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Naval Warfare Age of Missiles: S1:  USA and Pact

Naval Warfare Age of Missiles: S1: USA and Pact


Naval Warfare : Age of Missiles : Supplement 1 : USA and Pact Forces This supplement adds a broad range of ships for both USA and Pact forces including : Carriers, Ships of varying electronic warfare qualities (for balance) patrol craft, Fast attack craft, Frigates, Destroyers Cruisers and, for the USA, the IOWA class battleship. Included are : New rules...   [click here for more]
Geoff Curran  $7.00

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CounterFact Issue 10

CounterFact Issue 10


Issue Contents: India's Navy Today & Tomorrow Hussite Wagon Warfare Bulgaria vs. Turkey: Analysis of a Potential War Soviet BT7 Tanks, 1941 Issue Game: Operation Pincher: Stalin's Drive In the Middle East, 1949 – What If? by Ty Bomba Operation Pincher: Stalin's Drive In the Middle East, 1949 – What If? is based on the actual "Pincher" series of defensive plans...   [click here for more]
One Small Step  $32.00 $14.95

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CounterFact Issue 9

CounterFact Issue 9


Issue Contents: War in the Mega-City by Joseph Miranda The (Aborted) Spanish A-Bomb Program by Javier Romero Russia's Polar Pivot by Gil Villahermosa China's Ongoing Military & Command Restructuring by Carl O. Schuster The Coming Pacific War: Predictions from the 1930s & Today By Jim Bloom Issue Game War in the MegaCity is a simulation of a fight for a city in...   [click here for more]
One Small Step  $32.00 $14.95

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CounterFact Issue 7

CounterFact Issue 7


Issue Contents: The Battle of Tunis, 255 BC: Rome's North African Disaster By Arnold Blumberg India's Naxalite Insurgency By Jon Cecil Orwell in the Army: The Military Career of Eric Blair by Brian Train Marching on Mecca: Analysis of a Near-Future Iranian-Saudi War Maciej Jonasz The Syrian Civil War By Javier Romero Issue Game: Islamic State:...   [click here for more]
One Small Step  $14.95

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CounterFact Issue 5

CounterFact Issue 5


The game in that issue is a purpose-designed solitaire effort by Javier Romero titled "ISIS Libya." The player commands a near-future international US/EU/NATO coalition intending to overthrow the nascent Islamic state in North Africa. Articles (in no particular order) are: Analysis: ISIS Libya World War II Halftracks Holy Land War, 1919-49 German Colonial Wars in South West Africa,...   [click here for more]
One Small Step  $14.95

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Battleplan Magazine - Issue 9

Battleplan Magazine - Issue 9


In this final issue, published in the summer of 1989, the contents include: Editorial Duel in the Desert – Errata, clarifications, and single board game variant The Michicon '88 ASL Tournament – The Playtesters Advanced Squad Leader tournament scenarios “B1 Two Long Bars”, “B2 Ice Follies”, “B3 Prussian Panic”, “B4...   [click here for more]
Past Into Print  $6.29

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CounterFact Issue 3

CounterFact Issue 3


This issues contains articles dedicated exclusively to the Middle Eastern region. This issue comes with the game Millennium Wars Advanced: The Lebanon Scenarios. The game is designed by Michael Anderson, Joseph Miranda, and Jon Compton. Millennium Wars Advanced (MWA) is a new wargame system that models a wide spectrum of modern conflict at the operational level. MWA addresses the full spectrum...   [click here for more]
One Small Step  $14.95

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Battleplan Magazine - Issue 4

Battleplan Magazine - Issue 4


In this issue, published in September/October 1987, the contents include: Shogun: The Editorial – A humorous clarification from the Editor Two New Squad Leader Scenarios - from Guy Sajer's book "The Forgotten Soldier" – “The Burning Corridor” and “The Dying Place” Panzers at Kursk - Soviet counterattack scenario Blue...   [click here for more]
Past Into Print  $6.29

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Battleplan Magazine - Issue 5

Battleplan Magazine - Issue 5


In this issue, published in January/February 1988, the contents include: The Editorial Letters Two New Squad Leader Scenarios - "Race to the Clerf" and "Last Stand on the Oder" Russian Campaign II - Changes and strategies for this expansion kit Assault on Singapore - New scenarios Top Gun in the Med - Additional campaigns for Top Gun Victory...   [click here for more]
Past Into Print  $6.29

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The Boardgamer Magazine - Volume 7, Issue 2

The Boardgamer Magazine - Volume 7, Issue 2


In this issue, published in April 2002, the articles include: Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard?...   [click here for more]
Past Into Print  $0.99

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Battleplan Magazine - Issue 3

Battleplan Magazine - Issue 3


In this issue, published in July/August 1987, the contents include: Rushing to the (Fore) Front – A word from the Editor Third Reich – A special 1941 scenario Mission Grenada – A quick review Options for Mission Grenada - Variants and optional rules Squad Leader Scenarios - "Partisan Purge" and "The Tank Repair Shop" Squad...   [click here for more]
Past Into Print  $6.29

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The Boardgamer Magazine - Volume 8, Issue 3

The Boardgamer Magazine - Volume 8, Issue 3


In this issue, published in July 2003, the articles include: Jutland In The Baltic - Battles Between the Germans and Russians The French Sellout - Not Your Average Advanced Third Reich Series Replay Potpourri For The Gamer - DEN, W&P, FE, VITP/WAS, SUB & FT 1999 March Madness Sweet Sixteen - Men’s and Women’s Teams Termoli - Panzer Leader Situations The...   [click here for more]
Past Into Print  $0.99

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Battleplan Magazine - Issue 6

Battleplan Magazine - Issue 6


In this issue, published in June/July 1988, the contents include: Editorial Midway Random Events - A classic with spice Hastings, 1066 - Review and addendum The Battle of Senlac Hill - Hastings, 1066 variants, strategies and tactics A House Divided - Complete mega-variant with counters Wilderness of Mirrors - New Central America scenario That...   [click here for more]
Past Into Print  $6.29

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Battleplan Magazine - Issue Index

Battleplan Magazine - Issue Index


Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games. The periodical...   [click here for more]
Past Into Print  $0.50

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The Wargamer Volume 2 - Issue 1

The Wargamer Volume 2 - Issue 1


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers, and published a series of...   [click here for more]
Past Into Print  $2.79

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The Boardgamer Magazine - Volume 7, Issue 3

The Boardgamer Magazine - Volume 7, Issue 3


In this issue, published in July 2002, the articles include: New Scenarios For Israeli Defense Force - Also Errata For IDF Italy On A Budget - Early Italian Play In 4th Edition Third Reich Third Reich Workshop - A Little Quiz I Joins dah Mob. Whattah I Do Now? - Strategies For Gangsters In The King's Service - An Addition To Down With The King Handicapping...   [click here for more]
Past Into Print  $0.99

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GameFix Issue 6 with Redline: Korea

GameFix Issue 6 with Redline: Korea


Issue 6 of GameFix Magazine. Originally published in 1995, the magazine contains a map and counter wargame, Redline: Korea, designed by Joe Miranda. The game s the first iteration of what would become the Millennium Wars system. In addition to the game maps, playing pieces, and rules, the issue contains articles about the game, and several other smaller pieces. Table of Contents: Editorial...   [click here for more]
One Small Step  $4.95

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GameFix Issue 8 with Greenline: Chechnya

GameFix Issue 8 with Greenline: Chechnya


Issue 8 of GameFix Magazine. Originally published in 1995, the magazine contains a map and counter wargame, Greenline: Chechnya, designed by Joe Miranda. The game covers the entire Soviet invasion of Chechnya on an 11x17 map. In addition to the game map, playing pieces, and rules, the issue contains articles about the game, and several other smaller pieces. Table of Contents: Editorial...   [click here for more]
One Small Step  $4.95

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Phoenix Magazine Issue 10

Phoenix Magazine Issue 10


The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982. In this issue, dated November 1977, the contents consist of: Issue...   [click here for more]
Past Into Print  $2.99

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The Wargamer Volume 2 - Issue 2

The Wargamer Volume 2 - Issue 2


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers, and published a series...   [click here for more]
Past Into Print  $2.79

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GameFix Issue 2 with Crisis 2000

GameFix Issue 2 with Crisis 2000


Issue 2 of GameFix Magazine. Originally published in 1994, the magazine contains a board game, Crisis 2000, dealing with a hypothetical uprising in the United States at some time in the future. In addition to the game maps and rules, the issue contains articles about the game, and several other smaller pieces. ...   [click here for more]
One Small Step  $4.95

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TMP: Minutes to Midnight

TMP: Minutes to Midnight


“Nuclear Triad” Becomes Cornerstone of National Defense It has been 20 years since the invention of the atomic bomb, and the superpowers of the world have remained embroiled in an ever-escalating arms race. The production of fissile material no longer poses a challenge for any nation. Instead, the race has switched to the development of a wide range of delivery systems....   [click here for more]
Minion Games  $9.99

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Counters UH1D Air Cavalry VIETNAM Serie for all Modern Games Rules

Counters UH1D Air Cavalry VIETNAM Serie for all Modern Games Rules


For all Modern Skirmish Games Rules: - A Platoon helicopter UH1D for Platoon infantry transport. - 5 x Counters ( scale 1/72 ) on A4 format page. - 5 x helicopter crew ( 2 pilots and 2 doorgunner) = ( 20 counters front/ back 20 mm x 20 mm ) in 300 DPI - 5 x Displays for the loading / landing of the soldiers (or others)....   [click here for more]
BATTLESPROJECT MAPS  $3.00

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Deep Blue Death

Deep Blue Death


Deep Blue DeathTM is a two player board game were each person controls a fleet of 6 high tech ships as they battle for control of the world oceans. This "beer & pretzels" hex-based game comes with complete rules, a massive full color map, tokens, scenarios, and our "short attention span" cheat sheet! Deep Blue Death is simple yet combines...   [click here for more]
Exploding Goat Games  $7.50 $5.50

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Toy War

Toy War


Do you remember when you were a kid and played with toy soldiers? The battles would rage across the backyard dragging in everything and yet it was always hard to figure out who won. Not anymore! "Toy War" is the ultimate set of rules created expressly for using toys with. Literally any toy of any size can be used. Battles are balanced using a simple point scheme to determine worth, and games...   [click here for more]
Team Frog  $2.99 $2.39

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Air Combat Counters for the Arab/Israeli Wars Part 1

Air Combat Counters for the Arab/Israeli Wars Part 1


Here's another set of counter miniature aircraft! This time from the Arab/Israeli Wars. You get 10 different aircraft (4 of each), for a total of 40 counters. Try them. You'll fly them! Coming soon, Arab-Israeli Part 2 and 3,Indo-Pakistani, Sino-Taiwanese and Europe 1985. ...   [click here for more]
Sabre Game Counters  $4.95

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Air Combat Counters for the Vietnam Era

Air Combat Counters for the Vietnam Era


Here's something to replace the cost and bother of lead aircraft. You get 72 (4 of each of most and 2 of each of a couple) counters that are 2 X 2 inches wide. You can mount these on cardboard or (recommended) wood tiles. No painting, no fuss. Play with ANY air combat miniature or boardgame rules. Size the counters as you like for printing. Each counter has an identifier and a cool silhouette of the...   [click here for more]
Sabre Game Counters  $6.95

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Skinner Games - Fans and Vents

Skinner Games - Fans and Vents


Spice up the Sci Fi tile pack with these floor tiles of fans and vents. There are six 8x10 inch full sized floor tiles with fans and vents integrated into the design. At the end of the pack, you will also find five pages with various fan and vent elements. ...   [click here for more]
Skinner Games  $1.50 $1.13

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Skinner Games - Containers

Skinner Games - Containers


Add some more detail and cover to your games with our Containers tile set. Seven full 8x10 tiles contain various containers and drums to offer your figures cover and add to that industrial look. ...   [click here for more]
Skinner Games  $2.50 $1.88

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Skinner Games - Lit Floors

Skinner Games - Lit Floors


Expand Skinner Games' Sci-Fi Decking base pack even further with this expansion for inset floor lights. There are seven full 8x10 inch tiles and another page of lighting elements. Illuminate your space station or sci fi bunker today! ...   [click here for more]
Skinner Games  $2.50 $1.88

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NATO vs The Blok Eastern Blok Deck

NATO vs The Blok Eastern Blok Deck


The allies of the Eastern Blok deck is sure to have the power. Launch your aircraft and guided missiles for a dual attack. This deck has a great mix of powerful aircraft and weapons. This is a 75 card preconstructed intro deck and only contains 4 rare cards. For best game play it's recomended to buy multiple decks and the Cube box. For the PDF file containing the deck list and recomendations...   [click here for more]
Reed Gaming Systems  $18.00

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NATO vs The Blok NATO Deck

NATO vs The Blok NATO Deck


The westren allies of the NATO deck is sure to have strength. Launch your aircraft and guided missiles for a dual attack. Don't forget to protect those carriers, buff your ships and aircraft with powerful upgrades to win the game This is a 75 card preconstructed intro deck and only contains 4 rare cards. For best game play it's recomended to buy multiple decks and the Cube box. For the PDF...   [click here for more]
Reed Gaming Systems  $18.00

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Naval Battles CCG Core Token Cards

Naval Battles CCG Core Token Cards


35 card mini token deck that include aircraft, mines and upgrade tokens that are used in conjunction with Naval Battles: CCG including the Cube game as well as the intro decks. ...   [click here for more]
Reed Gaming Systems  $10.00

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Naval Battles: CCG Air Superiority

Naval Battles: CCG Air Superiority


Take to the skies and show your naval air might in this carrier focused deck. Many different aircraft carriers to build and launch your aircraft from to rule the air. This is a 75 card preconstructed intro deck and only contains 4 rare cards. For best game play it's recomended to buy multiple decks and the Cube box. For the PDF file containing the deck list and recomendations for this deck strategy,...   [click here for more]
Reed Gaming Systems  $18.00

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Skinner Games - Rust Belt

Skinner Games - Rust Belt


Rusty dirty, filthy floors fit for post-apocalyptic gaming or dystopian future maze running. Welcome to the first major expansion for Skinner Games' Sci-fi decking series: The Rust Belt! There are eight pages of rust themed floor tiles, making four double-sided tiles when printed. Battle your rival gangs or man-hunting machines through corroded hallways; watch your step, you never know when a panel...   [click here for more]
Skinner Games  $2.50 $1.88

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Naval Battles: CCG CIA Control

Naval Battles: CCG CIA Control


Inteligance is the key to victory, and this deck can give you all that. See what your opponents are planning and slow them down with instants and balistic missile subs. You are in control. This is a 75 card preconstructed intro deck and only contains 4 rare cards. For best game play it's recomended to buy multiple decks and the Cube box. For the PDF file containing the deck list and recomendations...   [click here for more]
Reed Gaming Systems  $18.00

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Naval Battles: CCG Missiles Away

Naval Battles: CCG Missiles Away


Guided missiles are a great way to extend your might without going into the heat of combat. Sit back, equip your ships with long range missiles, and you can fire until you win. Perfect strategy. This is a 75 card preconstructed intro deck and only contains 4 rare cards. For best game play it's recomended to buy multiple decks and the Cube box. For the PDF file containing the deck list and recomendations...   [click here for more]
Reed Gaming Systems  $18.00

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Hatfields & McCoys

Hatfields & McCoys


Sheeeethowdy! Pull yerself up a chair and sit a spell. I wants to tell yuh ‘bout the game o’ Hatfields ‘n McCoys. This is a game fer two players. If ’n yuh can’t count to two, two’s the number o’ beers that yuh drinks at one time. Each player runs a fam’ly o’ mountain folk. You’s afeudin’ with the fam’ly from...   [click here for more]
One Small Step  $3.95

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Skinner Games - Sci Fi Decking 2

Skinner Games - Sci Fi Decking 2


Sci Fi Decking 2 further expands the basics found in the first pack with far more complex tiles. In this set, you'll find tiles with gears, integrated pipes, steam vents and more! Also found within the pack are several new dangerous walkways to test aginst your player's mettle. Don't forget to expand Sci Fi Decking 2 with our earlier sets! If you like our products, please post a review. We'd...   [click here for more]
Skinner Games  $2.50 $1.88

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Middle East Smackdown

Middle East Smackdown


Middle East Smackdown is a 2-4 strategy board game set in the middle east. Players take control of the USA, Isreal, Syria, Iran, Iraq and Lebenon for the final conflict in the middle east. Terrorism sponsored by Iran and Syria have pushed the US too far and now it is full scale war. The US and its allies are now out to conquer Iran and Syria completely. They have overwhelming technological superiority...   [click here for more]
Guild of Blades  $14.99 $6.99

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HuzzahCon 2015 with Adrian Benson – Wargaming Recon #136

HuzzahCon 2015 with Adrian Benson – Wargaming Recon #136 (audio product)


Huzzah is one of the best historical gaming conventions in New England. It features a variety of historical tabletop games from many time periods and rule sets. Huzzah 2015 was the first live in person recording of Wargaming Recon. Many thanks to Dean Emmerson for making it possible. Support Jonathan through PATREON Games Discussed Bloody Tomahawk...   [click here for more]
Wargaming Recon  Pay What You Want

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Skinner Games - Deluxe Sci-Fi Deck Pack

Skinner Games - Deluxe Sci-Fi Deck Pack


Continue your journey across the vastness of forgotten space stations with Skinner Games' improved and expanded Sci Fi Decks Deluxe! 22 packed 8x10 pages await your adventurers, army. or gang. We also have a print-on-demand version that offers 12 pages of double-sided tiles! Tread lightly, there's no knowing what lurks in the darkness. ...   [click here for more]
Skinner Games  $5.00 $3.76

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Skinner Games - Helipad

Skinner Games - Helipad


As a show of appreciation for our devoted followers, here's a free helipad! We have some exciting new products in the works, including deluxe helipad and launch deck tiles! Please help support our efforts to make fantastic games and supplements by offering a donation. Thank you! ...   [click here for more]
Skinner Games  Pay What You Want

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FIRE TEAM : VIETNAM  Brown Water Navy règles

FIRE TEAM : VIETNAM Brown Water Navy règles


FIRE TEAM VIETNAM : BROWN WATER NAVY Règles en Français ( English Rules to come ) Vous trouverez sous forme d'un fichier pdf à imprimer : - les Règles de mouvement et combat des Navires US (34 pages) - Les Cartes Armements (format carte de Poker ) des navires US et embarcations...   [click here for more]
BATTLESPROJECT MAPS  $6.00

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Gift Pack [BUNDLE]

Gift Pack [BUNDLE]


This special bundle product contains the following titles. NATO vs The Blok Eastern Blok Deck Regular price: $18.00 Bundle price: $10.00 Format: Card(s) The allies of the Eastern Blok deck is sure to have the power. Launch your aircraft and guided missiles for a dual attack. This deck has a great mix of powerful aircraft and weapons. This is a 75 card preconstructed...   [click here for more]
Reed Gaming Systems  $157.00 $74.00

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Goat Vault Launch Promo [BUNDLE]

Goat Vault Launch Promo [BUNDLE]


This special bundle product contains the following titles. Deep Blue Death Regular price: $5.50 Bundle price: $3.67 Format: Watermarked PDF Deep Blue DeathTM is a two player board game were each person controls a fleet of 6 high tech ships as they battle for control of the world oceans. This "beer & pretzels" hex-based game comes with complete...   [click here for more]
Exploding Goat Games  $10.50 $7.00

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Modern Era Game Icons Set - Modern Age (Icon Series I)

Modern Era Game Icons Set - Modern Age (Icon Series I)


CONTENTS: MAIN FOLDER: 1. UTILIZATION LICENSE.txt 2. Manifestation CCS (Modern Age – Icon Series I) Info.txt 3. Manifestation CCS Informational Images (.jpg format) 4. Icons.psd (120 Icons in Photoshop shape/vector layer format) PNGs FOLDER: 5. 120 Icons (.png format) SVGs FOLDER: 6. 120 Icons (.svg format) ...   [click here for more]
Unknown Depths  $15.00

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NATO vs the Blok Intro Decks [BUNDLE]

NATO vs the Blok Intro Decks [BUNDLE]


This special bundle product contains the following titles. NATO vs The Blok Eastern Blok Deck Regular price: $16.00 Bundle price: $12.00 Format: Card(s) The allies of the Eastern Blok deck is sure to have the power. Launch your aircraft and guided missiles for a dual attack. This deck has a great mix of powerful aircraft and weapons....   [click here for more]
Reed Gaming Systems  $36.00 $24.00

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Naval Battles CCG Admiral's Handbook

Naval Battles CCG Admiral's Handbook


The Admiral's Handbook, official game rules for Naval Battles: Customizable Card Game. Primary resource for game rules, images and layout. ...   [click here for more]
Reed Gaming Systems   FREE 

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Naval Battles: CCG Cube Game

Naval Battles: CCG Cube Game


You are an admiral aboard a flagship cruiser. Your objective is to build and deploy ships, weapons, aircraft and defense systems while protecting your resources from hostile forces. Players build decks and face off 1 on 1 or in multiplayer to see who can build the most powerful fleet and sink their opponents' flagships. Resource cards give you requisition, which you use to build your units. The...   [click here for more]
Reed Gaming Systems  $158.00 $85.00

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