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SolCorps: Colonial War (Core Rulebook) SE
by Alpha Strike Games Limited

SolCorps: Colonial War is a gonzo homebrew combined arms wargame, including mechs! Rules-lite, quick to play and full of risk/reward tactical decisions. The game is minis agnostic - use tokens, any proxy you like, or build your units with plastic bricks.

SolCorps: Colonial War (Core Rulebook) SE
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By Dagger or Talon

By Dagger or Talon


By Dagger or Talon is the first Tomorrow's War Companion book. Weighing in at over 100 pages, it is full to bursting with new rules, new Attributes, new scenarios, and new historical information for the Tomorrowverse. The book focuses on alien races and "Enhanced Special Operations Forces" (SpecOps units that make heavy use of everything from cybernetics to nanite enhancements),...   [click here for more]
Ambush Alley Games  $20.00

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Tomorrow's War

Tomorrow's War


A miniatures wargame of gritty futuristic combat, Tomorrow’s War projects the tactics and technology of today’s military conflicts hundreds of years into the future. While robot drones, anti-gravity vehicles, and advanced battle-suit technology have changed the face of warfare, the essentials of combined-arms tactics have remained constant. Using the popular Force...   [click here for more]
Ambush Alley Games  $20.00 $10.00

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Boots On The Ground

Boots On The Ground


This is the fourth game in the series of seven that I am creating that are based in the world of Tibasolite.  This game is designed for large land battles, and occasionally space battles, and it is suitable for either 1/288 scale models or 1/144 scale models. This game will work in conjunction with the other games that I have produced:  Galactic Storm, Space Confrontation and Telton. Included in...   [click here for more]
Andrew Peter Bowen  $4.00

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Boots On The Ground 1 [BUNDLE]

Boots On The Ground 1 [BUNDLE]


This special bundle product is for those who want to get into the latest game that I have created; Boots On The Ground.  The bundle comes with the game rules as well as two army lists allowing players to get straight into the game.  Also included is a story that was written by me, Andrew Bowen. Boots On The Ground Regular price: $4.00 Bundle price: $3.00 Format:...   [click here for more]
Andrew Peter Bowen  $13.00 $7.00

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BOTG FADIK Army List

BOTG FADIK Army List


This is the army list for FADIK (Foundation for the Annihilation and Destruction of Innocent Koalas).  It is a military group set up by a race known as The Styke Humans, and it is to work in conjunction with the rules for Boots On The Ground. To find out more about the army, download the PDF. ...   [click here for more]
Andrew Peter Bowen  $2.00

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BOTG Koala Army List

BOTG Koala Army List


This is an Army List for the Koalas; a race of humanoid Koalas that live on the planet Tibasolite.  If you want to know more about them, then download the army list. This army list is to work in conjunction with the game Boots On The Ground. ...   [click here for more]
Andrew Peter Bowen  $2.00

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BOTG Rebel Koala Army List

BOTG Rebel Koala Army List


This is the Boots on the Ground Army List for the Rebel Koalas; an army that is quite dissimilar to that of other Koala Armies, shirking most kinds of technology in an attempt to embrace the natural world. Inside this booklet are the statistics for the different troop types (all illustrated for the players to know how they look), as well as maps and the history of the Rebel Koalas.  There is also...   [click here for more]
Andrew Peter Bowen  $2.00

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BOTG Spectre Marine Army List

BOTG Spectre Marine Army List


This is the Boots on the Ground Army List for the Spectre Marines; an army that is made up of an amalgamation of several different races that are dedicated to the defence of a length of ridges called Spectre Stripe. Inside this booklet are the statistics for the different troop types (all illustrated for the players to know how they look), as well as spaceship plans, maps and the history of the Spectre...   [click here for more]
Andrew Peter Bowen  $2.00

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BOTG Zork Army List

BOTG Zork Army List


This is the Boots on the Ground Army List for the Zork race; a people who have a close connection to the dragons that dwell on Tibasolite and who are fierce warriors. Inside this booklet are the statistics for the different troop types (all illustrated for the players to know how they look), as well as spaceship plans, maps and the history of the Zorks. This army list is compatible with the game...   [click here for more]
Andrew Peter Bowen  $2.00

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Conflict Brooding

Conflict Brooding


On the bluff of a sheer cliff stands a military base known as Telton View.  It is one of many that guard against the FADIK army, and it is manned by people from many different walks of life and ideological backgrounds.  Djouy, a religious zealot, Carrie, a girl looking for companionship, Burny, a girl wanting to escape the claustrophobic confines of her city, and several other rejects from society...   [click here for more]
Andrew Peter Bowen  $5.00

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Conflict Brooding Campaign Book

Conflict Brooding Campaign Book


This Campaign book has been created for the game Conflict Rising, and it will require the Conflict Rising rule book if one wants to play the different scenarios in the book. The campaign book is based on the book Conflict Brooding, which is also available on Wargame Vault. The book contains 10 scenarios as well as character profiles for 33 models that the players can use throughout the different...   [click here for more]
Andrew Peter Bowen  $5.00

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Conflict Rising

Conflict Rising


Have you ever wondered what a game that incorporated rules from 40K Rogue Trader and Laser Squad would be like?  Well, wonder no more, as Conflict Brooding is that game. Conflict Rising is a Skirmish Battle game, which is designed to be played with campaigns (though standard battles can be played with the game too.  How it works is a player or players will have a force that will have to undertake...   [click here for more]
Andrew Peter Bowen  $20.00

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Galactic Storm

Galactic Storm


Welcome to the exciting world of Empire Management, a position with great job perks such as having a diversity of tasks to undertake, being able to choose whatever planets that you want to colonize, and having the freedom to choose your own hours of work with five weeks paid vacation included. However, this job can have its downside as there will be a lot of competition from other up-and-coming emperors...   [click here for more]
Andrew Peter Bowen  $3.00

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Nartiach Diplomacy

Nartiach Diplomacy


Nartian Diplomacy is the first scenario for the game "Space Confrontation".  Read through the short story first to understand the scenario that you will be playing, and then take control of one of the sides in this epic space battle.  You can be the FADIK fleet that is intent on stopping the Koala and Martian fleets from leaving the quadrant; or you can play as the Nartian and Koala alliance to see...   [click here for more]
Andrew Peter Bowen  Pay What You Want

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Pilgrimage of the Guardian

Pilgrimage of the Guardian


Terrick Eichornchen was a youth full of ambition for his life, but he never managed to find his niche in the world, and after several years of trying any different careers, he resigned himself to a humdrum existence as an apprentice in the temple complex to the God of Omnipresence in Reid, Miatel.  However, this is all about to change for Terrick as one of the pilgrims that has been residing in the...   [click here for more]
Andrew Peter Bowen  $5.00

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Space Confrontation

Space Confrontation


Space Confrontation is a space battle game where players may command large fleets of space ships and engage each other in combat.  There are eleven different races to choose from in the game, and it can be used in conjunction with another of our games called Galactic Storm. The rules are fairly simple, and yet a game which consists of an altercation between two small fleets is still very enjoyable....   [click here for more]
Andrew Peter Bowen  $4.00

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Telton

Telton


This is the next game in a series of seven that I have been making, and of which all will be compatible with each other. Telton is a game of large land battles and also space invasions, as the rules incorporate both kinds of battle, and these rules can also be used in conjunction with Space Confrontation and Galactic Storm when a player wants to invade a planet, and actually play a proper battle in...   [click here for more]
Andrew Peter Bowen  $8.00

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Tibasolite Epic Game Bundle [BUNDLE]

Tibasolite Epic Game Bundle [BUNDLE]


This special bundle contains the following titles: Space Confrontation Regular price: $4.00 Bundle price: $2.50 Format: PDF Space Confrontation is a space battle game where players may command large fleets of space ships and engage each other in combat.  There are eleven different races to choose from in the game, and it can be used in conjunction with...   [click here for more]
Andrew Peter Bowen  $17.00 $11.00

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World of Tibasolite Issue 1

World of Tibasolite Issue 1


This is the first issue of an e-magazine that I will be doing for the games that I design.  These magazines will feature battle reports, scenarios for the games that I create, Tibasolite lore and a variety of other things that my crew and I decide to put in. If there is anything that you may think would improve it, let me know in the comments section, and I may even add a page upon which I respond...   [click here for more]
Andrew Peter Bowen  Pay What You Want

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World of Tibasolite Issue 2

World of Tibasolite Issue 2


This is the second issue of my online magazine "World of Tibasolite".  I created this magazine to give players information about the World of Tibasolite and the games that I create as well as the fantasy lore. In this issue, I shall talk about future developments that I am planning and the artwork that I do for my ebooks and wargames.  There is also a short story in the book that introduces a battle...   [click here for more]
Andrew Peter Bowen  Pay What You Want

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World of Tibasolite Issue 3

World of Tibasolite Issue 3


This is the third issue of World of Tibasolite; an e-magazine that I produce to give those that buy my game rule sets and stories information about the World of Tibasolite and new material that I have produced.  It also allows me the opportunity to clear up concerns that people have about existing rules, and to give updates about products. There will also be a recurring section in this magazine,...   [click here for more]
Andrew Peter Bowen  Pay What You Want

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CH35S: Void-Beasts

CH35S: Void-Beasts


They came from the far reaches of the void. They are monsters. They shift and change. They are the Void-Beasts. And their hunger is never ceasing. Be aware... and resist or be eaten. Welcome to an expansion for CH35S, the 2-player war game of far-future combat using chess pieces as your models on the battlefield. This expansion includes 1 new army with special powers to...   [click here for more]
AnSR Games  $2.99

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DeepWars - Sunken Citadel Cards and Maps [BUNDLE]

DeepWars - Sunken Citadel Cards and Maps [BUNDLE]


This special bundle product contains the following titles: DeepWars - Sunken Citadel Door Markers Regular price: $2.99 Bundle price: $2.99 Format: Card(s) Door Markers for DeepWars - Sunken Citadel... DeepWars - Sunken Citadel game cards Regular price: $9.99 Bundle price: $9.99 Format: Card(s) Includes Special Operation...   [click here for more]
AntiMatter Games  $40.95

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Accelerate and Attack Power Book 1 Mercantile, Mercenary and Mechanical

Accelerate and Attack Power Book 1 Mercantile, Mercenary and Mechanical


Accelerate and Attack Power Book 1 Mercantile, Mercenary and Mechanical  This is the first of the series of releases covering various fleets and powers for the Accelerate and Attack! Aeons of War ruleset.  The first volume covers over a hundred ship classes from the mercantile powers...                 • The gleefully corrupt Herosine Empire                ...   [click here for more]
Aotrs Shipyards  $5.99

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Accelerate and Attack! Aeons of War

Accelerate and Attack! Aeons of War


Accelerate and Attack! Aeons of War is a starship combat wargame design for fleet actions from Aotrs Shipyards.   The game places the emphasis on tactical decision making and manoeuvre, while providing a technology system comprehensive enough to allow a wide variety of fleet playstyles but without compromising speed of play. Accelerate and Attack is a generic, open system that can be used with...   [click here for more]
Aotrs Shipyards  $15.95

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Accelerate and Attack! Web Enhancement Pack

Accelerate and Attack! Web Enhancement Pack


Accelerate and Attack! Aeons of War is a starship combat wargame design for fleet actions from Aotrs Shipyards. This free pack contains: Markers and QR PDF with the Quick Reference sheet, the Speed Category Summary table (and move group table for the reverse side), the speed category markers, the cloak and stealth markers Ship markers for the Vivrathk and Stone Portal sample fleet in high fidelity...   [click here for more]
Aotrs Shipyards   FREE 

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Bleakbane's Galaxy Guide

Bleakbane's Galaxy Guide


Bleakbane's Galaxy Guide is the first release of the lore book for the Aotrs Shipyards Lore. Bleakbane’s Galaxy Guide is a comprehensive, living guide to the various powers, nations and species that populate our galaxy, written for the denizen of Earth-E (that’s you). Inspired by such seminal works as the guide from Hitchhiker’s Guide to the Galaxy, Spacecraft 2000-2100AD and the Jane’s guides,...   [click here for more]
Aotrs Shipyards  $15.95

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Hex Flight Stand Set for 3D Printing

Hex Flight Stand Set for 3D Printing


Hex Flight Stand Set for 3D Printing A free set of flight stand files (.stl files) designed for 3D printing to supplement (or as an emergency replacement for) the traditional 16mm hexagon (28 x 32mm) injection-moulded plastic flight stands, as sold by many miniatures manufacturers (such as Ground Zero Games). Bases: The hex base is 16mm side width (28 x 32mm square)....   [click here for more]
Aotrs Shipyards   FREE 

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Astra Imperia 2

Astra Imperia 2


If you enjoy reading stories about battles in space against pirates or invading alien armadas and wished you could partake in the battles or even conduct your own, then Astra Imperia is geared for you. Astra Imperia is a tactical and strategic space simulation. Astra Imperia can be considered two games in one, a tactical space combat, and a strategic stellar empire simulation. Presented here are the...   [click here for more]
Arkayn Game Designs  $1.00

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BOHICA: Fast Play Rules for Mass Fleet Battles

BOHICA: Fast Play Rules for Mass Fleet Battles

Art of War Games   FREE 

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Fighting Vehicles I :Synod Military Forces in the Sol Sector

Fighting Vehicles I :Synod Military Forces in the Sol Sector


The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe....   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector

Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector


Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning in...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust

Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust

Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust

Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles V :Terran Military Forces in the Sol Sector

Fighting Vehicles V :Terran Military Forces in the Sol Sector


The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country and...   [click here for more]
Art of War Games  $3.00

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Fighting Vehicles VI :Aven Military Forces in the Sol Sector

Fighting Vehicles VI :Aven Military Forces in the Sol Sector


 The Aven prefer to use fast moving, hard hitting but lightly armored forces. They use VTOL based air assault troops, fast GEV tanks and Multi-Mode Fighters. The Aven are natural fighters in urban or mountainous areas as well as the plains. Their use of lightning assaults means they prefer a mobile defense rather than digging in and defending a piece of terrain. The Aven will often mine the key piece...   [click here for more]
Art of War Games  $2.50

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Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust

Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust


  The Synod Peace Fleet The Synod is a vast collective of races who pool resources and information. They have a long history of genetic manipulation and terraforming. Culturally they have grown stagnant and some planets are in the process of breaking away from the Synod of Worlds for various reasons. Most of them by force. The Synod has attempted through genetic manipulation to eradicate warlike...   [click here for more]
Art of War Games  $2.00

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Ghost War Campaign [BUNDLE]

Ghost War Campaign [BUNDLE]


This special bundle product contains the following titles. Fighting Vehicles I :Synod Military Forces in the Sol Sector Regular price: $2.00 Bundle price: $1.52 Format: Watermarked PDF The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of...   [click here for more]
Art of War Games  $46.00 $35.00

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MACE: Massive Armored Combat Elements, Marks I - X

MACE: Massive Armored Combat Elements, Marks I - X


In the universe of Awakening ancient aliens who enforce pacifism on the rest of the senient beings of the universe, the Maces are one of the tools humanity embraces in order to help win a war they could never possibly win. The odds are so stacked against the Terrans and their few allies that it literally boggles the mind. They are up against a six billion year old civilization that spans galaxies and...   [click here for more]
Art of War Games  $2.00

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R.I.S.K. Supplement: Injuries, Disease and Healing

R.I.S.K. Supplement: Injuries, Disease and Healing


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are rules for : Stabilizing injured Characters Healing Injured Characters Re-opening Healing Wounds Recovering...   [click here for more]
Art of War Games   FREE 

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R.I.S.K. Supplement: Rewards

R.I.S.K. Supplement: Rewards


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are rules for how to reward players using: Advancement with character points Monetary Rewards Reputation...   [click here for more]
Art of War Games   FREE 

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The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The Rising Storm The representatives of a local preservation society from a world within the sector, called Heaven's Gate, have been working with the governments of Earth for the last two decades. These represenatives have helped scientists from around the globe in understanding the very advanced technologies of the Synod of Worlds. As a result, the overall level of technology for the planet has...   [click here for more]
Art of War Games  $3.00

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The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the Sol...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II


Joint Special Operations Command operating in the Ghost War Campaign Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operations Command...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II


Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone.  The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting their...   [click here for more]
Art of War Games  $2.50

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II


The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recalled...   [click here for more]
Art of War Games  $1.00

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