This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign.
The Solo Rules:
These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular... [click here for more]
This is a reprint of the Falklands supplement published in 2005 for the FIRST EDITION of Air War C21. It has been reprinted due to a number of requests for copies of this long out of print title. The intention is to update this supplement during 2018 to reflect the latest edition of the rules. But for now, users of the latest edition can use the content here as a guide. And, as such, its "pay what... [click here for more]
This is FiveCore condensed down to a single page reference sheet, providing the basics of moving, firing and acting within the turn sequence.
This is the same as the "least you need to know" section at the back of the 2nd edition rules.
Use this as a quick intro to the rules and to find out if the full rules would interest you without putting in a lot of money.
Due to the shortness... [click here for more]