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The Falcon and the Gladiator
by Chris Stoesen

The Falcon and the Gladiator

Is both a simple campaign system with orders of battle for the first few months of the air war over North Africa in WWII. It is also a large collection of historical scenarios for you to use with your favorite set of air rules. They were written with both Bag the Hun and Check Your Six in mind.

The Falcon and the Gladiator
 
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Naval SITREP #56 (April 2019)

Naval SITREP #56 (April 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #56 was published in April of 2019. Table of contents: Features: Naval Combat Systems in Harpoon   Russian...   [click here for more]
Admiralty Trilogy Group  $3.00

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Arctic Fleets

Arctic Fleets


Arctic Fleets provides the ships, aircraft, weapons and sensor data for the navies and air forces of Finland, the Netherlands, Norway and the Soviet Union (We know the Netherlands isn’t in the Arctic, but we had to put it somewhere) to use with Command at Sea 4th edition. Earlier listings of Russian and Dutch ships and aircraft have been updated with information from many new reference...   [click here for more]
Admiralty Trilogy Group  $15.00

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Frontline The Miniature Game - Pacific & South East Asia Core Rulebook

Frontline The Miniature Game - Pacific & South East Asia Core Rulebook


Why a Gamesystem for Battles in the Pacific and South East Asia? There are many other miniature games on the market, but mostly the Pacific is only a side notice. The battles in the Pacific and South East Asia played an important role in the war and for a tabletop gamer it has a lot of potential for modelling, collecting and gaming as well. That‘s why we decided to lay the focus on it, because...   [click here for more]
Red Octopus Entertainment  $35.00 $22.31

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Naval SITREP #55 (October 2018)

Naval SITREP #55 (October 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREPIssue #55 was published in October of 2018. Table of contents: Features: HarpoonScenario: Convoy to Yemen, including annexes...   [click here for more]
Admiralty Trilogy Group  $3.00

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Red Menace (2nd Edition)

Red Menace (2nd Edition)


The 2nd edition includes all new artwork for the map, counters, reference sheets, cards, and new rules, units, and scenarios. The use of cards for Random Events and Soviet Cities (for Soviet AI Target Assignment) instead of chit-pull is also new for this edition.   Red Menace is a solitaire wargame pitting the strategic nuclear and defensive...   [click here for more]
Battlespace Games  $10.00

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Naval SITREP #54 (April 2018)

Naval SITREP #54 (April 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREPIssue #54 was published in April of 2018. Table of contents: North Korea’s Armed Forces ... Just in Case Annex A - North Korean Ships...   [click here for more]
Admiralty Trilogy Group  $3.00

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Fear God & Dread Nought 2nd Edition

Fear God & Dread Nought 2nd Edition


Fear God & Dread Noughtis the Admiralty Trilogy Group’s tactical game covering war at sea from 1906 - 1925. Players can use ships, aircraft, and submarines to fight historical battles or experiment with “almost happened” or “what if” scenarios. While comprehensive, the rules are easy to follow for both experienced gamers and those new to naval gaming. They cover...   [click here for more]
Admiralty Trilogy Group  $18.00

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High Seas Fleet, 2nd Edition Annex Booklet

High Seas Fleet, 2nd Edition Annex Booklet


The High Seas Fleet Data Annexes booklet provides the ship and aircraft data needed to play the High Seas Fleet Scenarios, as well as data for the major units and some “almost built” classes. The annexes cover the ships and aircraft of Austria-Hungary, France, Germany, Great Britain, Japan, Russia, and Turkey. This second edition of the Annexes has corrected...   [click here for more]
Admiralty Trilogy Group  $17.00

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Fear God & Dread Nought 2nd Edition Player’s Handbook

Fear God & Dread Nought 2nd Edition Player’s Handbook


The Fear God & Dread Nought, 2nd edition Player’s Handbook is a collection of the charts and tables that appear in the FG&DN 2nd edition rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets and data annexes. ...   [click here for more]
Admiralty Trilogy Group  $2.50

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High Seas Fleet, 2nd Edition Scenario Booklet

High Seas Fleet, 2nd Edition Scenario Booklet


High Seas Fleet2nd edition provides over forty scenarios for all the major WW I naval actions, which include the well-known big battles like Jutland (broken into three parts, as well as the complete engagement), Dogger Bank, and many smaller fights. The scenarios often include variants, covering historical “almosts” and “what ifs”. This second edition...   [click here for more]
Admiralty Trilogy Group  $17.00

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Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)


Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
Ostfront  $12.00

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NATO Air Commander

NATO Air Commander


Designer: Brad Smith Map Art: Ania B. Ziolkowska Hex Number: 34 Duration: 90 minutes Players: 1 Solitaire Suitability: Very High Theme: Cold War 1 May 1987:...   [click here for more]
Hollandspiele  $12.00

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Naval SITREP #53 (October 2017)

Naval SITREP #53 (October 2017)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #53 was published in October of 2017. Table of contents: Nick Jellicoe visits the Washington Navy Yard FG&DN Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing


Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. CaS emphasizes technical and historical accuracy using a...   [click here for more]
Admiralty Trilogy Group  $14.00

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Naval SITREP #52 (April 2017)

Naval SITREP #52 (April 2017)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #52 was published in April of 2017. Table of contents: CaS Scenario: Tactical Problem IV The Philippine Buildup Coincidence...   [click here for more]
Admiralty Trilogy Group  $3.00

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $14.95 $6.95

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Naval SITREP #51 (October 2016)

Naval SITREP #51 (October 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #51 was published in October of 2016. Table of contents: Features Mission Critical: Changes to missile critical hits in...   [click here for more]
Admiralty Trilogy Group  $3.00

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The Battlefield: Miniature Modern Warfare

The Battlefield: Miniature Modern Warfare


2013 Origins Award Nominee for Best Miniatures Rules The Battlefield: Miniature Modern Warfare puts the modern tactical first and third person shooter experience on the tabletop. Utilizing the Overdrive™ activation mechanic and a proprietary terrain and cover system, the game captures the rhythm and flow of ultramodern shooter engagements. You’ll soon...   [click here for more]
Brent Spivey Creations  $24.95 $9.99

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Table Air Combat:  Bf-109E

Table Air Combat: Bf-109E


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of four...   [click here for more]
Paper Forge  $1.99

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Command at Sea, 4th ed, 2nd printing Player's Handbook

Command at Sea, 4th ed, 2nd printing Player's Handbook


This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play by allowing players to have their own copy of the parts of the rules most often used. ...   [click here for more]
Admiralty Trilogy Group  $2.00

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Naval SITREP #50 (April 2016)

Naval SITREP #50 (April 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #50 was published in April of 2016. Table of contents: Features DoB Scenario: Teutonic Twilight If You’ve Played...   [click here for more]
Admiralty Trilogy Group  $3.00

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Missile Threat Advanced Solo Campaign & A.I.

Missile Threat Advanced Solo Campaign & A.I.


Advanced Solo Campaign The Advanced Solo Campaign allows you to fight a map-based, objective-driven campaign, which escalates as you progress. These Advanced rules include many unique pilot skills that can be earned, 3 different campaign maps (for a short, long, or medium campaign), rules for capturing enemy pilots, pre-made aircraft and ordnance sheets for each period, and much...   [click here for more]
Ostfront  Pay What You Want

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular...   [click here for more]
Ostfront  Pay What You Want

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Table Air Combat:  Hurricane I

Table Air Combat: Hurricane I


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight...   [click here for more]
Paper Forge  $1.99

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6mm Houses set 1

6mm Houses set 1


6mm building sets enough to create a small town.This set contains 18 buildings. Check the previews. ...   [click here for more]
IliadaGameStudio  $3.00

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Naval SITREP #49 (October 2015)

Naval SITREP #49 (October 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #49 was published in October of 2015. Table of contents: Features The Double-Digit threat: The S-300/400/500 SAM Series...   [click here for more]
Admiralty Trilogy Group  $3.00

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Table Air Combat:  Spitfire II

Table Air Combat: Spitfire II


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Watch how to play here A player uses a flight of four aircraft represented by two counters. Aircraft counters move by means of curved...   [click here for more]
Paper Forge  Pay What You Want

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Rising Sun, 3rd edition

Rising Sun, 3rd edition


Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Comand at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts. The original edition of Rising Sun was the first supplement published...   [click here for more]
Admiralty Trilogy Group  $15.00

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Carrier Strike At Dawn

Carrier Strike At Dawn


My previous ruleset Dreadnoughts At Dawn reproduced large capital ship engagements in or around the 1st world war. It did not deal with aircraft or submarines, and focussed on the larger capital ships. Carrier Strike at Dawn has a number of different "Mission types", opne of which is large surface ship combat in daylight, there are changes from WW1 but not that many. The most important and innovative...   [click here for more]
Dawn Gaming  $6.99

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Table Air Combat:  He-111

Table Air Combat: He-111


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $1.99

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Starport Scum Rules Pack 2

Starport Scum Rules Pack 2


Rules Pack 2 includes new options to customize and adjust your Starport Scum experience. The options presented includes: *Fire Fights (characters may return fire when fired upon) *Increased Lethality *More dangerous Goons *Cinematic mode (requires playing cards) *Economic Activity *New HEAT tables for more difficult games. *And finally 3 new alien world critters to make a game even...   [click here for more]
Nordic Weasel Games  $0.99

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Table Air Combat:  Ju-87B

Table Air Combat: Ju-87B


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of four...   [click here for more]
Paper Forge  $1.99

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Table Air Combat:  Bf-110C

Table Air Combat: Bf-110C


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of four...   [click here for more]
Paper Forge  $1.99

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Absolutely Aces

Absolutely Aces


Absolutely Aces is a lightning-quick card game of WWI dogfighting, but with cats. Players have open hands of cards representing aerial maneuvers. Each card can block, and be blocked by, certain cards, and each card you play will generally find itself into your opponent's hand. When you play a card that your opponent cannot block, you win the round and score points according to the winning card....   [click here for more]
Hollandspiele  $5.00

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Table Air Combat: Me-163 Komet

Table Air Combat: Me-163 Komet


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $1.99

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Table Air Combat: Ju-88

Table Air Combat: Ju-88


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight...   [click here for more]
Paper Forge  $1.99

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Naval SITREP #48 (April 2015)

Naval SITREP #48 (April 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #48 was published in April of 2015. Table of contents: Features Press Release from the Admiralty Trilogy Group Leighton...   [click here for more]
Admiralty Trilogy Group  $3.00

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CounterFact Issue 10

CounterFact Issue 10


Issue Contents: India's Navy Today & Tomorrow Hussite Wagon Warfare Bulgaria vs. Turkey: Analysis of a Potential War Soviet BT7 Tanks, 1941 Issue Game: Operation Pincher: Stalin's Drive In the Middle East, 1949 – What If? by Ty Bomba Operation Pincher: Stalin's Drive In the Middle East, 1949 – What If? is based on the actual "Pincher" series of defensive plans...   [click here for more]
One Small Step  $32.00 $14.95

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Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $14.95

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Strike Legion Main Rulebook

Strike Legion Main Rulebook


Command a combined arms ground force from any future you wish to imagine! Strike Legion combines simple game mechanics with a unique, integrated electronic warfare system and a respectable amount of unit detail and variation - and all without sacrificing playability. Written in a progressive learning format with accompanying scenarios, players can easily and quickly command a company, battalion,...   [click here for more]
Legionnaire Games  $12.99 $3.95

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Table Air Combat: Lancaster

Table Air Combat: Lancaster


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of...   [click here for more]
Paper Forge  $2.99

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Air Strike (Family Air Combat)

Air Strike (Family Air Combat)


Air Strike - Modern Air Combat for the Whole Family Air Strike is a simple and fun air combat game for the whole family, that requires only a regular deck of playing cards and a tape-measure or ruler. Take to the skies in modern jets of all types, launching missiles and trying to evade them! Suitable for 2 - 10 players. Games last from 5 - 10 minutes. Air Strike has a basic...   [click here for more]
Ostfront  $4.50

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Naval SITREP #47 (October 2014)

Naval SITREP #47 (October 2014)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #47 was published in October of 2014. Table of contents: Harpoon Scenario: Senkaku Crisis Offshore Oil Rig Damage Origins...   [click here for more]
Admiralty Trilogy Group  $3.00

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Operation Corporate - Air Battles over the Falklands

Operation Corporate - Air Battles over the Falklands


This is a reprint of the Falklands supplement published in 2005 for the FIRST EDITION of Air War C21. It has been reprinted due to a number of requests for copies of this long out of print title. The intention is to update this supplement during 2018 to reflect the latest edition of the rules. But for now, users of the latest edition can use the content here as a guide. And, as such, its "pay what...   [click here for more]
Long Face Games  Pay What You Want

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Battle over Britain, 2nd ed.

Battle over Britain, 2nd ed.


Battle over Britain: Tactical Air combat Game, RAF vs Luftwaffee, 1940, 2nd ed. is a 40-page, full color book containing a two-player (with solitaire option) strategy card game of World War II air combat, based on single plane-vs-plane dogfights. Battle over Britain allows you to simulate dogfights occurring in the English skies during the Battle of Britain in 1940, with each player...   [click here for more]
Minden Games  $13.95

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American Fleets

American Fleets


For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea(CaS) 4th Edition standard. American Fleetsincludes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaSformat before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
Admiralty Trilogy Group  $15.00

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Imperial Skies PDF Edition

Imperial Skies PDF Edition


Imperial Skies is a Miniature battle game for lighter than air ships. There is a range of miniatures availible from Brigade Models in the UK, which cover many nation airships. Statistics are provided in the book for all models they produce as of September 2016. Future releases by Brigade models will be supported with additional statistic cards. This game is supported and sold by Brigade Models out...   [click here for more]
Rottenlead Publishing  $17.00

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Table Air Combat:  Bf-110G

Table Air Combat: Bf-110G


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete rules here: Flight Operations Manual Watch how to play Here Each player has a flight of four...   [click here for more]
Paper Forge  $1.99

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The Emperor's Fleet

The Emperor's Fleet


The Emperor’s Fleetprovides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogyproducts before. All earlier listings for these ships and aircraft have been updated to include information from newly available...   [click here for more]
Admiralty Trilogy Group  $15.00

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Best of the Naval SITREP

Best of the Naval SITREP


Best of the Naval SITREP collects articles on naval history, technology, wargaming techniques, book reviews, and of course, scenarios for Command at Sea and Harpoon (we hadn’t published FG&DN yet). First published from October 1994 to October 1997 (issues #1 to #13 of the Naval SITREP), the twenty-plus year old articles have been updated the current edition...   [click here for more]
Admiralty Trilogy Group  $14.00

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