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Firebirds: Huey
by Black Cat

Firebirds: Huey is a tactical, narrative-style solitaire wargame using a tables-based game engine. As the pilot of either a US Army UH-1H Huey Medevac helicopter, a US Army UH-1H air cavalry troop transport helicopter, or an L-19 FAC Bird Dog pilot, your ultimate goal is to survive a 1-year Vietnam tour of duty during the year 1968. The game also features great replayability, too!

Firebirds: Huey
 
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The Boardgamer Magazine - Volume 5, Issue 3

The Boardgamer Magazine - Volume 5, Issue 3


In this issue, published in July 2000, the articles include: Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy Scenario Winter...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 4

The Boardgamer Magazine - Volume 3, Issue 4


In this issue, published in October 1998, the articles include: Counting The Losses - Raid On St. Nazaire’s 10th Birthday The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich Navcon II Tournament Final - Victory In The Pacific - 1995 Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game Shermans In The East - Some Panzerblitz...   [click here for more]
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Frozen Wings

Frozen Wings


Frozen Wings is the third Volume dedicated to the air struggles between the Italian Regia Aeronautica with its MC200 Saetta and BR20 Cicogna against the Voyenno-Vozdushnye Sily (the Soviet Air Force), with its I-16 and YAK1 in the early stages of the invasion of the Soviet Union. The system named "The propeller rotates and the engine roars" (Gira l'elica e romba il...   [click here for more]
Lumaca Games  $2.04 $1.03

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Battleships Zenith: WW2 Naval Combat w/Computer Assistance

Battleships Zenith: WW2 Naval Combat w/Computer Assistance


NWS: Battleships Zenith (1930-1945) a set of naval rules for miniatures or board game hex based tactical naval combat covering from 1930-1945, along with a Microsoft Windows based computer combat/assistance system. INCLUDES BONUS: 'BATTLESHIPS ECLIPSED!' CARRIER EXPANSION! Features: * 50 page rules manual including a set of reference charts...   [click here for more]
Naval Warfare Simulations  $14.99

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The Boardgamer Magazine - Volume 9, Issue 4 - Final Issue

The Boardgamer Magazine - Volume 9, Issue 4 - Final Issue


In this final issue, published in October 2004, the articles include: TLD Mambo No. 5 - Strategy, Tactic, Play-Aids and Variants for The Longest Day Coffeeville First National Held Up - An Analysis of Gunslinger Showdown #9: The Bank Robbery Apache Hunting - An Analysis of Gunslinger Showdown #10: Eagle Pass 2004 March Madness Sweet Sixteen - Men’s and Women’s...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 2

The Boardgamer Magazine - Volume 4, Issue 2


In this issue, published in April 1999, the articles include: Mayhem In Manila - ASL Series Replay Operation Blau - A Variant For Russian Front Alone Against The Blitz - Optional Rules For London’s Burning Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion The First Peloponnesian War - A Variant For Peloponnesian War What...   [click here for more]
Past Into Print  $0.99

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Mutant Outpost Massacre

Mutant Outpost Massacre


LIVE. DIE. THRASH. WELCOME TO THE MADNESS OF THE MUTANT OUTPOST MASSACRE. It is the Age of the Goremageddon and GRAXX is in a new wave of absolute carnage, brutality and ultra-violence. Along the highways, in hidden territories and throughout the wastelands, abandoned outposts sit, just waiting to be pillaged for everything that sits within. Thrashers engage these...   [click here for more]
Crushpop Productions  $4.99

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World at War: German Vehicle Compendium

World at War: German Vehicle Compendium


The German Vehicle Compendium is your comprehensive guide to using German Armoured Fighting Vehicles in Battlefield Evolution: World at War. This book covers over 80 additional or updated vehicles for your German forces from all European theatres and periods of World War II! Included are: • Anti Aircraft Vehicles • Armoured Cars • Assault Guns and self-propelled Artillery...   [click here for more]
A.D.Publishing  $14.99 $11.24

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April 18th 1943: KILL YAMAMOTO

April 18th 1943: KILL YAMAMOTO


April 18th 1943: Kill Yamamoto is the fourth volume of the serie The propeller rotates and the engine roars. This volume is dedicated to the clashes between the USAAF and the Dai-Nippon Teikoku Kaigun Koku Hombu, the Imperial Japanese Naval Air Force and it recreates the surprise attack of the P-38 Lightning to the planes carrying Admiral Yamamoto on April 18th 1943. Will you manage to shoot him...   [click here for more]
Lumaca Games  $1.20

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The Boardgamer Magazine - Volume 8, Issue 2

The Boardgamer Magazine - Volume 8, Issue 2


In this issue, published in April 2003, the articles include: Strategies For Winning At 7th Fleet - A Look At Scenarios #6 Through #9 More New Scenarios - For Israeli Defense Force Battle Of Porto Praya - A Wooden Ships & Iron Men Scenario Adel Verpflichtet, By Hook Or By Crook, By Fair Means Or Foul - A Lot Of Fun, No Matter How You Say It! Adel Verpflichtet...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Preview Issue

The Boardgamer Magazine - Preview Issue


The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted...   [click here for more]
Past Into Print  $0.99

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SKOH OrBats Operation Barbarossa 1941

SKOH OrBats Operation Barbarossa 1941


Orders of Battle for German, Russian, Hungarian, Italian and Romanian forces during the Barbarossa campaign in 1941 to accompany the SKOH rules. ...   [click here for more]
KoH Games  $8.00

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Harpoon Naval Review 2003

Harpoon Naval Review 2003


When formulating their strategies, the world’s navies always plan to put their best forces in position to deal with any problem. However, reality rarely cooperates with these plans and naval forces often find themselves faced with situations for which they are not be prepared.             From hypothetical Cold War actions to current encounters and potential future conflicts, Harpoon...   [click here for more]
Admiralty Trilogy Group  $15.00

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Dragonlord (Classic Reprint)

Dragonlord (Classic Reprint)


Precis Intermedia brings back this classic boardgame. Originally published in 1977 by Wee Warriors and Cosmic Frog Productions, Dragonlord was from an era when games were created without today's advanced software and print services, making indie publishers of the time truly special.  The Game of Dragon-Mounted Battles in the Skies.  Dragon-mounted warriors duel it out in the skies above...   [click here for more]
Precis Intermedia  $6.95

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The Boardgamer Magazine - Volume 4, Issue 3

The Boardgamer Magazine - Volume 4, Issue 3


In this issue, published in July 1999, the articles include: Tournament Bitter Woods - Four December Days in the Ardennes The Rifle Grenade In Up Front - A New Option 1999 Midwest Open - Victory In The Pacific Tournament Crowning Strategies For The British - Strategy In We The People Ghosts Of The Third World War - Tournament Rules and Scenarios for MBT The...   [click here for more]
Past Into Print  $0.99

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Table Air Combat: U-2 Kukuruznik

Table Air Combat: U-2 Kukuruznik


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. Each ruleset is a self-contained game including cut-out miniatures of one aircraft and a set of rules. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Download a free set of the complete...   [click here for more]
Paper Forge  $1.99

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AtC - Cactus

AtC - Cactus


Cactus is an Aircraft Pack expansion for the "Above the Clouds!" air-combat miniature wargame rules.  Cactus provides the aircraft performance displays (APDs) required for the epic aerial battles over Guadalcanal and the Solomon Islands.   Cactus includes the following 8 new APDs: US Army P-39C P-39Q P-400 B-25G-H Imperial Japanese Navy A6M3...   [click here for more]
GT Publishing  $4.00

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The West Front

The West Front


The West Front is the second volume of the serie The propeller rotates and the engine roars dedicated to the clashes between the Regia Aeronautica and the Armèe de l'Air over the sky of the Italian port fo Genoa, which was the main objective for the French bombers. CR 42 Falco and G50 Freccia will clash against Morane 406, Leo 451 and the mighty Devoitine! ...   [click here for more]
Lumaca Games  $2.04 $0.94

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Table Air Combat: PBY-5 Catalina

Table Air Combat: PBY-5 Catalina


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface.  All you need are some six-sided dice and some coins to provide weight for the aircraft counters.  Everything else can be printed from this ruleset.  Each player has a flight of four fighters, represented by two counters.  Aircraft counters move by means of curved “performance...   [click here for more]
Paper Forge  $1.49

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Dogfight!

Dogfight!


Dogfight! WW1 Air Combat Dogfight! is a quick and easy to play aerial combat game with a focus on realism and simplicity. It includes rules for zeppelins, bombers, and reconnaissance, as well as all the fighter aircraft of the 2 main factions (the Allies and the Central Powers) Fighter combat and dogfighting is the main focus of the gameplay, but bombing...   [click here for more]
Ostfront Publishing  $8.50

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The Boardgamer Magazine - Volume 4, Issue 4

The Boardgamer Magazine - Volume 4, Issue 4


In this issue, published in October 1999, the articles include: Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary Katyusha - Russia’s Secret Weapon Against The Blitz Lesser Mortals - Historical Intermediate and Short Games for Successors Warhorses And Nags - The Planes in the Mustangs Stable Attack Sub - Some More Options Fixing...   [click here for more]
Past Into Print  $0.99

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Dreadnought Rising: WW1 Naval Combat w/Computer Assistance

Dreadnought Rising: WW1 Naval Combat w/Computer Assistance


NWS: Dreadnought Rising! (1906-1929) is a set of very detailed naval rules for miniatures or board game hex based tactical naval combat covering from 1906-1929, featuring a Windows based computer combat/assistance system (CCS). Features: * 50 page rules manual including a set of reference charts. * Rapid fire and efficient combat system that will allow for large battles to be...   [click here for more]
Naval Warfare Simulations  $14.99

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Fantasy Props: Flags, Banners, Guidons, Standards

Fantasy Props: Flags, Banners, Guidons, Standards


Fantasy Props: Flags, Banners, Guidons, Standards - PERMES Easy Scenery Series Set #13 This set contains total 32+ front and back artwork papercraft Fantasy props and elements of scenery (Military Flags, Banners, Signs, Guidons and Standards) ready to cut figurines plus optional accessories to modify and enhance minis. All props in this set are in enlarged sizes,...   [click here for more]
PERMES  $2.99 $1.99

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Ascari

Ascari


ASCARI is a set of rules for combats between companies of regular armies and/or native armed groups in the period between 1860-1912 in Africa, Middle and Far East and America. The rule set gives the players the basics of the system: description of units and Leaders, Movement rules, Opportunity and Fire Combat, Melèe Combat, Artillery Fire, with special and unique capabilities for special units,...   [click here for more]
Lumaca Games  Pay What You Want

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The Boardgamer Magazine - Volume 7, Issue 1

The Boardgamer Magazine - Volume 7, Issue 1


In this issue, published in January 2002, the articles include: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams Of Empire...   [click here for more]
Past Into Print  $0.99

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Pocket Apache

Pocket Apache


Take to the skies anywhere in this 8-card wallet-sized microgame. You are the pilot of an apache gunship on a mission of destruction in an enemy controlled airspace. Fight your way past dozens of aircraft and ground forces to strike your target and get to safety. Play aggressively to destroy your enemy and drive up your score or play safe and pick them off from a distance with your missiles. And...   [click here for more]
Diceman Games  $0.99

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The Boardgamer Magazine - Volume 3, Issue 1

The Boardgamer Magazine - Volume 3, Issue 1


In this issue, published in January 1998, the articles include: Squad Leader - There’s Life In The Old Dog Yet Scenario Alpha - Learning Squad Leader By Playing We The People - Some Basic Strategies Hadrian’s Wall - Optional Rules For Britannia Avaloncon 1997 - Late Reports From The National Championships PT Boats versus The Tokyo Express - Optional Rules and...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 2

The Boardgamer Magazine - Volume 5, Issue 2


In this issue, published in April 2000, the articles include: Bitter Woods Series Replay, Part 2 - The Tournament Scenario The Blessings Of The Gods - Expansion Tyche Cards For Successors Maharaja - Rise Of The Reds & Yellow Gains An Ally Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL New Paths To Universal Domination - Variations...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 2

The Boardgamer Magazine - Volume 1, Issue 2


In this issue, published in April 1996, the articles include: Avaloncon 1995 - A First Timer’s Experience History Of The World Series Replay - One Player’s View of a GEnie PBEM Game History Of The World Series Replay - The Red Point of View History Of The World Series Replay - The Black Point of View AREA News - For The Minority ASL AREA News - Excerpts From The ASL...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 3

The Boardgamer Magazine - Volume 3, Issue 3


In this issue, published in July 1998, the articles include: The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea Panzers On The Loose - A Strategy Article For Russian Front Day Of The Jackal - A Variant For Assassin The British Receding - A New 1776...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 1

The Boardgamer Magazine - Volume 1, Issue 1


In this issue, published in January 1996, the articles include: Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively,...   [click here for more]
Past Into Print  $0.99

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CounterFact Issue 10

CounterFact Issue 10


Issue Contents: India's Navy Today & Tomorrow Hussite Wagon Warfare Bulgaria vs. Turkey: Analysis of a Potential War Soviet BT7 Tanks, 1941 Issue Game: Operation Pincher: Stalin's Drive In the Middle East, 1949 – What If? by Ty Bomba Operation Pincher: Stalin's Drive In the Middle East, 1949 – What If? is based on the actual "Pincher" series of defensive plans...   [click here for more]
One Small Step  $32.00 $14.95

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The Boardgamer Magazine - Contents by Game Article

The Boardgamer Magazine - Contents by Game Article


This file is a free download for the Boardgamer Magazine series.  It is an index of the issues indexed by the game title covered. The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially,...   [click here for more]
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The Boardgamer Magazine - Volume 1, Issue 4

The Boardgamer Magazine - Volume 1, Issue 4


In this issue, published in October 1996, the articles include: Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness, Gettysburg...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 4

The Boardgamer Magazine - Volume 5, Issue 4


In this issue, published in October 2000, the articles include: But What If? - A Historical Analysis of A3R’s/ERS’s Optionals Alexander’s Marshalls - Special Abilities In Successors 2000 March Madness Final Four - Men’s and Women’s Teams Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal Atlantic Storm Series Replay Historical...   [click here for more]
Past Into Print  $0.99

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Mecha! / Spirit Warrior Bundle

Mecha! / Spirit Warrior Bundle


Are you ready for some old fashioned Aztec style big stompy robot action? Then Mecha! is teh game for you! Originally published in teh dim dark days of the 1990s, this bundle includes both Mecha! the base rule book, and Spirit Warrior, the background module. Note these are scans of paper books, as the original digital files have been lost to the mists of time. ...   [click here for more]
Scale Creep Miniatures  $10.00

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The Boardgamer Magazine - Volume 7, Issue 3

The Boardgamer Magazine - Volume 7, Issue 3


In this issue, published in July 2002, the articles include: New Scenarios For Israeli Defense Force - Also Errata For IDF Italy On A Budget - Early Italian Play In 4th Edition Third Reich Third Reich Workshop - A Little Quiz I Joins dah Mob. Whattah I Do Now? - Strategies For Gangsters In The King's Service - An Addition To Down With The King Handicapping...   [click here for more]
Past Into Print  $0.99

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Archers MIX 2 - Fantasy

Archers MIX 2 - Fantasy


Archers MIX #2 - Fantasy This set contains total 26 front and back artwork 30mm scale papercraft historical archers ready to cut figurines in various poses and colours, with different equipment, accessories and weapons. New, previously unreleased 30mm scale figurines (Elves, Humans, Lizard Folks, Orcs, foot and mounted plus battle chariots and airborne unicorns) as well as selected and modified (different...   [click here for more]
PERMES  $3.50 $2.50

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CounterFact Issue 9

CounterFact Issue 9


Issue Contents: War in the Mega-City by Joseph Miranda The (Aborted) Spanish A-Bomb Program by Javier Romero Russia's Polar Pivot by Gil Villahermosa China's Ongoing Military & Command Restructuring by Carl O. Schuster The Coming Pacific War: Predictions from the 1930s & Today By Jim Bloom Issue Game War in the MegaCity is a simulation of a fight for a city in...   [click here for more]
One Small Step  $32.00 $14.95

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Echo Actual

Echo Actual


SECOND EDITION TO BE RELEASED SUMMER 2021. Echo Actual is a company-scale wargame that fits well between the tabletop simulations and war/boardgames on your shelf. The system is adaptable for playing on a variety of maps you already own with a soon-to-be-released bundle of OPORD scenarios designed specifically for Echo Actual. With full page art from my home table...   [click here for more]
Postpunk Superhero  Pay What You Want

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The Devil to Pay (2018 Edition)

The Devil to Pay (2018 Edition)


The Devil to Pay are fast playing rules for American Civil War miniatures.  They focus on the challenges of commanding an infantry brigade in the chaos of battle, while at the same time delivering that most valuable commodity in wargaming - FUN.  If you are looking for a set of rules for your local club or to host a nail-biting convention game, then it’s The Devil To Pay! ...   [click here for more]
Nathaniel St John  Pay What You Want

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The Boardgamer Magazine - Volume 4, Issue 1

The Boardgamer Magazine - Volume 4, Issue 1


In this issue, published in January 1999, the articles include: Home Fleet - Team Variants & Short Scenario For Atlantic Storm Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg Guns Of August - A West Front 1914 Scenario Sideshows & Diversions - Article #3 In The Third Reich Workshop Series The British Receding - A 1776 Series...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 1

The Boardgamer Magazine - Volume 6, Issue 1


In this issue, published in January 2001, the articles include: To The Strongest - Strategy and Tactics In Successors The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames Blackbeard - A Few New Options WBC 2000 Sampling - Previews of the WBC 2000 Yearbook Buckeye GameFest - War At Sea Tournament (and More) Triple War At Sea - Or The Russians...   [click here for more]
Past Into Print  $0.99

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5150: NEW BEGINNINGS

5150: NEW BEGINNINGS


5150: New Beginning “NEW HOPE CITY, WHERE EVERYONE GETS A SECOND CHANCE.” In 5150: New Beginnings you're thrust into a bustling, living urban environment hundreds of years in the future. Or maybe it's just a place far, far away. In any case, your goal is to take your characters; we call them Stars, as far as they can go. Acquire wealth, fight crime, commit crime, or something in between;...   [click here for more]
Rebel Minis  $9.95

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CounterFact Issue 7

CounterFact Issue 7


Issue Contents: The Battle of Tunis, 255 BC: Rome's North African Disaster By Arnold Blumberg India's Naxalite Insurgency By Jon Cecil Orwell in the Army: The Military Career of Eric Blair by Brian Train Marching on Mecca: Analysis of a Near-Future Iranian-Saudi War Maciej Jonasz The Syrian Civil War By Javier Romero Issue Game: Islamic State: War...   [click here for more]
One Small Step  $14.95

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Steel And Resolve: WW1 Naval Combat

Steel And Resolve: WW1 Naval Combat


"Steel and Resolve: WW1" is part of our Naval Warfare series of next generation comprehensive naval wargames covering entire time periods of naval combat. Easy to learn yet fun to play and detailed for the scale represented thus giving quality combat results. "Steel and Resolve" is designed to cover many of the major navies that fought during WW1 and includes submarines,...   [click here for more]
Naval Warfare Simulations  $14.99

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The Boardgamer Magazine - Volume 1, Issue 3

The Boardgamer Magazine - Volume 1, Issue 3


In this issue, published in July 1996, the articles include: Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario Winning At Auction - General Tips On Strategy 1996 Midwest Open - Victory In The Pacific Tournament The Champion’s Perspective - The Victory In The Pacific Midwest Open Underwater Strategy - Use of U-Boats In War At Sea How To...   [click here for more]
Past Into Print  $0.99

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AtC - Pointblank

AtC - Pointblank


On June 14th, 1943, the Combined Chiefs of Staff issued the Pointblank directive, which authorized the initiation of Operation Pointblank, the code name for the primary portion of the Allied Combined Bomber Offensive intended to cripple or destroy the German aircraft fighter strength, thus drawing it away from frontline operations and ensuring it would not be an obstacle to the invastion of Northwest...   [click here for more]
GT Publishing  $4.00

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The Boardgamer Magazine - Volume 5, Issue 1

The Boardgamer Magazine - Volume 5, Issue 1


In this issue, published in January 2000, the articles include: The First Card - Choosing Sides In Age Of Renaissance How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich Advanced Geronimo 201 - Guidelines For Playing The Campaign Game Solitaire Roadkill - Be Your Own Rat Race Bitter Woods Series Replay, Part 1 - The Tournament...   [click here for more]
Past Into Print  $0.99

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Scramble !

Scramble !


AIR COMBAT 1930 – 1945 Listing updated 31 March 2019 ·         Current Edition: 3.2 ·         Recommended scale 1/300 ·         Complexity: 4/10 ·         Level of detail: 7/10 ·         Dice required: D10, D6 These rules operate in three dimensions while only physically using two, height being indicated beside an aircraft. Weapon effectiveness...   [click here for more]
A and A Games  $14.54

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  C'est la Guerre - Fast Play Wargame for the Age of Muskets