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Polyversal Sci-Fi Miniatures System
by Collins Epic Wargames

Polyversal is a new universal 6mm-15mm Sci-Fi miniatures game and design system. Battle with future armies you design using any miniatures you want. Quickly create custom game pieces with our free Arsenal app or jump into the action with quick-start Tile Packs. Click to learn more!

Polyversal Sci-Fi Miniatures System
 
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Polyversal Quick Start Combatant Tile Pack - OPFOR Texas Militia

Polyversal Quick Start Combatant Tile Pack - OPFOR Texas Militia


Design: Ken Whitehurst Development: Byron Collins Combatant Tile Artwork: James Masino Graphic Design: Byron Collins, Carl Olsen Features Polyversal Quick-Start Combatant Tile Packs are electronic versions of the production Polyversal game pieces, called Combatant Tiles....   [click here for more]
Collins Epic Wargames  $5.00

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Battleplan Magazine - Issue 5

Battleplan Magazine - Issue 5


In this issue, published in January/February 1988, the contents include: The Editorial Letters Two New Squad Leader Scenarios - "Race to the Clerf" and "Last Stand on the Oder" Russian Campaign II - Changes and strategies for this expansion kit Assault on Singapore - New scenarios Top Gun in the Med - Additional campaigns for Top Gun Victory...   [click here for more]
Past Into Print  $6.29

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Ascari

Ascari


ASCARI is a set of rules for combats between companies of regular armies and/or native armed groups in the period between 1860-1912 in Africa, Middle and Far East and America. The rule set gives the players the basics of the system: description of units and Leaders, Movement rules, Opportunity and Fire Combat, Melèe Combat, Artillery Fire, with special and unique capabilities for special units,...   [click here for more]
Lumaca Games  Pay What You Want

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No Safe Port: WW2 Naval Combat

No Safe Port: WW2 Naval Combat


"No Safe Port: WW2" is part of our Naval Warfare series of next generation comprehensive naval wargames covering entire time periods of naval combat. Easy to learn yet fun to play and detailed for the scale represented thus giving quality combat results. "No Safe Port" is designed to cover many of the major navies that fought during WW2 and includes submarines,...   [click here for more]
Naval Warfare Simulations  $14.99

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April 18th 1943: KILL YAMAMOTO

April 18th 1943: KILL YAMAMOTO


April 18th 1943: Kill Yamamoto is the fourth volume of the serie The propeller rotates and the engine roars. This volume is dedicated to the clashes between the USAAF and the Dai-Nippon Teikoku Kaigun Koku Hombu, the Imperial Japanese Naval Air Force and it recreates the surprise attack of the P-38 Lightning to the planes carrying Admiral Yamamoto on April 18th 1943. Will you manage to shoot him...   [click here for more]
Lumaca Games  $1.20

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Canuck! The 4th Canadian Mechanised Brigade 1968-1993

Canuck! The 4th Canadian Mechanised Brigade 1968-1993


Canuck! The 4th Canadian Mechanised Brigade 1968-1993 covers the Canadian deployment to West Germany in support of NATO between 1968 and the draw down in '93 (after the end of the Cold War). Suitable for 6mm, 15mm and 20mm (1:72) tabletop wargaming miniatures and ideally for COLD WAR3! this rulebook supplement is also compatible with other 15mm popular tabletop games such as TY and FoW....   [click here for more]
Rooksdown Games  $18.26 $8.04

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Dogfight!

Dogfight!


Dogfight! WW1 Air Combat Dogfight! is a quick and easy to play aerial combat game with a focus on realism and simplicity. It includes rules for zeppelins, bombers, and reconnaissance, as well as all the fighter aircraft of the 2 main factions (the Allies and the Central Powers) Fighter combat and dogfighting is the main focus of the gameplay, but bombing...   [click here for more]
Ostfront Publishing  $8.50

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Pocket Apache

Pocket Apache


Take to the skies anywhere in this 8-card wallet-sized microgame. You are the pilot of an apache gunship on a mission of destruction in an enemy controlled airspace. Fight your way past dozens of aircraft and ground forces to strike your target and get to safety. Play aggressively to destroy your enemy and drive up your score or play safe and pick them off from a distance with your missiles. And...   [click here for more]
Diceman Games  $0.99

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World at War: German Vehicle Compendium

World at War: German Vehicle Compendium


The German Vehicle Compendium is your comprehensive guide to using German Armoured Fighting Vehicles in Battlefield Evolution: World at War. This book covers over 80 additional or updated vehicles for your German forces from all European theatres and periods of World War II! Included are: • Anti Aircraft Vehicles • Armoured Cars • Assault Guns and self-propelled Artillery...   [click here for more]
A.D.Publishing  $14.99 $11.24

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Nights of Fury: Guadalcanal Naval Battles

Nights of Fury: Guadalcanal Naval Battles


NWS: Nights of Fury - Guadalcanal Naval Battles is a high intensity naval combat wargame that offers realism and detail yet has streamlined and hard hitting game play for 2 players or solitaire play. Full color cards with highly detailed ship graphics for easy and quick recognition. Full color island cards showing Savo, Florida, and Guadalcanal islands are used for the battle...   [click here for more]
Naval Warfare Simulations  $9.99

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5150: NEW BEGINNINGS

5150: NEW BEGINNINGS


5150: New Beginning “NEW HOPE CITY, WHERE EVERYONE GETS A SECOND CHANCE.” In 5150: New Beginnings you're thrust into a bustling, living urban environment hundreds of years in the future. Or maybe it's just a place far, far away. In any case, your goal is to take your characters; we call them Stars, as far as they can go. Acquire wealth, fight crime, commit crime, or something in between;...   [click here for more]
Rebel Minis  $9.95

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AtC - Pointblank

AtC - Pointblank


On June 14th, 1943, the Combined Chiefs of Staff issued the Pointblank directive, which authorized the initiation of Operation Pointblank, the code name for the primary portion of the Allied Combined Bomber Offensive intended to cripple or destroy the German aircraft fighter strength, thus drawing it away from frontline operations and ensuring it would not be an obstacle to the invastion of Northwest...   [click here for more]
GT Publishing  $4.00

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URF! Action Force 2nd Wave 2: Warden and Cazador

URF! Action Force 2nd Wave 2: Warden and Cazador


Ultimate Rescue Force just got MORE bombastic with a Second Wave of awesome Action Force! Fight the forces of Fang with brand new Agents, or face even more ultimate challenges with new Fang heroes! Inside every Action Force pack you'll get 2 awesome and fully non-posable Action Pixel Figs representing heroic Rescue Force Agents or wicked Fang Heroes! Each comes with...   [click here for more]
Sundered Vault  $1.25

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CounterFact Issue 9

CounterFact Issue 9


Issue Contents: War in the Mega-City by Joseph Miranda The (Aborted) Spanish A-Bomb Program by Javier Romero Russia's Polar Pivot by Gil Villahermosa China's Ongoing Military & Command Restructuring by Carl O. Schuster The Coming Pacific War: Predictions from the 1930s & Today By Jim Bloom Issue Game War in the MegaCity is a simulation of a fight for a city in...   [click here for more]
One Small Step  $32.00 $14.95

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1950

1950


1950 The Forgotten War The titanic and volatile struggle for the Korean Peninsul is the first major land conflict of the post WW2 world. 1950 is the second volume of the 2140 game series and covers the Korean War from 1950 through 1951 at a Strategic Scale.  The Communist player races for the Pusan Perimeter in an attempt to Blitzkrieg their way to victory while the UN must hold on until help arrives...   [click here for more]
Blue Panther LLC  $12.00

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PRC Aircraft

PRC Aircraft


Aircraft of the People's Republic of China are represented as flat counters for your modern air combat games. Each counter is a 3/4" (19mm) square, the proper size to attach to a penny for weight. Aircraft and missiles are represented at 1:1200. Download this .pdf and print as many as you need! People's Liberation Army Air Force J-6, J-7, J-8, J-8II, J-10, J-16, J-16, Q-5, JH-7,...   [click here for more]
Paper Forge  $1.49

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Naval Warfare WW2 (Data Card Edition)

Naval Warfare WW2 (Data Card Edition)


NWS: Naval Warfare - World War 2 is a NWS Team designed next generation comprehensive naval wargame covering the major naval battles of WW2 with the ability to create unlimited custom scenarios. Carriers, battleships, cruisers, destroyers, convoys, transports, merchants, submarines, aircraft squadrons, coastal batteries, merchants, ports, airfields, airbases, airstrips, and...   [click here for more]
Naval Warfare Simulations  $9.99

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The Boardgamer Magazine - Volume 9, Issue 3

The Boardgamer Magazine - Volume 9, Issue 3


In this issue, published in July 2004, the articles include: Hidden Movement and Searching - Without a Referee Builders and Shapers - Strategies in Puerto Rico The War of 1812 - 1813 Campaign Played on 1776 The Making of Crucible of Liberty - An Extension to the Map of 1776 Gunslinger - The Early Years Landing Forces - In Victory in the Pacific “Advanced”...   [click here for more]
Past Into Print  $0.99

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SuperSystem: Super Miniature Battles 4th Ed.

SuperSystem: Super Miniature Battles 4th Ed.


POWERFUL HEROES! DEADLY VILLAINS! HORRIBLE HENCHMEN! SuperSystem 4th edition updates the world’s most comprehensive and versatile super skirmish game with a fresh new look that includes expanded attributes, new and revised powers, improved mechanics that speed play and allow for easier character design, and a new solo-play option! Built to work with any brand of Super miniatures (in 28mm or 15mm...   [click here for more]
Four-Color Studios  $14.95

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Avalon Hill's War At Sea Player's Guide - The Boardgamer

Avalon Hill's War At Sea Player's Guide - The Boardgamer


The publisher of The Boardgamer magazine created five special issues devoted entirely to one game within the Avalon Hill catalog. They were known as Unofficial Player Guides, but were considered the best collection of new information, variants, scenarios, rules variations, errata, inserts, and new articles written for these games. Fans loved the materials,...   [click here for more]
Past Into Print  $2.99

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Aerial Battles 1915-1918

Aerial Battles 1915-1918


WARGAMES RULES FOR AIR COMBAT IN THE FIRST WORLD WAR Updated 27th January 2020 ·         Current Edition: 1.1 (PDF); 1.1 (Print on Demand) - POD is temporarily disabled awaiting the new edition proofs. ·         Recommended scales: 1/144 TO 1/300; 1/72 OR 1/600 possible ·         Complexity: 4/10 ·         Level of detail: 5/10 ·         Dice...   [click here for more]
A and A Games  $13.52

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The Boardgamer Magazine - Volume 8, Issue 4

The Boardgamer Magazine - Volume 8, Issue 4


In this issue, published in October 2003, the articles include: In Short, The Longest Day - An Old Monster Gets A Facelift Brethren Of The Coast - A Variant For Blackbeard The “Liberator” of Europe - The B24J Joins the Queen of the Skies A New (Inter)face - For Panzerblitz and Panzer Leader Point Of Decision - Allied Turn 2 Strategies...   [click here for more]
Past Into Print  $0.99

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Battleships Zenith: WW2 Naval Combat w/Computer Assistance

Battleships Zenith: WW2 Naval Combat w/Computer Assistance


NWS: Battleships Zenith (1930-1945) a set of naval rules for miniatures or board game hex based tactical naval combat covering from 1930-1945, along with a Microsoft Windows based computer combat/assistance system. INCLUDES BONUS: 'BATTLESHIPS ECLIPSED!' CARRIER EXPANSION! Features: * 50 page rules manual including a set of reference charts...   [click here for more]
Naval Warfare Simulations  $14.99

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Harpoon Naval Review 2003

Harpoon Naval Review 2003


When formulating their strategies, the world’s navies always plan to put their best forces in position to deal with any problem. However, reality rarely cooperates with these plans and naval forces often find themselves faced with situations for which they are not be prepared.             From hypothetical Cold War actions to current encounters and potential future conflicts, Harpoon...   [click here for more]
Admiralty Trilogy Group  $15.00

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AtC - Fall Weiss

AtC - Fall Weiss


Fall Weiss is the first expansion for the "Above the Clouds!" air-combat miniature wargame rules. Fall Weiss covers the earliest period of World War II, the Polish campaign (1939), the "Winter War" between Finland and Russia (1939-1940), and the "Sitz-krieg" (the waiting-war between France-Britain and Germany from 1939 through early 1940). Fall Weiss includes 6 historical...   [click here for more]
GT Publishing  $4.00

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AtC - Across the Yalu

AtC - Across the Yalu


Bottom Line Up Front: 32 historical encounters and 29 Aircraft Performance Displays (APDs), 24 of them brand new Across the Yalu is the most ambitious expansion for Above the Clouds! to date. Across the Yalu expands the game beyond World War II into the dawn of the jet age, featuring the air battles of the Korean War. Across the Yalu includes twenty-nine APDs including...   [click here for more]
GT Publishing  $10.00

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URF! Action Force 2nd Wave 3: Ina and Mina

URF! Action Force 2nd Wave 3: Ina and Mina


Ultimate Rescue Force just got MORE bombastic with a Second Wave of awesome Action Force! Fight the forces of Fang with brand new Agents, or face even more ultimate challenges with new Fang heroes! Inside every Action Force pack you'll get 2 awesome and fully non-posable Action Pixel Figs representing heroic Rescue Force Agents or wicked Fang Heroes! Each comes with...   [click here for more]
Sundered Vault  $1.25

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The Boardgamer Magazine - Volume 9, Issue 1

The Boardgamer Magazine - Volume 9, Issue 1


In this issue, published in January 2004, the articles include: Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas Battle Cry - An Introduction to the Hasbro / Avalon Hill Game The Napoleonic Wars - As a Six (or More) Player Game Jutland In The Mediterranean -...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 2

The Boardgamer Magazine - Volume 7, Issue 2


In this issue, published in April 2002, the articles include: Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard?...   [click here for more]
Past Into Print  $0.99

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Solitaire Battle over Britain Series Supplement

Solitaire Battle over Britain Series Supplement


Solitaire Battle over Britain Series Rules Supplement contains standard and optional solitaire rules for any game in Minden's Battle over Britain series, enabling gamers to play on their own, as either the axis or allied side. You must own a game in the Battle over Britain series to use this supplement.  The Solitaire Supplement...   [click here for more]
Minden Games  $7.95

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Battleplan Magazine - Issue 3

Battleplan Magazine - Issue 3


In this issue, published in July/August 1987, the contents include: Rushing to the (Fore) Front – A word from the Editor Third Reich – A special 1941 scenario Mission Grenada – A quick review Options for Mission Grenada - Variants and optional rules Squad Leader Scenarios - "Partisan Purge" and "The Tank Repair Shop" Squad...   [click here for more]
Past Into Print  $6.29

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1995 Milosevic's Last Gamble

1995 Milosevic's Last Gamble


1995 is the third iteration of our Procedural Combat Series and it examines a cold war gone hot during the Yugoslavian wars of succession.   The combined might of a full strength INA and a weakened but still potent Russia move on the smaller Yugoslavian republics in order establish a greater Serbia combined with the Republic of Srpska creating a potential hazard in NATO's backyard. The OOB includes...   [click here for more]
Blue Panther LLC  $12.00

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Battleplan Magazine - Issue Index

Battleplan Magazine - Issue Index


Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games. The periodical...   [click here for more]
Past Into Print  $0.50

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The Aleutian Campaign

The Aleutian Campaign


The Aleutians Campaign covers the most active phases of the little known strategic campaign in the North Pacific between Japan and the Allied powers from June 1942 to August 1943. Using the historically accurate individual warships, squadrons of aircraft and ground units players will attempt to dominate the region. While the fighting in the Aleutians chain has been overshadowed by other events...   [click here for more]
Blue Panther LLC  $9.99

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Battleplan Magazine - Issue 6

Battleplan Magazine - Issue 6


In this issue, published in June/July 1988, the contents include: Editorial Midway Random Events - A classic with spice Hastings, 1066 - Review and addendum The Battle of Senlac Hill - Hastings, 1066 variants, strategies and tactics A House Divided - Complete mega-variant with counters Wilderness of Mirrors - New Central America scenario That...   [click here for more]
Past Into Print  $6.29

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The Boardgamer Magazine - Volume 7, Issue 4

The Boardgamer Magazine - Volume 7, Issue 4


In this issue, published in October 2002, the articles include: Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology A Bomber's Moon - And Other Sundry Items, A B-17 Variant 2002 March Madness Sweet Sixteen - Men's and Women's Teams The Quick And The Dead - Six-Player Replay of Gunslinger New Optional Rules - For Fortress...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 8, Issue 3

The Boardgamer Magazine - Volume 8, Issue 3


In this issue, published in July 2003, the articles include: Jutland In The Baltic - Battles Between the Germans and Russians The French Sellout - Not Your Average Advanced Third Reich Series Replay Potpourri For The Gamer - DEN, W&P, FE, VITP/WAS, SUB & FT 1999 March Madness Sweet Sixteen - Men’s and Women’s Teams Termoli - Panzer Leader Situations The...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 3

The Boardgamer Magazine - Volume 5, Issue 3


In this issue, published in July 2000, the articles include: Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 3

The Boardgamer Magazine - Volume 6, Issue 3


In this issue, published in July 2001, the articles include: Game Mastered Gunslinger - Rules For Playing With A GM Blind Scenario - For Game Mastered Gunslinger More Horse …… Rules For Gunslinger - Leading A Horse Weather Rules - For Gunslinger PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger Midwest Open 2001 - Victory...   [click here for more]
Past Into Print  $0.99

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Dreadnought Rising: WW1 Naval Combat w/Computer Assistance

Dreadnought Rising: WW1 Naval Combat w/Computer Assistance


NWS: Dreadnought Rising! (1906-1929) is a set of very detailed naval rules for miniatures or board game hex based tactical naval combat covering from 1906-1929, featuring a Windows based computer combat/assistance system (CCS). Features: * 50 page rules manual including a set of reference charts. * Rapid fire and efficient combat system that will allow for large battles to be...   [click here for more]
Naval Warfare Simulations  $14.99

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The Boardgamer Magazine - Volume 6, Issue 2

The Boardgamer Magazine - Volume 6, Issue 2


In this issue, published in April 2001, the articles include: Advanced Card And Game Play - For GMT’s Paths Of Glory The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game The Cards Of Atlantic...   [click here for more]
Past Into Print  $0.99

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Viking Fury

Viking Fury


VIKING FURY is a solitaire, strategic level wargame covering the Viking expansion from the end of the 8th century.  Contains eight-page rules booklet (including optional rules), small hexagon map of western europe, set of 52 game counters.  The game system provides for quick, solitaire play, emphasizing Minden's hallmark of playability & historicity.  "As you set out on your first expedition,...   [click here for more]
Minden Games  $14.95

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Scramble !

Scramble !


AIR COMBAT 1930 – 1945 Listing updated 31 March 2019 · Current Edition: 3.2 · Recommended scale 1/300 · Complexity: 4/10 · Level of detail: 7/10 · Dice required: D10, D6 These rules operate in three dimensions while only physically using two, height being indicated beside an aircraft. Weapon effectiveness...   [click here for more]
A and A Games  $16.69

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URF! Action Force 8: Rebel and Rubble

URF! Action Force 8: Rebel and Rubble


Ultimate Rescue Force just got MORE bombastic with Action Force! Fight the forces of Fang with brand new Agents, or face even more ultimate challenges with new Fang heroes! Inside every Action Force pack you'll get 2 awesome and fully non-posable Action Pixel Figs representing heroic Rescue Force Agents or wicked Fang Heroes! Each comes with a personal bio sheet, a...   [click here for more]
Sundered Vault  $1.25

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URF! Action Force 9: Patches and Lifeline

URF! Action Force 9: Patches and Lifeline


Ultimate Rescue Force just got MORE bombastic with Action Force! Fight the forces of Fang with brand new Agents, or face even more ultimate challenges with new Fang heroes! Inside every Action Force pack you'll get 2 awesome and fully non-posable Action Pixel Figs representing heroic Rescue Force Agents or wicked Fang Heroes! Each comes with a personal bio sheet, a...   [click here for more]
Sundered Vault  $1.25

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The Boardgamer Magazine - Volume 9, Issue 2

The Boardgamer Magazine - Volume 9, Issue 2


In this issue, published in April 2004, the articles include: Enemy In Sight - Expansion Rules Top Guns: Dauntless Analysis - An Evaluation of Fighter Aircraft in Air Force and Dauntless A Tour Of The Magic Realm - Villains, Maps, Magic & Activity March Madness - Men’s and Women’s Teams Down With The Queen! - Evening The Odds In B-17:...   [click here for more]
Past Into Print  $0.99

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Samurai Castle Builder: Gates and Walls

Samurai Castle Builder: Gates and Walls


Introducing the second set in the Samurai Castle Builder series: The Gates and Walls. Build as many walls with gates as you like. Combine the elements to build castle structures of different size and layout. Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures. INCLUDES Wall modules (2, 4, 6" wide and corners 4x4") Gate modules (2, 4, 6" wide) Special...   [click here for more]
Papierschnitzel  $7.50

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Operation Icarus

Operation Icarus


“Home 8. Dined and worked. Planning conquest of Iceland for next week. Shall probably be too late! Saw several broods of ducklings.” - Alexander Cadogan, British Permanent Under-Secretary for Foreign Affairs, diary entry for May 4, 1940 On May 9, 1940, Great Britain issued a message to the leadership of Iceland, offering military defense of the island kingdom in exchange...   [click here for more]
Tiny Battle Publishing  $14.00

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URF! Action Force 2nd Wave 4: Riled and Rossbo

URF! Action Force 2nd Wave 4: Riled and Rossbo


Ultimate Rescue Force just got MORE bombastic with a Second Wave of awesome Action Force! Fight the forces of Fang with brand new Agents, or face even more ultimate challenges with new Fang heroes! Inside every Action Force pack you'll get 2 awesome and fully non-posable Action Pixel Figs representing heroic Rescue Force Agents or wicked Fang Heroes! Each comes with...   [click here for more]
Sundered Vault  $1.25

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The Boardgamer Magazine - Volume 9, Issue 4 - Final Issue

The Boardgamer Magazine - Volume 9, Issue 4 - Final Issue


In this final issue, published in October 2004, the articles include: TLD Mambo No. 5 - Strategy, Tactic, Play-Aids and Variants for The Longest Day Coffeeville First National Held Up - An Analysis of Gunslinger Showdown #9: The Bank Robbery Apache Hunting - An Analysis of Gunslinger Showdown #10: Eagle Pass 2004 March Madness Sweet Sixteen - Men’s and...   [click here for more]
Past Into Print  $0.99

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