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Tsushima, 1905 2nd ed.

Tsushima, 1905 2nd ed.


TSUSHIMA, 1905, 2nd ed. is a tactical naval wargame rules system set in the pre-dreadnought (1890-1906) era.  Individual warships (presented on counters at 1/4200 scale) are rated in a variety of offensive and defensive categories. Scenarios recreate the Battle of Tsushima between the Russian and Japanese fleets in 1905, as well as other actual or hypothetical actions. ...   [click here for more]
Minden Games  $25.95 $17.95

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Blood & Plunder

Blood & Plunder


Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. This book includes all the rules necessary to play out battles on...   [click here for more]
Firelock Games  $14.99

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War by Sail

War by Sail


Bote Action - 1550 - 1815 War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor. Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided...   [click here for more]
Ostfront Publishing  $12.00

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Falklands 1982 - Naval Command

Falklands 1982 - Naval Command


Falklands 1982 A Supplement for Naval Command This campaign guide provides players of Naval Command everything they need to recreate historical battles of the war as well as hypothetical “what-if” scenarios such as what would have happened if Argentine and British Naval forces engaged each other or if British Forces attacked mainland Argentina. This supplement...   [click here for more]
Rory Crabb  $10.00

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Blood & Valor

Blood & Valor


Blood & Valor is a skirmish level game set during the conflicts of the Great War. Those of you who are familiar with Firelock Game’s previous game, Blood & Plunder, will feel at home with this game’s mechanics. Players deploy custom forces representing a Nationality, determine a scenario, and layout terrain to recreate one of the historical battlefields of the Great War. ...   [click here for more]
Firelock Games  $18.00

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Naval Thunder: Battleship Row

Naval Thunder: Battleship Row


WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
Steel Dreadnought Games  $17.95 $10.77

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Great War Salvo! 3rd ed.

Great War Salvo! 3rd ed.


Great War Salvo! 3rd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top.  This is the new, latest edition of this game system. (For those owning the 2nd ed., see below for what's new in this edition.) The game consists an illustrated, color...   [click here for more]
Minden Games  $28.95 $19.95

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Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)


Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
Ostfront Publishing  $12.00

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Nexus #17

Nexus #17


The position given for the disabled ships was off their assigned patrol route. Too far off. The possibility of a trap occurred to him, but he could not afford to ignore the message. His Commander’s Oath demanded that he investigate. It is 1987 and Nexus #17 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Viceroys!,...   [click here for more]
Amarillo Design Bureau  $2.95

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Naval Thunder: Bitter Rivals

Naval Thunder: Bitter Rivals


WW2 Expansion Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games. Special nationality-specific rules represent the unique character of each fleet. Also included are 13 carefully...   [click here for more]
Steel Dreadnought Games  $14.95 $8.97

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OBSCURE BATTLES 5 - DORIA

OBSCURE BATTLES 5 - DORIA


"DORIA", Volume 5 of the Obscure Battles takes the player to the age of the Galleys between the 13th and 16th centuries. You can now either play one of the over 10+ historical scenarios ranging from small raiding action to epic events in this simple PRINT AND PLAY boardgame. ...or you can CREATE your OWN GALLEY BATTLES in Mediterannean or Indian Ocean.` The game has : Over 18+ counters for medieval...   [click here for more]
Obscure Battles  $8.99

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BUNDLE: 4 Solitaire WW2 Naval Games

BUNDLE: 4 Solitaire WW2 Naval Games


BUNDLE:  Four Solitaire WW2 Naval Games... containing four titles that emphasize historicity and playability:  Torpedo Raiders, Advanced Ed., Destruction of Force Z, Mers-el-Kebir, 1940, & Salvo! Denmark Strait, 1941. * * * Torpedo Raiders, Advanced Ed. is a 52-page illustrated book contaning a historical...   [click here for more]
Minden Games  $34.95 $24.25

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Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts


WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
Steel Dreadnought Games  $16.95 $10.17

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Blood & Plunder: No Peace Beyond the Line

Blood & Plunder: No Peace Beyond the Line


This 248-page book is a supplement to the original Blood & Plunder rule book and contains plenty of new content including units, ships, and additional rules. Please note that this book is not a standalone rule book, only an expansion. ...   [click here for more]
Firelock Games  $39.99 $18.00

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Advanced Salvo! European Theater

Advanced Salvo! European Theater


Advanced Salvo! European Theater is a solitaire, tactical naval strategy wargame that enables players to recreate World War II naval battles between individual allied and axis warships on the table top.  The design uses the Salvo! game system, adapted to a WW2 setting. (Great War Salvo! 3rd ed. is its World War I counterpart.) The game consists a 20-page...   [click here for more]
Minden Games  $25.95

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OBSCURE BATTLES 5 - DORIA - EXTRA MEDITERRANEAN EXPANSION SCENARIOS

OBSCURE BATTLES 5 - DORIA - EXTRA MEDITERRANEAN EXPANSION SCENARIOS


"DORIA - MEDITERANNEAN EXPANSION PACK#2" expands the main DORIA game by adding Maps and Scenarios some of the most critical battles from the Mediterranean including... FORMENTERA 1529 - A short and sharp galley clash where an Ottoman small craft under Aydın Reis surprises a small Spanish fleet of eight galleys TZERBE 1560 - Battle that marked perhaps the high point of Ottoman power in the Mediterranean...   [click here for more]
Obscure Battles  $1.99

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Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $19.95 $11.95

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Pirate Hexes

Pirate Hexes


Pirate Hexes is a simple fast-paced set of rules for naval combat in the age of sail. It is played with miniatures on a hex mat. The object of the game is to capture enemy ships and islands, and with optional rules one can also collect treasure and rescue marooned captives. The movement and combat mechanics are simple enough that after playing a short time you will find that no tables or reference...   [click here for more]
Chris Pagano  $7.00

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Shipwreck

Shipwreck


A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
Vandering Publications  $14.62

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OBSCURE BATTLES 5.5 -  TURTLE SHIPS

OBSCURE BATTLES 5.5 - TURTLE SHIPS


OBSCURE BATTLES 5.5 - TURTLE SHIPS, takes the player to the Pacific where Korean and Japanese Imperial Navies wage a deadly war. You can play the included new scenarios with game with over a dozen new ship types or  you can CREATE your OWN BATTLES in the Pacific between powers of Chinese, Japanese and Korean Kingdoms and lesser powers in this simple PRINT AND PLAY boardgame. The game has : Over 12+...   [click here for more]
Obscure Battles  $8.99

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Naval Thunder: Dreadnought Battlefleets

Naval Thunder: Dreadnought Battlefleets


WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way you want with the full selection of optional bolt-on rules. Fast paced and exciting...   [click here for more]
Steel Dreadnought Games  $12.95 $7.77

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Grand Fleets Third Edition

Grand Fleets Third Edition


"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,...   [click here for more]
Majestic Twelve Games  $9.99 $5.99

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Operation SUDA

Operation SUDA


Attacco a Suda è un gioco in solitario che simula l’attacco effettuato dagli incursori della Decima Mas il 23 Marzo 1941 alla base inglese, posta nel porto cretese di Suda, con solo 6 barchini esplosivi MT (Motoscafi Turismo); nel giro di pochi minuti, dopo un difficile avvicinamento attraveso la munita baia, essi riuscirono ad affondare un incrociatore da 10000 T (HMS York), una petroliera e due...   [click here for more]
Lumaca Games  $4.00 $1.00

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular...   [click here for more]
Ostfront Publishing  Pay What You Want

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Panzer Digest #14

Panzer Digest #14


Panzer Digest #14 (Summer 2019) is a full-color wargames magzine that contains three complete games in addition to gaming articles, variants, and reviews.  VIKING FURY is a solitaire, strategic level wargame covering the Viking expansion from the end of the 8th century.  BATTLE OVER EUROPE is a two-player tactical, plane vs plane World War II card game, using the Battle...   [click here for more]
Minden Games  $21.95 $14.95

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To Covet Glory

To Covet Glory


To Covet Glory is a 94 page book that features rules modifications for the TooFatLardies game Kiss Me Hardy. It is necessary to own KMH in order to use these modifications. KMH is designed for single ship or large fleet actions with ships that are of the rate (6th rate vessel or larger). Small ships of less than twenty guns tend to play the same from a one gun rowboat to a 18-gun Brig of War. These...   [click here for more]
Chris Stoesen  $10.99

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Naval Thunder: Rise of the Battleship

Naval Thunder: Rise of the Battleship


Pre-Dread Expansion of WWI Rules This 48-page expansion to the top selling Naval Thunder: Clash of Dreadnoughts core rules covers pre-dreadnought era combat during the Russo-Japanese War (1904 - 1905). The addition of pre-dreadnought era combat to the Naval Thunder line adds a whole new tactical angle to the existing Clash of Dreadnoughts rules. With neither the speed nor the weapons range of their...   [click here for more]
Steel Dreadnought Games  $12.95 $7.77

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Royal Navy WW1 warship hex counters

Royal Navy WW1 warship hex counters


Love World War One naval wargaming? Love the look of hand crafted warships, but don’t have the time to build your own, nor the time and space to build a collection of physical 3D printed models? Then this pack of counters is for you. Created from photos of actual hand made scratch built models by our warship designer Philip Warnes. These counters give you a quality finish, easy portability and storage,...   [click here for more]
FSpace Publications  $2.59 $2.07

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Surface Battle Group v3.0 Core Rules

Surface Battle Group v3.0 Core Rules


Surface Battle Group v3.0 ! Simply put, it's the best! Including Littoral combat ships and Somali pirates as well as the 1982 Falklands fleets. Fifty eight counters of ships, aircraft, missiles and torpedoes are included. Eight scenarios that span the world's hot...   [click here for more]
Tornado Games Corp  $13.35

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Naval Thunder: Rise of the Battleship II

Naval Thunder: Rise of the Battleship II


Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first...   [click here for more]
Steel Dreadnought Games  $12.95 $7.77

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Naval Warfare : Age of Missiles

Naval Warfare : Age of Missiles


Naval Warfare : Age of Missiles. A game of modern naval warfare. The set includes all you need to play including an illustrated rulebook, Counter sheets of ships, missiles, aircraft, Helicopters, and record counters and data cards. In addition there is a Spreadsheet to aid the design of your own ships. The game can be played with models or using the counters provided. The rules...   [click here for more]
Geoff Curran  $13.31

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It is Warm Work  Age of Sail Naval Rules 2nd Edition

It is Warm Work Age of Sail Naval Rules 2nd Edition


Naval warfare in the Age of Sail. The rules are written to cover the period 1740 - 1815, but can easily be used to fight actions before and after those dates. The new edition includes rule enhancements, improved graphics and a starter scenario. The intent here is to play multi-ship and full fleet actions. The rules take a much broader approach to combat and the allocation of damage then most rules...   [click here for more]
Crookedhead Games  $5.95

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Fire As She Bears! 2nd Edition (2.1)

Fire As She Bears! 2nd Edition (2.1)


Fire As She Bears! - 2nd Edition (2.1) is a 2005 recipient of the Origins Vanguard Award "The best Age of Sail large battle rules available." --- LittleWarsTV.com --- "It was actually here...that French shot crashed through the scantlings to decapitate men or cut them in two, here that splinters, as deadly as shrapnel, flew to shred and skewer human flesh, here...   [click here for more]
Starboard Tack Press  $7.99 $4.79

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Atom Age Shark

Atom Age Shark


Dear operative, We’ve just received intel from one of our best men in the CIA that the Russians are now implementing a new weapons project titled Project Tooth. According to our information, this new project utilizes sea life in its execution--specifically a genetically enhanced great white shark. We believe multiple disappearances of American fishing boats is related to this new project....   [click here for more]
Micro RPG  Pay What You Want

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Grey Wolves at Dusk

Grey Wolves at Dusk


Grey Wolves at Dusk are a miniature wargames rules set to simulate convoy attack and defence in the North Atlantic in World War 2. Players command U Boats from a wolf pack attacking a convoy at night, or Allied escort commanders attempting to defend the convoy. The game is simple to play but quite accurately simulates the tactics and weapons of the time. The U boat players use dummy models to creat...   [click here for more]
Sunray 42 Games  $12.99

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Great War Salvo! 2nd ed.

Great War Salvo! 2nd ed.


Great War Salvo! 2nd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top.  (Great War Salvo! 3rd ed. is now available, which expands the game and adds many more ships... but this 2nd ed. is still being made available, for those who might wish...   [click here for more]
Minden Games  $17.95 $12.95

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Naval Warfare : Battleships to Dreadnoughts 1895 to 1920

Naval Warfare : Battleships to Dreadnoughts 1895 to 1920


Updated and tidied Version : Includes Turkish Fleet Data and revised QRS. Naval Wargaming rules for the period around 1895 through to 1920 coverinng the Pre-Dreadnought and Dreadnought eras. The rules are illustrated throughout with examples of play to aid learning. Included are : The rules (57 pages including ship data) two...   [click here for more]
Geoff Curran  $14.24 $14.05

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North Cape

North Cape


North Cape is a solitaire strategy wargame simulating the Battle of North Cape off the north coast of Norway in 1943, between the German battlecruiser Scharnhorst and British naval forces protecting convoy JW55B. Its rules are those used in Advanced Salvo! European Theater, as modified for this particular engagement. The game uses the Advanced Salvo! system to handle...   [click here for more]
Minden Games  $11.95 $7.95

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Pirate Sails

Pirate Sails


Pirate Sails is a ultra-lite micro wargame that emulates cutthroat naval battles on the high seas for 2-4 players. Each player takes on the role of 1-4 pirate ships all fighting it out for supremecy of the seas. Pirate Sails as a game doesn’t strive to capture complete historical accuracy. Instead, it strives to bring the excitement and tension of ship-toship battles—made popular in...   [click here for more]
Micro RPG  Pay What You Want

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First Sino-Japanese War Ships

First Sino-Japanese War Ships


A range of ships that saw action in the First Sino-Japaniese War of 1894-95 ...   [click here for more]
Twylite Games  $7.98

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Russo-Turkish Wars Ships

Russo-Turkish Wars Ships


A range of ships that saw action in the Russo-Turkish Wars of 1877-78 some of the ships have had a remake and an additional ship "Lutf u Celil" has been included ...   [click here for more]
Twylite Games  $7.98 $6.39

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Shipyard (WW2 Ship Design & Combat)

Shipyard (WW2 Ship Design & Combat)


...the game of Ship Design and Naval Warfare in WW2. A simple and effective ship design system is coupled with a more granular combat system, allowing you to quickly build a fleet before a game, then test it out in battle. Shipyard is designed for miniatures of around 1/3000 scale, although 1/1200 would work just as well. The game is designed for 2 or more players, on a table roughly 6'...   [click here for more]
Ostfront Publishing  $10.00

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Great War Solitaire BUNDLE

Great War Solitaire BUNDLE


GREAT WAR SOLITAIRE BUNDLE is a set of three World War I games--one land, one air, and one sea--each specifically designed for solo play, sold at one low price. ************** GREAT WAR SALVO! NORTH SEA EXPANSION & INTRO RULES is an expansion module for the Great War Salvo! game system, and is fully compatible...   [click here for more]
Minden Games  $44.95 $29.95

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Solitaire WW2 Wargames

Solitaire WW2 Wargames


SOLITAIRE WW2 WARGAMES is a 50-page illustrated book that includes three World War II strategy card games -- Sniper Attack, Stringbag, & Penal Battalion, all played with a single deck of standard playing cards -- ideal for the solo player.  SNIPER ATTACK puts you in the role of a single sniper, with a secondary goal of eliminating...   [click here for more]
Minden Games  $13.95 $9.75

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Beer and Pretzels Ironclads

Beer and Pretzels Ironclads


Back by popular demand, this simple set of rules recreates battles between ironclad, tin-clad, and timber clad boats along rivers during the American Civil War. They were originally written to show non-historical gamers that historically-based games can be just as fun as other forms of the hobby. They were so successful with local clubs that we decided to publish them. They have been out of print...   [click here for more]
BuckSurduPublications  $10.00

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Operation B.G. 4

Operation B.G. 4


It is the night of September 20th 1941 in the Gibraltar Bay; the Italian submarine Scirè has just deployed three SLC (Siluri a Lenta Corsa), manned by six Gamma subs. Their aim is to force the Gibraltar Harbour and sink British vessels! Will you manage after six Action Card to reach the British ships and check which one you will able to sink? Would be an Ark Royal Class carrier or an interned...   [click here for more]
Lumaca Games  $1.00 $0.80

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CounterFact Issue 12

CounterFact Issue 12


Issue Contents The Mannerheim Line Campaign Cyber: War’s New Fifth Dimension The Sarcouf: World War II French Super-Sub The T-28: Stalin’s First Super Tank Issue Game: The Mannerheim Line Campaign, 1939: A 2-player game on that portion of the Soviet-Finnish War by Ty Bomba The Mannerheim Line Campaign, 1939-40 is a low-intermediate complexity two-player...   [click here for more]
One Small Step  $32.00 $14.95

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Action Stations 4th Edition

Action Stations 4th Edition


NAVAL WARGAMES RULES FOR COASTAL FORCES, 1914-1953 Listing updated 9th May 2020 ·         Current Edition 4.2 ·         Recommended scale 1/600 or 1/1200 ·         Complexity: 8/10 ·         Level of detail: 7/10 ·         Dice required: D10, D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE These rules are...   [click here for more]
A and A Games  $18.50

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Grand Fleets: King & Kaiser

Grand Fleets: King & Kaiser


"The British Navy saved the world." King & Kaiser™ is the first scenario book for the third edition of Grand Fleets™. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea. While great armies slogged through the Flanders mud and clashed over a sun-dried patch...   [click here for more]
Majestic Twelve Games  $8.99 $5.39

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Nexus #13

Nexus #13


“We are all good soldiers. But this war has gone on too long, and the Empire is consuming itself in the fire. What new Empire will rise from the ashes we have yet to see.” -- Marine Major Ardak Kumerian It is 1985 and Nexus #13 (the Holiday Issue) has just been released. This issue focused on the Star Fleet Universe, Starfire, Battlewagon, and History...   [click here for more]
Amarillo Design Bureau  $2.95

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