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Advanced Salvo! European Theater
by Minden Games

Designed specifically for solitaire play, ADVANCED SALVO! EUROPEAN THEATER uses the tactical WW2 SALVO! game system, with warships from Britain, Germany, France, and Italy--rated in variety of offensive and defensive categories--in historical scenarios that provides high playability with solid historicity... and fun.

Advanced Salvo! European Theater
 
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Warships of the Russo Turkish War, 1877-78

Warships of the Russo Turkish War, 1877-78


Ship stats for over 70 Ottoman and 60 Russian ships, from ocean going ironclads and frigates to converted commercial steamers, gunboats, riverine craft and torpedo boats. Information is presented for LFG’s “Broadside and Ram” and “Dahlgren and Columbiad”, and also for A&A Game Engineering’s “Iron and Fire. Also included are campaign specific gunnery tables for “Iron and Fire”...   [click here for more]
Long Face Games  $6.54

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Der Tag, 1916

Der Tag, 1916


DER TAG, 1916 is a solitaire, strategic level game covering the North Sea campaign of World War I between the fleets of Great Britain and Germany set during the pivotal year of 1916. The player takes the British, and the game system handles the German side (optional rules allow you to reverse roles if desired).  It is an “experience” game, where the player sets his broad...   [click here for more]
Minden Games  $16.95

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He Hemetera Thalassa,  Mare Nostrum

He Hemetera Thalassa, Mare Nostrum


A quick playing set of fleet action level Ancient naval rules covering the period 2000BC to 900AD, allowing large scale battles such as Salamis, Actium and the battles of the Peloponnesian and Punic Wars to be completed in a couple of hours or less. They have been written with 1/2400 scale  models based in groups or stands, with each stand representing 5 to 10 ships. A range of suitable 3D models...   [click here for more]
Long Face Games  $9.81

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Blood & Valor

Blood & Valor


Blood & Valor is a skirmish level game set during the conflicts of the Great War. Those of you who are familiar with Firelock Game’s previous game, Blood & Plunder, will feel at home with this game’s mechanics. Players deploy custom forces representing a Nationality, determine a scenario, and layout terrain to recreate one of the historical battlefields of the Great War. ...   [click here for more]
Firelock Games  $18.00

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War by Sail

War by Sail


Bote Action - 1550 - 1815 War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor. Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided...   [click here for more]
Ostfront Publishing  $12.00

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Blood & Plunder

Blood & Plunder


Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. This book includes all the rules necessary to play out battles on...   [click here for more]
Firelock Games  $14.99

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FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved


This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
Nordic Weasel Games  $14.99

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Find, Fix and Strike

Find, Fix and Strike


A fast playing set of naval rules designed for use with models from 1/2400 to 1/6000, but adaptable to larger scales such as 1/1200. Book keeping is minimal, with damage recorded through a series of Levels rather than keeping track of damage points. Also included is a set of  operational level campaign rules that provide a framework for linked battles, club campaigns etc. Data for over 200 classes...   [click here for more]
Long Face Games  $12.87 $9.84

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BUNDLE: 4 Solitaire WW2 Naval Games

BUNDLE: 4 Solitaire WW2 Naval Games


BUNDLE:  Four Solitaire WW2 Naval Games... containing four titles that emphasize historicity and playability:  Torpedo Raiders, Advanced Ed., Destruction of Force Z, Mers-el-Kebir, 1940, & Salvo! Denmark Strait, 1941. * * * Torpedo Raiders, Advanced Ed. is a 52-page illustrated book contaning a historical...   [click here for more]
Minden Games  $34.95 $27.95

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Dahlgren and Columbiad

Dahlgren and Columbiad


Fast play rules for ironclad warfare By David Manley A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets ...   [click here for more]
Long Face Games  $9.81

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Great War Salvo! 3rd ed.

Great War Salvo! 3rd ed.


Great War Salvo! 3rd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top.  This is the new, latest edition of this game system. (For those owning the 2nd ed., see below for what's new in this edition.) The game consists an illustrated, color...   [click here for more]
Minden Games  $28.95 $26.95

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White Bear Red Sun

White Bear Red Sun


A campaign system and tactical rules for pre-dreadnought naval warfare  By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of ship...   [click here for more]
Long Face Games  $13.08

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OBSCURE BATTLES 5 - DORIA

OBSCURE BATTLES 5 - DORIA


"DORIA", Volume 5 of the Obscure Battles takes the player to the age of the Galleys between the 13th and 16th centuries. You can now either play one of the over 10+ historical scenarios ranging from small raiding action to epic events in this simple PRINT AND PLAY boardgame. ...or you can CREATE your OWN GALLEY BATTLES in Mediterannean or Indian Ocean.` The game has : Over 18+ counters for medieval...   [click here for more]
Obscure Battles  $8.99

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $6.95

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Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)


Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
Ostfront Publishing  $12.00

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Naval Thunder: Battleship Row

Naval Thunder: Battleship Row


WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
Steel Dreadnought Games  $17.95

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Si Vis Pacem

Si Vis Pacem


Based on LFG's "Broadside and Salvo", Si Vis Pacem is a set of fast play naval wargaming rules designed to enable the largest battles of World War One, including Jutland, to be played and finished in a day.  Si Vis Pacem, Para Bellum (“If you desire peace, prepare for war”) was the motto of the Royal Navy at the time of the Great War ...   [click here for more]
Long Face Games  $9.81

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Riding to the Sea - Campaign Rules for Cannon, Cross and Crescent

Riding to the Sea - Campaign Rules for Cannon, Cross and Crescent


"Holding his head up for a flag of all the free, Love-light of Spain—hurrah! Death-light of Africa! Don Juan of Austria iIs riding to the sea!"   "Riding to the Sea" is an operational set of campaign rules for “Cannon, Cross and Crescent” fast play Renaissance naval rules. The rules use an area movement system and an abstracted “Strength...   [click here for more]
Long Face Games  $6.54

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OBSCURE BATTLES 5 - DORIA - EXTRA MEDITERRANEAN EXPANSION SCENARIOS

OBSCURE BATTLES 5 - DORIA - EXTRA MEDITERRANEAN EXPANSION SCENARIOS


"DORIA - MEDITERANNEAN EXPANSION PACK#2" expands the main DORIA game by adding Maps and Scenarios some of the most critical battles from the Mediterranean including... FORMENTERA 1529 - A short and sharp galley clash where an Ottoman small craft under Aydın Reis surprises a small Spanish fleet of eight galleys TZERBE 1560 - Battle that marked perhaps the high point of Ottoman power in the Mediterranean...   [click here for more]
Obscure Battles  $1.99

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Naval Thunder: Bitter Rivals

Naval Thunder: Bitter Rivals


WW2 Expansion Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games. Special nationality-specific rules represent the unique character of each fleet. Also included are 13 carefully...   [click here for more]
Steel Dreadnought Games  $14.95

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Advanced Salvo! European Theater

Advanced Salvo! European Theater


Advanced Salvo! European Theater is a solitaire, tactical naval strategy wargame that enables players to recreate World War II naval battles between individual allied and axis warships on the table top.  The design uses the Salvo! game system, adapted to a WW2 setting. (Great War Salvo! 3rd ed. is its World War I counterpart.) The game consists a 20-page...   [click here for more]
Minden Games  $25.95 $22.95

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OBSCURE BATTLES 5.5 -  TURTLE SHIPS

OBSCURE BATTLES 5.5 - TURTLE SHIPS


OBSCURE BATTLES 5.5 - TURTLE SHIPS, takes the player to the Pacific where Korean and Japanese Imperial Navies wage a deadly war. You can play the included new scenarios with game with over a dozen new ship types or  you can CREATE your OWN BATTLES in the Pacific between powers of Chinese, Japanese and Korean Kingdoms and lesser powers in this simple PRINT AND PLAY boardgame. The game has : Over 12+...   [click here for more]
Obscure Battles  $8.99

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Splendid Little War

Splendid Little War


A campaign system and tactical rules for pre-dreadnought naval warfare  By David Manley A mini campaign covering the Spanish American War in the Caribbean and the Philippines, with a campaign system covering both theatres of operation Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a...   [click here for more]
Long Face Games  $13.08

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A Wall of Wood Alone - Campaign Rules for Ad Mare Bellum

A Wall of Wood Alone - Campaign Rules for Ad Mare Bellum


. “Now your statues are standing and pouring sweat. They shiver with dread. The black blood drips from the highest rooftops. They have seen the necessity of evil. A wall of wood alone shall be uncaptured, await not in quiet the coming of the horses, the marching feet, the armed host upon the land. Slip away. Turn your back. You will meet in battle anyway. O holy Salamis, you will be the death...   [click here for more]
Long Face Games  $6.54

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The Cold Wastes

The Cold Wastes


Based on extensive historical research, The Cold wastes provides the naval wargamer with everything they need to fight the early war battles of Dogger Bank, Heligoland Bight and the Scarborough raid. ...   [click here for more]
Long Face Games  $6.54

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Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts


WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
Steel Dreadnought Games  $16.95

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By Sea and By River

By Sea and By River


By Sea and By River: The American Civil War for Dahgren and Columbiad By David Manley Two campaign systems and comprehensive ship data for over 175 ships and classes of the Union and Confederate navies, designed for use with “Dahlgren and Columbiad”. ...   [click here for more]
Long Face Games  $6.54

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Cannon, Cross and Crescent

Cannon, Cross and Crescent


A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal,...   [click here for more]
Long Face Games  $13.08

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Ad Mare Bellum

Ad Mare Bellum


A quick playing set of Ancient naval rules covering the period 2000BC to 900AD, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal,...   [click here for more]
Long Face Games  $9.81

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Clash of Giants

Clash of Giants


Based on extensive historical research, Clash of Giants provides the naval wargamer with everything they need to fight the battle of Jutland, either as a battle or as a mini-campaign. Clash of Giants has been written for use with LFG's "Si Vis Pacem" WW1 naval rules, but is adaptable for use with any set of naval rules covering the period. As well as the main campaign book the set inclues three separate...   [click here for more]
Long Face Games  $6.54

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Salnave's War

Salnave's War


Salnave's War: Wargaming The Haitian Civil War 1867-69 By David Manley A supplement for "Dahlgren and Columbiad" and A&AGE's "Iron and Fire" covering the naval side of the Haitian Civil War, 1867-69. The supplement contains ship data for both sets of rules for all of the warships involved in the war, and a short campaign system based on "War of the Pacific"...   [click here for more]
Long Face Games  $5.23

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Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $19.95 $11.95

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Pirate Hexes

Pirate Hexes


Pirate Hexes is a simple fast-paced set of rules for naval combat in the age of sail. It is played with miniatures on a hex mat. The object of the game is to capture enemy ships and islands, and with optional rules one can also collect treasure and rescue marooned captives. The movement and combat mechanics are so simple that after playing for a short time no tables or reference sheets are needed,...   [click here for more]
Chris Pagano  $7.00

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Broadside and Ram

Broadside and Ram


Comprising a brief history of the naval campaign fought between the navies of Austria and Italy in the Summer of 1866, and culminating in the biggest ironclad fleet action off the island of Lissa on July 20th. Also included is a campaign system, a set of fast play rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few club nights. This publication...   [click here for more]
Long Face Games  $13.12 $13.08

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Strike Legion Main Rulebook

Strike Legion Main Rulebook


Command a combined arms ground force from any future you wish to imagine! Strike Legion combines simple game mechanics with a unique, integrated electronic warfare system and a respectable amount of unit detail and variation - and all without sacrificing playability. Written in a progressive learning format with accompanying scenarios, players can easily and quickly command a company, battalion,...   [click here for more]
Legionnaire Games  $3.95

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To Covet Glory

To Covet Glory


To Covet Glory is a 94 page book that features rules modifications for the TooFatLardies game Kiss Me Hardy. It is necessary to own KMH in order to use these modifications. KMH is designed for single ship or large fleet actions with ships that are of the rate (6th rate vessel or larger). Small ships of less than twenty guns tend to play the same from a one gun rowboat to a 18-gun Brig of War. These...   [click here for more]
Chris Stoesen  $10.99

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Battleship Command - WWII Naval Wargame Rules

Battleship Command - WWII Naval Wargame Rules


The game of Battleship Commandallows players to take on the role of Second World war admirals commanding squadrons and fleets in the many theatres of the war at sea. The rules are designed for players to command fleets of one to 10 ships however larger actions can be fought if players wish. The rules are intended to be fast to play allowing an action to be fought to a conclusion within a few...   [click here for more]
Rory Crabb  $10.00

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Shipwreck

Shipwreck


A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
Vandering Publications  $14.37

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular...   [click here for more]
Ostfront Publishing  Pay What You Want

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Lord of the Sea

Lord of the Sea


Fast Play Medieval Naval Rules For fleet actions, tactical battles and campaigns By David Manley A collection of fast play rules covering individual ship actions, major battles and featuring an extended campaign system , “Lord of the Sea” is centred set primarily on naval actions in Northern European waters in the 13th to 15th centuries....   [click here for more]
Long Face Games  $8.61 $8.54

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Naval Thunder: Dreadnought Battlefleets

Naval Thunder: Dreadnought Battlefleets


WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way you want with the full selection of optional bolt-on rules. Fast paced and exciting...   [click here for more]
Steel Dreadnought Games  $12.95

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Solitaire WW2 Wargames

Solitaire WW2 Wargames


SOLITAIRE WW2 WARGAMES is a 50-page illustrated book that includes three World War II strategy card games -- Sniper Attack, Stringbag, & Penal Battalion, all played with a single deck of standard playing cards -- ideal for the solo player.  SNIPER ATTACK puts you in the role of a single sniper, with a secondary goal of eliminating...   [click here for more]
Minden Games  $13.95 $12.95

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Grand Fleets Third Edition

Grand Fleets Third Edition


"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,...   [click here for more]
Majestic Twelve Games  $9.99

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Naval Thunder: Rise of the Battleship

Naval Thunder: Rise of the Battleship


Pre-Dread Expansion of WWI Rules This 48-page expansion to the top selling Naval Thunder: Clash of Dreadnoughts core rules covers pre-dreadnought era combat during the Russo-Japanese War (1904 - 1905). The addition of pre-dreadnought era combat to the Naval Thunder line adds a whole new tactical angle to the existing Clash of Dreadnoughts rules. With neither the speed nor the weapons range of their...   [click here for more]
Steel Dreadnought Games  $12.95

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Rome is Burning rules

Rome is Burning rules


This is our new version of the core game rules! Rome is Burning is a recreation of the real world of the 1st century. You subscribe to it like you would a magazine, and take part as one of the leading figures of the time, who can range from being a Roman governor to a barbarian king or chief of a tribe beyond the borders of Pax Romanus. This isn’t a computer game but has a great deal of human input...   [click here for more]
AGEMA  $11.76 $5.22

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Great War Salvo! 2nd ed.

Great War Salvo! 2nd ed.


Great War Salvo! 2nd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top.  (Great War Salvo! 3rd ed. is now available, which expands the game and adds many more ships... but this 2nd ed. is still being made available, for those who might wish...   [click here for more]
Minden Games  $17.95

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Surface Battle Group v3.0 Core Rules

Surface Battle Group v3.0 Core Rules


Surface Battle Group v3.0 ! Simply put, it's the best! Including Littoral combat ships and Somali pirates as well as the 1982 Falklands fleets. Fifty eight counters of ships, aircraft, missiles and torpedoes are included. Eight scenarios that span the world's hot...   [click here for more]
Tornado Games Corp  $13.35

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Naval Thunder: Rise of the Battleship II

Naval Thunder: Rise of the Battleship II


Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first...   [click here for more]
Steel Dreadnought Games  $12.95

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Naval Warfare : Age of Missiles

Naval Warfare : Age of Missiles


Naval Warfare : Age of Missiles. A game of modern naval warfare. The set includes all you need to play including an illustrated rulebook, Counter sheets of ships, missiles, aircraft, Helicopters, and record counters and data cards. In addition there is a Spreadsheet to aid the design of your own ships. The game can be played with models or using the counters provided. The rules...   [click here for more]
Geoff Curran  $13.08

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War of the Pacific

War of the Pacific


War of the Pacific By David Manley A campaign system, ship data and brief campaign history covering the War of the Pacific, 1879-1883 between Chile, Peru and Bolivia, dsigned for use with “Dahlgren and Columbiad”, and also with A&AGE’s “Iron and Fire”. Ship data for the complete Peruvian and Chilean fleets is provided ...   [click here for more]
Long Face Games  $13.08

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