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Solitaire WW2 Wargames
by Minden Games

Three SOLITAIRE WW2 strategy cardgames included. SNIPER ATTACK puts you in the role of a WW2 sniper stalking your prey in a variety of scenarios. STRINGBAG places you in the cockpit of a torpedo bomber trying to sink an Italian battleship in 1940. PENAL BATTALION is a game a

Solitaire WW2 Wargames
 
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PRC Aircraft

PRC Aircraft


Aircraft of the People's Republic of China are represented as flat counters for your modern air combat games. Each counter is a 3/4" (19mm) square, the proper size to attach to a penny for weight. Aircraft and missiles are represented at 1:1200. Download this .pdf and print as many as you need! People's Liberation Army Air Force J-6, J-7, J-8, J-8II, J-10, J-16, J-16, Q-5, JH-7,...   [click here for more]
Paper Forge  $1.49

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Naval Warfare WW2 (Data Card Edition)

Naval Warfare WW2 (Data Card Edition)


NWS: Naval Warfare - World War 2 is a NWS Team designed next generation comprehensive naval wargame covering the major naval battles of WW2 with the ability to create unlimited custom scenarios. Carriers, battleships, cruisers, destroyers, convoys, transports, merchants, submarines, aircraft squadrons, coastal batteries, merchants, ports, airfields, airbases, airstrips, and...   [click here for more]
Naval Warfare Simulations  $9.99

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Bandits 2

Bandits 2


The Best Modern Air Wargames Rules Having been an avid player of Air Wargames and computer air combat games for many years I decided long ago that of all periods and genres the ’Air Game’ had great characteristics as an introductory game for new wargamers, if only the rules could be simplified. Most air games which try and deal with the complexities of multiple dimensions, and the problems...   [click here for more]
Sunray 42 Games  $12.99

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Battleplan Magazine - Issue 5

Battleplan Magazine - Issue 5


In this issue, published in January/February 1988, the contents include: The Editorial Letters Two New Squad Leader Scenarios - "Race to the Clerf" and "Last Stand on the Oder" Russian Campaign II - Changes and strategies for this expansion kit Assault on Singapore - New scenarios Top Gun in the Med - Additional campaigns for Top Gun Victory...   [click here for more]
Past Into Print  $6.29

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D-Day Map - No Grid - Map Only

D-Day Map - No Grid - Map Only


This is a no-grid version of my map of the D-Day beaches, the whole Cotentin Peninsula with enough terrain inland to cover the campaign June through most of July 1944... again, with NO GRID. Just the map only.* Make a custom Game Design to refight Operation Overlord! This super detailed map is based on a Michelin 1947 road map of Normandy (which was...   [click here for more]
Game Design  $44.00 $22.00

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Samurai Castle Builder: Gates and Walls

Samurai Castle Builder: Gates and Walls


Introducing the second set in the Samurai Castle Builder series: The Gates and Walls. Build as many walls with gates as you like. Combine the elements to build castle structures of different size and layout. Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures. INCLUDES Wall modules (2, 4, 6" wide and corners 4x4") Gate modules (2, 4, 6" wide) Special...   [click here for more]
Papierschnitzel  $7.50

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Dreadnought Rising: WW1 Naval Combat w/Computer Assistance

Dreadnought Rising: WW1 Naval Combat w/Computer Assistance


NWS: Dreadnought Rising! (1906-1929) is a set of very detailed naval rules for miniatures or board game hex based tactical naval combat covering from 1906-1929, featuring a Windows based computer combat/assistance system (CCS). Features: * 50 page rules manual including a set of reference charts. * Rapid fire and efficient combat system that will allow for large battles to be...   [click here for more]
Naval Warfare Simulations  $14.99

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Scramble !

Scramble !


AIR COMBAT 1930 – 1945 Listing updated 31 March 2019 · Current Edition: 3.2 · Recommended scale 1/300 · Complexity: 4/10 · Level of detail: 7/10 · Dice required: D10, D6 These rules operate in three dimensions while only physically using two, height being indicated beside an aircraft. Weapon effectiveness...   [click here for more]
A and A Games  $14.81

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Steel And Resolve: WW1 Naval Combat

Steel And Resolve: WW1 Naval Combat


"Steel and Resolve: WW1" is part of our Naval Warfare series of next generation comprehensive naval wargames covering entire time periods of naval combat. Easy to learn yet fun to play and detailed for the scale represented thus giving quality combat results. "Steel and Resolve" is designed to cover many of the major navies that fought during WW1 and includes submarines,...   [click here for more]
Naval Warfare Simulations  $14.99

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AtC - Red Stars

AtC - Red Stars


Red Stars is an Aircraft Pack expansion for the "Above the Clouds!" air-combat miniature wargame rules. Red Stars provides the Russian aircraft performance displays (APDs) required for the encouinters of the Russo-German Air War during 1942-1945, as well as some new German APDs for aircraft which were used nearly exclusively on the Russian front. Red Stars includes...   [click here for more]
GT Publishing  $3.50

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Zeppelin L-59

Zeppelin L-59


Zeppelin L-59 A paper kit for wargaming with 28mm figures. The Reviresco kit of the Zeppelin L-59 consists of 12 sheets and is designed for wargaming with 28mm figures. The finished kit measures 26 x 4.5 x 6 inches; truly impressive on the game table. The kit is not our usual 1/64th scale it is more, what you might call, Toy Scale. By combining a 1/64th scale Control...   [click here for more]
Reviresco tin-soldier.com  $10.00 $6.50

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Naval Warfare WW1 (Data Card Edition)

Naval Warfare WW1 (Data Card Edition)


Naval Warfare World War 1 (NW-WW1) is a continuation of the NWS: Naval Warfare series of comprehensive naval wargames covering entire time periods of naval combat. Easy to learn yet fun to play and detailed for the scale represented thus giving quality combat results. NW-WW1 is designed to cover many of the major navies that fought during WW1 and includes submarines, seaplane...   [click here for more]
Naval Warfare Simulations  $9.99

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Harpoon Naval Review 2003

Harpoon Naval Review 2003


When formulating their strategies, the world’s navies always plan to put their best forces in position to deal with any problem. However, reality rarely cooperates with these plans and naval forces often find themselves faced with situations for which they are not be prepared. From hypothetical Cold War actions to current encounters and potential future conflicts, Harpoon Naval...   [click here for more]
Admiralty Trilogy Group  $15.00

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Dirigibles of Doom!

Dirigibles of Doom!


Dirigibles of Doom is a beer'n'pretzels type game that allows players to duel it out ... very slowly ... in the skies! The game takes a little planning as both momentum and latency of response are key parts of the mechanic. Too aggressive and a midair collision will wipe out you and your enemy. Too conservative and you are a sitting duck. Blimp. Whatever. These book contains: six pages of...   [click here for more]
Irrational Number Line Games, LLC  $0.99

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AtC - Setting Sun

AtC - Setting Sun


Setting Sun is an Aircraft Pack expansion for the "Above the Clouds!" air-combat miniature wargame rules. Setting Sun provides the aircraft performance displays (APDs) required for the encouinters of the last year of the Pacific Air War, from July 1944 - August 1945. Setting Sun includes the following 17 APDs including 11 completely new APDs (* indicates APD previoiusly...   [click here for more]
GT Publishing  $1.50

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CounterFact Issue 3

CounterFact Issue 3


This issues contains articles dedicated exclusively to the Middle Eastern region. This issue comes with the game Millennium Wars Advanced: The Lebanon Scenarios. The game is designed by Michael Anderson, Joseph Miranda, and Jon Compton. Millennium Wars Advanced (MWA) is a new wargame system that models a wide spectrum of modern conflict at the operational level. MWA addresses the full spectrum...   [click here for more]
One Small Step  $14.95

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AtC - Road to Rabaul

AtC - Road to Rabaul


Road to Rabaul is an Aircraft Pack expansion for the "Above the Clouds!" air-combat miniature wargame rules. Road to Rabaul provides the aircraft performance displays (APDs) required for the encouinters of the Pacific Air War during 1943-1944. Road to Rabaul includes the following 19 APDs (* indicates APD previoiusly published in another expansion): US Navy...   [click here for more]
GT Publishing  $3.50

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Avalon Hill's War At Sea Player's Guide - The Boardgamer

Avalon Hill's War At Sea Player's Guide - The Boardgamer


The publisher of The Boardgamer magazine created five special issues devoted entirely to one game within the Avalon Hill catalog. They were known as Unofficial Player Guides, but were considered the best collection of new information, variants, scenarios, rules variations, errata, inserts, and new articles written for these games. Fans loved the materials,...   [click here for more]
Past Into Print  $2.99

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The Boardgamer Magazine - Volume 9, Issue 3

The Boardgamer Magazine - Volume 9, Issue 3


In this issue, published in July 2004, the articles include: Hidden Movement and Searching - Without a Referee Builders and Shapers - Strategies in Puerto Rico The War of 1812 - 1813 Campaign Played on 1776 The Making of Crucible of Liberty - An Extension to the Map of 1776 Gunslinger - The Early Years Landing Forces - In Victory in the Pacific “Advanced”...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 8, Issue 4

The Boardgamer Magazine - Volume 8, Issue 4


In this issue, published in October 2003, the articles include: In Short, The Longest Day - An Old Monster Gets A Facelift Brethren Of The Coast - A Variant For Blackbeard The “Liberator” of Europe - The B24J Joins the Queen of the Skies A New (Inter)face - For Panzerblitz and Panzer Leader Point Of Decision - Allied Turn 2 Strategies...   [click here for more]
Past Into Print  $0.99

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The Wooden Hand of Captain Danjou

The Wooden Hand of Captain Danjou


This is a convention-style game about Camerone, the heroic last stand of a company of the French Foreign Legion. The game’s all about the romance of the Foreign Legion. It’s unfair. The French have all the advantages. They shoot whenever they want to, get +1 in melee, and have actual names and personal details. The heroic Mexicans have very basic rules and fall off the table when grazed...   [click here for more]
Pulp Action Library  $4.99

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Koncordia

Koncordia


Koncordia is a sci-fi stand alone ruleset based on Impetus engine. Contrary to those rules it uses individually based figures which are grouped in teams. The rules are a beta version. Customers will receive new versions when released. To new Koncordia gamers we suggest to follow the official forum for support: http://impetus.ativiforum.com/ 32 pages /full colour (about 16Mb) English language...   [click here for more]
Dadi&Piombo  $6.74

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The Boardgamer Magazine - Volume 9, Issue 1

The Boardgamer Magazine - Volume 9, Issue 1


In this issue, published in January 2004, the articles include: Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas Battle Cry - An Introduction to the Hasbro / Avalon Hill Game The Napoleonic Wars - As a Six (or More) Player Game Jutland In The Mediterranean -...   [click here for more]
Past Into Print  $0.99

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Battleplan Magazine - Issue 3

Battleplan Magazine - Issue 3


In this issue, published in July/August 1987, the contents include: Rushing to the (Fore) Front – A word from the Editor Third Reich – A special 1941 scenario Mission Grenada – A quick review Options for Mission Grenada - Variants and optional rules Squad Leader Scenarios - "Partisan Purge" and "The Tank Repair Shop" Squad...   [click here for more]
Past Into Print  $6.29

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The Boardgamer Magazine - Volume 6, Issue 3

The Boardgamer Magazine - Volume 6, Issue 3


In this issue, published in July 2001, the articles include: Game Mastered Gunslinger - Rules For Playing With A GM Blind Scenario - For Game Mastered Gunslinger More Horse …… Rules For Gunslinger - Leading A Horse Weather Rules - For Gunslinger PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger Midwest Open 2001 - Victory...   [click here for more]
Past Into Print  $0.99

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Battleplan Magazine - Issue 6

Battleplan Magazine - Issue 6


In this issue, published in June/July 1988, the contents include: Editorial Midway Random Events - A classic with spice Hastings, 1066 - Review and addendum The Battle of Senlac Hill - Hastings, 1066 variants, strategies and tactics A House Divided - Complete mega-variant with counters Wilderness of Mirrors - New Central America scenario That...   [click here for more]
Past Into Print  $6.29

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Naval Warfare WW1 - Tsushima Expansion

Naval Warfare WW1 - Tsushima Expansion


Naval Warfare WW1: Tsushima Expansion is a exciting addition to your NW:WW1 game. This expansion allows you to play virtually any Russo-Japanese War naval engagment. ***NOTE: OWNERSHIP OF OUR 'NAVAL WARFARE WW1' GAME IS REQUIRE FOR USE OF THIS EXPANSION*** Features: * 180+ additional unit data cards! * Over 70 new classes of dreadnoughts,...   [click here for more]
Naval Warfare Simulations  $4.99

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The Boardgamer Magazine - Contents by Game Article

The Boardgamer Magazine - Contents by Game Article


This file is a free download for the Boardgamer Magazine series. It is an index of the issues indexed by the game title covered. The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially,...   [click here for more]
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The Boardgamer Magazine - Volume 7, Issue 2

The Boardgamer Magazine - Volume 7, Issue 2


In this issue, published in April 2002, the articles include: Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard?...   [click here for more]
Past Into Print  $0.99

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AirWar: C21 data annex

AirWar: C21 data annex


The AirWar: C21 data annex is a supplement for AirWar: C21 (2nd edition) available exclusively from Wargame Vault. The supplement replaces the statistical tables in the standard rulebook with more aircraft, more AAMs, more bombs etc. The expanded data statistics include 358 aircraft from the IA58 Pucara to the F-117A Nighthawk as well as 112 AAMs, 10 gunpods, 120 AGWs, 81 SAMs and 44 AAA weapons....   [click here for more]
Wessex Games  $3.09

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The Boardgamer Magazine - Volume 7, Issue 4

The Boardgamer Magazine - Volume 7, Issue 4


In this issue, published in October 2002, the articles include: Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology A Bomber's Moon - And Other Sundry Items, A B-17 Variant 2002 March Madness Sweet Sixteen - Men's and Women's Teams The Quick And The Dead - Six-Player Replay of Gunslinger New Optional Rules - For Fortress...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 8, Issue 3

The Boardgamer Magazine - Volume 8, Issue 3


In this issue, published in July 2003, the articles include: Jutland In The Baltic - Battles Between the Germans and Russians The French Sellout - Not Your Average Advanced Third Reich Series Replay Potpourri For The Gamer - DEN, W&P, FE, VITP/WAS, SUB & FT 1999 March Madness Sweet Sixteen - Men’s and Women’s Teams Termoli - Panzer Leader Situations The...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 3

The Boardgamer Magazine - Volume 5, Issue 3


In this issue, published in July 2000, the articles include: Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 2

The Boardgamer Magazine - Volume 6, Issue 2


In this issue, published in April 2001, the articles include: Advanced Card And Game Play - For GMT’s Paths Of Glory The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game The Cards Of Atlantic...   [click here for more]
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Position (Air Combat for the Whole Family)

Position (Air Combat for the Whole Family)


Quick and Easy Air Combat Game for the Whole Family Position is a fast paced aerial game for 2 or more players, using secret moves, simultaneous movement and attacks, and with free-form movement: drawing moves on paper squares. The game plays very similar to Wings of War except it is much more free-form (hand drawn moves instead of cards) and with much simpler...   [click here for more]
Ostfront Publishing  $3.50

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Task Force Zeta: Flesh and Steel

Task Force Zeta: Flesh and Steel


Task Force Zeta: Flesh and Steel pits the forces of mankind's United Colonies against the Cyberon, a race of mechanical constructs, in sweeping fleet engagements across the known universe. This Fleet Pack includes: A background history that describes the basic setting and the conflicts of the First and Second Wars between the United Colonies and the Cyberon; Data Cards...   [click here for more]
Legionnaire Games  $7.50 $4.95

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Battleplan Magazine - Issue Index

Battleplan Magazine - Issue Index


Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games. The periodical...   [click here for more]
Past Into Print  $0.50

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Secret German Base

Secret German Base


Complete instructions for building a secret German base usable as a setting for World War Two and Pulp games with 28mm miniatures. Includes plans for a control tower, a hangar and accommodation huts as well as a comprehensive list of tools and materials. Fully illustrated with photographs. ...   [click here for more]
Matakishi's Tea House  $1.85

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Glendale & White Oak Swamp

Glendale & White Oak Swamp


Game Design: Tom Russell Art: Ilya Kudriashov Players: 2 Duration: 60-90 minutes Complexity: Medium Solitaire Suitability: High Clever die-roll activation and stack of steps combat! Blood Before Richmond is a series of games recreating some of the Seven Days Battles fought between George B. McClellan’s Army of the Potomac and the Confederate Army of...   [click here for more]
Tiny Battle Publishing  $8.00

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The Boardgamer Magazine - Volume 9, Issue 2

The Boardgamer Magazine - Volume 9, Issue 2


In this issue, published in April 2004, the articles include: Enemy In Sight - Expansion Rules Top Guns: Dauntless Analysis - An Evaluation of Fighter Aircraft in Air Force and Dauntless A Tour Of The Magic Realm - Villains, Maps, Magic & Activity March Madness - Men’s and Women’s Teams Down With The Queen! - Evening The Odds In B-17:...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Preview Issue

The Boardgamer Magazine - Preview Issue


The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases,...   [click here for more]
Past Into Print  $0.99

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The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Terran portion of TEF5 is split between the Legions and the Marine Corps. The Legions prefer fast heavily armed hover MBTs and APCs supported by VTOLs and powered armor. The Marine Corps has discovered that units composed mostly of mecha and powered armor are able to drop from orbit and take spaceheads where necessary. Once the spacehead is established the Legions land their Scarab series dropships...   [click here for more]
Art of War Games  $1.00

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The Boardgamer Magazine - Volume 9, Issue 4 - Final Issue

The Boardgamer Magazine - Volume 9, Issue 4 - Final Issue


In this final issue, published in October 2004, the articles include: TLD Mambo No. 5 - Strategy, Tactic, Play-Aids and Variants for The Longest Day Coffeeville First National Held Up - An Analysis of Gunslinger Showdown #9: The Bank Robbery Apache Hunting - An Analysis of Gunslinger Showdown #10: Eagle Pass 2004 March Madness Sweet Sixteen - Men’s and...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 4

The Boardgamer Magazine - Volume 3, Issue 4


In this issue, published in October 1998, the articles include: Counting The Losses - Raid On St. Nazaire’s 10th Birthday The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich Navcon II Tournament Final - Victory In The Pacific - 1995 Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game Shermans In The...   [click here for more]
Past Into Print  $0.99

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JagdPanther Magazine #8

JagdPanther Magazine #8


Take a journey with us back to 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue marked a watershed in many ways, and might be considered the Bronze Age of JagdPanther. The cover was actually a photograph taken during World War II, but the cover was still black and white (as were all the...   [click here for more]
Amarillo Design Bureau  $2.95

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CounterFact Issue 6

CounterFact Issue 6


Issue Contents: The 1938 Czech Crisis: A Huge "What If" By Ty Bomba The Italo-Turkish War of 1911-12 By Philip Sharp Analysis: Persian Strategy in Greece By James Bowden The Russian Civil War & Today’s Russian Army By Gilberto Villahermosa Verdun 1916: The Year of Decision By J.E. Kaufmann & H.W. Kaufmann Issue...   [click here for more]
One Small Step  $14.95

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Canvas Falcons

Canvas Falcons


This is a provisional copy of the last edition, made available on request. If we complete our ongoing editing project, we'll make a new edition available. ...   [click here for more]
The Art of War  $9.99

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The Boardgamer Magazine - Volume 8, Issue 2

The Boardgamer Magazine - Volume 8, Issue 2


In this issue, published in April 2003, the articles include: Strategies For Winning At 7th Fleet - A Look At Scenarios #6 Through #9 More New Scenarios - For Israeli Defense Force Battle Of Porto Praya - A Wooden Ships & Iron Men Scenario Adel Verpflichtet, By Hook Or By Crook, By Fair Means Or Foul - A Lot Of Fun, No Matter How You Say It! Adel Verpflichtet...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 2

The Boardgamer Magazine - Volume 4, Issue 2


In this issue, published in April 1999, the articles include: Mayhem In Manila - ASL Series Replay Operation Blau - A Variant For Russian Front Alone Against The Blitz - Optional Rules For London’s Burning Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion The First Peloponnesian War - A Variant For Peloponnesian War What...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 3

The Boardgamer Magazine - Volume 4, Issue 3


In this issue, published in July 1999, the articles include: Tournament Bitter Woods - Four December Days in the Ardennes The Rifle Grenade In Up Front - A New Option 1999 Midwest Open - Victory In The Pacific Tournament Crowning Strategies For The British - Strategy In We The People Ghosts Of The Third World War - Tournament Rules and Scenarios for...   [click here for more]
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