This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign.
The Solo Rules:
These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular playing... [click here for more]
Do you remember when you were a kid and played with toy soldiers? The battles would rage across the backyard dragging in everything and yet it was always hard to figure out who won. Not anymore! "Toy War" is the ultimate set of rules created expressly for using toys with. Literally any toy of any size can be used. Battles are balanced using a simple point scheme to determine worth, and games can be... [click here for more]