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Naval SITREP #50 (April 2016)

Naval SITREP #50 (April 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #50 was published in April of 2016. Table of contents: Features DoB Scenario: Teutonic Twilight If You’ve Played Other...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #54 (April 2018)

Naval SITREP #54 (April 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREPIssue #54 was published in April of 2018. Table of contents:   North Korea’s Armed Forces ... Just in Case Annex A - North Korean Ships...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #55 (October 2018)

Naval SITREP #55 (October 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREPIssue #55 was published in October of 2018. Table of contents:   Features: HarpoonScenario: Convoy to Yemen, including annexes...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #56 (April 2019)

Naval SITREP #56 (April 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #56 was published in April of 2019. Table of contents:   Features: Naval Combat Systems in Harpoon  ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #57 (October 2019)

Naval SITREP #57 (October 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #57 was published in October of 2019. Table of contents:   Features: Nanchang is a Museum Ship Harpoon V Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #58-59 (April-October 2020)

Naval SITREP #58-59 (April-October 2020)


The Naval SITREP supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  This special double issue of the Naval SITREP, #57-58 was published in October of 2020. It takes the place of the April 2020 issue as well as the October issue, and is sold at a reduced price.   Table of contents:...   [click here for more]
Admiralty Trilogy Group  $4.50

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Naval SITREP #60 (April 2021)

Naval SITREP #60 (April 2021)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #60 was published in April of 2021. Table of contents:   Harpoon V Scenario: Bugout (with supporting annex data) From...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #61 (October 2021)

Naval SITREP #61 (October 2021)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #61 was published in October of 2021. Table of contents:   Tracking Changes in the Rules Harpoon V Scenario: Pasdaran...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #62 (April 2022)

Naval SITREP #62 (April 2022)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #62 was published in April of 2022.    Table of contents:   Features Harpoon Scenario: Hunt for a Queen  ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #63 (October 2022)

Naval SITREP #63 (October 2022)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #63 was published in October of 2022.    Table of Contents   Features The Swedish Navy and Air Force and Annexes...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #64 (April 2023)

Naval SITREP #64 (April 2023)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #64 was published in April of 2023.   Features The Finnish Navy and Border Guard Guns, Missiles, and Radars in Finnish...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #65 (October 2023)

Naval SITREP #65 (October 2023)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #65 was published in October of 2023.    Features    Harpoon Scenario: Escape from Aden    Fear God...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #66 (April 2024)

Naval SITREP #66 (April 2024)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #66 was published in April of 2024.    Features HMS Aurora’s Final Course in China A Missing Cutter ATG...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #67 (October 2024)

Naval SITREP #67 (October 2024)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #67 was published in October of 2024.    Features DoB Scenario: Battle of Souda Bay   Mighty Ike’s...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #68 (April 2025)

Naval SITREP #68 (April 2025)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #68 was published in April of 2025.    Table of Contents   Features Double Breakthrough: The Hai...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP Index

Naval SITREP Index


The Naval SITREP is published twice a year by ATG. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.       This version of the index covers the issues currently available at The Wargame Vault, #14 (April 1998) through # 67 (October 2024). As new issues are added, this index will be updated. ...   [click here for more]
Admiralty Trilogy Group   FREE 

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APMR #1, Avalon Mini-Games #120

APMR #1, Avalon Mini-Games #120


How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own. With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings....   [click here for more]
Avalon Game Company  $4.49

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APMR #2, Avalon Mini-Games #121

APMR #2, Avalon Mini-Games #121


How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own. With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings....   [click here for more]
Avalon Game Company  $4.49

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APMR #3, Avalon Mini-Games #123

APMR #3, Avalon Mini-Games #123


How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own. With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings....   [click here for more]
Avalon Game Company  $4.49

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APMR #4, Avalon Mini-Games #125

APMR #4, Avalon Mini-Games #125


How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own. With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings. You...   [click here for more]
Avalon Game Company  $4.49

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GASLIGHT Quick Start Rules

GASLIGHT Quick Start Rules


Since it's initial publication in 2000, Glorious Adventures in Science Loosely Involving Generally Historical Times (G.A.S.L.I.G.H.T.) has been the standard by which all other sets of rules for Victorian Science Fiction games are judged.  The G.A.S.L.I.G.H.T. Compendium includes all the material from four books: G.A.S.L.I.G.H.T., Battles by G.A.S.L.I.G.H.T., Adventures and Expeditions by G.A.S.L.I.G.H.T..,...   [click here for more]
BuckSurduPublications   FREE 

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The GASLIGHT Compendium

The GASLIGHT Compendium


Since it's initial publication in 2000, Glorious Adventures in Science Loosely Involving Generally Historical Times (G.A.S.L.I.G.H.T.) has been the standard by which all other sets of rules for Victorian Science Fiction games are judged. The G.A.S.L.I.G.H.T. Compendium includes all the material from four books: G.A.S.L.I.G.H.T., Battles by G.A.S.L.I.G.H.T., Adventures and Expeditions by G.A.S.L.I.G.H.T..,...   [click here for more]
BuckSurduPublications  $40.00

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Zombies by GASLIGHT

Zombies by GASLIGHT


Since it's initial publication in 2000, Glorious Adventures in Science Loosely Involving Generally Historical Times (G.A.S.L.I.G.H.T.) has been the standard by which all other sets of rules for Victorian Science Fiction games are judged.  The G.A.S.L.I.G.H.T. Compendium includes all the material from four books: G.A.S.L.I.G.H.T., Battles by G.A.S.L.I.G.H.T., Adventures and Expeditions by G.A.S.L.I.G.H.T..,...   [click here for more]
BuckSurduPublications   FREE 

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Leviathans: James' Fighting Leviathans: Excerpt From 1910

Leviathans: James' Fighting Leviathans: Excerpt From 1910


Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky, forgotten?...   [click here for more]
Catalyst Game Labs  $1.95

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When the Navy Walked - Conflict on Mars

When the Navy Walked - Conflict on Mars


When the Navy Walked: Conflict On Mars! is a miniature rules set that covers an alternate history set during the colonization of the Red Planet of Mars by the Great Powers.  As the Great Powers vie for control of the planet's few resources and the Red Planet's native Red, Green and White Martians make tenuous treaties with them, something older stirs in the depths of the planet. Something dark and...   [click here for more]
Dastardly Designed Games  $4.99

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When the Navy Walked - Earthin: A Hollow World

When the Navy Walked - Earthin: A Hollow World


When the Navy Walked: Earthin the Hollow Earth is a miniature rules set that covers an alternate history set in the center of the Earth. As the Great Powers begin to explore their newfound land of adventure they must contend with the locals that time forgot. Now the Aztec Empire, the Holy Egyptian Empire, the Second Roman Empire, the Yuan Dynasty and the Protean Races must contend with...   [click here for more]
Dastardly Designed Games  $4.99

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When the Navy Walked - Quick Play

When the Navy Walked - Quick Play


When the Navy Walked is a miniature rules set that covers an alternate history from the 1872 Victorian era to the 1909 Edwardian Industrial Age.  It is a springboard for imagination and a high-level game of tactics and battles set amongst a 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction.  In WTNW players take the reins of generals and command...   [click here for more]
Dastardly Designed Games   FREE 

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When the Navy Walked Airships and Skypirates

When the Navy Walked Airships and Skypirates


Take your battles to the skies and beyond! For years, The Great Powers have ruled the skies above with their airships and battlecasters as unquestioned masters but with the discovery of Earthin the Skypirates have emerged and are terrorizing the citizens and challenging the Great Powers domination of the skies and the Aether. When the Navy Walked Airships and Skypirates is a miniature rules...   [click here for more]
Dastardly Designed Games  $4.99

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When the Navy Walked Core - Game Deck

When the Navy Walked Core - Game Deck


A gorgeous deck of 70 cards for use with the When the Navy Walked game. These cards are intended to make game play faster and keep record keeping to a minimum. The cards are divided into four sections; Internal Hits, Sabotage, Orders, and Conditions. These cards are for use with WTNW Core Revised. Internal Hits The Internal Hits cards can be shuffled together and drawn instead of rolling on...   [click here for more]
Dastardly Designed Games  $5.00

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When the Navy Walked on Rorke's Drift

When the Navy Walked on Rorke's Drift


When the Navy Walked on Rorke's Drift is a free download for the upcoming table top miniatures Victorian Science Fiction game When the Navy Walked!  WTNW:RD is a scenario that uses the innovative mechanics for WTNW.  This product will appeal to fans of the VSF and alternate history genre.  This product recreates the famous battle of Rorke's Drift set in the mission station itself as the king's...   [click here for more]
Dastardly Designed Games   FREE 

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The Portable Wargame Compendium (1 to 3) [BUNDLE]

The Portable Wargame Compendium (1 to 3) [BUNDLE]


This special bundle contains the following titles: The Second Portable Wargame Compendium Regular price: $7.84 Bundle price: $6.00 Format: Watermarked PDF The Portable Wargame concept has been evolving since the first book was published in 2017, and a lively community of players has developed. These players share ideas and their own variants of the rules,...   [click here for more]
Eglinton Books  $29.12 $20.00

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The Portable Wargame [BUNDLE]

The Portable Wargame [BUNDLE]


This special bundle contains the following titles: Developing the Portable Wargame Regular price: $6.18 Bundle price: $4.02 Format: Watermarked PDF This book has been written in direct response to the feedback from readers of ‘The Portable Wargame’, and includes three sets of rules – Ancient, enhanced Early and Mid-Twentieth Century, and...   [click here for more]
Eglinton Books  $47.70 $31.05

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When Empires Clash!

When Empires Clash!


These rules have been designed so that players can fight typical small battles between European Colonial armies and their opponents during the period between 1875 and 1910. They use a gridded battlefield, which removes the need to measure both move distances and weapon ranges, thus speeding up the whole process of fighting a wargame. It also removed any doubts or possible disputes as to whether or...   [click here for more]
Eglinton Books  $4.21

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6mm Factory

6mm Factory


Factory model with a walled area. ...   [click here for more]
IliadaGameStudio  $4.00 $3.40

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6mm Houses set 1

6mm Houses set 1


6mm building sets enough to create a small town.This set contains 18 buildings. Check the previews. ...   [click here for more]
IliadaGameStudio  $5.00 $4.25

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Dirigibles of Doom!

Dirigibles of Doom!


Dirigibles of Doom is a beer'n'pretzels type game that allows players to duel it out ... very slowly ... in the skies! The game takes a little planning as both momentum and latency of response are key parts of the mechanic. Too aggressive and a midair collision will wipe out you and your enemy. Too conservative and you are a sitting duck. Blimp. Whatever. These book contains: six pages of...   [click here for more]
Irrational Number Line Games, LLC  $0.99

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The Incredible Events of the Century and the Attack of the Inner Planets

The Incredible Events of the Century and the Attack of the Inner Planets


A set of wargames rules aimed at smaller scale figures, which will hopefully help you refight the wars of the later 19th century. They allow you to refight not merely the invasion of the Martians but have rules for building your own armoured trains and warships. They also allow you to design and built your own armoured fighting vehicles, taking advantage of all the modern technological advances you...   [click here for more]
Jim Webster  $5.45

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Strike Legion Module Two: The Clockwork Armies

Strike Legion Module Two: The Clockwork Armies


Strike Legion: The Clockwork Armies provides everything needed for players to fight battles in an alternate or historical past. Drawing from both historical sources and Victorian-era science fiction, players can field armies of sky, land, and sailing ships alongside troops armed with rifles and muskets, swords, bows, and spears. New rules additions include advanced air combat, galleys and sailing...   [click here for more]
Legionnaire Games  $2.50

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Ascari

Ascari


ASCARI is a set of rules for combats between companies of regular armies and/or native armed groups in the period between 1860-1912 in Africa, Middle and Far East and America. The rule set gives the players the basics of the system: description of units and Leaders, Movement rules, Opportunity and Fire Combat, Melèe Combat, Artillery Fire, with special and unique capabilities for special units,...   [click here for more]
Lumaca Games  Pay What You Want

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Black Friday / Cyber Monday BUNDLE [BUNDLE]

Black Friday / Cyber Monday BUNDLE [BUNDLE]


This special bundle product contains the following titles: Stukas over Malta Regular price: $1.15 Bundle price: $0.46 Format: Watermarked PDF The fifth Scenario of the new game The propeller rotates and the engine roars simulating the actions of the Italian Royal Air Force (la Regia Aeronautica) during the II World War. This Volume is again about the...   [click here for more]
Lumaca Games  $73.81 $29.59

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BLACK FRIDAY SPECIAL [BUNDLE]

BLACK FRIDAY SPECIAL [BUNDLE]


This special bundle product contains the following titles: Hawks over Malta Regular price: $1.14 Bundle price: $0.70 Format: Watermarked PDF A Scenario of the new game The propeller rotates and the engine roars simulating the actions of the Italian Royal Air Force (la Regia Aeronautica) during the II World War. This Volume is about the air battles...   [click here for more]
Lumaca Games  $87.62 $43.70

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British Orders Of Chivalry And Valour Collectable Cards Image Collection

British Orders Of Chivalry And Valour Collectable Cards Image Collection


A Matomaton collectable cards image collection for wargamers. Fifty images from one series of collectable cards depicting the medals and ribbons of British chivalric orders and awards for valour. Details This collection contains images of the fronts and backs of twenty-five cards from the British Orders Of Chivalry & Valour series of the early nineteenth...   [click here for more]
Matomaton  Pay What You Want

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Global Conflict - Master Rules

Global Conflict - Master Rules


These rules can be applied to any era, as they deal with the Command structure, logistics, and add an element of role-play to your gaming. You can create a war game using these rules alone, or apply the concepts to existing games in your collection. The intent is to allow you to let each of your games have a meaning in a large Master Game. The outcomes of your battles will have meaning, and give you...   [click here for more]
Michael Raymond  $15.00

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Scratch builder Mesh Tank

Scratch builder Mesh Tank


This is a single project issue detailing how I build a tank out of plastic stitching mesh. Tanks are approximately 15mm to 1/72 scale and used in my own games. Project is intermediate in complexity, involving work with small details and parts. This is a scratch building tutorial document. ...   [click here for more]
MJ hobby corner  $3.00

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Naval Warfare WW1 + Tsushima + Naval Warfare WW2 [BUNDLE]

Naval Warfare WW1 + Tsushima + Naval Warfare WW2 [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW:  Naval Warfare WW1 (Data Card Edition)  Regular price: $9.99  Bundle price: $7.99 Naval Warfare World War 1 (NW-WW1) is a continuation of the NWS: Naval Warfare series of comprehensive naval wargames covering entire time periods of...   [click here for more]
Naval Warfare Simulations  $24.97 $19.98

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Naval Warfare WW1 - Tsushima Expansion

Naval Warfare WW1 - Tsushima Expansion


Naval Warfare WW1: Tsushima Expansion is a exciting addition to your NW:WW1 game. This expansion allows you to play virtually any Russo-Japanese War naval engagment.   ***NOTE: OWNERSHIP OF OUR 'NAVAL WARFARE WW1' GAME IS REQUIRE FOR USE OF THIS EXPANSION*** Features: * 180+ additional unit data cards! * Over 70 new classes of dreadnoughts, pre-dreadnoughts,...   [click here for more]
Naval Warfare Simulations  $4.99

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The Boer War

The Boer War


Designer: Joseph Miranda Imperial Campaigns is a wargame system for recreating wars and campaigns during the great age of European Empires from the 18th century to early 20th centuries, using 60 to 80 counters per game and a deck of cards. A single Standard Rules booklet applies to all games in the series, each of which also has its own Exclusive Rules providing the Scenario(s) for a specific...   [click here for more]
One Small Step  $69.95 $24.95

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Phoenix Magazine Issue 16

Phoenix Magazine Issue 16


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom.  It covered SPI titles and other subjects related to wargaming and military history.  The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated November 1978, the contents consist of: Issue 16 ...   [click here for more]
Past Into Print  $0.99

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Phoenix Magazine Issue 2

Phoenix Magazine Issue 2


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom.  It covered SPI titles and other subjects related to wargaming and military history.  The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated August 1976, the contents consist of: Issue 2 ...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 4

The Boardgamer Magazine - Volume 7, Issue 4


In this issue, published in October 2002, the articles include: Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology A Bomber's Moon - And Other Sundry Items, A B-17 Variant 2002 March Madness Sweet Sixteen - Men's and Women's Teams The Quick And The Dead - Six-Player Replay of Gunslinger New Optional Rules - For Fortress Europa Winter...   [click here for more]
Past Into Print  $0.99

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  Table Air Combat: Flight Operations Manual