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 This addition to Down In Flames WWI really expands the game both tactically and strategically! We have included 21 new Allied and German fighters, scouts, and bombers. You must own Down In Flames - WWI to use this expansion.
Also included are 6 historical campaigns that allow you to create pilots, fly missions, and earn skills.
The game includes a selection of German, French, British,... [click here for more] |
Dan Verssen Games |
$19.99
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Down In Flames WWI is the newest edition to the Down In Flames series of award-winning games! This game opens up the skies of WWI for a whole new flying adventure. Fans of the WWII games will quickly learn the new rules and enjoy the new decisions and options offered by the new game. New fans will be up and flying within 15 minutes of reading the rules. Down In Flames uses a unique card positioning... [click here for more] |
Dan Verssen Games |
$14.99
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Absolutely Aces is a lightning-quick card game of WWI dogfighting, but with cats. Players have open hands of cards representing aerial maneuvers. Each card can block, and be blocked by, certain cards, and each card you play will generally find itself into your opponent's hand. When you play a card that your opponent cannot block, you win the round and score points according to the winning card.... [click here for more] |
Hollandspiele |
$5.00
|
 Issue Contents: The Czech Legion in Russia, 1914-1920 Compare & Contrast: German U-Boat Campaigns Against the US, 1918 & 1942 The Kursk Magnetic Anomaly: Mining & Countermining, 1943 Medieval Castles: A Military Analysis Issue Game: Issue 11, Czech Legion: A solitare game on that elite unit's escape from the nascent Soviet Union just after WW1 by Javier Romero The Czech... [click here for more] |
One Small Step |
$32.00 $14.95
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The battles of World War I completely and forever redefined warfare in the western world. They marked the end of the older tradition and the beginning of the age of total war, and a century of conflict.
Miracle on the Marne is an operational level game of the Battle of the Marne that occurred near Paris, France in September, 1914. This battle changed the course of the war... [click here for more] |
One Small Step |
$9.95
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In this issue, published in May/June 1987, the contents include:
Two For The Road – Word from the Editor
Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin"
Supremacy Variants
Operation Sea Lion - SSG Battlefront scenario
A House Restored - Rules variants for GDW A House Divided (part 2 of 3)
Screaming Eagles... [click here for more] |
Past Into Print |
$6.29
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In this issue, published in July/August 1987, the contents include:
Rushing to the (Fore) Front – A word from the Editor
Third Reich – A special 1941 scenario
Mission Grenada – A quick review
Options for Mission Grenada - Variants and optional rules
Squad Leader Scenarios - "Partisan Purge" and "The Tank Repair Shop"
Squad... [click here for more] |
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$6.29
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In this issue, published in September/October 1987, the contents include:
Shogun: The Editorial – A humorous clarification from the Editor
Two New Squad Leader Scenarios - from Guy Sajer's book "The Forgotten Soldier" – “The Burning Corridor” and “The Dying Place”
Panzers at Kursk - Soviet counterattack scenario
Blue... [click here for more] |
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$6.29
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In this issue, published in January/February 1988, the contents include:
The Editorial Letters
Two New Squad Leader Scenarios - "Race to the Clerf" and "Last Stand on the Oder"
Russian Campaign II - Changes and strategies for this expansion kit
Assault on Singapore - New scenarios
Top Gun in the Med - Additional campaigns for Top Gun
Victory... [click here for more] |
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$6.29
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In this issue, published in January/February 1989, the contents include:
Editorial
Eastern Front Solitaire - Vlasov's Army variant
Washing the Spears in Zulu War - Variants for last issue's mini-wargame
Bismarck House Rules – Errata and new ideas
The Conquest of Britain, AD 43 – A scenario for WEG Druid
Drive on Frankfurt Variations... [click here for more] |
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$6.29
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In this final issue, published in the summer of 1989, the contents include:
Editorial
Duel in the Desert – Errata, clarifications, and single board game variant
The Michicon '88 ASL Tournament – The Playtesters Advanced Squad Leader tournament scenarios “B1 Two Long Bars”, “B2 Ice Follies”, “B3 Prussian Panic”, “B4... [click here for more] |
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$6.29
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Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games.
The periodical... [click here for more] |
Past Into Print |
$0.50
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This file is a free download for the Boardgamer Magazine series. It is an index of the issues indexed by the game title covered.
The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby.
Initially,... [click here for more] |
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FREE
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 The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby.
Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases,... [click here for more] |
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$0.99
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In this issue, published in January 1996, the articles include:
Coverage of Avaloncon 1995
Let’s Talk About Assassin - Tips For Better Play
Nailbiters - One Gamers Opinion
AREA News - What Happened?
Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments
The Boardgamer magazine was a quarterly magazine devoted primarily, but... [click here for more] |
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$0.99
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 In this issue, published in April 1996, the articles include:
Avaloncon 1995 - A First Timer’s Experience
History Of The World Series Replay - One Player’s View of a GEnie PBEM Game
History Of The World Series Replay - The Red Point of View
History Of The World Series Replay - The Black Point of View
AREA News - For The Minority
ASL AREA News - Excerpts... [click here for more] |
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$0.99
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 In this issue, published in July 1996, the articles include:
Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario
Winning At Auction - General Tips On Strategy
1996 Midwest Open - Victory In The Pacific Tournament
The Champion’s Perspective - The Victory In The Pacific Midwest Open
Underwater Strategy - Use of U-Boats In War At... [click here for more] |
Past Into Print |
$0.99
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In this issue, published in October 1996, the articles include:
Fortress Europa Series Replay - Part 2
Play-By-Electronic-Mail - PBM The Quick And Modern Way
Incidents On The Yukhnov Road - A Panzerblitz Narrative
Commander’s Notebook - For Attack Sub
ASL AREA News - The Electronic Edition, July 1996
Avaloncon Rules Verifications - March Madness,... [click here for more] |
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$0.99
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 In this issue, published in January 1997, the articles include:
Air Baron Series Replay - Basic Game
Partisan Leaders - For 1776
Event Cards - In History Of The World
Avaloncon 1996 - Four Days of Fun, Competition and Fatigue
Late Returns - From Avaloncon 1996
Circus Maximus - Tips For Tournament Play
Sweeping The Sweeps - Strategy In The Ratings War Phase... [click here for more] |
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$0.99
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 In this issue, published in April 1997, the articles include:
A New 1776 Thesis - The 1776 Thesis Analyzed
E Pluribus Unum - A Better Way Of Playing Candidate
Shortening History Again - History Of The World In Four Turns
Avaloncon Hall Of Fame Update
War At Sea Series Replays - Part I - Best 2 Out Of 3
AREA PBM & PBEM Ladders - Current Status... [click here for more] |
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$0.99
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 In this issue, published in July 1997, the articles include:
War At Sea Series Replays - Part II - The Rubber Match
Roman Setup In Caesar Alesia - Where To Put The Forts?
1997 Midwest Open - Victory In The Pacific Tournament
AREA Code Of Conduct - Part II - Guidelines For Playing By Mail
Evolution Of The Remote Opponent - Play By Graphics (PBG)
New Releases From Avalon... [click here for more] |
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 In this issue, published in October 1997, the articles include:
Victory In The Pacific - Reflections On The Tournament Trail
Out Of Asia - A Variant For History Of The World
Avaloncon 1997 - Early Reports From The National Championships
ASL AREA News - The Electronic Edition, July 1997 (With Avaloncon Notes)
A.R.E.A. Defined - or What A.R.E.A. Means To Me
The Masters Of Pro... [click here for more] |
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$0.99
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In this issue, published in January 1998, the articles include:
Squad Leader - There’s Life In The Old Dog Yet
Scenario Alpha - Learning Squad Leader By Playing
We The People - Some Basic Strategies
Hadrian’s Wall - Optional Rules For Britannia
Avaloncon 1997 - Late Reports From The National Championships
PT Boats versus The Tokyo Express - Optional... [click here for more] |
Past Into Print |
$0.99
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 In this issue, published in April 1998, the articles include:
Quicker Wins w/ Marshal Petain - Using Vichy France To Put You Over The Top
Three Ring Battle Royal - A Tournament Variant For Wrasslin’
Title Bout Stuff - A New Scoresheet and Other Notes
Wilmington - The Forgotten City in 1776
Fighting Blind - A “What If” Scenario For Victory... [click here for more] |
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$0.99
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 In this issue, published in July 1998, the articles include:
The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich
Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea
Panzers On The Loose - A Strategy Article For Russian Front
Day Of The Jackal - A Variant For Assassin
The British Receding... [click here for more] |
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In this issue, published in October 1998, the articles include:
Counting The Losses - Raid On St. Nazaire’s 10th Birthday
The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich
Navcon II Tournament Final - Victory In The Pacific - 1995
Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game
Shermans In The... [click here for more] |
Past Into Print |
$0.99
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 In this issue, published in January 1999, the articles include:
Home Fleet - Team Variants & Short Scenario For Atlantic Storm
Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg
Guns Of August - A West Front 1914 Scenario
Sideshows & Diversions - Article #3 In The Third Reich Workshop Series
The British Receding - A 1776... [click here for more] |
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 In this issue, published in April 1999, the articles include:
Mayhem In Manila - ASL Series Replay
Operation Blau - A Variant For Russian Front
Alone Against The Blitz - Optional Rules For London’s Burning
Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion
The First Peloponnesian War - A Variant For Peloponnesian War
What... [click here for more] |
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 In this issue, published in July 1999, the articles include:
Tournament Bitter Woods - Four December Days in the Ardennes
The Rifle Grenade In Up Front - A New Option
1999 Midwest Open - Victory In The Pacific Tournament
Crowning Strategies For The British - Strategy In We The People
Ghosts Of The Third World War - Tournament Rules and Scenarios for... [click here for more] |
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 In this issue, published in October 1999, the articles include:
Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary
Katyusha - Russia’s Secret Weapon Against The Blitz
Lesser Mortals - Historical Intermediate and Short Games for Successors
Warhorses And Nags - The Planes in the Mustangs Stable
Attack Sub - Some... [click here for more] |
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 In this issue, published in January 2000, the articles include:
The First Card - Choosing Sides In Age Of Renaissance
How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich
Advanced Geronimo 201 - Guidelines For Playing The Campaign Game
Solitaire Roadkill - Be Your Own Rat Race
Bitter Woods Series Replay, Part 1 - The... [click here for more] |
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 In this issue, published in April 2000, the articles include:
Bitter Woods Series Replay, Part 2 - The Tournament Scenario
The Blessings Of The Gods - Expansion Tyche Cards For Successors
Maharaja - Rise Of The Reds & Yellow Gains An Ally
Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL
New Paths To Universal Domination... [click here for more] |
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 In this issue, published in July 2000, the articles include:
Yamamoto Strikes Again - Variant Rules For Pacific War
You Can’t Win In Roadkill - Unless
Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament
Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack
The Capture Of Cherbourg - A Breakout: Normandy... [click here for more] |
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 In this issue, published in October 2000, the articles include:
But What If? - A Historical Analysis of A3R’s/ERS’s Optionals
Alexander’s Marshalls - Special Abilities In Successors
2000 March Madness Final Four - Men’s and Women’s Teams
Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal
Atlantic... [click here for more] |
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 In this issue, published in January 2001, the articles include:
To The Strongest - Strategy and Tactics In Successors
The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames
Blackbeard - A Few New Options
WBC 2000 Sampling - Previews of the WBC 2000 Yearbook
Buckeye GameFest - War At Sea Tournament (and More)
Triple War At Sea - Or... [click here for more] |
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 In this issue, published in April 2001, the articles include:
Advanced Card And Game Play - For GMT’s Paths Of Glory
The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series
Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal
Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game
The Cards Of Atlantic... [click here for more] |
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 In this issue, published in July 2001, the articles include:
Game Mastered Gunslinger - Rules For Playing With A GM
Blind Scenario - For Game Mastered Gunslinger
More Horse …… Rules For Gunslinger - Leading A Horse
Weather Rules - For Gunslinger
PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger
Midwest Open 2001 - Victory... [click here for more] |
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In this issue, published in October 2001, the articles include:
PanzerBlitz - Situation 99 – Rasienal
The Panzerblitz Point System - For DYO Purposes
The Panzer Leader Point System - For DYO Purposes
2001 March Madness Sweet Sixteen - Men’s & Women’s Teams
Summary Of Maneuvers - In Three Avalon Hill Card Games
War Of 1812 -... [click here for more] |
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 In this issue, published in January 2002, the articles include:
Color War In Gangsters - Strategies of Tournament Champions
New Optional Rules For Gangsters - Bombs, Shootouts & Cops
BOARDGAMER’s Special Panzerblitz Issue - Errata
Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas
Sailing The Cyber-Seas - Blackbeard PBeM
Dreams... [click here for more] |
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 In this issue, published in April 2002, the articles include:
Yom Kipper - A Scenario For Flashpoint: Golan
Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed
Common Errors In The Play Of Gunslinger - A Schizophrenic Look
The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush
What Are Those Indians Doing In My Backyard?... [click here for more] |
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 In this issue, published in July 2002, the articles include:
New Scenarios For Israeli Defense Force - Also Errata For IDF
Italy On A Budget - Early Italian Play In 4th Edition Third Reich
Third Reich Workshop - A Little Quiz
I Joins dah Mob. Whattah I Do Now? - Strategies For Gangsters
In The King's Service - An Addition To Down With The King
Handicapping... [click here for more] |
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In this issue, published in October 2002, the articles include:
Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology
A Bomber's Moon - And Other Sundry Items, A B-17 Variant
2002 March Madness Sweet Sixteen - Men's and Women's Teams
The Quick And The Dead - Six-Player Replay of Gunslinger
New Optional Rules - For Fortress... [click here for more] |
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In this issue, published in January 2003, the articles include:
Strategy And Tactics In The Civil War - And Variant Rules
The First Spoke - Where To Start In Air Baron
War At Sea Series Replay - A Game On The AREA Ladder
Mission SPB1 - Breakfast At The Café Gondree
French Dune - Highlights Of The New Version
Leaders And Morale - In Panzerblitz... [click here for more] |
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 In this issue, published in April 2003, the articles include:
Strategies For Winning At 7th Fleet - A Look At Scenarios #6 Through #9
More New Scenarios - For Israeli Defense Force
Battle Of Porto Praya - A Wooden Ships & Iron Men Scenario
Adel Verpflichtet, By Hook Or By Crook, By Fair Means Or Foul - A Lot Of Fun, No Matter How You Say It!
Adel Verpflichtet... [click here for more] |
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In this issue, published in July 2003, the articles include:
Jutland In The Baltic - Battles Between the Germans and Russians
The French Sellout - Not Your Average Advanced Third Reich Series Replay
Potpourri For The Gamer - DEN, W&P, FE, VITP/WAS, SUB & FT
1999 March Madness Sweet Sixteen - Mens and Womens Teams
Termoli - Panzer Leader Situations
The... [click here for more] |
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In this issue, published in October 2003, the articles include:
In Short, The Longest Day - An Old Monster Gets A Facelift
Brethren Of The Coast - A Variant For Blackbeard
The “Liberator” of Europe - The B24J Joins the Queen of the Skies
A New (Inter)face - For Panzerblitz and Panzer Leader
Point Of Decision - Allied Turn 2 Strategies... [click here for more] |
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 In this issue, published in January 2004, the articles include:
Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker
A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas
Battle Cry - An Introduction to the Hasbro / Avalon Hill Game
The Napoleonic Wars - As a Six (or More) Player Game
Jutland In The Mediterranean -... [click here for more] |
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In this issue, published in April 2004, the articles include:
Enemy In Sight - Expansion Rules
Top Guns: Dauntless Analysis - An Evaluation of Fighter Aircraft in Air Force and Dauntless
A Tour Of The Magic Realm - Villains, Maps, Magic & Activity
March Madness - Men’s and Women’s Teams
Down With The Queen! - Evening The Odds In B-17:... [click here for more] |
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In this issue, published in July 2004, the articles include:
Hidden Movement and Searching - Without a Referee
Builders and Shapers - Strategies in Puerto Rico
The War of 1812 - 1813 Campaign Played on 1776
The Making of Crucible of Liberty - An Extension to the Map of 1776
Gunslinger - The Early Years
Landing Forces - In Victory in the Pacific
“Advanced”... [click here for more] |
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In this final issue, published in October 2004, the articles include:
TLD Mambo No. 5 - Strategy, Tactic, Play-Aids and Variants for The Longest Day
Coffeeville First National Held Up - An Analysis of Gunslinger Showdown #9: The Bank Robbery
Apache Hunting - An Analysis of Gunslinger Showdown #10: Eagle Pass
2004 March Madness Sweet Sixteen - Men’s and... [click here for more] |
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