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Engage: Spaceship Combat
by Red Wyvern Games

Get your fix of cinematic starship combat with Engage: Spaceship Combat.

Dozens of ships, weapons and systems to choose from - for a fast, fun story of a battle!

Engage: Spaceship Combat
 
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Nexus #9

Nexus #9


“A Klingon warship is not something that fights an enemy, but something that happens to an enemy.” – Commander Mizia, DSF It is 1984 and Nexus #9 has just been released, with an additional eight pages more than the last issue. This issue focused on the Star Fleet Universe and also on Starfire.   There is a list of Klingon ship names....   [click here for more]
Amarillo Design Bureau  $2.95

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Stars & Lasers supplement two "Pirates in space"

Stars & Lasers supplement two "Pirates in space"


Pirates in Space is supplement number two for Stars & Lasers!! it adds a few extra ships and their rules to the main system, and as always you are free to add as much or as little as you wish. The supplement sees all the rules needed to bring rag-tag bands of pirates into your games of Stars & Lasers. These pirates don’t have access to big military ships, they mainly use old heavy...   [click here for more]
Mac  $5.00

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Stars & Lasers

Stars & Lasers


Stars & Lasers is a simple set of spaceship combat rules, which are meant to be a fast-play rules system for simulating combat between spaceships of all sizes and any manufacturer, using as little as two ships up to around half a dozen ships per side for a normal game of maybe a couple of hours or so, the system can cope with more ships per side but these games would take longer to play. The...   [click here for more]
Mac  $14.00

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A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack


Regarded by the Federation as one of its two primary enemies, the Klingons are a military dictatorship. With less territory than the Federation, the Klingons feel threatened and can only match Star Fleet’s combat power by keeping their civilian population on the brink of poverty. The Klingon government is corrupt and paranoid, and legions of secret police watch for any sign of disloyalty among...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms Journal - Issue 1

A Call to Arms Journal - Issue 1


Welcome to the first issue of the A Call to Arms Journal! This new e-journal is designed to support all versions of A Call to Arms, giving you access to new material, articles and rules for your games, such as Star Fleet and Noble Armada. In this first issue, we take a look at the universes of the two current A Call to Arms games, feature a Noble Armada battle report, introduce a new campaign system...   [click here for more]
Mongoose  $6.99

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Rail Gun: Wargaming Rules for Starship Combat (Playtest)

Rail Gun: Wargaming Rules for Starship Combat (Playtest)


Wear your vac suit at all times, because all it takes is one rail gun slug to vent this whole compartment into space.    Welcome to the playtest version of RAIL GUN, a set of wargaming rules for creating sci-fi spaceship battles on the table top. It is intended as a game somewhere between hard-core simulation and quick-play beer and pretzel games....   [click here for more]
The Dog's Brush  $1.99

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Close Quarters: Skirmish Miniatures Rules

Close Quarters: Skirmish Miniatures Rules


SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable.   Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure scales. Each...   [click here for more]
Legionnaire Games  $12.50 $9.95

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Saganami Island Tactical Simulator Rule Book

Saganami Island Tactical Simulator Rule Book


Space Combat in the Universe of Honor Harrington! Saganami Island Tactical Simulator puts you in command of the ships of the Honorverse. Based on the game engine from the Origin Award winning game, Attack Vector Tactical. Thrill to the long range missile duel, dancing in 3-D vector space with broadsides of laser heads. Or close in to "kissing distance" and unleash the titanic fury of...   [click here for more]
Final Sword Productions  $15.00 $7.50

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Nexus #10

Nexus #10


“A large part of any game’s flavor is a product of the game system’s inherent realism (or the appearance of the same).” – Michael Anderson It is 1984 and Nexus #10 has just been released. This issue focused on the Star Fleet Universe, Starfire, and History of the Second World War.   This issue starts with variants...   [click here for more]
Amarillo Design Bureau  $2.95

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Victory by Any Means Campaign Guide (Second Edition)

Victory by Any Means Campaign Guide (Second Edition)


Your Empire Awaits “Admiral, deploy the fleet.” War is not just about victory on the battlefield. Wars are won and lost in the conference room, the lab, the stock exchange, the factory floor, and the massive shipyards in orbit over your colonies, just as much as they are in the carnage of battle. Victory by Any Means is a sci-fi...   [click here for more]
Victory By Any Means Games  $15.00

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First Contact

First Contact


First Contact is a supplement for Third Edition Starfire written by Timothy Olsen and Mark Costello. This supplement goes into a more detailed history of the Umbra of Vestrii and their encounter with the Ah'ihroz Hre'Daak, which forced them to flee across the galaxy and eventually encounter the Corsairs of Tangri and the Terran Federation. First Contact includes scenarios, ship designs, and the original...   [click here for more]
Starfire Design Studio  $9.99

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A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack


The Romulan Empire is run by an emperor, with the support of the great houses (the 21 powerful families who control most of the Romulan economy). This creates a great deal of inefficiencies and waste as each great house is more interested in its own advancement than in progress for the entire empire. The refusal of the great houses to work together (along with a few Gorn commando raids) delayed the...   [click here for more]
Amarillo Design Bureau  $4.95

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Alkeda Dawn

Alkeda Dawn


Alkeda Dawn is a supplement for Third Edition Starfire created by Mark Costello and Bryant Wu. Alkeda Dawn tells the story of the Vestrii before fleeing across the galaxy away from the Hre'Daak. As the Vestrii reached out into the stars, they encountered and warred against two invaders: The Kess and the J'Rill. The Kess are a race of religious orders that bring their religious tenets to other races...   [click here for more]
Starfire Design Studio  $9.99

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Starmada Nova Rulebook

Starmada Nova Rulebook


Starmada™ is a miniatures board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine. Novices shouldn't fret; the core set of rules has been designed with...   [click here for more]
Majestic Twelve Games  $16.95 $11.30

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Jaynes Intelligence Review: The Manticoran Navy

Jaynes Intelligence Review: The Manticoran Navy


Final Sword Productions presents the PDF version of the Jayne Intelligence Review: The Manticoran Navy. A PDF version of the soft cover coffee table book which details the Royal Manticoran Navy of David Weber's Honor Harrington universe. With material written by David Weber himself, this book is an official concordance of data on the Manticoran Navy. The 64 pages cover topics ranging from the founding...   [click here for more]
Final Sword Productions  $30.00 $10.00

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Stars & Lasers Supplement One

Stars & Lasers Supplement One


This supplement contains several new ships, including a selection of escorts, tenders and an alien corvette, and there is also a new large space station, all the new datasheets are included for these as well. I have also added ten more scenarios, these include the following – Now you see me, now you don’t… a small force is being hunted by unseen enemies as it travels home. It...   [click here for more]
Mac  $8.50

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Starfire 3rd Edition Tactical Rules, Revised

Starfire 3rd Edition Tactical Rules, Revised


The original 3rd edition Tactical Rulebook was released in 1992 and republished in 1998 as the Revised Tactical Rulebook. The Revised Rulebook was republished again in 2012 by the Starfire Design Studio. This PDF contains only the revised rulebook. The 3rd edition rules were built by David M. Weber, the author of the Starfire novels. The Tactical Rulebook contains all of the rules necessary to play...   [click here for more]
Starfire Design Studio  $9.99

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Klingon Armada Unity

Klingon Armada Unity


The Klingons are coming and they are loaded for bear! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 86-page rulebook includes the Essential Starmada Rules, 46 starships (Klingon, Federation, Tholian, Orion, Kzinti), and complete rules...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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5150: Fighter Command

5150: Fighter Command


5150: Fighter Command 5150: Fighter Command is THW’s game of Fighter combat in deep space. Yes, there are rules for Destroyers, Battleships, and other Capital Ships but the Stars are the Fighter Pilots. Start in command of a Flight of 2 or 3 Fighters and, if you stay alive, maybe you work your way up to Squadron Leader. Fighter Command introduces some new game mechanics...   [click here for more]
Rebel Minis  $9.95

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Crusade

Crusade


Crusade is a scenario supplement for Third Edition Starfire, based upon the novel "Crusade" written by David Weber and Steve White. Crusade tells the story of the Theban-Terran War of 2298-2302, when the Theban Navy "Sword of Holy Terra" suprise attacked the Terran Federation in a religious war to liberate "Holy Mother Terra" from the unbelievers. Crusade includes new...   [click here for more]
Starfire Design Studio  $9.99

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Stars & Lasers Colony Spaceships

Stars & Lasers Colony Spaceships


In the supplement you will find all the datasheets and background for five complete re-fits of Alpha Class ships, colonies like the Epsilon and Zeta and the Omicron, each of which have their own style of fighting and style of ships. Then you have the Centaurus ships that have shunned the use of lasers! And then you have the scattered small colonies that use the small Iota class ships to overwhelm...   [click here for more]
Mac  $8.50

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A Sky Full of Ships

A Sky Full of Ships


A Sky Full of Ships 2nd Edition Instead of being a mere captain of a few ships, wouldn't you rather take the place of an admiral, commanding during those great fleet battles, those most dramatic of moments when entire empires stood or fell. If so, 'A Sky Full of Ships' just might be the rules for you. Using simple, fast moving game mechanics, ASFoS attempts to portray the important...   [click here for more]
Hardpoint Games  $10.00

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Nexus #2

Nexus #2


He who travels changes only his skies, not his soul. -- Horace Ever since the legendary Icarus took to the skies on his wax and feather wings, Man has desired to fly. And for nearly as long, he has wanted to expand that flight to the planets and the stars beyond. With that in mind, it is not surprising that the highly popular Starfire was featured in this issue. Doubtless, Horace’s...   [click here for more]
Amarillo Design Bureau  $2.95

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Starmada: Fleet Ops

Starmada: Fleet Ops


Starmada: Fleet Ops™ takes the Universal Game of Starship Combatto a whole new level! Now you can fight larger battles than ever before, with fast-playing mechanics and streamlined rules that retain all of the flexibility and customization you've come to expect. In addition to adapting every current starship and weapon design option from The Admiralty Edition, Fleet...   [click here for more]
Majestic Twelve Games  $14.95 $9.97

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ASAT: Orbital Combat

ASAT: Orbital Combat


No warp drive. No force fields. No hit points. ASAT is a board game of orbital combat in the foreseeable future. Pilot your spacecraft against other spacecraft in Earth’s orbit, using simple but accurate orbital physics rules. Thrust changes velocity, and velocity changes orbit. Slow down to speed up. Choose your spacecraft: Small spacecraft are extremely hard...   [click here for more]
Paper Forge  $9.99

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Nexus #8

Nexus #8


Silence. I remember the silence the most. – Dennis R. Ricketts, “Patrol.” It is 1984 and Nexus #8 has just been released. This issue has “History of the Second World War” which is background for a game of the same name and Starfire with a history of their Orions. Of course there is a section on the Star Fleet Universe, too. In that...   [click here for more]
Amarillo Design Bureau  $2.95

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Squadron Strike!: Second Edition, Complete PDF Bundle

Squadron Strike!: Second Edition, Complete PDF Bundle


Any Ship, Any Universe, Fully 3D! If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn movement variation of the 3D game engine pioneered in Attack Vector: Tactical, on top of the most comprehensive ship and weapon design system ever made for space combat games. The new tutorial leads you through every step of the game, including a gentle...   [click here for more]
Ad Astra Games  $15.00

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Nexus #3

Nexus #3


“The Greek heroes are ... treacherous and self-sacrificing, generous and greedy, vengeful and just, humorous and gloomy -- in other words human, and many times all too human.” Join us in 1982 when Nexus #3 was published. It focuses on the “new” Heroes of Olympus roleplaying game based on Greek mythology. Here you will find an Aegyptian extension to the...   [click here for more]
Amarillo Design Bureau  $2.95

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Squadron Strike: Romance of the Seven Realms-Complete Bundle

Squadron Strike: Romance of the Seven Realms-Complete Bundle


The Lucasian Cluster balances on the knife edge of war. The Fisher Queen tries to rally the Seven Realms before the YENSIDI HEGEMONY grows too strong to resist. Throwing the Hegemonic forces off her trail are the brave Knights Orbitale, piloting heirloom fighters from a bygone age, striking where the Hegemonic forces are weakest, moving on before reprisals target the innocent. The Dark Lady K’thleen...   [click here for more]
Ad Astra Games  $12.00

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Task Force Zeta Vol. 2: Fleet Auxiliaries

Task Force Zeta Vol. 2: Fleet Auxiliaries


You've learned how to defeat your enemies on the distant borders of The Empire, commanded powerful warships and fighter wings in battle, and lived to tell your tales in the officer's lounge. But none of your accomplishments would have been possible were it not for a plethora of supporting troops, supply tenders, repair vessels, and starbases along your route to the enemy's front door. Time...   [click here for more]
Legionnaire Games  $12.50 $9.95

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Nexus #7

Nexus #7


However, not counting playtest sessions, I can count on both hands the number of times I have played an adventure game with an opponent. The point of this is that I am not alone! – Allen D. Eldridge It is 1984 and Nexus #7 has just been released. It focuses this time on solitaire gaming. Of course there is a section on the Star Fleet Universe, too. In that section you will find...   [click here for more]
Amarillo Design Bureau  $2.95

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Battle Damage: Code Red

Battle Damage: Code Red


Finally an end to the tedious die rolling to resolve damage in Star Fleet Battles! Now you can use this fast and easy card system to resolve damage in a fraction of the time it took before. A deck of cards, using a one-hit per card system, provides an innovative damage allocation procedure which includes eighteen different critical hits. Battle Damage: Code Red is a play aid for Star...   [click here for more]
Amarillo Design Bureau  $2.95

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Star Fleet Battles: Module G3 - Master Annex File

Star Fleet Battles: Module G3 - Master Annex File


“What is this thing, Lieutenant? A Dominator?” “Negative, Admiral, Wrong weapons configuration. Checking database now. Phasers, tractor-repulsors … not a Dominion. Not a Dominatrix. Not a Destructor. Got it! This thing is a Demolisher!” Released in 2009, the Module G3 - Master Annex File includes all of the key annexes (except #5)...   [click here for more]
Amarillo Design Bureau  $27.95

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Star Fleet Battles: Module G3A - Supplementary Annexes

Star Fleet Battles: Module G3A - Supplementary Annexes


“I like Hydrans and you like Klingons. What’s a good scenario that has them both?” “Module G3A says 'Supply Voyage' is specifically Hydrans vs. Klingons. Let’s try that one!" Module G3A includes even more indexes and annexes to help flesh out your Star Fleet Battles “master book” series. The SFB Master Table...   [click here for more]
Amarillo Design Bureau  $19.95

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OUTLANDS: 2nd Edition

OUTLANDS: 2nd Edition


OUTLANDS 2nd Edition The planet of Paradise, the once gleaming gem in the Outer Rim now lies in ruins. For reasons unknown, the planet surface is now a desolate, barren and deadly wasted. For the inhabitants life is tough. While some take shelter in the walled compounds of community townships, other form roaming tribes of bandits, preying on the defenceless. During the 'Fall Of Paradise'...   [click here for more]
Shades Of Chaos Games  $5.46

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Nexus #1

Nexus #1


NEXUS: The bond, link or tie existing between members of a group; a means of connection. The word "nexus" doesn't come up in conversation very often. Its most common use is also its most dramatic: "the nexus of events," where great actions come together to form a point in history. The first issue of Nexus, published in April-May 1982, is wide ranging. From the historical to...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #4

Nexus #4


Jardine crawled out of his lifeboat, his head still reeling from the impact of the landing. “Guess I better check out this vacation paradise,” he said aloud. It is the start of 1983 and Nexus #4 has just been released. It focuses on the “The Savage Jungle” which combines Ultra Warrior and Survival to create a new solitaire game. Of course there...   [click here for more]
Amarillo Design Bureau  $2.95

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Saganami Island Tactical Simulator: Ship Book One

Saganami Island Tactical Simulator: Ship Book One


Space Combat in the Universe of Honor Harrington! Saganami Island Tactical Simulator puts you in command of the ships of the Honorverse. Based on the game engine from the Origin Award winning game, Attack Vector Tactical. Thrill to the long range missile duel, dancing in 3-D vector space with broadsides of laser heads. Or close in to "kissing distance" and unleash the titanic fury of...   [click here for more]
Final Sword Productions  $7.50 $5.00

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Close Quarters: The Prometheus Incident

Close Quarters: The Prometheus Incident


Close Quarters is a fast-paced print 'n play boardgame of futuristic man-to-man combat, played on maps created from multiple room tiles. Using easy-to-learn game mechanics, The Prometheus Incident places players in the roles of the defending crewmembers of the Earth Protectorate Ship Prometheus or the troopers of an assaulting rebel faction...   [click here for more]
Legionnaire Games  $9.50 $6.95

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Warscapes: Star Base Trench-Run

Warscapes: Star Base Trench-Run


When your tabletop space fleet gets the call to war, WARSCAPES: Star Base Trench-Run is the perfect setting for your next battle. This PDF contains fifteen 8 inch by 10 inch terrain tiles recreating the surface of a massive space station for use with your favorite starship miniatures. Simply print them, trim them out, and start playing. SkeletonKey Games’ Warscapes is a series of printable terrain...   [click here for more]
SkeletonKey Games  $3.99

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Sci-Fi TopDowns 15mm RedLegion

Sci-Fi TopDowns 15mm RedLegion


Sci-Fi TopDowns provides over a hundred counters for use in Sci-Fi wargaming. The counters depict two armies complete with Infantry, Tanks, Artillery and Assault Troops. Scaled to 15mm, these two sheets should provide enough troops for battles ranging from skirmish engagments to full size battles. The Emperor is dead! Word of the Galactic Imperial leaders death burned through the Galaxy like an...   [click here for more]
Michael Allen Newbanks Games  $1.00

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Nexus #5

Nexus #5


Actually, there is a kind of magic in a historical game. It’s not the blatant kind: no thundering giants are summoned, no demons appear, and no dragons spit fire. Instead, it’s the subtle magic of being transported across time to stand in another man’s shoes. It is 1983 and Nexus #5 has just been released. It focuses this time on historical boardgames, starting with...   [click here for more]
Amarillo Design Bureau  $2.95

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Star Fleet: Federation Reference Cards

Star Fleet: Federation Reference Cards


Often known simply as ‘the Federation,’ this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars...   [click here for more]
Mongoose  $4.99

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A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack


The Kzintis look like eight-foot-tall tigers. Their empire is smaller than that of the Klingons and (to hear the Kzintis tell it) about half of Kzinti territory was stolen by the Federation when it first declared its borders 68 years before the General War. Relying on drones and disruptors more than phasers, the Kzintis build their ships to fight their most deadly foes — each another! ...   [click here for more]
Amarillo Design Bureau  $4.95

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Nexus #6

Nexus #6


Not all of the drama nor all of the heroes are on the Bridge. – Stephen V. Cole It is 1983 and Nexus #6 has just been released. It focuses this time on Star Fleet Battles, with the lead story of “Behind the Glory of the Heroes” by Joseph McCarthy. (The story was reprinted in Captain’s Log #13.) Play by mail was arriving for Star Fleet Battles...   [click here for more]
Amarillo Design Bureau  $2.95

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The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The Rising Storm The representatives of a local preservation society from a world within the sector, called Heaven's Gate, have been working with the governments of Earth for the last two decades. These represenatives have helped scientists from around the globe in understanding the very advanced technologies of the Synod of Worlds. As a result, the overall level of technology for the planet has...   [click here for more]
Art of War Games  $5.00 $3.00

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A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack


The Gorns border both the Federation and the Romulans. The Gorns met (and fought several wars with) the Romulans before discovering the Federation in a famous incident in which two brash young captains shot first and faced embarrassing questions later. After this incident, the Gorns discovered they had much in common with the Federation (including previous wars with the Romulans) and the two empires...   [click here for more]
Amarillo Design Bureau  $4.95

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Sci-Fi TopDowns 15mm JungleWorld

Sci-Fi TopDowns 15mm JungleWorld


In this installment of the Sci-Fi TopDown series, the Triton Regulars must remove an "infestation" on a colony world at the edge of civilized space. The colonist leader has understated the danger in his distress call and the colonists are missing. Was the distress call a ruse to bring more humans to this world for the swarms of strange insects now emerging from under the jungle floor? What...   [click here for more]
Michael Allen Newbanks Games  $1.00

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Shooting Stars: Wargames rules for simulating space warfare in the far future.

Shooting Stars: Wargames rules for simulating space warfare in the far future.


Shooting stars. Gaming space battles, the cinematic way!Fast play space gaming rules, designed for maximum flexibility and minimum hassle, using any old models that you have lying around! Detailed rulebook and ready ref sheet.Four example spacefaring Cultures to battle....   [click here for more]
Vandering Publications  $4.99

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Star Fleet: Klingon Reference Cards

Star Fleet: Klingon Reference Cards


Regarded by the Federation as one of its two primary enemies, the Klingons are a military dictatorship. With less territory than the Federation, the Klingons feel threatened and can only match Star Fleet’s combat power by keeping their civilian population on the brink of poverty. The Klingon government is corrupt and paranoid, and legions of secret police watch for any sign of disloyalty...   [click here for more]
Mongoose  $4.99

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