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 The SSDs from Captain's Log #46 are now available in color. Check out these ships:
New ships for Star Fleet Battles: Lyran Panther-V light carrier, Panther-E light escort cruiser, Panther-S light scout cruiser, Panther-G light commando cruiser; Klingon C10A dreadnought and C5A light stasis dreadnought; Federation DDX(2) advanced destroyer; Kzinti picket carrier; Qari T74 commando... [click here for more] |
Amarillo Design Bureau |
$4.95
|
 The SSDs from Captain's Log #47 are now available in color. Check out these ships:
New ships for Star Fleet Battles: Romulan KC5 light dreadnought and KC10 heavy dreadnought; Seltorian Hive cargo hauler and Nest cargo hauler; Vudar scout frigate and theater transport frigate; and Federation scout cutter, commando cutter, drone cutter, escort cutter, new light plasma cruiser, and plasma... [click here for more] |
Amarillo Design Bureau |
$4.95
|
 The SSDs from Captain's Log #48 are now available in color. Check out these ships:
New ships for Star Fleet Battles: Federation new survey carrier, escort battle frigate-R, limited aegis escort battle frigate-R, and Ranger-class battlecruiser; Romulan SeaHawk-F forward carrier; Tholian pocket battleship; Lyran Running Lion quick dreadnought; Paravian area control ship... [click here for more] |
Amarillo Design Bureau |
$4.95
|
This 8-page booklet includes interesting and useful information about the main Captain's Log #48 issue, as well as new materials.
Captain's Log #48 has the exciting story "The Battle with Tribbles." Come find out all the back story of the issue. It has Publisher's Notes, Editor's Comments, Proofreader's Notes, rejected tactical papers (and why they did not get published), color... [click here for more] |
Amarillo Design Bureau |
FREE
|
The Captain’s Log #49 Supplemental File gives a behind-the-scenes look at the issue, and this time we have included three pages of previews. Find out all about Captain's Log #49!... [click here for more] |
Amarillo Design Bureau |
FREE
|
“I can’t shake the feeling that there’s another Romulan raiding party out there, just waiting to pounce. With the ship in the shape it’s in, if the Romulans are out there, we’ll need every gun we’ve got.”
Day of the Eagle!
Romulan raids in the Federation have been increasing. Can war with the Romulans be far behind? And when it does come,... [click here for more] |
Amarillo Design Bureau |
$5.00
|
The SSDs from Captain's Log #50 are now available in color. Check out these ships:
New ships for Star Fleet Battles include Klingon DCG commando collared war cruiser, DCC command collared war cruiser, DCF anti-fighter collared war cruiser, DCH cargo collared war cruiser, E2 early escort; Kzinti Middle Years cruiser; Gorn neo-command cruiser; Tholian jumbo web tender; Lyran Flamecat... [click here for more] |
Amarillo Design Bureau |
$4.95
|
Captain’s Log #50 is a special issue, so its supplement is as well! The Captain’s Log #50 Supplemental File has 16 pages of information including the publisher’s behind the scenes tour of Captain’s Log #50, the Captain’s Log #49 after action report, an article about workboats, more about the Zosman stealth field, additional rules for the Federation &... [click here for more] |
Amarillo Design Bureau |
FREE
|
 The SSDs from Captain's Log #51 are now available in color. Check out these ships:
New ships for Star Fleet Battles include the Romulan K3 escort, K2 cutter, K2C cutter leader, K6 heavy police ship, and BattleHawk-B destroyer leader; the Maesron Alliance command cruiser, and Probr command cruiser. New advanced technology frigates include the Klingon Advanced Technology escort, Romulan... [click here for more] |
Amarillo Design Bureau |
$4.95
|
 The SSDs from Captain's Log #52 are now available in color. Check out these ships:
New ships for Star Fleet Battles include some general ships: Jumbo Armed-Freighter, Heavy Armed-Freighter, and Smasher Large Security Skiff; Romulan FarHawk-E Division Control Ship, FarHawk-C Heavy Scout Cruiser, GryphonHawk-J Heavy Assault Cruiser, GryphonHawk-C Heavy War Scout Cruiser, Workboat, Survey... [click here for more] |
Amarillo Design Bureau |
$4.95
|
This 8-page booklet includes interesting and useful information about the main Captain's Log #53 issue, as well as new materials.
Included are:
Over two pages of publisher's notes.
Notes from other staff members.
Star Fleet Battles scenario (SL354.0) A Confusion of Objectives.
Rejected papers for Star Fleet Battles and Federation & Empire.
... [click here for more] |
Amarillo Design Bureau |
FREE
|
The attack came without warning. Oh, we'd known for weeks that they would come, ever since the Organians disappeared, but there was no warning that it would be that day.
This 80-page 1991 edition moved the product further toward the current format. This issue is the only one that ever had a "theme" causing a hundred people to ask, every time we do another issue,... [click here for more] |
Amarillo Design Bureau |
$7.50
|
Humans were ready to colonize the planet Cerberus. The problem? Cetians, a reptile-like species had arrived there first and didn’t want to share! So on June 10, 2096, the human force arrived at Cerberus, ready to take over the planet. Can they do it?
Return to 1979 and try an exciting, two-player game of fast maneuvers and action, sure to excite new and experienced gamers of all ages.
Cerberus... [click here for more] |
Amarillo Design Bureau |
$3.95
|
"Captain, what's that strange sphere?"
"I don't know, but all hands brace for impact!"
On the far side of the Klingon Empire are more kingdoms and empires with strange and deadly new technologies.
New factions meet as Starmada joins the Star Fleet Universe. Distant Armada Unity was done as a joint venture between Amarillo Design Bureau and Majestic... [click here for more] |
Amarillo Design Bureau |
$16.95 $13.95
|
This countersheet is included with the PDF of Captain’s Log #50. It includes the playtest counters needed to play the Romulan Civil Wars scenario in that issue. ... [click here for more] |
Amarillo Design Bureau |
$0.95 $0.80
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Battle for the Galaxy!
Federation & Empire is set in the universe of Star Fleet Battles. The Grand Alliance (Federation, Gorns, Kzintis, Tholians, and Hydrans) battles the Coalition (Klingons, Romulans, and Lyrans) for control of the galaxy!
This is the Federation & Empire 2010 rulebook, containing the most up-to-date rules and scenarios so that you can... [click here for more] |
Amarillo Design Bureau |
$20.00
|
These are the charts needed for Federation & Empire. With this PDF version, you can print your own and forget about finding a photocopier or scanner before every session.
Included are:
Fleet charts and capital charts for each empire
Maps in two scales
The combat damage results table
The battle board
And all of the forms:
Economics
Base status
Partial supply grid
Command point
Planetary status
Survey... [click here for more] |
Amarillo Design Bureau |
$5.00 $4.00
|
Federation & Empire players asked for a compilation of F&E information from Captain’s Log, putting all sorts of useful information in their hands in one easy book. Compiling all the information from Captain’s Log #20-Captain’s Log #40 actually took two books, Federation & Empire Compendium, Parts 1 and 2. Now that we have wrapped up Captain’s... [click here for more] |
Amarillo Design Bureau |
$12.95 $9.95
|

"I remember reading something about that strategy, but where ....?"
Every issue of Captain's Log magazine includes a section of new material (tactics, scenarios, ship, errata, Q&A, rulings) for Federation & Empire, and this 260-page compendium has them all! Every F&E article (indeed, the entire F&E sections) from Captain's Log #20 through Captain's... [click here for more] |
Amarillo Design Bureau |
$25.00 $20.00
|
Keep the peace!
Or else!
-- The Inter-Stellar Concordium
At the end of the General War came the ISC War. The Inter-Stellar Concordium concluded that the rest of the Alpha Octant was criminally insane and had to be protected from their own dangerous ideas and violent impulses.
The chart book includes:
• Three (different) ISC... [click here for more] |
Amarillo Design Bureau |
$2.95
|
Keep the peace!
Or else!
The Inter-Stellar Concordium
At the end of the General War came the ISC War. The Inter-Stellar Concordium concluded that the rest of the Alpha Octant was criminally insane and had to be protected from their own dangerous ideas and violent impulses.
This rulebook includes information... [click here for more] |
Amarillo Design Bureau |
$10.00
|
Enemy Raid Inbound! Form Battle Group Immediately!
Newly updated in 2022, Advanced Operations, an expansion for Federation & Empire, is all about advanced strategies and new capabilities. Expand your campaign with these new ships, rules, and systems.
Raid! Raids strike deep in the heart of a foe. How to defeat them? Combine many small ships into a battle group, a powerful... [click here for more] |
Amarillo Design Bureau |
$14.95
|
Marines and Prime Teams and Combat!
Combined Operations has more rules for Federation & Empire. It is newly improved and updated, having gone through extensive review and discussion during Stratcon 2021. All rules questions from ADB, Inc.’s BBS and Captain’s Log issues have been addressed to provide the best experience for every empire.
This product includes many... [click here for more] |
Amarillo Design Bureau |
$9.95
|
Alert! Fighter Strike Inbound!
Newly revised and expanded, the 2016 edition of Fighter Operations for Federation & Empire clarifies rules from earlier editions. If you are just discovering Fighter Operations, it expands your Federation & Empire campaign with new ships, rules, and capabilities. Here you will find rules for Federation SWAC shuttles, Klingon... [click here for more] |
Amarillo Design Bureau |
$9.95
|
New Empires! New Ships! New Tactics! New Scenarios!
For years, players have wondered what effect the Lyran Democratic Republic, the Vudar Enclave, and the Seltorian Tribunal would have had on the General War. Wonder no longer! Play these empires and find out for yourself.
The Lyran Democratic Republic is more than just a renegade province of the Lyran Star Empire. It is a vital balance... [click here for more] |
Amarillo Design Bureau |
$9.95
|
Repairs and Spending and Raids, Oh My!
Planetary Operations has more rules for Federation & Empire. It is newly improved and updated, having gone through extensive review and discussion during Stratcon 2021. All rules questions from the ADB, Inc.’s BBS have been addressed to provide the best experience for every empire. There are new rules for Combat (300.00), Repairs (420.00),... [click here for more] |
Amarillo Design Bureau |
$9.95
|
You Are Going to Need a Whole New Strategy!
Newly updated in 2022, Strategic Operations, an expansion for Federation & Empire, is all about new strategies and new capabilities. Expand your campaign with these new ships, rules, and systems.
Try out these new strategies! Diplomatic teams make treaties, create trade agreements, and maybe avert war. Engineers hasten construction.... [click here for more] |
Amarillo Design Bureau |
$9.95
|
To Heck with Logistics! Tactics for the Win!
Tactical Operations has more rules for Federation & Empire with all the crunchiness that you’ve come to expect. There are X-maulers for when you absolutely, positively need to destroy something. Need leaders? Now you have war cruiser leaders and war destroyer leaders! Being raided? Block the raiders with the new light gunboat... [click here for more] |
Amarillo Design Bureau |
$7.95
|
This is the six-sector version of the classic Federation & Empire Scenario (603) The Hurricane. It originally appeared in three parts in Captain's Log #41, Captain's Log #41 Supplemental File, and Captain's Log #42.
Scenario (603) The Hurricane was one of the scenarios... [click here for more] |
Amarillo Design Bureau |
$5.00
|
“Lieutenant, what the heck is a plasma-D?”
“Looking! It’s not in the Romulan border database. Checking the Communique database for an update. Wait a minute, it might be in …”
“Brace for impact!”
The most requested Federation Commander product, the Reference Rulebook is the complete rulebook players have demanded. This is the complete rulebook, with all of the rules... [click here for more] |
Amarillo Design Bureau |
$15.00
|
“Helm, lay in a course for our next engagement. Lives are at stake!”
Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios were originally published in Captain’s Log #32 (which saw the introduction of Federation Commander) through Captain’s Log #50. Here you will find scenarios written originally for Star Fleet... [click here for more] |
Amarillo Design Bureau |
$6.95
|
"We must keep the zombies from spreading across the universe!" (8CM52) Zombie Apocalypse
Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios (over 50 of them!) were originally published in Communique #1 through Communique #85. Here they are gathered into one spot as you requested.
Earlier scenarios have been updated... [click here for more] |
Amarillo Design Bureau |
$6.95
|
“The only test is combat; the only valid result is victory.”
– Admiral Ardak Kumerian, Commander of the Klingon Red Fleet
The Federation Commander Tactics Manual is designed to create better players. Building on your understanding of the rules, key topics are explored and advice is given on how to take advantage of your knowledge. The book includes both broad tactical... [click here for more] |
Amarillo Design Bureau |
$24.95
|
FLY A STARSHIP!
Your mission: Go boldly to the stars, defend honor, preserve liberty, discover new worlds, and bring your crew home. Take command of a Federation heavy cruiser and fight a Klingon D7 battlecruiser, or fly a Romulan War Eagle facing a Gorn Allosaurus battlecruiser.
Federation Commander Academy is an entry point for Federation Commander. The PDF edition includes... [click here for more] |
Amarillo Design Bureau |
$24.95 $12.00
|
 Six of the most popular warships for the Andromedans in Federation Commander.
Dominator Dreadnought
Intruder Heavy Cruiser
Conquistador Light Cruiser
Mamba Destroyer
Cobra Frigate
Battle Station
Plus a new scenario (Base Busting) using these ships and full-color graphics for the counters in half-inch, one-inch, and two-inch scales. This pack, like all Federation... [click here for more] |
Amarillo Design Bureau |
$5.00
|
 Six ships for Federation Commander from the Borders of Madness!
Federation Battle Tug
Klingon BT7 Battle Tug
Kzinti Battle Tug
Gorn Battle Tug
Hydran Battle Tug
Lyran Battle Tug
This includes a special battle tug scenario When Elephants Fight. There are images for counters in three sizes (half inch, one inch, and two inch) for the six battle tugs. This Ship Card Pack is presented... [click here for more] |
Amarillo Design Bureau |
$5.00
|
 Get me a briefing, Lieutenant! I need intel! I need it now!
On your screen, Admiral. Everything we have on the current situation. Ships, battle plans, all of it.
No commander should go into combat without a full briefing!
Briefing #1 includes two dozen new scenarios, six new ships, “The Art of Maneuver” written by Commodore Patrick... [click here for more] |
Amarillo Design Bureau |
$12.95 $7.95
|
 WELCOME, COMMANDER!
The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles.
Do you have the guts to get problems taken care of before the admirals... [click here for more] |
Amarillo Design Bureau |
$4.95
|
 WELCOME, COMMANDER!
The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles.
Do you have the guts to get problems taken care of before the admirals... [click here for more] |
Amarillo Design Bureau |
$9.99
|
 WELCOME, COMMANDER!
The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles.
Do you have the guts to get problems taken care of before the admirals... [click here for more] |
Amarillo Design Bureau |
$9.95
|
 WELCOME, COMMANDER!
The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles.
Do you have the guts to get problems taken care of before the admirals... [click here for more] |
Amarillo Design Bureau |
$9.95
|
 WELCOME, COMMANDER!
The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles.
Do you have the guts to get problems taken care of before the admirals... [click here for more] |
Amarillo Design Bureau |
$9.95
|
 WELCOME, COMMANDER!
The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles.
Do you have the guts to get problems taken care of before the admirals... [click here for more] |
Amarillo Design Bureau |
$9.95
|
 WELCOME, COMMANDER!
The Middle Years era was a simpler time, when entire wars lasted about an hour, and ships had not yet received the “refits” which covered their flaws and complicated everybody’s tactics. The ships of this time have chronic design flaws that you must protect — and exploit! — to win your battles.
Do you have the guts to get problems taken care of before the admirals... [click here for more] |
Amarillo Design Bureau |
$9.95
|
Six Federation Commander full-color ship cards for the United Federation of Planets, including:
Dreadnought
Battlecruiser
Command cruiser
Heavy cruiser
Light cruiser
Frigate
Also included are a new scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and Squadron Scale.
This ship card pack requires Federation Commander: Academy,... [click here for more] |
Amarillo Design Bureau |
$5.00
|
Six Federation Commandership cards for the United Federation of Planets, including:
DNW New Dreadnought
BCP Heavy Battlecruiser
CB Heavy Command Cruiser
DWD Drone War Destroyer
CLE Escort Cruiser
GSC Galactic Survey Cruiser
The pack also includes a scenario (Hennigan's Folly) and the graphics for the counters. Each ship is presented in high resolution in both fleet scale... [click here for more] |
Amarillo Design Bureau |
$5.00
|
 Federation Commander players, you wanted to have more plasma ships for the Federation and now you have them!
Six Federation Commander ship cards for the United Federation of Planets, including:
Plasma War Destroyer
Plasma Frigate
New Heavy Plasma Cruiser
New Light Plasma Cruiser
Battlecruiser (Plasma)
Heavy War Destroyer (Plasma)
The pack also includes a scenario... [click here for more] |
Amarillo Design Bureau |
$5.00
|
Federation Commander players, you wanted to have more ships for the Federation and now you have them!
Six Federation Commander ship cards for the United Federation of Planets, including:
Medium Cruiser
Improved Dreadnought
War Destroyer Escort
Old Heavy Cruiser
New Scout Cruiser
New Commando Transport
The pack also includes the scenario “Diplomatic Disaster”... [click here for more] |
Amarillo Design Bureau |
$5.00
|
TEST DRIVE A STARSHIP
This is the free demonstration version of the Federation Commander game system, a tactical space combat game based on Star Trek. (Yes, we have a legal contract with Paramount to do this.) This simplified demo includes the basic rules (some of them simplified or abstracted) and two sample ships.
You will need this PDF, a couple of six-sided dice, a hex map (use any game and ignore... [click here for more] |
Amarillo Design Bureau |
FREE
|
 This pack includes six ship cards for Federation Commander, representing the primary ship class types of the Frax Empire. The Frax are a fictitious "simulator empire" invented by the Klingons for use in combat training. They have disruptors and phaser-1s mounted in FX and RX firing arcs (hence the name "Frax") along with phaser-3s and drones. (The Frax are based on "wet... [click here for more] |
Amarillo Design Bureau |
$5.00
|