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Colonial Battlefleet: Man vs. Machine
by Steel Dreadnought Games

Only the mighty battlecarriers of the Colonial Battlefleet can save the the human race from extinction at the hands of a cyborg menace. Take your space-carrier battles to the next level with this expansion of the Colonial Battlefleet starship combat rules! Stop fleeing the cyborgs, and start kicking @#$!!

Colonial Battlefleet: Man vs. Machine
 
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0-hr: Renegade

0-hr: Renegade


RENEGADE Corsair The Renegade class of starships was designed as a multipurpose vessel capable of hauling cargo, moving passengers, exploration, reconnaissance, and light combat duty. As with many such designs the ship is adequate for a variety of roles but particularly excels at none. The small crew requirement and ease of maintenance have made the Renegade...   [click here for more]
0-hr  $5.95

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0-hr: Scarab

0-hr: Scarab


SCARAB Bulk Hauler The Scarab-class freighter is named for the squat, sturdy shape of its hull and its rugged endurance. It is just a coincidence that the original scarab is a species of “dung beetle” and this class of ship is often employed moving garbage and other unseemly cargos. The extended-hull version of the ship is known as the Kiboko-class,...   [click here for more]
0-hr  $5.95

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Battle of the Starships (BOTS)

Battle of the Starships (BOTS)


Battle of the Starships (BOTS) A space warfare game of starship combat, with a medium “crunch” factor, that is easily modifiable, so that you can quickly make any starship from any SciFi universe. This game allows you to commence ship to ship battles with capital spaceships and starships like the ones from your favorite movies, shows or books. The core rulebook includes rules for play...   [click here for more]
10 Spot Games  $2.93

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Space 01 6x4 Game Mat

Space 01 6x4 Game Mat


Large game mat. Perfect for games like 'Firestorm Armada' or 'Star Wars'. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. ...   [click here for more]
3SIXES  $6.00

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No3. Big Bang Battle! - Battle for the Entire Universe!

No3. Big Bang Battle! - Battle for the Entire Universe!


No. 01 in the 7 KickAss Games - Master Gamers Collection - Big Bang Battle! The greatest battle of all time! The Battle for the entire Universe! The Ultimate Battle of Dark versus Light, of Matter versus Anti-Matter in the biggest battle of all time for the creation of the entire Universe. In the beginning there was only darkness ... Let there be Light! In the beginning there was only an...   [click here for more]
7 KickAss Games  $9.99 $3.99

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Attack Vector: Tactical, 2nd Ed. Bundle

Attack Vector: Tactical, 2nd Ed. Bundle


The Origins Award-winning game of hard science space combat! Take command of a fusion-propelled spaceship, using the most scientifically accurate model of Space Combat ever put into a game, all with clever play aids and mechanics that hide the math so you can focus on maneuver, timing and resource management! Fuel fractions with the calculus pre-done for you, declining mass fractions, an easy...   [click here for more]
Ad Astra Games  $22.00 $15.00

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Attack Vector: Tactical, 2nd Ed. Rulebook

Attack Vector: Tactical, 2nd Ed. Rulebook


The Origins Award-winning game of hard science space combat! Take command of a fusion-propelled spaceship, using the most scientifically accurate model of Space Combat ever put into a game, all with clever play aids and mechanics that hide the math so you can focus on maneuver, timing and resource management! Fuel fractions with the calculus pre-done for you, declining mass fractions, an easy...   [click here for more]
Ad Astra Games  $10.00

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Attack Vector: Tactical, Ship Book 1, 2nd Ed.

Attack Vector: Tactical, Ship Book 1, 2nd Ed.


Ship Book 1 for Attack Vector: Tactical features class histories, specifications, fully-rendered illustrations, and Ship Data Sheets for 15 ships from the Ten Worlds setting. If you're a fan of naval architecture, and gorgeous art of spaceships, this is the book for you! If you already own a print copy of Attack Vector: Tactical and you only want to print additional Ship Data Sheets, please purchase...   [click here for more]
Ad Astra Games  $5.00

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Attack Vector: Tactical, Ship Book 1, SSDs only, 2nd Ed.

Attack Vector: Tactical, Ship Book 1, SSDs only, 2nd Ed.


The Ship Data Sheets only--intended for owners of print copies of Attack Vector: Tactical who want to print additional Ship Data Sheets. For the complete Ship Book 1, purchase "Attack Vector: Tactical, Ship Book 1, 2nd Ed." Contains the Ship Data Sheets for all 15 ships in Ship Book 1 for the Ten Worlds setting. This product does not include the class histories, specifications,...   [click here for more]
Ad Astra Games  $2.00

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Nexus Journal #1 for Attack Vector: Tactical

Nexus Journal #1 for Attack Vector: Tactical


The magazine of the Ten Worlds Universe for Attack Vector: Tactical, with fiction by Matt Picio, a travelogue through Schwarzvaal by Loren Wiseman, and the operational plan for an interstellar planetary assualt using realistic physics by Claudio Bertinetto! Plus, two new ships for Attack Vector: Tactical and articles on tactics! ...   [click here for more]
Ad Astra Games  $6.00

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Print And Play Planets (Hex Grid)

Print And Play Planets (Hex Grid)


These are detailed renders of planets in varying sizes for use in space combat games. They have a hex-grid overlay matching the hex grid pattern used in the paper maps for Squadron Strike, and are compatible with Squadron Strike, Squadron Strike: Traveller and Romance of the Seven Realms. The hex grids show the difference in altitude above and below the plane of the map. They're laid out on 12x18...   [click here for more]
Ad Astra Games  $3.00

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Print And Play Planets (Plain)

Print And Play Planets (Plain)


These are detailed renders of planets in varying sizes for use in space combat games. These are plain planet listings, for use with games that don't use a hex map. They're laid out on 12x18 sheets, and you will probably want to print them on cardstock at FedEx Office or Staples on cover stock. ...   [click here for more]
Ad Astra Games  $3.00

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Squadron Strike! Rulebook, Deluxe 2nd edition

Squadron Strike! Rulebook, Deluxe 2nd edition


If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn-movement variation of the 3D game engine pioneered in Attack Vector: Tactical, and puts it on the most comprehensive ship and weapon design system ever made for space combat games. Your choice of movement modes, from simple, to cinematic, to fully Newtonian Five different types of static...   [click here for more]
Ad Astra Games  $10.00

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Squadron Strike!, Ship Book 1

Squadron Strike!, Ship Book 1


Ship Book 1 for Squadron Strike features class histories, specifications, fully-rendered illustrations, and Ship Data Sheets for 15 ships from the Human Diaspora setting. If you're a fan of naval architecture, and gorgeous art of spaceships, this is the book for you! If you already own a print copy of Squadron Strike! and you only want to print additional Ship Data Sheets, please purchase "Squadron...   [click here for more]
Ad Astra Games  $5.00

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Squadron Strike!, Ship Book 1, SSDs only

Squadron Strike!, Ship Book 1, SSDs only


The Ship Data Sheets only--intended for owners of print copies of Squadron Strike! who want to print additional Ship Data Sheets. For the complete Ship Book 1, purchase "Squadron Strike!, Ship Book 1" Contains the Ship Data Sheets for all 15 ships in Ship Book 1 for the Human Diaspora setting, plus fighter squadrons and master weapon charts for all three factions. This product does...   [click here for more]
Ad Astra Games  $2.00

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Squadron Strike!, Ship Book 2 - ADA17003

Squadron Strike!, Ship Book 2 - ADA17003


This product is not compatible with the 2nd edition of Squadron Strike, but we are making it available to owners of the 1st edition and to new players looking for inspiration for their own designs. Ship Book 2 for Squadron Strike features class histories, specifications, fully-rendered illustrations, and Ship Data Sheets for 15 more ships from the Human Diaspora setting. If you're a fan of naval...   [click here for more]
Ad Astra Games  $10.00

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Squadron Strike!: Second Edition, Complete PDF Bundle

Squadron Strike!: Second Edition, Complete PDF Bundle


Any Ship, Any Universe, Fully 3D! If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn movement variation of the 3D game engine pioneered in Attack Vector: Tactical, on top of the most comprehensive ship and weapon design system ever made for space combat games. The new tutorial leads you through every step of the game, including a gentle...   [click here for more]
Ad Astra Games  $15.00

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Squadron Strike!: Second Edition, Starter Kit

Squadron Strike!: Second Edition, Starter Kit


The aliens came in 1939. The Emperor will never allow Earth to fall to alien tyrrany! When the Directorate of Sapiency encountered the Earthlings, they assumed that with a technology boost and a little civilizing, the Earthlings could become productive members of the Directorate. Sometimes, good intentions are paving stones ... Any Ship, Any Universe, Fully 3D! Want to try out Squadron Strike...   [click here for more]
Ad Astra Games  $5.00

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Squadron Strike: Romance of the Seven Realms-Complete Bundle

Squadron Strike: Romance of the Seven Realms-Complete Bundle


The Lucasian Cluster balances on the knife edge of war. The Fisher Queen tries to rally the Seven Realms before the YENSIDI HEGEMONY grows too strong to resist. Throwing the Hegemonic forces off her trail are the brave Knights Orbitale, piloting heirloom fighters from a bygone age, striking where the Hegemonic forces are weakest, moving on before reprisals target the innocent. The Dark Lady K’thleen...   [click here for more]
Ad Astra Games  $12.00

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Squadron Strike: Traveller, Complete PDF Bundle

Squadron Strike: Traveller, Complete PDF Bundle


The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with all the rules and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good to go! (You...   [click here for more]
Ad Astra Games  $20.00

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Squadron Strike: Traveller, Folio Product Bundle

Squadron Strike: Traveller, Folio Product Bundle


The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with just the Traveller material and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good...   [click here for more]
Ad Astra Games  $12.00

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Squadron Strike: Traveller, Quick Start

Squadron Strike: Traveller, Quick Start


The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product is just the Squadron Strike: Traveller tutorial book and ONLY the SSDs needed to play through all four scenarios. It does have print and play countersheets and origami tilt...   [click here for more]
Ad Astra Games  $5.00

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A Clear and Present Danger

A Clear and Present Danger


A CLEAR + PRESENT DANGER Wargame rules for space battles with model spaceships! Designed for tabletop battles, these rules feature a scenario generator to stop games just becoming mindless slogging matches, and an action-based games system allowing a wide variety of actions to be attempted during play without getting bogged down in complexity! The system has a simple means of representing...   [click here for more]
AGEMA  $12.65 $6.32

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Federation News Service stardate 1101.5

Federation News Service stardate 1101.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1101.6

Federation News Service stardate 1101.6


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1101.7

Federation News Service stardate 1101.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1101.8

Federation News Service stardate 1101.8


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1101.9

Federation News Service stardate 1101.9


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1102.1

Federation News Service stardate 1102.1


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1102.2

Federation News Service stardate 1102.2


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1102.3

Federation News Service stardate 1102.3


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1102.4

Federation News Service stardate 1102.4


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1102.5

Federation News Service stardate 1102.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1102.6

Federation News Service stardate 1102.6


In this issue: Earth police vehicle hijacked; Federation duty privateer at large; confrontation on Venus; Optica police cruiser in stand off; and more! This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1102.7

Federation News Service stardate 1102.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1102.8

Federation News Service stardate 1102.8


Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1103.2

Federation News Service stardate 1103.2


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1103.8

Federation News Service stardate 1103.8


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.63

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Federation News Service stardate 1104.6

Federation News Service stardate 1104.6


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.76

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Federation News Service stardate 1104.7

Federation News Service stardate 1104.7


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.76

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Federation News Service stardate 1104.8

Federation News Service stardate 1104.8


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.76

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Federation News Service stardate 1104.9

Federation News Service stardate 1104.9


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.76

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Federation News Service stardate 1105.1

Federation News Service stardate 1105.1


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.76

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Federation News Service stardate 1105.2

Federation News Service stardate 1105.2


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.76

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Hostile and Dangerous science-fiction space opera novella

Hostile and Dangerous science-fiction space opera novella


Hostile and Dangerous – a space science-fiction adventure. Slone’s inherited a fortune, but he’s on the wrong planet. Now his only companion is sarcastic as hell half-robot. He has the nagging moral duty to save a woman charged with being insane for not agreeing with the Majority. Now the Majority want to Terminate him with extreme prejudice! This is a space opera...   [click here for more]
AGEMA  $6.35 $4.44

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Regime Change Chronicles Stardate 1105

Regime Change Chronicles Stardate 1105


Regime Change Chronicles Stardate 1105: A collection of seven Federation News newspapers from the Regime Change II space opera game. None of these have appeared on this website before. They follow the roleplaying adventures of several characters in a science-fiction setting, related in a narrative, with illustrations, equipment lists, etc. They are a good read, and could provide a source for adventures...   [click here for more]
AGEMA  $6.32

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Scenarios for Sci-Fi Wargames volume 2

Scenarios for Sci-Fi Wargames volume 2


The book contains scenarios designed to be flexible enough to be used with just about any sort of science-fiction wargame rules. It completes the campaign begun in volume 1. The scenarios can be played as individual one-off wargames, or can be linked together to form a narrative campaign. Included for each is background information, some prose to set the scene, a map, an idea of special rules and...   [click here for more]
AGEMA  $12.63 $6.31

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A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack


The ships presented here are intended to represent abstractions of dozens of different (but similar) designs in use by all fleets for a variety of functions. Form follows function, and as these ships (for the most part) are cargo haulers, they can functionally be divided into these types. Outwardly, the various “Class-One Small Freighters” may look very different, but their ship rosters...   [click here for more]
Amarillo Design Bureau  $2.95

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A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack


Often known simply as “the Federation,” this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars; then...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack


The Gorns border both the Federation and the Romulans. The Gorns met (and fought several wars with) the Romulans before discovering the Federation in a famous incident in which two brash young captains shot first and faced embarrassing questions later. After this incident, the Gorns discovered they had much in common with the Federation (including previous wars with the Romulans) and the two empires...   [click here for more]
Amarillo Design Bureau  $4.95

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