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GASLIGHT Quick Start Rules

GASLIGHT Quick Start Rules


Since it's initial publication in 2000, Glorious Adventures in Science Loosely Involving Generally Historical Times (G.A.S.L.I.G.H.T.) has been the standard by which all other sets of rules for Victorian Science Fiction games are judged. The G.A.S.L.I.G.H.T. Compendium includes all the material from four books: G.A.S.L.I.G.H.T., Battles by G.A.S.L.I.G.H.T., Adventures and Expeditions by G.A.S.L.I.G.H.T..,...   [click here for more]
BuckSurdu.com   FREE 

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Stations Manned and Ready - 2nd Edition - Rules Support Package

Stations Manned and Ready - 2nd Edition - Rules Support Package


STATIONS MANNED AND READY II IS A SET OF NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT UPDATED 2nd December 2015; further update on 22 February 2016. In the update of the 22nd February 2016 we have introduced the information on how to use the Ship Record Sheets into each of the Battle files, for the convenience for players. In a few of the battles we have also made some...   [click here for more]
A and A Games   FREE 

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Zombies by GASLIGHT

Zombies by GASLIGHT


Since it's initial publication in 2000, Glorious Adventures in Science Loosely Involving Generally Historical Times (G.A.S.L.I.G.H.T.) has been the standard by which all other sets of rules for Victorian Science Fiction games are judged. The G.A.S.L.I.G.H.T. Compendium includes all the material from four books: G.A.S.L.I.G.H.T., Battles by G.A.S.L.I.G.H.T., Adventures and Expeditions by G.A.S.L.I.G.H.T..,...   [click here for more]
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Ascari

Ascari


ASCARI is a set of rules for combats between companies of regular armies and/or native armed groups in the period between 1860-1912 in Africa, Middle and Far East and America. The rule set gives the players the basics of the system: description of units and Leaders, Movement rules, Opportunity and Fire Combat, Melèe Combat, Artillery Fire, with special and unique capabilities for special units,...   [click here for more]
Lumaca Games  Pay What You Want

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Strike Legion Module Two: The Clockwork Armies

Strike Legion Module Two: The Clockwork Armies


Strike Legion: The Clockwork Armies provides everything needed for players to fight battles in an alternate or historical past. Drawing from both historical sources and Victorian-era science fiction, players can field armies of sky, land, and sailing ships alongside troops armed with rifles and muskets, swords, bows, and spears. New rules additions include advanced air combat, galleys and...   [click here for more]
Legionnaire Games  $6.99 $2.51

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APMR #1, Avalon Mini-Games #120

APMR #1, Avalon Mini-Games #120


How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own. With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings....   [click here for more]
Avalon Game Company  $5.99 $4.49

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APMR #2, Avalon Mini-Games #121

APMR #2, Avalon Mini-Games #121


How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own. With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings....   [click here for more]
Avalon Game Company  $5.99 $4.49

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The Wooden Hand of Captain Danjou

The Wooden Hand of Captain Danjou


This is a convention-style game about Camerone, the heroic last stand of a company of the French Foreign Legion. The game’s all about the romance of the Foreign Legion. It’s unfair. The French have all the advantages. They shoot whenever they want to, get +1 in melee, and have actual names and personal details. The heroic Mexicans have very basic rules and fall off the table when grazed...   [click here for more]
Pulp Action Library  $4.99

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Aeronef

Aeronef


In 1884 American inventor Frank Stockburn invented a machine that generated a power opposite to that of gravity. His machine, called the Negative Gravity Screw was used to make the first Aeronef. History changed from that date... Aeronef is a set of wargames rules allowing you to fight battles of aerial warfare in the last decades of the 19th century. A simple game to play, yet challenging to master,...   [click here for more]
Wessex Games  $6.67

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $14.95 $6.95

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Space 1889 - Sky Galleons of Mars/Cloudships and Gunboats

Space 1889 - Sky Galleons of Mars/Cloudships and Gunboats


Comprising the text portions of Sky Galleons of Mars and Cloudships and Gunboats, this book includes the rules, campaign and ship design rules, scenarios and many deck plans, giving you everything you need to war game or role play Space: 1889 aerial battles on colonial Mars. This PDF includes color versions of the deckplans from Cloudships and Gunboats along with full-sized versions of the maps from...   [click here for more]
Ulisses Spiele  $7.99

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The Hive and the Flame

The Hive and the Flame


BEST SCIENCE FICTION GAME SUPPLEMENT 2011! as voted by the membership of The Miniatures Page. In The Hive and the Flame, alien invaders meet the thin red line of the British army. Using the well-tested Sword and the Flame British colonial game engine and Eight Hundred Fighting Englishmen's mechanics for larger scale battles, The Hive and The Flame brings in the alien arthropods...   [click here for more]
Terry Sofian  $30.00 $10.00

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Stations Manned and Ready - 2nd Edition

Stations Manned and Ready - 2nd Edition


NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT Listing updated 31 March 2019 Current Edition: 1.1 (PDF and POD) Recommended scale: 1/1200 to 1/3000 Complexity: 8/10 Level of detail: 9/10 Dice required: D20, D10, D6 This is a new edition (1.1) of the rules with some revisions and expansions. Please note that the Print on Demand product for the new edition...   [click here for more]
A and A Games  $18.69

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Naval Warfare WW1 + Tsushima + Naval Warfare WW2 [BUNDLE]

Naval Warfare WW1 + Tsushima + Naval Warfare WW2 [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Naval Warfare WW1 (Data Card Edition) Regular price: $9.99 Bundle price: $7.99 Naval Warfare World War 1 (NW-WW1) is a continuation of the NWS: Naval Warfare series of comprehensive naval wargames covering entire time periods...   [click here for more]
Naval Warfare Simulations  $24.97 $19.98

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The GASLIGHT Compendium

The GASLIGHT Compendium


Since it's initial publication in 2000, Glorious Adventures in Science Loosely Involving Generally Historical Times (G.A.S.L.I.G.H.T.) has been the standard by which all other sets of rules for Victorian Science Fiction games are judged. The G.A.S.L.I.G.H.T. Compendium includes all the material from four books: G.A.S.L.I.G.H.T., Battles by G.A.S.L.I.G.H.T., Adventures and Expeditions by G.A.S.L.I.G.H.T..,...   [click here for more]
BuckSurdu.com  $40.00

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