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Starfire 2nd Edition Rules

Starfire 2nd Edition Rules


Originally published in 1984, this is the second edition of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. 2nd Edition Starfire contains the tactical combat rules for both starship and fighter combat in a single book. Included are 19 scenarios that introduces the first interstellar conflict between the Terran Federation and the...   [click here for more]
Starfire Design Studio  $7.99

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Ascension of the Galaxy- Spaceship Combat - ALL-IN

Ascension of the Galaxy- Spaceship Combat - ALL-IN


...   [click here for more]
Powercell Games  $48.00 $19.95

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Starfire I

Starfire I


Originally published in 1979, this is the first version of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. Starfire is a game of fleet-level starship combat. Using a unique system for displaying a ship as a line of letters and numbers, combat is a matter of rolling to hit and then marking off damage from left to right. Starfire...   [click here for more]
Starfire Design Studio  $7.99

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Attack Vector: Tactical, 2nd Ed. Bundle

Attack Vector: Tactical, 2nd Ed. Bundle


The Origins Award-winning game of hard science space combat! Take command of a fusion-propelled spaceship, using the most scientifically accurate model of Space Combat ever put into a game, all with clever play aids and mechanics that hide the math so you can focus on maneuver, timing and resource management! Fuel fractions with the calculus pre-done for you, declining mass fractions, an easy...   [click here for more]
Ad Astra Games  $15.00

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The Fourth Interstellar War

The Fourth Interstellar War


The Fourth Interstellar War (ISW4) is a scenario supplement for Third Edition Starfire, based upon the novels "In Death Ground" and "The Shiva Option" written by David Weber and Steve White. The Fourth Interstellar War started when a Terran Federation Navy survey flotilla conducting the routine survey of a new star system in 2360 and stumbled upon a home system of the Arachnid Omnivoracity,...   [click here for more]
Starfire Design Studio  $9.99

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Colonial Battlefleet: Star's Reach

Colonial Battlefleet: Star's Reach


Since it's release in 2010, Colonial Battlefleet has taken starship gaming by storm. It combines fast and easy gameplay with a tactical depth few other systems can match. Colonial Battlefleet: Star's Reach is a new expansion for the Colonial Battlefleet core rules. This supplement includes: 3 new fully developed races. Each race has its own culture, armory, tech levels, and special abilities....   [click here for more]
Steel Dreadnought Games  $14.95

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Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (B&W)

Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (B&W)


Romulans Got Warp! From the earliest source material, it was noted that the Romulans developed warp power later than other empires. This title explores five alternate timelines, each triggered by a singular event, that result in the Romulans gaining warp technology at the same time as everyone else. This product has 55 new SSDs. This is the classic black-and-white 56-page SSD book from SFB...   [click here for more]
Amarillo Design Bureau  $5.95

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Charge Stations!

Charge Stations!


"Commander’s Log - Solardate 11.12.30 Due to an unforeseen systems malfunction, while passing through an anomaly, our warp drive has lost all power. Additionally, it has managed to power down all of our weapons systems onboard the U.S.S. Frontiersman. Usually, such a malfunction would be little more than a minor setback. It may even prove a useful piece of scientific and engineering research as the...   [click here for more]
Micro RPG  $0.99

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A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition


Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive   A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became friends....   [click here for more]
Amarillo Design Bureau  $29.95

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Stars & Lasers

Stars & Lasers


Stars & Lasers is a simple set of spaceship combat rules, which are meant to be a fast-play rules system for simulating combat between spaceships of all sizes and any manufacturer, using as little as two ships up to around half a dozen ships per side for a normal game of maybe a couple of hours or so, the system can cope with more ships per side but these games would take longer to play. The main...   [click here for more]
Mac  $14.00 $12.00

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Hex Grid: Battle Tiles

Hex Grid: Battle Tiles


This Multi-Layered PDF is a system of six inch wide (measured flat-to-flat) interlocking hex tiles with over 100 layer options that can be combined to create endless battlefields for any tabletop RPG or wargame. The different layers can be turned on or off to build up custom combinations. These layers include: 14 different Terrain Backgrounds (plus 6 Bonus Terrains) Paved Roads, Dirt Roads,...   [click here for more]
Armor Grid Games and Miniatures  $3.95

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By Dagger or Talon

By Dagger or Talon


By Dagger or Talon is the first Tomorrow's War Companion book. Weighing in at over 100 pages, it is full to bursting with new rules, new Attributes, new scenarios, and new historical information for the Tomorrowverse. The book focuses on alien races and "Enhanced Special Operations Forces" (SpecOps units that make heavy use of everything from cybernetics to nanite enhancements),...   [click here for more]
Ambush Alley Games  $20.00

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Starfire New Empires

Starfire New Empires


Originally published in 1985 by Task Force Games, this is the strategic rules for the 2nd edition Starfire board game. Republished in 2015 by the Starfire Design Stuio. This PDF contains only the basic rulebook. Starfire New Empires contains only the strategic rules for controlling an interstellar empire in a bid to conquer the galaxy. It contains rules for building star systems, on how to handle...   [click here for more]
Starfire Design Studio  $7.99

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Nexus #18

Nexus #18


You have probably noticed by now that the title of this column has changed from “Opening Lines” to “Closing Lines.” The reason is that this is the final issue of Nexus magazine.   It is 1987 and the final issue of Nexus, Nexus #18, has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Musketeers,...   [click here for more]
Amarillo Design Bureau  $2.95

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Stars and Steel module - Advanced Formations

Stars and Steel module - Advanced Formations


Card based Stars and Steel module adding the advanced formations to the Stars and Steel. This module adds a lot of extra tactical deepness to the game and is in "must have" category after mastering the core rules. Includes three page of rules and set of auxiliary counters. ...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Starfire III

Starfire III


Originally published in 1981 by Task Force Games, this is a supplement to Starfire I and Starfire II. Republished in 2017 by the Starfire Design Studio. This PDF contains only the rulebook. Starfire III Empires adds strategic rules for playing the part of an intergalactic empire. Explore the galaxy, expand your economy and military might, and make friends or conquer your galactic neighbors. Find...   [click here for more]
Starfire Design Studio  $7.99

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Stars and Steel module - Fate and Glory

Stars and Steel module - Fate and Glory


Card based Stars and Steel module adding the random in-game events. Includes one page of rules and 48 event cards for duoble-side printing. ...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Starfire II

Starfire II


Originally published in 1980 by Task Force Games, this is the first supplement for the 1st edition of the Starfire board game. Republished in 2015 by the Starfire Design Studio. This PDF contains rules and scenarios. Starfire II is a continuation of the Starfire story and adds strikefighters. Launched from specialized carrier ships, they can use guns, lasers, rockets, or missiles to attack warships....   [click here for more]
Starfire Design Studio  $7.99

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Federation Commander: Klingon Ship Card Pack #5

Federation Commander: Klingon Ship Card Pack #5


Federation Commander players, you wanted to have more ships for the Klingon Empire; now you have them! Ten Federation Commander ship cards for the Klingon Empire, including:   C9 Dreadnought D7Z Battlecruiser D5G Commando Cruiser HF5 Heavy War Destroyer E3 Corvette D6K Heavy Cruiser D70 Mission Cruiser D60 Mission Cruiser D50 Mission Cruiser E40 Mission Frigate The pack also includes...   [click here for more]
Amarillo Design Bureau  $5.00

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Activation Cards for Gruntz 15mm

Activation Cards for Gruntz 15mm


These activation cards are for use in the Gruntz 15mm SCI-FI Wargame. They are printed in a small boardgame size card format for use during a Gruntz game. To use these cards you need the Gruntz 15mm SCI-FI main rule set. The cards DO NOT come with plastic protection sleeves, however I recommend you buy either Ultrapro, Ultimate Guard or an equivlant card protect set to protect the cards dring play....   [click here for more]
Rottenlead Publishing  $9.73

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Stars & Lasers supplement two "Pirates in space"

Stars & Lasers supplement two "Pirates in space"


Pirates in Space is supplement number two for Stars & Lasers!! it adds a few extra ships and their rules to the main system, and as always you are free to add as much or as little as you wish. The supplement sees all the rules needed to bring rag-tag bands of pirates into your games of Stars & Lasers. These pirates don’t have access to big military ships, they mainly use old heavy...   [click here for more]
Mac  $5.00

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DiceWars

DiceWars


In space, no one can see you roll. Dicewars is a lightweight game of deadly space combat that can be played anywhere you have polyhedral dice and a flat surface to play on. To play Dicewars you’ll need a bunch of polyhedral dice, which you will use to make Starships. Each player should have the same number of dice, but they don’t have to be the same types. You’ll need at least...   [click here for more]
Solipsist RPGs  $3.00

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The alien Hive Add-on Pack

The alien Hive Add-on Pack


If you're looking for a few extra pieces for the 'Alien Hive' you've come to the right place. What you get 8 extra pieces compatible with the alien hive set. ...   [click here for more]
FoxCraft  $8.00

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A Call to Arms: Star Fleet, Book Two

A Call to Arms: Star Fleet, Book Two


“Here we lay our web. Here we stand between our enemy and all we hold dear. Live or die, here we fight.” This is the much anticipated A Call to Arms: Star Fleet, Book 2. There are more ships for empires you enjoyed in Book 1.2: Federation, Klingons, Romulans, Kzintis, and Gorns. The Orion Pirates and Tholians that were introduced in Book 1.2 now have full-scale...   [click here for more]
Amarillo Design Bureau  $29.95

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Starmada: Fleet Ops

Starmada: Fleet Ops


Please note this product is not compatible with the current edition of Starmada. Those new to the game should begin with the Unity Rulebook. Starmada: Fleet Ops™ takes the Universal Game of Starship Combat to a whole new level! Now you can fight larger battles than ever before, with fast-playing mechanics and streamlined rules that retain all of the flexibility...   [click here for more]
Majestic Twelve Games  $6.99

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5150: Fighter Pilot Board Game

5150: Fighter Pilot Board Game


Playable with minis or the color counters we provide! Fighter Pilot! It's not a job, it's an adventure! ************ Simply put, you're a Fighter Pilot trying to stay alive while completing your Missions. They say the Star Navy is the tip of the Gaea Prime spear; well that makes you the tip of the tip! Your enemies are many. The Empire is hungry and growing, and that means you're always at...   [click here for more]
2 Hour Wargames  $25.00 $19.99

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Stars & Lasers Supplement One

Stars & Lasers Supplement One


This supplement contains several new ships, including a selection of escorts, tenders and an alien corvette, and there is also a new large space station, all the new datasheets are included for these as well. I have also added ten more scenarios, these include the following – Now you see me, now you don’t… a small force is being hunted by unseen enemies as it travels home. It will not die!!......   [click here for more]
Mac  $8.50 $7.50

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6mm Mars Base V 2.0

6mm Mars Base V 2.0


Improved Version of the Orginal 6mm Mars Base! Set of Scifi colony buildings for your 6mm wargame table. This set contains: CONTROL CENTER CIVILIAN FACILITIES HYDROPONIC FARM POWER PLANT WORKSHOP GAS PLANT SPACEPORT ICE MINE MARS ROVER You receive an Operations manual for facilities recon! Have fun!...   [click here for more]
Voxelhouse  $4.99

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Speed Round: Tips for Playing Virtual Tabletop RPGs

Speed Round: Tips for Playing Virtual Tabletop RPGs


Moving from a live tabletop to a virtual online setting requires patience and, at least initially, some effort, and a bit of advance preparation will pay off during the game session. This publication enhances the flow of play by streamlining administrative overhead and shifting the spotlight away from the rules and back to the characters with an eye toward sustaining interest and engagement. It helps...   [click here for more]
Skirmisher Publishing  $2.99

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Stars and Steel module - Defences and Auxiliaries

Stars and Steel module - Defences and Auxiliaries


Stars and Steel module adding the rules of orbital defences, transport spaceships and infrastructures. ...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Nexus #17

Nexus #17


The position given for the disabled ships was off their assigned patrol route. Too far off. The possibility of a trap occurred to him, but he could not afford to ignore the message. His Commander’s Oath demanded that he investigate. It is 1987 and Nexus #17 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Viceroys!,...   [click here for more]
Amarillo Design Bureau  $2.95

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Battle for Diratia - Wargame & RPG hybrid

Battle for Diratia - Wargame & RPG hybrid


Battle for Diratia is an easily accessible and elegantly simple Wargaming and RPG hybrid.  Are you a fan of realistic fantasy? A connoisseur of Sci-Fi, space travel, and wargaming? Or even a GM looking for an exciting RPG system with constant updates? Then Battle for Diratia (Aka BFD) is for you! We are all too accustomed to the generic rogue that steals cash right in front of the ennemy or the...   [click here for more]
Productions Diratia  $24.99 $6.99

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Star Fleet Battles: Module R4T - The Tholian Will Rulebook

Star Fleet Battles: Module R4T - The Tholian Will Rulebook


Even more Tholian ships for you to use! This 48-page rulebook includes dozens of new Tholian ships, some from their Home Galaxy M81 and some designed and built in this galaxy. There are three broad categories: First, there are Home Galaxy variants of ships you know and fear from the Milky Way versions seen in previous products. Second, there is a full range of mission variants from two new...   [click here for more]
Amarillo Design Bureau  $7.95

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Shadows in the Void

Shadows in the Void


Shadows in the Void is a unique spacefighter combat miniature wargame based on highly modified core rules of Hind Commander (mainly simplified and streamlined) and inspired by classic ancient Chinese military treatise The Art of War. Unlike most games within the genre, Shadows in the Void focuses on stealth, electronic warfare, and the interactions between spacecraft in your squadron. It certainly...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Task Force Zeta Vol. 1: Ships of the Line

Task Force Zeta Vol. 1: Ships of the Line


Task Force Zeta is a game of starship combat set in any future you wish to imagine! Fight ship-on-ship duels with the enemy or engage entire fleets in battles of 50-60 ships per fleet - and finish the battle in anywhere from 30 minutes to an afternoon's gaming time. The rulebook is divided into easy-to-learn sections and uses a form of programmed instruction, allowing players to apply...   [click here for more]
Legionnaire Games  $9.95

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Sci-Fi Rescue: A Solo Game

Sci-Fi Rescue: A Solo Game


Rescue a scientist from a disintegrating space station while fending off assorted nasty animals. this is a follow on to several previous games but can be played as a stand alone game. Ideal for 28mm figures but any size will do as long as they are individually based. ...   [click here for more]
Terry Catton  $2.07

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Engage: Spaceship Combat

Engage: Spaceship Combat


Engage: SpaceShip Combat is a strategic miniatures game that pits players against each other in exciting fleet vs. fleet battles set in the far future. With a new, quick and easy, take on the innovative systems of 'power allocation', Engage allows players to divert energy into specific systems of a ship such as shields or weapons in order to boost their effectiveness. The game resolution system takes...   [click here for more]
Red Wyvern Games  $10.00

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Stars and Steel miniatures - Takamura clan

Stars and Steel miniatures - Takamura clan


The set of 3 spaceship miniatures as STL files for 3D printing. The set consists of 1 Battleship, 1 cruiser and 1 Destroyer patterns in STLs and rules in PDF file. The miniatures are in 1:10000 scale and are designed for Stars and Steel wargame by Assault Publishing Studio (Nanofleet standard). Miniatures for personal use only. ...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (Color)

Star Fleet Battles: Module R4J - Shadow of the Eagle SSD Book (Color)


Romulans Got Warp! From the earliest source material, it was noted that the Romulans developed warp power later than other empires. This title explores five alternate timelines, each triggered by a singular event, that result in the Romulans gaining warp technology at the same time as everyone else. This product has 55 new SSDs. Now in color so you can easily find various ship systems, this...   [click here for more]
Amarillo Design Bureau  $7.95

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Insurrection

Insurrection


Insurrection is a scenario supplement for Third Edition Starfire, based upon the novel "Insurrection" written by David Weber and Steve White. After the Fourth Interstellar War, the Terran corporate worlds had gained a concentration of political, economic, and social power compared to the fringe worlds. Corporate world politicians invited the Khanate of Orion to a political union in order...   [click here for more]
Starfire Design Studio  $9.99

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5150: HAMMER & ANVIL

5150: HAMMER & ANVIL


5150: Hammer & Anvil - Sci-Fi Vehicle Combat The companion book to 5150: Star Army 2nd Tour. Includes 40 full color counters!  What: Vehicle specific wargame/RPG rule Sci-Fi vehicle. combat  Scale: Vehicle combat. 1 model/figure equals 1 vehicle. Your Role: Players can command from one vehicle up to a company of vehicles. Playability: Designed for solo, same side...   [click here for more]
Rebel Minis  $9.95

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Nova Solis

Nova Solis


Nova Solis eXpand, eXplore, eXploit, eXterminate! *** FULL PRINT VERSION AVAILABLE ON THE GAME CRAFTER *** NEW UPDATE - 5 DEC 2019 - Improved game flow and reduced downtime - Updated and re-balanced technologies - Updated balance changes to combat - Updated core-rules manual with sample gameplay - Downloadable additional rules & technology reference...   [click here for more]
Gravitysoft Games  $10.00 $3.50

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Battleships Armada Unity

Battleships Armada Unity


"Captain, that ship is huge!" "Steady on! While the Klingon B10 Invincible is huge, we have enough ships to bring her down."   The most powerful ships in the galaxy have been unleashed and are now free to rain havoc upon their enemies.   The Klingons have set loose the B10 battleship Invincible upon Federation colonies. The Invincible is supported...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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Klingon Armada Unity

Klingon Armada Unity


The Klingons are coming and they are loaded for bear! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 86-page rulebook includes the Essential Starmada Rules, 46 starships (Klingon, Federation, Tholian, Orion, Kzinti), and complete rules...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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The Gorm-Khanate War

The Gorm-Khanate War


Originally published by Task Force Games, the Gorm-Khanate War is a campaign and scenario supplement that details the short war between the Empire of Gormus and the Khanate of Orion. Republished in 2017 by the Starfire Design Stuio. This zip file contains three PDFs: the basic rulebook, a supplement book for the Gorm player, and a supplement book for the Khanate player. The Gorm-Khanate War can either...   [click here for more]
Starfire Design Studio  $7.99

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A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack


Often known simply as “the Federation,” this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars; then...   [click here for more]
Amarillo Design Bureau  $4.95

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CQB: Futuristic Skirmish Miniatures Rules

CQB: Futuristic Skirmish Miniatures Rules


Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter...   [click here for more]
Skirmisher Publishing  $2.99

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Close Quarters: Skirmish Miniatures Rules

Close Quarters: Skirmish Miniatures Rules


SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable.   Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure scales. Each model...   [click here for more]
Legionnaire Games  $8.95

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Stars and Steel miniatures - Martian Independent Heavy Cruiser Squadron

Stars and Steel miniatures - Martian Independent Heavy Cruiser Squadron


The set of 3 spaceship miniatures as STL files for 3D printing. The set consists of 3 unique cruiser patterns and rules in PDF file. The miniatures are in 1:10000 scale and are designed for Stars and Steel wargame by Assault Publishing Studio (Nanofleet standard). Miniatures for personal use only. ...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Star Fleet Battles: Module R4T - The Tholian Will SSD Book (B&W)

Star Fleet Battles: Module R4T - The Tholian Will SSD Book (B&W)


Even more Tholian ships for you to use! This is the classic black-and-white 82-page SSD book from SFB Module R4T - The Tholian Will. It includes dozens of new Tholian ships, some from their Home Galaxy M81 and some designed and built in this galaxy. There are three broad categories: First, there are Home Galaxy variants of ships you know and fear from the Milky Way versions seen in...   [click here for more]
Amarillo Design Bureau  $14.95 $9.95

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