Title |
Publisher ▲ |
Price |
Battle of the Starships (BOTS)
A space warfare game of starship combat, with a medium “crunch” factor, that is easily modifiable, so that you can quickly make any starship from any SciFi universe. This game allows you to commence ship to ship battles with capital spaceships and starships like the ones from your favorite movies, shows or books. The core rulebook includes rules for play... [click here for more] |
10 Spot Games |
$2.93
|
Large game mat. Perfect for games like 'Firestorm Armada' or 'Star Wars'. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. 250 dpi. ... [click here for more] |
3SIXES |
$6.00
|
The Origins Award-winning game of hard science space combat!
Take command of a fusion-propelled spaceship, using the most scientifically accurate model of Space Combat ever put into a game, all with clever play aids and mechanics that hide the math so you can focus on maneuver, timing and resource management!
Fuel fractions with the calculus pre-done for you, declining mass fractions, an easy... [click here for more] |
Ad Astra Games |
$15.00
|

The Origins Award-winning game of hard science space combat!
Take command of a fusion-propelled spaceship, using the most scientifically accurate model of Space Combat ever put into a game, all with clever play aids and mechanics that hide the math so you can focus on maneuver, timing and resource management!
Fuel fractions with the calculus pre-done for you, declining mass fractions, an easy... [click here for more] |
Ad Astra Games |
$10.00
|
 Ship Book 1 for Attack Vector: Tactical features class histories, specifications, fully-rendered illustrations, and Ship Data Sheets for 15 ships from the Ten Worlds setting. If you're a fan of naval architecture, and gorgeous art of spaceships, this is the book for you!
If you already own a print copy of Attack Vector: Tactical and you only want to print additional Ship Data Sheets, please purchase... [click here for more] |
Ad Astra Games |
$5.00
|
 The Ship Data Sheets only--intended for owners of print copies of Attack Vector: Tactical who want to print additional Ship Data Sheets. For the complete Ship Book 1, purchase "Attack Vector: Tactical, Ship Book 1, 2nd Ed."
Contains the Ship Data Sheets for all 15 ships in Ship Book 1 for the Ten Worlds setting.
This product does not include the class histories, specifications, or fully-rendered... [click here for more] |
Ad Astra Games |
$2.00
|
 The Birds of Prey Rulebook contains all of the rules to play the revolutionary jet combat game simulating flight with unprecedented precision and engrossing play. Flight mechanics allow freedom in three dimensions without requiring special maneuver rules. Missiles pursue their targets without player intervention, using proper kinematics flowing seamlessly into the underlying flight engine.
But... [click here for more] |
Ad Astra Games |
$12.00
|
 Now Available in French!
The Birds of Prey Rulebook contains all of the rules to play the revolutionary jet combat game simulating flight with unprecedented precision and engrossing play. Flight mechanics allow freedom in three dimensions without requiring special maneuver rules. Missiles pursue their targets without player intervention, using proper kinematics flowing seamlessly into the underlying... [click here for more] |
Ad Astra Games |
$12.00
|
 The magazine of the Ten Worlds Universe for Attack Vector: Tactical, with fiction by Matt Picio, a travelogue through Schwarzvaal by Loren Wiseman, and the operational plan for an interstellar planetary assualt using realistic physics by Claudio Bertinetto! Plus, two new ships for Attack Vector: Tactical and articles on tactics! ... [click here for more] |
Ad Astra Games |
$6.00
|
If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn-movement variation of the 3D game engine pioneered in Attack Vector: Tactical, and puts it on the most comprehensive ship and weapon design system ever made for space combat games.
Your choice of movement modes, from simple, to cinematic, to fully Newtonian
Five different types of static defenses
A... [click here for more] |
Ad Astra Games |
$10.00
|
 Ship Book 1 for Squadron Strike features class histories, specifications, fully-rendered illustrations, and Ship Data Sheets for 15 ships from the Human Diaspora setting. If you're a fan of naval architecture, and gorgeous art of spaceships, this is the book for you!
If you already own a print copy of Squadron Strike! and you only want to print additional Ship Data Sheets, please purchase "Squadron... [click here for more] |
Ad Astra Games |
$5.00
|
 The Ship Data Sheets only--intended for owners of print copies of Squadron Strike! who want to print additional Ship Data Sheets. For the complete Ship Book 1, purchase "Squadron Strike!, Ship Book 1"
Contains the Ship Data Sheets for all 15 ships in Ship Book 1 for the Human Diaspora setting, plus fighter squadrons and master weapon charts for all three factions.
This product does not include... [click here for more] |
Ad Astra Games |
$2.00
|
 This product is not compatible with the 2nd edition of Squadron Strike, but we are making it available to owners of the 1st edition and to new players looking for inspiration for their own designs.
Ship Book 2 for Squadron Strike features class histories, specifications, fully-rendered illustrations, and Ship Data Sheets for 15 more ships from the Human Diaspora setting. If you're a fan of naval... [click here for more] |
Ad Astra Games |
$10.00
|
Any Ship, Any Universe, Fully 3D!
If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn movement variation of the 3D game engine pioneered in Attack Vector: Tactical, on top of the most comprehensive ship and weapon design system ever made for space combat games.
The new tutorial leads you through every step of the game, including a gentle... [click here for more] |
Ad Astra Games |
$15.00
|
The aliens came in 1939. The Emperor will never allow Earth to fall to alien tyrrany!
When the Directorate of Sapiency encountered the Earthlings, they assumed that with a technology boost and a little civilizing, the Earthlings could become productive members of the Directorate. Sometimes, good intentions are paving stones ...
Any Ship, Any Universe, Fully 3D!
Want to try out Squadron Strike before... [click here for more] |
Ad Astra Games |
$5.00
|
The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with all the rules and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good to go! (You... [click here for more] |
Ad Astra Games |
$20.00
|
The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with just the Traveller material and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good... [click here for more] |
Ad Astra Games |
$15.00
|
The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product is just the Squadron Strike: Traveller tutorial book and ONLY the SSDs needed to play through all four scenarios. It does have print and play countersheets and origami tilt... [click here for more] |
Ad Astra Games |
$5.00
|
A CLEAR + PRESENT DANGER
Wargame rules for space battles with model spaceships!
Designed for tabletop battles, these rules feature a scenario generator to stop games just becoming mindless slogging matches, and an action-based games system allowing a wide variety of actions to be attempted during play without getting bogged down in complexity!
The system has a simple means of representing... [click here for more] |
AGEMA |
$6.74
|
 This is the updated rules set for the play by email (PBEM) game REGIME CHANGE II. It can also be played by mail (PBM).
As a player you take part as a character, perhaps commanding a spaceship and on the the run from the Terran Solar Federation, or possibly as an officer of the new regime, a space pirate, a smuggler, or freedom fighter. Perhaps you have to survive in the ruins of a desolated city... [click here for more] |
AGEMA |
$4.05
|
If you’re reading this, it means the signal bounced off a hyperspatial communication buoy. There’s a lot at stake here: rare goods, money, Ymunikan tech, and more. But we’re in trouble. Hostiles everywhere. We’re stranded on a dangerous planet. And yet, the cargo… It's always the cargo that matters. Makes you wonder if any of them survived long enough to mourn their precious... [click here for more] |
Alessandro Montoro |
$5.85
|
RETURN TO THE ORIGIN! The galaxy is in chaos, and not just for us. Reports are flooding in of intensifying crackdowns by the Space Cops. Special task forces now target smugglers with renewed vigor, conducting raids and surveillance in key sectors. They claim this is to stop criminal syndicates from destabilizing interstellar peace, but for us out here on the fringe, it’s only... [click here for more] |
Alessandro Montoro |
Pay What You Want
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
The game is minis agnostic, so you can use any proxy for units you like, or even print out and use the tokens that are provided. The ruleset is comparable to similar games such as BattleTech... [click here for more] |
Alpha Strike Games Limited |
$1.99
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
A.I. Generation is a supplement for SolCorps: Colonial War that introduces two dominant AI factions, each with their own goals. They share some technologies and sometimes even... [click here for more] |
Alpha Strike Games Limited |
$1.99
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
CONTEK 2201 UPDATE As conflicts continue across the Solar System, so losses must be replaced, with new and improved designs.
This supplement advances the Colonial War a... [click here for more] |
Alpha Strike Games Limited |
$0.99
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
Designing Mechs is a supplement that allows you to design your own mechs - defining their weight class, stats, weapon systems and specials. Points values for the different... [click here for more] |
Alpha Strike Games Limited |
$0.50
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
MechHeads 2201 is a supplement for SolCorps: Colonial War that provides two major new elements for the game: Pilots for Mechs, and Mechs manufactured by independent companies... [click here for more] |
Alpha Strike Games Limited |
Pay What You Want
|

SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
The primer for the game introduces the factions within it, along with their most up-to-date army list. Also included is the basic ruleset.
... [click here for more] |
Alpha Strike Games Limited |
Pay What You Want
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
Spacer Clans is a supplement that introduces the extraterrestrial non-terran people known as the Spacer Clans.
Within this book you'll find:
An army list
Data-cards for the units available... [click here for more] |
Alpha Strike Games Limited |
$1.99
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
UNITED EARTH FORCES is a supplement that presents three more factions serving the United Earth Nations, the ruling government of Earth and the many colonies spread across... [click here for more] |
Alpha Strike Games Limited |
$0.99
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. Wasteland Tribes is a supplement that introduces a diverse and divided faction that chooses to live outside of the Mega Cities, in the ruined lands between them. They're an... [click here for more] |
Alpha Strike Games Limited |
$1.99
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
YASHUDA 2201 UPDATE
When the enemy has been pushed back from your gates, it is time to innovate, regroup and retaliate!
This supplement provides four updated mechs, three... [click here for more] |
Alpha Strike Games Limited |
$0.99
|
SolCorps: Colonial War is a gonzo homebrew combined arms wargame, including mechs!
It's rules-lite and quick to play and is full of risk/reward tactical decisions. It is all the rules, factions, and unit data you need to play tabletop skirmishes in an exploited solar system.
The game is minis agnostic - use tokens, any proxy you like, or build your units with plastic... [click here for more] |
Alpha Strike Games Limited |
$9.99 $5.99
|
SolCorps: Colonial War is a gonzo homebrew combined arms wargame, including mechs!
It's rules-lite and quick to play and is full of risk/reward tactical decisions. It is all the rules, factions, and unit data you need to play tabletop skirmishes in an exploited solar system.
The game is minis agnostic - use tokens, any proxy you like, or build your units with plastic... [click here for more] |
Alpha Strike Games Limited |
$6.99
|
![SolCorps: Colonial War PHASE 1 [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/23271/488607-thumb140.jpg)
This special bundle product contains the following titles:
Mars Fortified Hex Map Set Regular price: $1.49 Bundle price: $0.50 Format: PDF
This is a set of nine colour A4 hex maps, each 7x12 hexes, that can be tiled together.
Print them out, glue to card, cut, put them on the table how you want and have at it.
These can be easily adapted for any... [click here for more] |
Alpha Strike Games Limited |
$22.51 $7.00
|
Your Mission:
Go Boldly to the Stars
Discover New Worlds
Bring Your Crew Home Alive
A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became friends.... [click here for more] |
Amarillo Design Bureau |
$29.95
|
 THE UNDECLARED WAR IN SPACE!
"Large numbers of missiles and spacecraft approaching from the Russian Asteroid. We MUST launch our interceptors NOW, Sir!"
"No sense trying to look peaceful any longer. Go ahead and launch them, and you may as well get our strike forces off this rock before we get plastered!"
ASTEROID ZERO-FOUR is an action-packed game for two players.... [click here for more] |
Amarillo Design Bureau |
$7.50
|
Humans were ready to colonize the planet Cerberus. The problem? Cetians, a reptile-like species had arrived there first and didn’t want to share! So on June 10, 2096, the human force arrived at Cerberus, ready to take over the planet. Can they do it?
Return to 1979 and try an exciting, two-player game of fast maneuvers and action, sure to excite new and experienced gamers of all ages.
Cerberus... [click here for more] |
Amarillo Design Bureau |
$3.95
|
Battle for the Galaxy!
Federation & Empire is set in the universe of Star Fleet Battles. The Grand Alliance (Federation, Gorns, Kzintis, Tholians, and Hydrans) battles the Coalition (Klingons, Romulans, and Lyrans) for control of the galaxy!
This is the Federation & Empire 2010 rulebook, containing the most up-to-date rules and scenarios so that you can... [click here for more] |
Amarillo Design Bureau |
$20.00
|
“Lieutenant, what the heck is a plasma-D?”
“Looking! It’s not in the Romulan border database. Checking the Communique database for an update. Wait a minute, it might be in …”
“Brace for impact!”
The most requested Federation Commander product, the Reference Rulebook is the complete rulebook players have demanded. This is the complete rulebook, with all of the rules... [click here for more] |
Amarillo Design Bureau |
$15.00
|
FLY A STARSHIP!
Your mission: Go boldly to the stars, defend honor, preserve liberty, discover new worlds, and bring your crew home. Take command of a Federation heavy cruiser and fight a Klingon D7 battlecruiser, or fly a Romulan War Eagle facing a Gorn Allosaurus battlecruiser.
Federation Commander Academy is an entry point for Federation Commander. The PDF edition includes... [click here for more] |
Amarillo Design Bureau |
$24.95 $12.00
|
 WELCOME, COMMANDER!
The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles.
Do you have the guts to get problems taken care of before the admirals... [click here for more] |
Amarillo Design Bureau |
$4.95
|
 WELCOME, COMMANDER!
The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles.
Do you have the guts to get problems taken care of before the admirals... [click here for more] |
Amarillo Design Bureau |
$9.95
|
TEST DRIVE A STARSHIP
This is the free demonstration version of the Federation Commander game system, a tactical space combat game based on Star Trek. (Yes, we have a legal contract with Paramount to do this.) This simplified demo includes the basic rules (some of them simplified or abstracted) and two sample ships.
You will need this PDF, a couple of six-sided dice, a hex map (use any game and ignore... [click here for more] |
Amarillo Design Bureau |
FREE
|
Captain! The Baduvai ship is firing its mass driver!
Lieutenant, bring us around. Weapons, hold fire until you can target neutron beams on his rear starboard shields.
Welcome to the Lesser Magellanic Cloud! Whether you sign up with the Baduvai Imperium, Eneen Protectorates, or one of the other empires in the LMC, your skills will be tested.
... [click here for more] |
Amarillo Design Bureau |
$5.00
|
 BEYOND THE VOID LIES ... OMEGA!
On the far side of the ISC is the impenetrable Galactic Void, a dead zone in which no ship can survive. Beyond that void lies the Omega Sector, a wild and warlike area where two dozen empires battle for survival with new ships and new weapons. These empires and ships have previously been presented for Star Fleet Battles (in a series of five modules)... [click here for more] |
Amarillo Design Bureau |
$5.00
|
The Klingons are coming and they are loaded for bear!
A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 86-page rulebook includes the Essential Starmada Rules, 46 starships (Klingon, Federation, Tholian, Orion, Kzinti), and complete rules... [click here for more] |
Amarillo Design Bureau |
$16.95 $13.95
|
Uncloak and Strike from the Shadows!
A meeting of empires as a famous game system joins the Star Fleet Universe. Romulan Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 84-page rulebook includes the Essential Starmada Rules, 37 starships (Romulan, Federation, and Gorn) and eight bases (Romulan, Gorn, Federation, Klingon,... [click here for more] |
Amarillo Design Bureau |
$16.95 $13.95
|
Star Fleet Battles is still going strong today, but take a trip to the past with us.
It is 1983, and it is time for the phenomenon that is Star Fleet Battles to get organized. The game had grown through four expansions, and new material is being released every month. The structure of the original 1979 pocket game could not contain, control, or even keep track of the game as it had... [click here for more] |
Amarillo Design Bureau |
$15.00
|
Star Fleet Battles is still going strong today, but take a trip to the past with us. Expand the Commander's Edition from the 1980s with Volume II.
Four New Star-Faring Empires
The Hydrans
The Andromedans
The Lyrans
The Wyn Star Cluster
150 New Starships, including fleets for the new empires. Dreadnoughts, Scouts, NCLs, Fast Patrol Ships, and Minesweepers for all... [click here for more] |
Amarillo Design Bureau |
$15.00
|