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OBSCURE BATTLES 5 - DORIA - EXTRA MEDITERRANEAN EXPANSION SCENARIOS
by Obscure Battles

FAST PLAY GALLEY BATTLE ON AN A3

OVER 12+ HISTORICAL SHIPS FROM MEDITERRANEAN AND INDIAN OCEAN

PLAY HISTORICAL SCENARIOS OR CREATE YOUR OWN

OBSCURE BATTLES 5 - DORIA - EXTRA MEDITERRANEAN EXPANSION SCENARIOS
 
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Harpoon V

Harpoon V


Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
Admiralty Trilogy Group  $20.00

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Harpoon V Player's Handbook

Harpoon V Player's Handbook


This Player's Handbook for Harpoon fifth edition collects all the tables in the rules and organizes them for quick reference to speed play. It is not a complete rules set, but players can use the handbook to consult rules tables without having to pass a rules book back and forth. ...   [click here for more]
Admiralty Trilogy Group  $4.00

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America's Navy

America's Navy


America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and  any modifications and refits over time,...   [click here for more]
Admiralty Trilogy Group  $16.00

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Russia's Navy

Russia's Navy


Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
Admiralty Trilogy Group  $16.00

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America's Aircraft

America's Aircraft


America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
Admiralty Trilogy Group  $16.00

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Russia's Aircraft

Russia's Aircraft


Russia’s Aircraft lists aircraft in service between 1955 and the present day in Naval Aviation (AVMF), the Military Air Force (VVS), and the Air Defense Forces (PVO), and Long-Range Aviation (DA). It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
Admiralty Trilogy Group  $16.00

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Balkan Naval War 1912-13

Balkan Naval War 1912-13


A mini campaign covering the naval side of the Balkan Wars of 1912-13 in the Black Sea, the Aegean and the Mediterranean. The campaign has been written with LFG's "Broadside and Salvo" quick play rules in mind, but is adapable to any set of pre-dreadnought or WW1 naval rules. Also included is a brief history of the naval campaign, the “Broadside and Salvo” fast play pre-dreadnought rules and a...   [click here for more]
Long Face Games  $12.74

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Special Ops #7

Special Ops #7


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: FIGHTING...   [click here for more]
Multi-Man Publishing  $6.00

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Special Ops #4

Special Ops #4


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: WHAT...   [click here for more]
Multi-Man Publishing  $6.00

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Special Ops #3

Special Ops #3


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: INTERNATIONAL...   [click here for more]
Multi-Man Publishing  $6.00

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Special Ops #2

Special Ops #2


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: INTERNATIONAL...   [click here for more]
Multi-Man Publishing  $6.00

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Special Ops #1

Special Ops #1


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: SHIFTING...   [click here for more]
Multi-Man Publishing  $6.00

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Operation SUDA

Operation SUDA


Attacco a Suda è un gioco in solitario che simula l’attacco effettuato dagli incursori della Decima Mas il 23 Marzo 1941 alla base inglese, posta nel porto cretese di Suda, con solo 6 barchini esplosivi MT (Motoscafi Turismo); nel giro di pochi minuti, dopo un difficile avvicinamento attraveso la munita baia, essi riuscirono ad affondare un incrociatore da 10000 T (HMS York), una petroliera e due...   [click here for more]
Lumaca Games  $4.00 $1.00

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Tsushima, 1905 2nd ed.

Tsushima, 1905 2nd ed.


TSUSHIMA, 1905, 2nd ed. is a tactical naval wargame rules system set in the pre-dreadnought (1890-1906) era.  Individual warships (presented on counters at 1/4200 scale) are rated in a variety of offensive and defensive categories. Scenarios recreate the Battle of Tsushima between the Russian and Japanese fleets in 1905, as well as other actual or hypothetical actions. ...   [click here for more]
Minden Games  $25.95 $21.95

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Special Ops #5

Special Ops #5


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: PERHAPS...   [click here for more]
Multi-Man Publishing  $6.00

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Fighting Wings, Third Edition Game Rules and Play Aids Bundle

Fighting Wings, Third Edition Game Rules and Play Aids Bundle


This is the latest version of COA’s well-received Fighting Wings (FW) WW-II air combat series game rules, as released in Wings of the Motherland. This edition incorporates 15 years of minor improvements from second edition rules play, all the second edition errata and also introduces some major revisions to certain aspects of play for increased modeling accuracy and ease of play. Sections...   [click here for more]
Clash of Arms Games  $12.00

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Panzerschreck #17

Panzerschreck #17


PANZERSCHRECK #17 (Fall 2020) is a wargames magazine that contains three complete games in this 88-page full-color issue, in addition to hobby articles and thumbnail game reviews.  DER TAG, 1916 (solitaire strategic level WWI naval), BATTLE OVER DUNKIRK (tactical two-player WW2 aerial combat card game), and NAPOLEON...   [click here for more]
Minden Games  $21.95

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Narrow Seas

Narrow Seas


A fast playing set of coastal forces naval rules designed for use with models from 1/300 to 1/1200. Book keeping is minimal, with speed and damage recorded for each vessel on a card through a series of Levels rather than keeping track of damage points and exact speeds. As well as rules for gunnery, torpedo and depth charge attacks there are optional and additional rules covering anti submarine warfare,...   [click here for more]
Long Face Games  $12.74

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He Hemetera Thalassa,  Mare Nostrum

He Hemetera Thalassa, Mare Nostrum


A quick playing set of fleet action level Ancient naval rules covering the period 2000BC to 900AD, allowing large scale battles such as Salamis, Actium and the battles of the Peloponnesian and Punic Wars to be completed in a couple of hours or less. They have been written with 1/2400 scale  models based in groups or stands, with each stand representing 5 to 10 ships. A range of suitable 3D models...   [click here for more]
Long Face Games  $9.55

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Warships of the Russo Turkish War, 1877-78

Warships of the Russo Turkish War, 1877-78


Ship stats for over 70 Ottoman and 60 Russian ships, from ocean going ironclads and frigates to converted commercial steamers, gunboats, riverine craft and torpedo boats. Information is presented for LFG’s “Broadside and Ram” and “Dahlgren and Columbiad”, and also for A&A Game Engineering’s “Iron and Fire. Also included are campaign specific gunnery tables for “Iron and Fire”...   [click here for more]
Long Face Games  $6.37

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Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules


"Vampire, Vampire, Missiles Incoming!" The Game of Modern Naval Warfare Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to...   [click here for more]
Rory Crabb  $15.99

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Der Tag, 1916

Der Tag, 1916


DER TAG, 1916 is a solitaire, strategic level game covering the North Sea campaign of World War I between the fleets of Great Britain and Germany set during the pivotal year of 1916. The player takes the British, and the game system handles the German side (optional rules allow you to reverse roles if desired).  It is an “experience” game, where the player sets his broad...   [click here for more]
Minden Games  $16.95 $14.95

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War by Sail

War by Sail


Bote Action - 1550 - 1815 War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor. Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided...   [click here for more]
Ostfront Publishing  $12.00

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Blood & Plunder

Blood & Plunder


Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. This book includes all the rules necessary to play out battles on...   [click here for more]
Firelock Games  $14.99

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Village Chapel Paper Model

Village Chapel Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure...   [click here for more]
Dave Graffam Models  $5.95

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FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved


This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
Nordic Weasel Games  $14.99

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Blood & Valor

Blood & Valor


Blood & Valor is a skirmish level game set during the conflicts of the Great War. Those of you who are familiar with Firelock Game’s previous game, Blood & Plunder, will feel at home with this game’s mechanics. Players deploy custom forces representing a Nationality, determine a scenario, and layout terrain to recreate one of the historical battlefields of the Great War. ...   [click here for more]
Firelock Games  $18.00

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Wargame Fleets : 3000 BC to 1200 AD

Wargame Fleets : 3000 BC to 1200 AD


Wargame Fleets : 3000 BC to 1200 AD The Perfect Compliment to 'He Hemetera Thalassa, Mare Nostrum' Provides counters showing 27 Different boats from this era, including: Early Galleys,  all of the Classical Tiremes and Polyremes,  Byantine and Arab ships, Merchants in three sizes.  Coastal/ island terrain and damage / status counters. Counters are 40mm x 40mm...   [click here for more]
Geoff Curran  $6.00

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Find, Fix and Strike

Find, Fix and Strike


A fast playing set of naval rules designed for use with models from 1/2400 to 1/6000, but adaptable to larger scales such as 1/1200. Book keeping is minimal, with damage recorded through a series of Levels rather than keeping track of damage points. Also included is a set of  operational level campaign rules that provide a framework for linked battles, club campaigns etc. Data for over 200 classes...   [click here for more]
Long Face Games  $12.87 $9.58

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Dahlgren and Columbiad

Dahlgren and Columbiad


Fast play rules for ironclad warfare By David Manley A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets ...   [click here for more]
Long Face Games  $9.55

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Roll For Omaha! 1944

Roll For Omaha! 1944


Roll For Omaha! 1944 is a WWII Roll + Write game intended for 1 player. It is a low complexity abstract simulation of the D-Day invasion of Omaha Beach. ...   [click here for more]
Micro RPG  Pay What You Want

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Great War Salvo! 3rd ed.

Great War Salvo! 3rd ed.


Great War Salvo! 3rd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top.  This is the new, latest edition of this game system. (For those owning the 2nd ed., see below for what's new in this edition.) The game consists an illustrated, color...   [click here for more]
Minden Games  $28.95 $26.95

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War in the Jet Age Counter Set

War in the Jet Age Counter Set


This counter set is a great starting point for people wanting to get into Aerial Wargaming or those simply wishing to use counters instead of miniatures. Perfect to playtest rulesets or create a portable set to play your favourite rules on the go. Perfect for Check your 6, Missile Threat and C21.  Included in this set are some of the main aircraft from the Korean War up to the end of the Cold War....   [click here for more]
Pocket Warfare Publishing  $10.50

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White Bear Red Sun

White Bear Red Sun


A campaign system and tactical rules for pre-dreadnought naval warfare  By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of ship...   [click here for more]
Long Face Games  $12.74

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BLANK HEX MAPS IN DIFFERENT SIZES AND FORMATS

BLANK HEX MAPS IN DIFFERENT SIZES AND FORMATS


  7 Blank Hex Sheets Whitefilled and Supplied in PDF Format. A3 Sized 60 X 40 Hexes with placement grids drawn if you want to use them. 60 X 40 (Light Blue Covered ) Hexes with placement grids drawn if you want to use them. 40 X 40 Hexes with hex coordinates. 60 x 60 Hexes with 40 X 40 Hexes with hex coordinates. Hex size is 0.8in or 2cm but u can easily scale since SVG and PNG formats are also supplied...   [click here for more]
Obscure Battles  $0.99

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $6.95

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Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing


Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. CaS emphasizes technical and historical accuracy using a...   [click here for more]
Admiralty Trilogy Group  $14.00

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BUNDLE: 4 Solitaire WW2 Naval Games

BUNDLE: 4 Solitaire WW2 Naval Games


BUNDLE:  Four Solitaire WW2 Naval Games... containing four titles that emphasize historicity and playability:  Torpedo Raiders, Advanced Ed., Destruction of Force Z, Mers-el-Kebir, 1940, & Salvo! Denmark Strait, 1941. * * * Torpedo Raiders, Advanced Ed. is a 52-page illustrated book contaning a historical...   [click here for more]
Minden Games  $34.95 $24.95

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Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)


Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
Ostfront Publishing  $12.00

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Naval Thunder: Battleship Row

Naval Thunder: Battleship Row


WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
Steel Dreadnought Games  $17.95

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Fear God & Dread Nought 2nd Edition

Fear God & Dread Nought 2nd Edition


Fear God & Dread Noughtis the Admiralty Trilogy Group’s tactical game covering war at sea from 1906 - 1925. Players can use ships, aircraft, and submarines to fight historical battles or experiment with “almost happened” or “what if” scenarios. While comprehensive, the rules are easy to follow for both experienced gamers and those new to naval gaming. They cover...   [click here for more]
Admiralty Trilogy Group  $18.00

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Si Vis Pacem

Si Vis Pacem


Based on LFG's "Broadside and Salvo", Si Vis Pacem is a set of fast play naval wargaming rules designed to enable the largest battles of World War One, including Jutland, to be played and finished in a day.  Si Vis Pacem, Para Bellum (“If you desire peace, prepare for war”) was the motto of the Royal Navy at the time of the Great War ...   [click here for more]
Long Face Games  $9.55

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OBSCURE BATTLES 5 - DORIA

OBSCURE BATTLES 5 - DORIA


"DORIA", Volume 5 of the Obscure Battles takes the player to the age of the Galleys between the 13th and 16th centuries. You can now either play one of the over 10+ historical scenarios ranging from small raiding action to epic events in this simple PRINT AND PLAY boardgame. ...or you can CREATE your OWN GALLEY BATTLES in Mediterannean or Indian Ocean.` The game has : Over 18+ counters for medieval...   [click here for more]
Obscure Battles  $8.99

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SEEKRIEG 5 Ship Logs - Great Britain 1880-1945

SEEKRIEG 5 Ship Logs - Great Britain 1880-1945


This collection of the SEEKRIEG 5 ship logs, originally released on CD in two separate sets, represents the majority of the vessels comprising the navies of Great Britain and Commonwealth Nations of Canada, Australia and New Zealand during the years 1880 to 1945. It contains all the ship logs from both sets and includes over 3,300 individual ship logs.  Any corrections made to the original release...   [click here for more]
SEEKRIEG  $44.95

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Naval Thunder: Bitter Rivals

Naval Thunder: Bitter Rivals


WW2 Expansion Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games. Special nationality-specific rules represent the unique character of each fleet. Also included are 13 carefully...   [click here for more]
Steel Dreadnought Games  $14.95

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High Seas Fleet, 2nd Edition Annex Booklet

High Seas Fleet, 2nd Edition Annex Booklet


The High Seas Fleet Data Annexes booklet provides the ship and aircraft data needed to play the High Seas Fleet Scenarios, as well as data for the major units and some “almost built” classes. The annexes cover the ships and aircraft of Austria-Hungary, France, Germany, Great Britain, Japan, Russia, and Turkey. This second edition of the Annexes has corrected...   [click here for more]
Admiralty Trilogy Group  $17.00

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Arctic Fleets

Arctic Fleets


Arctic Fleets provides the ships, aircraft, weapons and sensor data for the navies and air forces of Finland, the Netherlands, Norway and the Soviet Union (We know the Netherlands isn’t in the Arctic, but we had to put it somewhere) to use with Command at Sea 4th edition. Earlier listings of Russian and Dutch ships and aircraft have been updated with information from many new reference...   [click here for more]
Admiralty Trilogy Group  $15.00

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SEEKRIEG 5 - Rulebook

SEEKRIEG 5 - Rulebook


SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before. Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?...   [click here for more]
SEEKRIEG  $22.95

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Command at Sea, 4th ed, 2nd printing Player's Handbook

Command at Sea, 4th ed, 2nd printing Player's Handbook


This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play by allowing players to have their own copy of the parts of the rules most often used. ...   [click here for more]
Admiralty Trilogy Group  $2.00

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Pirate Hexes

Pirate Hexes


Pirate Hexes is a simple fast-paced set of rules for naval combat in the age of sail. It is played with miniatures on a hex mat. The object of the game is to capture enemy ships and islands, and with optional rules one can also collect treasure and rescue marooned captives. The movement and combat mechanics are so simple that after playing for a short time no tables or reference sheets are needed,...   [click here for more]
Chris Pagano  $7.00

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