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Warfare on the Mediterranean in the Age of Sail
by McFarland

Between the last battle fought entirely under oars in 1571 and the first fought entirely under steam in 1866, naval warfare in the Middle Seas and adjacent Atlantic waters was dominated by the sailing warship.

This exploration of that distinct period in military history begins with an overview of the galley warfare that dominated the Mediterranean for millennia

Warfare on the Mediterranean in the Age of Sail
 
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Naval SITREP #57 (October 2019)

Naval SITREP #57 (October 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #57 was published in October of 2019. Table of contents: Features: Nanchang is a Museum Ship Harpoon V Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #56 (April 2019)

Naval SITREP #56 (April 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #56 was published in April of 2019. Table of contents: Features: Naval Combat Systems in Harpoon   Russian...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #55 (October 2018)

Naval SITREP #55 (October 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREPIssue #55 was published in October of 2018. Table of contents: Features: HarpoonScenario: Convoy to Yemen, including annexes...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #54 (April 2018)

Naval SITREP #54 (April 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREPIssue #54 was published in April of 2018. Table of contents: North Korea’s Armed Forces ... Just in Case Annex A - North Korean Ships...   [click here for more]
Admiralty Trilogy Group  $3.00

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Dahlgren and Columbiad

Dahlgren and Columbiad


Fast play rules for ironclad warfare By David Manley A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets ...   [click here for more]
Long Face Games  $9.79

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White Bear Red Sun

White Bear Red Sun


A campaign system and tactical rules for pre-dreadnought naval warfare By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set...   [click here for more]
Long Face Games  $13.06

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $14.95 $6.95

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Sail and Steam Navies Module 3: Denmark & Prussia/Germany

Sail and Steam Navies Module 3: Denmark & Prussia/Germany


Sail and Steam Navies allows you to fight naval battles from the era of early steam power, iron armor, and heavy guns. In this module you have ships from the Danish and Prussian/German navies that were commissioned before 1880 and includes: 122 Vessel Log Sheets 154 1/1200 Scale Vessel Counters *Ownership of Sail and Steam Navies is required to fully enjoy this module. ...   [click here for more]
David Brandon  $9.95

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By Sea and By River

By Sea and By River


By Sea and By River: The American Civil War for Dahgren and Columbiad By David Manley Two campaign systems and comprehensive ship data for over 175 ships and classes of the Union and Confederate navies, designed for use with “Dahlgren and Columbiad”. ...   [click here for more]
Long Face Games  $6.53

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Splendid Little War

Splendid Little War


A campaign system and tactical rules for pre-dreadnought naval warfare By David Manley A mini campaign covering the Spanish American War in the Caribbean and the Philippines, with a campaign system covering both theatres of operation Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules...   [click here for more]
Long Face Games  $13.06

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Dawn of the Battleship

Dawn of the Battleship


Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to get in real...   [click here for more]
Admiralty Trilogy Group  $12.00

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Naval SITREP #50 (April 2016)

Naval SITREP #50 (April 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #50 was published in April of 2016. Table of contents: Features DoB Scenario: Teutonic Twilight If You’ve Played...   [click here for more]
Admiralty Trilogy Group  $3.00

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Monroe's Legacy

Monroe's Legacy


This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed...   [click here for more]
Admiralty Trilogy Group  $16.00

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Dawn of the Rising Sun Annexes

Dawn of the Rising Sun Annexes


This 28-page booklet provides information on all the ships and weapons needed to play the scenarios in Dawn of the Rising Sun scenario supplement. ...   [click here for more]
Admiralty Trilogy Group  $4.00

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Dawn of the Battleship Player's Handbook

Dawn of the Battleship Player's Handbook


This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets. ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Dawn of the Rising Sun Scenarios

Dawn of the Rising Sun Scenarios


In February 1904, Russia had the world’s third largest fleet, while that of Japan’s was ranked fourth. By September 1905, Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy’s Dawn of the Battleship game, covering all the major surface engagements of the Russo-Japanese...   [click here for more]
Admiralty Trilogy Group  $14.00

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Broadside and Ram

Broadside and Ram


Comprising a brief history of the naval campaign fought between the navies of Austria and Italy in the Summer of 1866, and culminating in the biggest ironclad fleet action off the island of Lissa on July 20th. Also included is a campaign system, a set of fast play rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few club nights. This publication...   [click here for more]
Long Face Games  $13.06

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6mm Houses set 1

6mm Houses set 1


6mm building sets enough to create a small town.This set contains 18 buildings. Check the previews. ...   [click here for more]
IliadaGameStudio  $3.00

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Grand Fleets: Third Edition Rulebook

Grand Fleets: Third Edition Rulebook


"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,...   [click here for more]
Majestic Twelve Games  $16.95 $9.99

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War of the Pacific

War of the Pacific


War of the Pacific By David Manley A campaign system, ship data and brief campaign history covering the War of the Pacific, 1879-1883 between Chile, Peru and Bolivia, dsigned for use with “Dahlgren and Columbiad”, and also with A&AGE’s “Iron and Fire”. Ship data for the complete Peruvian and Chilean fleets is provided ...   [click here for more]
Long Face Games  $13.06

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Iron & Steam

Iron & Steam


Iron & Steam is a set of miniatures rules for naval combat of the American Civil War. The rules feature a gun-by-gun combat resolution, written orders and simultaneous movement. Traditionally played with 1/600 scale models the combat scale is closer to 1/2400 scale, though the game is generally model scale agnostic. Also included are over 100 pre-filled ship record sheets, turning radii...   [click here for more]
Autodidact-O-Saurus  Pay What You Want

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Naval Thunder: Rise of the Battleship II

Naval Thunder: Rise of the Battleship II


Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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Rise of the Battleships - Pre-dreadnought Naval Wargame Rules

Rise of the Battleships - Pre-dreadnought Naval Wargame Rules


Rise of the battleships is a set of naval wargame rules covering the later ironclad and pre-dreadnought era of naval warfare including the period from the 1870s to 1905. The rules are primarily designed for small fleet actions with up to 10 ships per side however rules are included to play battles with much larger fleets. ...   [click here for more]
Rory Crabb  $7.99 $1.99

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Pulp Alley: Gadgets, Guns & Vehicles

Pulp Alley: Gadgets, Guns & Vehicles


Pulp Gadgets, Guns & Vehicles -- This thrilling Pulp Alley expansion provides rules for BIG guns, strange gadgets, riding mounts, vehicles, custom modifications, and much, much more. From dog-sleds to flying characters, and from airplanes to colossal walking robots, our Pulp Gadgets, Guns, and Vehicles book makes it fast and easy to add even more excitement to...   [click here for more]
Pulp Alley  $9.99

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Naval Warfare : Battleships to Dreadnoughts 1895 to 1920

Naval Warfare : Battleships to Dreadnoughts 1895 to 1920


Updated and tidied Version : Includes Turkish Fleet Data and revised QRS. Naval Wargaming rules for the period around 1895 through to 1920 coverinng the Pre-Dreadnought and Dreadnought eras. The rules are illustrated throughout with examples of play to aid learning. Included are : The rules (57 pages including ship data) two...   [click here for more]
Geoff Curran  $27.62 $15.19

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Sail and Steam Navies

Sail and Steam Navies


Sail and Steam Navies is a miniatures rules system for fighting naval battles during the period of 1840 to 1880. These rules are designed for use with 1/600 scale waterline models but include options for use of 1/1200 scale models. The basic rules are 40 pages long, which include charts, an example of play, and conversion information for 1/1200 scale. The Under Both Flags module adds six...   [click here for more]
David Brandon  $19.95

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Broadside and Ram - The Schleswig Holstein Question (supplement)

Broadside and Ram - The Schleswig Holstein Question (supplement)


The Schleswig Holstein Question The Second schleswig War, 1864, The Franco Prussian War, 1870 This supplement allows players of “Broadside and Ram” to extend their games to the Second Schleswig War, fought between Denmark and the allied Prussia and Austria in 1864, and also the Franco Prussian war of 1870 (although here the naval warfare element is...   [click here for more]
Long Face Games  $2.61

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Strike Legion: Planetary Operations Revised Edition

Strike Legion: Planetary Operations Revised Edition


Don't settle for a small patch of dirt - Conquer the entire world!   Strike Legion: Planetary Operations takes your tabletop command abilities to a higher level. Command full regiments and divisions, engage and defeat the enemy - and still be home in time for supper. Planetary Operations presents futuristic ground combat at a Grand Tactical scale,...   [click here for more]
Legionnaire Games  $14.95 $9.95

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S&SN Counters - Monitors & Ironclads

S&SN Counters - Monitors & Ironclads


Miniature ships look great on the table but are expensive to collect and are limited by what is available. Now you can field every vessel that is included in Sail and Steam Navies. These counters can be printed on full sheet labels in 8 1/2 in. by 11 in. or A4 size in full color 300 DPI. This set of 3 sheets includes 98 counters. ...   [click here for more]
David Brandon  $3.45

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6mm Factory

6mm Factory


Factory model with a walled area. ...   [click here for more]
IliadaGameStudio  $3.00 $2.50

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Castle Keep Complex

Castle Keep Complex


A castle keep complex for your 6mm games. Handy for historical and fantasy wargaming. ...   [click here for more]
IliadaGameStudio  $3.00 $2.50

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Grand Fleets: Tsar & Emperor

Grand Fleets: Tsar & Emperor


''In seven days the whole world will be talking about our fleet.'' Tsar & Emperor™ is the second scenario book for the third edition of Grand Fleets, covering naval engagements during the first year of the Russo-Japanese War. At the turn of the century, the idea that an upstart Asian nation could defeat one...   [click here for more]
Majestic Twelve Games  $14.95 $8.99

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S&SN Counters - Screw Gunboats & Steamers

S&SN Counters - Screw Gunboats & Steamers


Miniature ships look great on the table but are expensive to collect and are limited by what is available. Now you can field every vessel that is included in Sail and Steam Navies. These counters can be printed on full sheet labels in 8 1/2 in. by 11 in. or A4 size in full color 300 DPI. This set of 3 sheets includes 143 counters. ...   [click here for more]
David Brandon  $3.45

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S&SN Counters - Frigates, Sloops, Cruisers & Blockade Runners

S&SN Counters - Frigates, Sloops, Cruisers & Blockade Runners


Miniature ships look great on the table but are expensive to collect and are limited by what is available. Now you can field every vessel that is included in Sail and Steam Navies. These counters can be printed on full sheet labels in 8 1/2 in. by 11 in. or A4 size in full color 300 DPI. This set of 3 sheets includes 83 counters. ...   [click here for more]
David Brandon  $3.45

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S&SN Counters - Ferrys, Rams, Torpedo Boats & Sailing Vessels

S&SN Counters - Ferrys, Rams, Torpedo Boats & Sailing Vessels


Miniature ships look great on the table but are expensive to collect and are limited by what is available. Now you can field every vessel that is included in Sail and Steam Navies. These counters can be printed on full sheet labels in 8 1/2 in. by 11 in. or A4 size in full color 300 DPI. This set of 3 sheets includes 113 counters. ...   [click here for more]
David Brandon  $3.45

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S&SN Counters - Paddle Gunboats & Steamers

S&SN Counters - Paddle Gunboats & Steamers


Miniature ships look great on the table but are expensive to collect and are limited by what is available. Now you can field every vessel that is included in Sail and Steam Navies. These counters can be printed on full sheet labels in 8 1/2 in. by 11 in. or A4 size in full color 300 DPI. This set of 5 sheets includes 173 counters. ...   [click here for more]
David Brandon  $5.65

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Tsushima 2nd Edition

Tsushima 2nd Edition


NAVAL WARGAMES RULES FOR THE PRE-DREADNOUGHT ERA, 1880-1906 Listing updated 31 March 2019 · Current Edition 2.0 (PDF and POD) · Recommended scale 1/1200 TO 1/6000 · Complexity: 5/10 · Level of detail: 4/10 · Dice required: D20, D12, D10, D8, D6, D4 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE...   [click here for more]
A and A Games  $13.06

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Strike Legion Module Two: The Clockwork Armies

Strike Legion Module Two: The Clockwork Armies


Strike Legion: The Clockwork Armies provides everything needed for players to fight battles in an alternate or historical past. Drawing from both historical sources and Victorian-era science fiction, players can field armies of sky, land, and sailing ships alongside troops armed with rifles and muskets, swords, bows, and spears. New rules additions include advanced air combat, galleys and...   [click here for more]
Legionnaire Games  $6.99 $2.50

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S&SN Counters - Tinclads & Transports

S&SN Counters - Tinclads & Transports


Miniature ships look great on the table but are expensive to collect and are limited by what is available. Now you can field every vessel that is included in Sail and Steam Navies. These counters can be printed on full sheet labels in 8 1/2 in. by 11 in. or A4 size in full color 300 DPI. This set of 4 sheets includes 175 counters. ...   [click here for more]
David Brandon  $3.45

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Russo-Japanese War fleet: The Imperial Japanese Navy (for the Battle of Tsushima, etc.)

Russo-Japanese War fleet: The Imperial Japanese Navy (for the Battle of Tsushima, etc.)


Russo-Japanese War fleet: The Imperial Japanese Navy 6 battleships, 5 armoured cruisers, 19 protected cruisers, 1 turret citadel ironclad, 23 destroyers. Also available on this website is the Russian Far East Fleet and, to fight the Battle of Tsushima, the Russian Baltic Sea Fleet. These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged,...   [click here for more]
AGEMA  $6.52

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Sail and Steam Navies Module 2: Austria & Italy

Sail and Steam Navies Module 2: Austria & Italy


Sail and Steam Navies allows you to fight naval battles from the era of early steam power, iron armor, and heavy guns. In this module you have ships from the Austian and Italian navies that were commissioned before 1880 and includes: 156 Vessel Log Sheets 124 1/1200 Scale Vessel Counters *Ownership of Sail and Steam Navies is required to fully enjoy this module. ...   [click here for more]
David Brandon  $9.95

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Iron and Fire 3rd Edition

Iron and Fire 3rd Edition


NAVAL WARGAMES RULES FOR THE IRONCLAD PERIOD, 1850-1880 Listing updated 31 March 2019 · Current Edition 3.0a (PDF) 3.0 (POD) · Recommended scale 1/1200 or 1/2400 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D20, D10, D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S...   [click here for more]
A and A Games  $15.67

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Russo-Japanese War fleet: Russian Baltic Sea Fleet (for the Battle of Tsushima)

Russo-Japanese War fleet: Russian Baltic Sea Fleet (for the Battle of Tsushima)


Russo-Japanese War fleet: The Russian Baltic Sea Fleet 8 battleships, 1 second class cruiser, 3 coastal defence battleships, 3 armoured cruisers, 5 protected cruisers, 9 destroyers. Also available on this website is the Imperial Japanese Navy and the Russian Far East Fleet. These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged, and on...   [click here for more]
AGEMA  $6.52

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Russo-Japanese War fleet: Russian Far East Fleet (Port Arthur, etc.)

Russo-Japanese War fleet: Russian Far East Fleet (Port Arthur, etc.)


Russo-Japanese War fleet: The Russian Far East Fleet 7 battleships, 4 armoured cruisers, 7 protected cruisers, 25 torpedo boats. Also available on this website is the Imperial Japanese Navy and the Russian Baltic Sea Fleet. These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged, and on fire. They are intended for use with any tabletop...   [click here for more]
AGEMA  $6.52

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Warfare on the Mediterranean in the Age of Sail

Warfare on the Mediterranean in the Age of Sail


A History, 1571-1866 Between the last battle fought entirely under oars in 1571 and the first fought entirely under steam in 1866, naval warfare in the Middle Seas and adjacent Atlantic waters was dominated by the sailing warship. This exploration of that distinct period in military history begins with an overview of the galley warfare that dominated the Mediterranean for millennia...   [click here for more]
McFarland  $7.50

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Fighting Fleets

Fighting Fleets


GAME DATA FOR PERFIDIOUS ALBION AND FIRE WHEN READY A COPY OF PERFIDIOUS ALBION OR FIRE WHEN READY IS REQUIRED TO MAKE USE OF THIS PRODUCT. Listing updated 31 March 2019 · Current Edition: 1.0.2 This booklet provides Ship “Grids” for Perfidious Albion and Combat data for Fire When Ready rules. There are about 200 classes of ship of all sizes provided from...   [click here for more]
A and A Games  $13.06

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Stations Manned and Ready - 2nd Edition

Stations Manned and Ready - 2nd Edition


NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT Listing updated 31 March 2019 Current Edition: 1.1 (PDF and POD) Recommended scale: 1/1200 to 1/3000 Complexity: 8/10 Level of detail: 9/10 Dice required: D20, D10, D6 This is a new edition (1.1) of the rules with some revisions and expansions. Please note that the Print on Demand product for the new edition...   [click here for more]
A and A Games  $18.28

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Freighter S.S. Minos

Freighter S.S. Minos


Freighter SS Minos 1/64 Scale for 28mm figures Kit It was all so romantic; a Chinese junk silhouetted against the orange glow as the sun sank into the South China Sea. But now the First Officer of the Minos vainly searched the darkening horizon for some clue to the location of the mysterious junk. She was running without lights. A bad sign, in these waters. It was a Pirate’s moon -...   [click here for more]
Reviresco tin-soldier.com  $10.00

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Russo-Japanese War: Merchant steamer ships (for the Battle of Tsushima, Port Arthur, etc.)

Russo-Japanese War: Merchant steamer ships (for the Battle of Tsushima, Port Arthur, etc.)


Russo-Japanese War: Merchant steamers (for the Battle of Tsushima, Port Arthur, etc.) Russian, Japanese, and neutral British merchant ships for use with our Russo-Japanese War fleets. Unlike the warships the merchant steamers have a blank panel on which you can write their name. These are merchant ships in full colour, showing each ship in normal state, under full steam ahead, damaged, and on fire....   [click here for more]
AGEMA  $2.60

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Fire When Ready

Fire When Ready


NAVAL WARGAMES RULES FOR PRE-DREADNOUGHT ACTIONS Listing updated 31 March 2019 · Current Edition: 2.0 · Recommended scale 1/1200 to 1/3000 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D20, D10, D6 Fire When Ready covers actions with pre-dreadnoughts. They come with a set of rules for creating...   [click here for more]
A and A Games  $13.06

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