graphics for counters and the scenario “Brothers,” in which a Lyran ship creates a trap for the Hydrans. This...   [click here for more]
Amarillo Design Bureau  $5.00

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Expansion - Renegade Set 07

Expansion - Renegade Set 07


BASIC FEATURES: - Name: Expansion - Renegade Set 07 - Category: Space Tiles - Type: PDF Color High Resolution DESCRIPTION: Expansion - Renegade Set 07 is an expansion designed to expand, with the addition of new tiles, the products of the Space Tiles category, in particular Renegade - Starbase Set 05. Expansion - Renegade Set 07 is a paper-printable set, ideal for Sci-Fi...   [click here for more]
PWORK Paper Wargame  $5.50

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Star Fleet Battles: Module C1 - New Worlds I Rulebook 2015

Star Fleet Battles: Module C1 - New Worlds I Rulebook 2015


Lyrans and Hydrans and WYNs, oh my! New enemies, new allies, and new challenges for Star Fleet Battles. Newly revised for 2015! Explore these new empires, read the descriptions of their ships, and find out the history of these empires in the scenarios that are included! Lyrans are allied with the Klingons and are mortal enemies of the Kzintis. These Lynx-humanoids developed...   [click here for more]
Amarillo Design Bureau  $9.95

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Star Fleet Battles: Omega Master Rulebook 2011

Star Fleet Battles: Omega Master Rulebook 2011


Young Warrior! You think you know Star Fleet Battles, with all of its tactical twists and turns. But you do not! To truly understand the game, you must understand all of the game, including the ships, empires, history, weapons, and tactics of the wild and unpredictable Omega Octant! Only then can you truly know Star Fleet Battles.   And to truly know the Omega Octant,...   [click here for more]
Amarillo Design Bureau  $45.00

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Federation Commander: Gorn Ship Card Pack #1

Federation Commander: Gorn Ship Card Pack #1


Not Mind-Controlling Plants! Six more full-color ship cards for Federation Commander, this time from the Gorn Confederation. Included are the: Dreadnought (DN) Heavy Battlecruiser (BCH) Command Cruiser (CC) Battlecruiser (BC) Light Cruiser (CL) Destroyer (DD) Also included is Scenario 8C9 My Brother My Enemy (in which a planet of mind-controlling plants...   [click here for more]
Amarillo Design Bureau  $5.00

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Ragnarok 55

Ragnarok 55


Ragnarok - The Magazine of Fantasy and Science Fiction Wargaming. Issue 55 contains: The Daleks in Stargrunt II - introducing pepperpots into GZG's SGII Head For The Border - Franco-Prussian War Aeronef scenario Zombie Apocalypse - character driven zombie rules Smash The Line - SF scenario from Dark Realm Miniatures More Shiploque - more nautical rules for Flintloque Alternate...   [click here for more]
SFSFW  $4.84

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Shattered Peace - The War for Terra Nova Book 1

Shattered Peace - The War for Terra Nova Book 1


Three days have passed since Marabou, home of the Southern MILICIA, was obliterated by the CEF. Today, Earth forces descend on Terra Nova, blackening the skies, as thousands upon thousands of drop pods block the rays of Helios from reaching our planet. People of Terra Nova, we stand on the precipice of destruction. They have come, uncaring, inhumane, and relentless. But they will be stopped. For...   [click here for more]
Dream Pod 9  $30.00 $15.00

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Captain's Log #39

Captain's Log #39


“Captain, Chief Engineer Kleth here. We’ve got a problem.” “Burden of Duty; Debt of Revenge” is the story of a Klingon X-ship, deep behind Federation lines. Suffering a warp drive breakdown, the Kagan must fix the problem – but that allows the older Federation ships to catch up. Will the Kagan return home or will the Federation be...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Future Wars, Linked Scenarios, Mini-Game #111

Future Wars, Linked Scenarios, Mini-Game #111


Take your Future Wars to a whole new level with this series of linked scenarios. Played alone or in a series, these scenarios will bring a whole new level of fun to your gaming. Note that this is not a compete game and requires that you have a copy of Mini-Game #108, Future Wars Set #1. ...   [click here for more]
Avalon Game Company  $2.99 $2.24

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APMR #2, Avalon Mini-Games #121

APMR #2, Avalon Mini-Games #121


How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own. With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings....   [click here for more]
Avalon Game Company  $4.49 $3.36

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Star Fleet Battles Designer's Edition, Expansion #1

Star Fleet Battles Designer's Edition, Expansion #1


After we converted the original pocket game into a boxed game in the fall of 1979, the wholesalers asked us about doing expansions in order to fully develop the market. This pocket-game-format expansion included about 40 pages of new rules, new ships, new scenarios, new empires, and updates to the previous rules. These included 30 old-style SSDs, the first X-ships, two new empires (Hydrans and Andromedans),...   [click here for more]
Amarillo Design Bureau  $10.00

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Federation Commander: Briefing #2 Rules & Scenario Pack G

Federation Commander: Briefing #2 Rules & Scenario Pack G


WELCOME, COMMANDER! The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles. Do you have the guts to get problems taken...   [click here for more]
Amarillo Design Bureau  $4.95

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Federation Commander: Lesser Magellanic Cloud Playtest Pack

Federation Commander: Lesser Magellanic Cloud Playtest Pack


Captain! The Baduvai ship is firing its mass driver! Lieutenant, bring us around. Weapons, hold fire until you can target neutron beams on his rear starboard shields. Welcome to the Lesser Magellanic Cloud! Whether you sign up with the Baduvai Imperium, Eneen Protectorates, or one of the other empires in the LMC, your skills will be tested. ...   [click here for more]
Amarillo Design Bureau  $5.00

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Imperium Alieni

Imperium Alieni


The last survivors of an alien race have escaped their dying star system and come to Earth. Their advanced technology allowed them to easily establish dominance over the Roman Empire. But with parts wearing out, no infrastructure, and small numbers maintaining power is another thing altogether... Imperium Alieni puts you in the place of the aliens trying to hold on to power, or the humans who are...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Star Fleet Battles Commander's Edition, Supplement #3

Star Fleet Battles Commander's Edition, Supplement #3


“Sir, whatever is approaching isn’t in our database. They look Lyran, but are bigger than their Interceptors.” “Lieutenant, those are the fast patrol ships, also called gunboats. We didn’t realize the Lyrans were actually deploying them. Let’s move out and report this to the admiral.” While the Lyrans were the first to deploy...   [click here for more]
Amarillo Design Bureau  $7.50

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Captain's Log #36

Captain's Log #36


“No one tries to kill me without me trying to kill them. Perhaps an oblique attack and face full of disruptors will teach them that little fact?” “Web of Deceit” is the story of a Seltorian task force led by Wind of Ordained Retribution in hunt of a Tholian force led by Guardian. The Seltorians’ hatred and rage toward the Tholians is legendary....   [click here for more]
Amarillo Design Bureau  $18.95 $15.25

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Dude, Where's My Transdimensional Intergalactic Transport?

Dude, Where's My Transdimensional Intergalactic Transport?


Kids are kids. Anywhere. You give them a vehicle, a little freedom, and all of the sudden, they're visiting alien planets and messing with the locals. And they're in trouble. Or they will be unless you can help them fix their crashed spacecraft and get home from Earth before curfew! DWMTDIT is a 28mm skirmish game for up to six players, including solo play. Each encounter between the aliens...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Captain's Log #5

Captain's Log #5


“I can’t shake the feeling that there’s another Romulan raiding party out there, just waiting to pounce. With the ship in the shape it’s in, if the Romulans are out there, we’ll need every gun we’ve got.”    Day of the Eagle! Romulan raids in the Federation have been increasing. Can war with the Romulans be far...   [click here for more]
Amarillo Design Bureau  $5.00

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Star Fleet Battles: Module D3 Booms & Saucers (B&W)

Star Fleet Battles: Module D3 Booms & Saucers (B&W)


“Captain, I show catastrophic damage to the ship!” “Lieutenant, release the boom!” This is the classic B&W 34-page Module D3. It includes SSDs and two scenarios. The capability of Federation and Klingon ships to separate their forward sections for use as "space lifeboats" is well known, and happens in scenarios and campaigns...   [click here for more]
Amarillo Design Bureau  $6.00 $5.00

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Federation & Empire: The Hurricane

Federation & Empire: The Hurricane


This is the six-sector version of the classic Federation & Empire Scenario (603) The Hurricane. It originally appeared in three parts in Captain's Log #41, Captain's Log #41 Supplemental File, and Captain's Log #42. Scenario (603) The Hurricane was one of the scenarios...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Frax Ship Card Pack #2

Federation Commander: Frax Ship Card Pack #2


This pack includes six ship cards for Federation Commander for the Frax Empire. The Frax are a fictitious "simulator empire" invented by the Klingons for use in combat training. They have disruptors and phaser-1s mounted in FX and RX firing arcs (hence the name "Frax") along with phaser-3s and drones. (The Frax are based on "wet navy warship designs" and were used...   [click here for more]
Amarillo Design Bureau  $5.00

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Moments of Sheer Terror: Core Rules

Moments of Sheer Terror: Core Rules


Warfare has been described as protracted boredom punctuated by moments of sheer terror. The core rules of "Moments of Sheer Terror" are focused on the individual infantry of the mid 20th century to the mid 21st century. Blaster weapons as well as conventional slug throwers are the stock in trade of the infantry in this time period. Fixed wing and rotary wing aircraft are included. Futuristic...   [click here for more]
Tornado Games Corp  $5.80

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SciFi/Horror Double Feature: Troll/Chupacabra

SciFi/Horror Double Feature: Troll/Chupacabra


A star has fallen from the night sky... Unfortunately for the locals, this "star" is a spacecraft, and in order to survive and repair its bioship, its occupant has a desparate need ... hemoglobin! The double feature provides a Medieval Scandinavian and a 19th Century Mexican plains version of the adventure, with different terrain, situations, and villagers. The scenarios are...   [click here for more]
Irrational Number Line Games, LLC  $1.99

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Federation News Service stardate 1104.5

Federation News Service stardate 1104.5


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.77

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Space Environment Deep Space Hexagonal Tile Set vol1

Space Environment Deep Space Hexagonal Tile Set vol1


Space Environment Deep Space Hexagonal Tile Set vol1 Explore the darkest reaches of space with this set of exciting hexangonal space scenery. The Space Environments Deep Space game hexes vol1 is designed to allow you to create an exciting series of sci-fi scenarios for your gaming systems. The floorplans use 1 inch hexagonal floor tiles and includes star systems,...   [click here for more]
Quicky Games  $15.00 $8.00

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Space Environment Lab Floorplans vol1

Space Environment Lab Floorplans vol1


Space Environments Floor Tile Set Explore the light cavernous passages of the lab corridors,. Winding open passages crossing the upper decks of the station. What will you find around the next corner? The Space Environments Lab Floorplans vol1 is designed to allow you to create an exciting series of sci-fi scenarios for your gaming systems. The floorplans use 1...   [click here for more]
Quicky Games  $5.00 $3.75

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Space Environment Engineering Floorplans vol1

Space Environment Engineering Floorplans vol1


Space Environments Floor Tile Set Explore the dark cavernous passages of the engineering section, long forgotten rusty crawl-ways leading to unknown fires in the old passages. Raise the alarm and set the emergency lights to guide your men to the fire or away to freedom. The Space Environments Engineering Floorplans vol1 is designed to allow you to create an exciting...   [click here for more]
Quicky Games  $15.00 $8.00

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Super Brawl #2, Avalon Mini-Games #124

Super Brawl #2, Avalon Mini-Games #124


Powerful heroes battle evil villains in the skies above a major metropolis. Criminals and vigilantes slug it out in the back alleys. Innocent bystanders watch horrified as the city is torn apart by an epic battle between good and evil. Welcome to the world of super heroic battles. Super Brawl is your guide to bringing super powered brawls out of the comic books and on to your tabletop. Inside...   [click here for more]
Avalon Game Company  $5.99 $4.49

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Federation News Service stardate 1101.5

Federation News Service stardate 1101.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.64

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BattleTech: Jihad: Turning Points: New Avalon

BattleTech: Jihad: Turning Points: New Avalon


AVALON DARKENED In 2796 New Avalon almost fell to the ravening Draconis Combine. Yet House Davion rebounded, becoming one of the most powerful of Houses. Since then Avalon City and the capital of the Federated Suns have stood as a beacon of hope for all mankind. Then came the Jihad. Jihad Turning Points: New Avalon fleshes out the details of the conflict surrounding this pivotal world...   [click here for more]
Catalyst Game Labs  $4.96

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