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The Falcon and the Gladiator
by Chris Stoesen

The Falcon and the Gladiator

Is both a simple campaign system with orders of battle for the first few months of the air war over North Africa in WWII. It is also a large collection of historical scenarios for you to use with your favorite set of air rules. They were written with both Bag the Hun and Check Your Six in mind.

The Falcon and the Gladiator
 
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The Boardgamer Magazine - Volume 1, Issue 2

The Boardgamer Magazine - Volume 1, Issue 2


In this issue, published in April 1996, the articles include: Avaloncon 1995 - A First Timer’s Experience History Of The World Series Replay - One Player’s View of a GEnie PBEM Game History Of The World Series Replay - The Red Point of View History Of The World Series Replay - The Black Point of View AREA News - For The Minority ASL AREA News - Excerpts...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 4

The Boardgamer Magazine - Volume 4, Issue 4


In this issue, published in October 1999, the articles include: Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary Katyusha - Russia’s Secret Weapon Against The Blitz Lesser Mortals - Historical Intermediate and Short Games for Successors Warhorses And Nags - The Planes in the Mustangs Stable Attack Sub - Some...   [click here for more]
Past Into Print  $0.99

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Battleplan Magazine - Issue Index

Battleplan Magazine - Issue Index


Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games. The periodical...   [click here for more]
Past Into Print  $0.50

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7TV On Location

7TV On Location


Lights, camera, action! 7TV packs its bag and heads off to explore mountaintop lairs, seabases, lunar outposts… and more! Rules for 6 environments, new weapons, casts, extras, gadgets, 5 episodes with a mini campaign – and brand new equipment cards to outfit your cast with all the gear they'll need to survive an outside broadcast. So book your flights,...   [click here for more]
Crooked Dice  $23.36 $14.27

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The Wargamer Volume 2 - Issue 1

The Wargamer Volume 2 - Issue 1


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers, and published a series of...   [click here for more]
Past Into Print  $2.79

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US Navy F/A-18C Hornet

US Navy F/A-18C Hornet


The McDonnell Douglas F/A-18 Hornet is a twin-engine, supersonic, all-weather, carrier-capable, multirole combat jet. It was designed to serve as both a fighter and attack aircraft. The F/A-18C Hornet entered US Navy service in 1987. ...   [click here for more]
Talion Games  $2.00

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The Boardgamer Magazine - Volume 6, Issue 1

The Boardgamer Magazine - Volume 6, Issue 1


In this issue, published in January 2001, the articles include: To The Strongest - Strategy and Tactics In Successors The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames Blackbeard - A Few New Options WBC 2000 Sampling - Previews of the WBC 2000 Yearbook Buckeye GameFest - War At Sea Tournament (and More) Triple War At Sea - Or...   [click here for more]
Past Into Print  $0.99

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Hunters in the Sky

Hunters in the Sky


Hunters in the Sky Aerial Combat in the Second World War 28 page PDF Hunters in the Sky is a complete miniatures game of WWII air combat. The basic rules allow for relatively large battles with up to a dozen aircraft per side and minimal record keeping. Optional rules are included which cover; air to ground combat, bombers (dive, level and torpedo), variable pilot quality and experience,...   [click here for more]
Polaris Games  $9.00 $7.50

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MiG Hunters

MiG Hunters


MiG Hunters Aerial Combat in the 1950's 25 pages MiG Hunters is a complete miniatures game of air combat in the transitional era of the 1950's. The basic rules allow for relatively large battles with up to a dozen aircraft per side and minimal record keeping. Optional rules are included which cover; air to ground combat, bombers, variable pilot quality and experience, and simple campaign...   [click here for more]
Polaris Games  $8.50 $7.00

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Spitfyre: Eagles over Branz-Hûm

Spitfyre: Eagles over Branz-Hûm


Welcome to The Land and the world of Spitfyre, our exciting game of aerial warfare in a fantasy world. Enter a world where Dwarves and Orcs fly giant creatures and arm them with bombs and machine guns to continue their millennia long struggles... Come fight in the skies of Spitfyre and see if you can reign supreme over The Land! Spitfyre is a fun 'Historo-Fantasy' miniature aerial wargame in which...   [click here for more]
Hysterical Games  $9.73

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Phoenix Magazine Issue 2

Phoenix Magazine Issue 2


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated August 1976, the contents consist of: Issue 2 Editorial...   [click here for more]
Past Into Print  $2.49

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The Boardgamer Magazine - Volume 1, Issue 1

The Boardgamer Magazine - Volume 1, Issue 1


In this issue, published in January 1996, the articles include: Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments The Boardgamer magazine was a quarterly magazine devoted primarily, but...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 4

The Boardgamer Magazine - Volume 1, Issue 4


In this issue, published in October 1996, the articles include: Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness,...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 3

The Boardgamer Magazine - Volume 3, Issue 3


In this issue, published in July 1998, the articles include: The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea Panzers On The Loose - A Strategy Article For Russian Front Day Of The Jackal - A Variant For Assassin The British Receding...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 1

The Boardgamer Magazine - Volume 4, Issue 1


In this issue, published in January 1999, the articles include: Home Fleet - Team Variants & Short Scenario For Atlantic Storm Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg Guns Of August - A West Front 1914 Scenario Sideshows & Diversions - Article #3 In The Third Reich Workshop Series The British Receding - A 1776...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 1

The Boardgamer Magazine - Volume 5, Issue 1


In this issue, published in January 2000, the articles include: The First Card - Choosing Sides In Age Of Renaissance How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich Advanced Geronimo 201 - Guidelines For Playing The Campaign Game Solitaire Roadkill - Be Your Own Rat Race Bitter Woods Series Replay, Part 1 - The...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 1

The Boardgamer Magazine - Volume 7, Issue 1


In this issue, published in January 2002, the articles include: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams...   [click here for more]
Past Into Print  $0.99

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Stations Manned and Ready - 2nd Edition - Aircraft Data

Stations Manned and Ready - 2nd Edition - Aircraft Data


AIRCRAFT DATA FOR USE WITH STATIONS MANNED AND READY – 2ND EDITION. New Edition uploaded on 14 November 2015. This edition has soem additional aircraft, and also incorporates changes in the points values for aircraft when used in the game. This product provides aircraft data for use with the above set of rules from the First World War onwards. Data is provided for all types of aircraft...   [click here for more]
A and A Games  $12.00

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The Falcon and the Gladiator

The Falcon and the Gladiator


The Falcon and the Gladiator: The Air War Over the Western Desert 1940 – February 1941 - On Sale from now until Christmas! This supplement is a collection of 38 scenarios covering the first few months of the air war over North Africa. The scenarios cover a number of different types of actions including: level bombing, dive bombing, torpedo bombing...   [click here for more]
Chris Stoesen  $8.00

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The Boardgamer Magazine - Volume 1, Issue 3

The Boardgamer Magazine - Volume 1, Issue 3


In this issue, published in July 1996, the articles include: Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario Winning At Auction - General Tips On Strategy 1996 Midwest Open - Victory In The Pacific Tournament The Champion’s Perspective - The Victory In The Pacific Midwest Open Underwater Strategy - Use of U-Boats In War At...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 2, Issue 4

The Boardgamer Magazine - Volume 2, Issue 4


In this issue, published in October 1997, the articles include: Victory In The Pacific - Reflections On The Tournament Trail Out Of Asia - A Variant For History Of The World Avaloncon 1997 - Early Reports From The National Championships ASL AREA News - The Electronic Edition, July 1997 (With Avaloncon Notes) A.R.E.A. Defined - or What A.R.E.A. Means To Me The Masters Of Pro...   [click here for more]
Past Into Print  $0.99

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Ragnarok 59

Ragnarok 59


Ragnarok - The Magazine of Fantasy and Science Fiction Wargaming. Issue 59 contains: Aftermath - a Fantasy Warriors scenario Burning Down The House - a Dirtside II scenario The Drake Incident - a Star Trek scenario Mesing About on the Water - a generic fantasy campaign To Keep Man, Man! - the Instrumentality of Mankind by Cordwainer Smith The...   [click here for more]
SFSFW  $4.87

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Toy Battle System Rules Digest

Toy Battle System Rules Digest


The Toy Battle System Rules Digest is a collection of various optional rules designed to enhance your Toy Battle System games. You must own a copy of Atomic Super Humans Deluxe and/or Giant Monster Rampage Deluxe in order to use the rules presented in the rules digest. ...   [click here for more]
Radioactive Press  $9.99 $4.99

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AirWar: C21 2nd edition

AirWar: C21 2nd edition


FOR THE MONTH OF OCTOBER ALL OUR ROYALTIES FROM THE SALE OF THIS PRODUCT WILL GO TO THE BATTLEGAMES COMBAT STRESS APPEAL. AirWar C21 (2nd edition) makes the complex subject of modern air combat so disgustingly simple that it is ideal for beginners and experienced gamers alike. After a couple of games reference to the rule book will become occassional with players concentrating on shooting...   [click here for more]
Wessex Games  $9.73

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APMR #1, Avalon Mini-Games #120

APMR #1, Avalon Mini-Games #120


How many times have you looked at some new figures in the store only to say “Those are neat but I don't play that game.” Or seen a game but not had the figures to play? Now that problem is solved. This is a game of miniatures combat that utilizes any miniatures you own. With these rules you can recreate classic military battles, like Gettysburg and the Battle of Hastings....   [click here for more]
Avalon Game Company  $5.99 $4.49

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The Wargamer Volume 2 - Issue 4

The Wargamer Volume 2 - Issue 4


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers,...   [click here for more]
Past Into Print  $2.79

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The Boardgamer Magazine - Volume 3, Issue 2

The Boardgamer Magazine - Volume 3, Issue 2


In this issue, published in April 1998, the articles include: Quicker Wins w/ Marshal Petain - Using Vichy France To Put You Over The Top Three Ring Battle Royal - A Tournament Variant For Wrasslin’ Title Bout Stuff - A New Scoresheet and Other Notes Wilmington - The Forgotten City in 1776 Fighting Blind - A “What If” Scenario For Victory...   [click here for more]
Past Into Print  $0.99

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GameFix Issue 8 with Greenline: Chechnya

GameFix Issue 8 with Greenline: Chechnya


Issue 8 of GameFix Magazine. Originally published in 1995, the magazine contains a map and counter wargame, Greenline: Chechnya, designed by Joe Miranda. The game covers the entire Soviet invasion of Chechnya on an 11x17 map. In addition to the game map, playing pieces, and rules, the issue contains articles about the game, and several other smaller pieces. Table of Contents: Editorial...   [click here for more]
One Small Step  $4.95

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Merchant Prince

Merchant Prince


...   [click here for more]
papertech  $1.50

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Phoenix Magazine Issue 1

Phoenix Magazine Issue 1


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated June 1976, the contents consist of: Issue 1 Editorial ...   [click here for more]
Past Into Print  $1.49

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La Baionnette No. 34: Le Systeme D (The Bayonet No. 34: System D)

La Baionnette No. 34: Le Systeme D (The Bayonet No. 34: System D)


This download includes a complete PDF copy of La Baoinnette No. 34: Système D, a French magazine published during World War I, and high-resolution TIFF format images of all 43 illustrations that appear in the publication (10 full-color images at 300 dpi and 33 black-and-white images at 600 dpi). These high quality-images can be freely used in publishing projects of all sorts and are especially...   [click here for more]
Skirmisher Publishing  $2.99

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Sky Galleons of Mars/Cloudships and Gunboats

Sky Galleons of Mars/Cloudships and Gunboats


Comprising the text portions of Sky Galleons of Mars and Cloudships and Gunboats, this book includes the rules, campaign and ship design rules, scenarios and many deck plans, giving you everything you need to war game or role play Space: 1889 aerial battles on colonial Mars. This PDF includes color versions of the deckplans from Cloudships and Gunboats along with full-sized versions of the maps from...   [click here for more]
Heliograph, Inc.  $38.90 $7.95

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5150 Carrier Command

5150 Carrier Command


5150: Carrier Command The "Big Ship" supplement for 5150: Fighter Command You must have 5150: Fighter Command to play. What: Sci Fi Space Combat Game with "Big Ships". Scale: 1 model equals 1 Capital Ship or Fighter/Bomber. Your Role: Players command a Capital Ship. Playability: Designed for solo, same side and head to head play....   [click here for more]
Two Hour Wargames  $15.00

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Herlanceian Heroes mounted on a Red Griffin

Herlanceian Heroes mounted on a Red Griffin


Herlanceian Red Griffins for Three Plains the P&P Wargame There are many flying creatures across the Middle Plain, but none is as loyal or ferocious as the Red Griffons of Herlanceia. These beasts are the most nimble and agile of all the larger flying beasts upon the Middle Plain. They are respected for their graceful flight and feared for their killing power in combat. Despite their...   [click here for more]
Epicwargaming.com/  $2.00

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Mercenary Air Squadron

Mercenary Air Squadron


As the year 2015 came to a close it was clear the world was in for a new trend in warfare. Instead of fighting wars with their own conventional forces, nations found it easier to pass the burden of conflict along to private contractors. They could be expensive, but a mercenary force was less politically liable than a country - and more expendable. The best survived and went on to glory and profit....   [click here for more]
Victory By Any Means Games  $9.95

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The Boardgamer Magazine - Volume 2, Issue 1

The Boardgamer Magazine - Volume 2, Issue 1


In this issue, published in January 1997, the articles include: Air Baron Series Replay - Basic Game Partisan Leaders - For 1776 Event Cards - In History Of The World Avaloncon 1996 - Four Days of Fun, Competition and Fatigue Late Returns - From Avaloncon 1996 Circus Maximus - Tips For Tournament Play Sweeping The Sweeps - Strategy In The Ratings War Phase...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 2, Issue 2

The Boardgamer Magazine - Volume 2, Issue 2


In this issue, published in April 1997, the articles include: A New 1776 Thesis - The 1776 Thesis Analyzed E Pluribus Unum - A Better Way Of Playing Candidate Shortening History Again - History Of The World In Four Turns Avaloncon Hall Of Fame Update War At Sea Series Replays - Part I - Best 2 Out Of 3 AREA PBM & PBEM Ladders - Current Status...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 2, Issue 3

The Boardgamer Magazine - Volume 2, Issue 3


In this issue, published in July 1997, the articles include: War At Sea Series Replays - Part II - The Rubber Match Roman Setup In Caesar Alesia - Where To Put The Forts? 1997 Midwest Open - Victory In The Pacific Tournament AREA Code Of Conduct - Part II - Guidelines For Playing By Mail Evolution Of The Remote Opponent - Play By Graphics (PBG) New Releases From Avalon...   [click here for more]
Past Into Print  $0.99

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Leviathans: James' Fighting Leviathans: Excerpt From 1910

Leviathans: James' Fighting Leviathans: Excerpt From 1910


Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky,...   [click here for more]
Catalyst Game Labs  $1.95

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Battlegames magazine issue 16

Battlegames magazine issue 16


The PDF version is identical to the original printed version other than minor alterations to update subscription information and indicate the new format. The file is 144dpi, sufficient to enable you to 'zoom in' on pictures and achieve a pleasing print-out at home. A wargamer's Athens. Entertaining as ever, Diane Sutherland gives us a wonderful wargamers' travelogue, pinpointing all the wargames...   [click here for more]
Henry Hyde Limited  $6.20 $3.50

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FSpaceRPG 5x5 tile printable square basemaps - one inch

FSpaceRPG 5x5 tile printable square basemaps - one inch


The 5x5 tile terrain series provides you ready to use basic tiles designed to allow you to build environments for your tabletop roleplaying game, boardgame or wargame. Presented as one inch squares, the 5x5 tiles are presented 2-up on A4 pages and can be scaled up or down at point of printing depending on your needs. For instance print them at about 75% to get the 3/4 inch scale used by many FSpaceRPG...   [click here for more]
FSpace Publications  $3.99

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Miracle on the Marne (includes Vassal module)

Miracle on the Marne (includes Vassal module)


The battles of World War I completely and forever redefined warfare in the western world. They marked the end of the older tradition and the beginning of the age of total war, and a century of conflict. Miracle on the Marne is an operational level game of the Battle of the Marne that occurred near Paris, France in September, 1914. This battle changed the course of the war...   [click here for more]
One Small Step  $9.95

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When the Navy Walked - Earthin: A Hollow World

When the Navy Walked - Earthin: A Hollow World


When the Navy Walked: Earthin the Hollow Earth is a miniature rules set that covers an alternate history set in the center of the Earth. As the Great Powers begin to explore their newfound land of adventure they must contend with the locals that time forgot. Now the Aztec Empire, the Holy Egyptian Empire, the Second Roman Empire, the Yuan Dynasty and the Protean Races must contend with...   [click here for more]
Dastardly Designed Games  $4.99

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GameFix Issue 4 with Bombs Away! Card Game

GameFix Issue 4 with Bombs Away! Card Game


Issue 4 of GameFix Magazine. Originally published in 1995, the magazine contains a card game, Bombs Away: Air-War Over Europe. In addition to the game maps, playing pieces, and rules, the issue contains articles about the game, and several other smaller pieces. Table of Contents: Editorial and Things to Come Battle Briefs The Air War Issue Game: Bombs Away! Designer's Notes Battles From the Storm...   [click here for more]
One Small Step  $4.95

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JagdPanther Magazine #12

JagdPanther Magazine #12


Take a journey with us back to January 1976, when a small wargame club in Amarillo Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters. The editorial noted that the company had sold 4,200 copies of its various games during...   [click here for more]
Amarillo Design Bureau  $2.95

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Persian Incursion (all three booklets)

Persian Incursion (all three booklets)


Persian Incursion explores the political and military effects of an Israeli air campaign against Iran to prevent them from building a nuclear weapon. It uses rules adapted from Harpoon to resolve the military action. But its goal is to look beyond the military action by modeling the political and intelligence actions and consequences of a potential political conflict by including a card-based...   [click here for more]
Admiralty Trilogy Group  $32.00

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Hex and square grids

Hex and square grids


Set of two grids. Perfect for any wargaming or RPG system. Scalable and editable EPS files Zip file contain: 1. Hex grid 2in x 2in (total size 6x4 ft.) 2. Square grid 1in x 1in (total size 6x4 ft.) ...   [click here for more]
3SIXES  Pay What You Want

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Phoenix Magazine Issue 9

Phoenix Magazine Issue 9


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated September 1977, the contents consist of: Issue...   [click here for more]
Past Into Print  $2.99

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Ragnarok 46

Ragnarok 46


Ragnarok - The Magazine of Fantasy and Science Fiction Wargaming. Issue 46 contains: The Cattle Of The Sidhe - Celtic Myth combat rules Sky Captain And The World Of Tomorrow - an overview of gaming possibilities Ihaitei - Aslan vessels for Traveller: Power Projection A Ford Too Far? - a combined-ops scenario for Hordes of the Things Warlords Of The Skies - expanded rules for Aeronef Star...   [click here for more]
SFSFW  $4.87 $3.24

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A Damn Close-Run Thing: A Brief History of the Falklands War

A Damn Close-Run Thing: A Brief History of the Falklands War


In 1982, the average Briton didn't know the Falkland Islands existed, let alone their status as a disputed British territory just off the coast of Argentina. That changed when the Argentinians invaded the islands and overwhelmed the small defending force. Both nations claimed the islands were theirs, but now Argentina thought the British would give them up without a fight. They were wrong. Britain...   [click here for more]
Shilka Publishing  $2.99

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