Title |
Publisher |
Price |
 Dawn of Iron - First Anthology
This 104-page anthology is a collection of all of this battlepacks and rules pubished for Dawn of Iron to date. If your either an old salt or fresh off a receiving boat, this anthology has a lot to offer.
This Anthology includes remastered content that was previously released:
Dawn of War: Rulebook
The Battle of... [click here for more] |
Scary Biscuits Studios |
$40.00 $30.00
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #62 was published in April of 2022.
Table of contents:
Features
Harpoon Scenario: Hunt for a Queen ... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 A set of wargames rules aimed at smaller scale figures, which will hopefully help you refight the wars of the later 19th century. They allow you to refight not merely the invasion of the Martians but have rules for building your own armoured trains and warships. They also allow you to design and built your own armoured fighting vehicles, taking advantage of all the modern technological advances you... [click here for more] |
Jim Webster |
$4.83
|
Dawn of Iron: The American Civil War at Sea, is a game of naval combat, set during American Civil War (1861-1865). While many think of the war’s naval campaigns as a static blockade, the truth is that it was actually just as desperate and bloody as other aspects of the conflict. From the coastal regions of Virginia and the muddy rivers of the Mississippi Valley to the... [click here for more] |
Scary Biscuits Studios |
$19.00 $9.00
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #61 was published in October of 2021. Table of contents:
Tracking Changes in the Rules
Harpoon V Scenario: Pasdaran... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 In Mahan's Wake is ATG’s third supplement for Dawn of the Battleship. It has thirty-one scenarios, a mix of historical battles, like the Sino-Japanese War, near-historical (“almost happened”), and fictional scenarios.
The latter include a series of scenarios called the Great Maritime War of 1899, by William Le Queux, one of the many “war scare” books... [click here for more] |
Admiralty Trilogy Group |
$18.00
|
ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period.
Looking for a fast-play but realistic tabletop simulation that combines a unique command/signaling system with combat that is as exciting and unpredictable as naval warfare really was? Bored with just moving ships about the... [click here for more] |
SEEKRIEG |
$19.00
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #60 was published in April of 2021. Table of contents:
Harpoon V Scenario: Bugout (with supporting annex data)
From... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 This volume of the AOTF NAVAL ANNUAL Series provides nearly 400 pre-formatted, printable ship logs. It covers the many ship classes of the 1885-1906 period for the navies of Argentina, Austria-Hungary, Brazil, Chile, China, Denmark, France, Germany, Great Britain, Greece, Italy, Japan, Netherlands, Norway, Portugal, Russia, Spain, Sweden, Turkey, and the United States. The ship logs are divided into... [click here for more] |
SEEKRIEG |
$15.00
|
The Naval SITREP supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
This special double issue of the Naval SITREP, #57-58 was published in October of 2020. It takes the place of the April 2020 issue as well as the October issue, and is sold at a reduced price.
Table of contents:... [click here for more] |
Admiralty Trilogy Group |
$4.50
|
 Dawn of Iron: Damn the Torpedoes! Battle of Mobile Bay Battle Pack
This Dawn of Iron battle pack expansion covers Admiral Farragut's brilliantly successful assault on Mobile Bay, Alabama in August 1864. The history and ships include the battle, where Farragut's wooden ships and monitors clashed with the most powerful Confederate ironclad ram ever built, the CSS Tennessee.
Inside... [click here for more] |
Scary Biscuits Studios |
$15.00 $12.00
|
 Dawn of Iron: That Devil, the Arkansas Battle Pack
The attached battle pack expansion covers the successful career of the CSS Arkansas on the waters of the Mississippi River in 1862. The history and ships includes both the first duel with the USS Carondelet and Tyler on the Old River, and the Arkansas' daring run past the Union fleet outside Vicksburg. Inside you will find:
History... [click here for more] |
Scary Biscuits Studios |
$14.00 $10.00
|
ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period.
FLAG OFFICER’S HANDBOOK: 50 pages of rules and diagrams plus printable signal card deck (67 cards) and Flag Officer Signal Book sheet.
The FOH explains in detail how the cards can be used... [click here for more] |
SEEKRIEG |
$17.00
|
 This book follows on from ‘The Portable Wargame’ and ‘Developing The Portable Wargame’ to cover naval wargames that can be fought on a gridded tabletop. The book contains six sets of rules (three of which are from the ‘Portable Naval Wargame’ stable), four explanatory battle reports, and a chapter that explains ‘How to …’ build simple model American Civil War ironclads. Aimed mainly... [click here for more] |
Eglinton Books |
$4.83
|
 Battles of Plum Point Bend and Memphis Battle Pack
The attached battle pack expansion covers the intense Battles of Plum Point Bend and Memphis in 1862. Inside you will find:
History & Maps of the Battles (8pgs)
2x Historical Scenarios (one each for Plum Point Bend and Memphis)
1x General Play Mission (inspired by the battles)
21x Ship Cards (covering all of the major ships in... [click here for more] |
Scary Biscuits Studios |
$10.00
|
ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period.
SCENARIOS VOLUME I: 66 pages including background information, maps, orders of battle (OOB) and setup diagrams plus 169 pages of pre-formatted, ready-to-print ship logs. Ship Logs are required to play AOTF.... [click here for more] |
SEEKRIEG |
$20.00
|
 Dawn of Iron: Battle of Albemarle Sound Battle Pack
The attached battle pack expansion covers the successful career of the CSS Albemarle in North Carolinian waters in 1864. The history and ships include both the battles of Plymouth and the Albemarle Sound, where the rebel ram acquitted herself well against the valiant, but vulnerable, Union blockade vessels. Inside you will find:... [click here for more] |
Scary Biscuits Studios |
$9.00 $7.50
|
 Dawn of Iron: Battle of Cherbourg Battle Pack
The attached battle pack expansion covers the famous duel between the USS Kearsarge and CSS Alabama at the Battle of Cherbourg in 1864. Inside you will find:
History & Maps of the Battle (3pgs)
1x Historical Scenario
1x General Play Mission (inspired by the battle)
4x Ship Cards (Including the CSS Alambama and her predacesor CSS... [click here for more] |
Scary Biscuits Studios |
$7.00
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #57 was published in October of 2019. Table of contents:
Features:
Nanchang is a Museum Ship
Harpoon V Scenario:... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 The AOTF Signal Deck is a set of 67 coated, professionally-printed, poker-size cards based on the British Admiralty's 1916 General Signal Book. While intended for use with ADMIRAL OF THE FLEET rules, it is readily adaptable to any other naval gaming system. The AOTF FLAG OFFICER'S HANDBOOK explains in detail how the cards can be used to... [click here for more] |
SEEKRIEG |
$12.50
|
Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ... [click here for more] |
Precis Intermedia |
$6.95
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #56 was published in April of 2019. Table of contents:
Features:
Naval Combat Systems in Harpoon ... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
Fast play rules for ironclad warfare
By David Manley
A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets
... [click here for more] |
Long Face Games |
$9.05
|
The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREPIssue #54 was published in April of 2018. Table of contents:
North Korea’s Armed Forces ... Just in Case
Annex A - North Korean Ships... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 In Mahan's Wake
追随马汉的航迹
In Mahan's Wake is ATG’s third supplement for Dawn of the Battleship. It has thirty-one scenarios, a mix of historical battles, like the Sino-Japanese War, near-historical (“almost happened”), and fictional scenarios.
The latter include a series of scenarios called the Great Maritime War of 1899, by William Le Queux, one of the many “war... [click here for more] |
Admiralty Trilogy Group |
$18.00
|
The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREPIssue #55 was published in October of 2018. Table of contents:
Features:
HarpoonScenario: Convoy to Yemen, including annexes... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 The origins of this book lie back in the early days of the development of Matrix Games. One of the earliest Matrix Games designed in the UK sought to create a campaign game about the Balkan Wars of 1912 and 1913, and the original game was published during the early 1990s in ‘The Nugget’ (the Journal of Wargame Developments) and ‘Wargames Illustrated’. The interest generated led to the development... [click here for more] |
Eglinton Books |
$6.04
|
 Dawn of the Battleship 1.1
战舰黎明1.1
Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played... [click here for more] |
Admiralty Trilogy Group |
$12.00
|
 Dawn of the Battleship 1.1 Player's Handbook
战舰黎明1.1推演手册
This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets.
This 1.1 update... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
A campaign system and tactical rules for pre-dreadnought naval warfare
By David Manley
A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of ship... [click here for more] |
Long Face Games |
$12.07
|
Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to... [click here for more] |
Admiralty Trilogy Group |
$12.00
|
This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed to... [click here for more] |
Admiralty Trilogy Group |
$16.00
|
By Sea and By River: The American Civil War for Dahgren and Columbiad
By David Manley
Two campaign systems and comprehensive ship data for over 175 ships and classes of the Union and Confederate navies, designed for use with “Dahlgren and Columbiad”.
... [click here for more] |
Long Face Games |
$6.04
|
This 28-page booklet provides information on all the ships and weapons needed to play the scenarios in Dawn of the Rising Sun scenario supplement. ... [click here for more] |
Admiralty Trilogy Group |
$4.00
|
This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets.
This 1.1 update of the Player's Handbook incorporates Gunnery Standard... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
A campaign system and tactical rules for pre-dreadnought naval warfare
By David Manley
A mini campaign covering the Spanish American War in the Caribbean and the Philippines, with a campaign system covering both theatres of operation Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a... [click here for more] |
Long Face Games |
$12.07
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #50 was published in April of 2016. Table of contents:
Features
DoB Scenario: Teutonic Twilight
If You’ve Played Other... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
In February 1904, Russia had the world’s third largest fleet, while that of Japan’s was ranked fourth. By September 1905, Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy’s Dawn of the Battleship game, covering all the major surface engagements of the Russo-Japanese War,... [click here for more] |
Admiralty Trilogy Group |
$14.00
|
 This document is comprised of sample pages from the new naval wargame rules by Rich Sartore and Jack Joyner and is intended to provide the reader with additional information to assist in their decision to purchase ADMIRAL OF THE FLEET and its companion titles.
In addition to move/turn rulers and other items of interest to the naval gamer, this title contains sample pages from the first volume of the... [click here for more] |
SEEKRIEG |
Pay What You Want
|
"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,... [click here for more] |
Majestic Twelve Games |
$9.99 $7.49
|
 Fighting Iron is a set of wargame rules for recreating naval battles during the era of Ironclads and Pre-Dreadnought battleships covering the time period of 1860 (the launch of the first ironclad) to 1906 (the launch of the first modern big gun, steam turbine driven battleships, HMS Dreadnought) including the American Civil War.
The rules can be used with various miniature scales ranging from 1/600... [click here for more] |
Rory Crabb |
$15.00
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$22.95
|
Comprising a brief history of the naval campaign fought between the navies of Austria and Italy in the Summer of 1866, and culminating in the biggest ironclad fleet action off the island of Lissa on July 20th. Also included is a campaign system, a set of fast play rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few club nights. This publication... [click here for more] |
Long Face Games |
$12.07
|
 TSUSHIMA, 1905, 2nd ed. is a tactical naval wargame rules system set in the pre-dreadnought (1890-1906) era. Individual warships (presented on counters at 1/4200 scale) are rated in a variety of offensive and defensive categories. Scenarios recreate the Battle of Tsushima between the Russian and Japanese fleets in 1905, as well as other actual or hypothetical actions. ... [click here for more] |
Minden Games |
$23.95
|
Pre-Dread Expansion.
Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations.
Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first... [click here for more] |
Steel Dreadnought Games |
$12.95
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$20.95
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$9.95
|
Sail and Steam Navies is a miniatures rules system for fighting naval battles during the period of 1840 to 1880. These rules are designed for use with 1/600 scale waterline models but include options for use of 1/1200 scale models.
The basic rules are 40 pages long, which include charts, an example of play, and conversion information for 1/1200 scale. The Under Both Flags module adds six... [click here for more] |
David Brandon |
$19.95
|
 6mm building sets enough to create a small town.This set contains 18 buildings. Check the previews. ... [click here for more] |
IliadaGameStudio |
$3.00
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$20.95
|