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Wargaming Recon Episode 84: Wargaming on the Cheap

Wargaming Recon Episode 84: Wargaming on the Cheap (audio product)


Wargaming on the Cheap. Not everyone can afford to buy the latest rulebook, the next expansion, or the newest miniatures. Not everyone wants to do that either. It is not only possible but exciting to wargame on the cheap. In this episode Jonathan shares some great ways that you can wargame on the cheap. Use your local library for resource material Free Paper Terrain Plastic Army Men Print...   [click here for more]
Wargaming Recon   FREE 

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Wargaming Recon Episode 82: 6 Must Read Magazines for Historical Gamers

Wargaming Recon Episode 82: 6 Must Read Magazines for Historical Gamers (audio product)


6 Must Read Magazines for Historical Gamers. These are magazines that any historical gamer, or wargamer, will find useful. They contain articles, photographs, reviews, and imagery that, together, provide the full picture on any historical era of interest. Archaeology magazine Wargames Illustrated magazine Military History magazine Naval History magazine Battlegames...   [click here for more]
Wargaming Recon   FREE 

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Wargaming Recon #112: HuzzahCon 2014

Wargaming Recon #112: HuzzahCon 2014 (audio product)


HuzzahCon 2014 Special guest Dean Emmerson is a member of the Maine Historical Wargamers Association, which organizesHuzzahCon in Portland, Maine. He joins the episode to share why you need to attend HuzzahCon 2014. Some of the highlights are shared. Dean and Jonathan discuss great places to eat in Portland, Maine. The duo express their love for the Boston Trained Bandsgaming club...   [click here for more]
Wargaming Recon  Pay What You Want

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VSF Submarine Narwal 1/100 scale

VSF Submarine Narwal 1/100 scale


In the late 19th Century, few of those who read Jules Verne’s exciting tale of the search for the Submarine Nautilus understood that it was more than just an entertaining fiction. Much of the true story was suppressed by the authorities. Professor Aronnax was in fact an agent of the French Government. By means of the secrets he carried away when the Professor and his party escaped from the Nautilus...   [click here for more]
Reviresco tin-soldier.com  $4.00

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Village Chapel Paper Model

Village Chapel Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure...   [click here for more]
Dave Graffam Models  $5.95 $1.00

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USS Water Witch Civil War Gunboat 1/64th scale

USS Water Witch Civil War Gunboat 1/64th scale


USS Water Witch Used by both the Union and Confederate Navies A great addition to any US Civil War Collection In the early morning hours of June 3rd, 1864 the USS Water Witch was lying at anchor in Ossabaw Sound, near Savanna, Georgia, when it was attacked by a Confederate Navy force consisting of 3 boats with 11 officers and 120 men. After a fierce...   [click here for more]
Reviresco tin-soldier.com  $10.00

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The Wargamer Volume 2 - Issue 5

The Wargamer Volume 2 - Issue 5


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on...   [click here for more]
Past Into Print  $2.79

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The Wargamer Volume 2 - Issue 4

The Wargamer Volume 2 - Issue 4


The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title. Volume 2 of The Wargamer printed articles on games by a variety of publishers,...   [click here for more]
Past Into Print  $2.79

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $14.95 $6.95

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The Boardgamer Magazine - Volume 8, Issue 1

The Boardgamer Magazine - Volume 8, Issue 1


In this issue, published in January 2003, the articles include: Strategy And Tactics In The Civil War - And Variant Rules The First Spoke - Where To Start In Air Baron War At Sea Series Replay - A Game On The AREA Ladder Mission SPB1 - Breakfast At The Café Gondree French Dune - Highlights Of The New Version Leaders And Morale - In Panzerblitz...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 2

The Boardgamer Magazine - Volume 7, Issue 2


In this issue, published in April 2002, the articles include: Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard?...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 1

The Boardgamer Magazine - Volume 7, Issue 1


In this issue, published in January 2002, the articles include: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 4

The Boardgamer Magazine - Volume 6, Issue 4


In this issue, published in October 2001, the articles include: PanzerBlitz - Situation 99 – Rasienal The Panzerblitz Point System - For DYO Purposes The Panzer Leader Point System - For DYO Purposes 2001 March Madness Sweet Sixteen - Men’s & Women’s Teams Summary Of Maneuvers - In Three Avalon Hill Card Games War Of 1812 -...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 3

The Boardgamer Magazine - Volume 6, Issue 3


In this issue, published in July 2001, the articles include: Game Mastered Gunslinger - Rules For Playing With A GM Blind Scenario - For Game Mastered Gunslinger More Horse …… Rules For Gunslinger - Leading A Horse Weather Rules - For Gunslinger PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger Midwest Open 2001 - Victory...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 2

The Boardgamer Magazine - Volume 6, Issue 2


In this issue, published in April 2001, the articles include: Advanced Card And Game Play - For GMT’s Paths Of Glory The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game The Cards Of Atlantic...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 1

The Boardgamer Magazine - Volume 6, Issue 1


In this issue, published in January 2001, the articles include: To The Strongest - Strategy and Tactics In Successors The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames Blackbeard - A Few New Options WBC 2000 Sampling - Previews of the WBC 2000 Yearbook Buckeye GameFest - War At Sea Tournament (and More) Triple War At Sea - Or...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 4

The Boardgamer Magazine - Volume 5, Issue 4


In this issue, published in October 2000, the articles include: But What If? - A Historical Analysis of A3R’s/ERS’s Optionals Alexander’s Marshalls - Special Abilities In Successors 2000 March Madness Final Four - Men’s and Women’s Teams Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal Atlantic...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 3

The Boardgamer Magazine - Volume 5, Issue 3


In this issue, published in July 2000, the articles include: Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 2

The Boardgamer Magazine - Volume 5, Issue 2


In this issue, published in April 2000, the articles include: Bitter Woods Series Replay, Part 2 - The Tournament Scenario The Blessings Of The Gods - Expansion Tyche Cards For Successors Maharaja - Rise Of The Reds & Yellow Gains An Ally Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL New Paths To Universal Domination...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 1

The Boardgamer Magazine - Volume 5, Issue 1


In this issue, published in January 2000, the articles include: The First Card - Choosing Sides In Age Of Renaissance How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich Advanced Geronimo 201 - Guidelines For Playing The Campaign Game Solitaire Roadkill - Be Your Own Rat Race Bitter Woods Series Replay, Part 1 - The...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 4

The Boardgamer Magazine - Volume 4, Issue 4


In this issue, published in October 1999, the articles include: Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary Katyusha - Russia’s Secret Weapon Against The Blitz Lesser Mortals - Historical Intermediate and Short Games for Successors Warhorses And Nags - The Planes in the Mustangs Stable Attack Sub - Some...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 3

The Boardgamer Magazine - Volume 4, Issue 3


In this issue, published in July 1999, the articles include: Tournament Bitter Woods - Four December Days in the Ardennes The Rifle Grenade In Up Front - A New Option 1999 Midwest Open - Victory In The Pacific Tournament Crowning Strategies For The British - Strategy In We The People Ghosts Of The Third World War - Tournament Rules and Scenarios for...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 2

The Boardgamer Magazine - Volume 4, Issue 2


In this issue, published in April 1999, the articles include: Mayhem In Manila - ASL Series Replay Operation Blau - A Variant For Russian Front Alone Against The Blitz - Optional Rules For London’s Burning Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion The First Peloponnesian War - A Variant For Peloponnesian War What...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 1

The Boardgamer Magazine - Volume 4, Issue 1


In this issue, published in January 1999, the articles include: Home Fleet - Team Variants & Short Scenario For Atlantic Storm Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg Guns Of August - A West Front 1914 Scenario Sideshows & Diversions - Article #3 In The Third Reich Workshop Series The British Receding - A 1776...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 4

The Boardgamer Magazine - Volume 3, Issue 4


In this issue, published in October 1998, the articles include: Counting The Losses - Raid On St. Nazaire’s 10th Birthday The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich Navcon II Tournament Final - Victory In The Pacific - 1995 Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game Shermans In The...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 3

The Boardgamer Magazine - Volume 3, Issue 3


In this issue, published in July 1998, the articles include: The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea Panzers On The Loose - A Strategy Article For Russian Front Day Of The Jackal - A Variant For Assassin The British Receding...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 2

The Boardgamer Magazine - Volume 3, Issue 2


In this issue, published in April 1998, the articles include: Quicker Wins w/ Marshal Petain - Using Vichy France To Put You Over The Top Three Ring Battle Royal - A Tournament Variant For Wrasslin’ Title Bout Stuff - A New Scoresheet and Other Notes Wilmington - The Forgotten City in 1776 Fighting Blind - A “What If” Scenario For Victory...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 1

The Boardgamer Magazine - Volume 3, Issue 1


In this issue, published in January 1998, the articles include: Squad Leader - There’s Life In The Old Dog Yet Scenario Alpha - Learning Squad Leader By Playing We The People - Some Basic Strategies Hadrian’s Wall - Optional Rules For Britannia Avaloncon 1997 - Late Reports From The National Championships PT Boats versus The Tokyo Express - Optional...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 2, Issue 4

The Boardgamer Magazine - Volume 2, Issue 4


In this issue, published in October 1997, the articles include: Victory In The Pacific - Reflections On The Tournament Trail Out Of Asia - A Variant For History Of The World Avaloncon 1997 - Early Reports From The National Championships ASL AREA News - The Electronic Edition, July 1997 (With Avaloncon Notes) A.R.E.A. Defined - or What A.R.E.A. Means To Me The Masters Of Pro...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 2, Issue 3

The Boardgamer Magazine - Volume 2, Issue 3


In this issue, published in July 1997, the articles include: War At Sea Series Replays - Part II - The Rubber Match Roman Setup In Caesar Alesia - Where To Put The Forts? 1997 Midwest Open - Victory In The Pacific Tournament AREA Code Of Conduct - Part II - Guidelines For Playing By Mail Evolution Of The Remote Opponent - Play By Graphics (PBG) New Releases From Avalon...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 2, Issue 2

The Boardgamer Magazine - Volume 2, Issue 2


In this issue, published in April 1997, the articles include: A New 1776 Thesis - The 1776 Thesis Analyzed E Pluribus Unum - A Better Way Of Playing Candidate Shortening History Again - History Of The World In Four Turns Avaloncon Hall Of Fame Update War At Sea Series Replays - Part I - Best 2 Out Of 3 AREA PBM & PBEM Ladders - Current Status...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 2, Issue 1

The Boardgamer Magazine - Volume 2, Issue 1


In this issue, published in January 1997, the articles include: Air Baron Series Replay - Basic Game Partisan Leaders - For 1776 Event Cards - In History Of The World Avaloncon 1996 - Four Days of Fun, Competition and Fatigue Late Returns - From Avaloncon 1996 Circus Maximus - Tips For Tournament Play Sweeping The Sweeps - Strategy In The Ratings War Phase...   [click here for more]
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The Boardgamer Magazine - Volume 1, Issue 4

The Boardgamer Magazine - Volume 1, Issue 4


In this issue, published in October 1996, the articles include: Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness,...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 3

The Boardgamer Magazine - Volume 1, Issue 3


In this issue, published in July 1996, the articles include: Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario Winning At Auction - General Tips On Strategy 1996 Midwest Open - Victory In The Pacific Tournament The Champion’s Perspective - The Victory In The Pacific Midwest Open Underwater Strategy - Use of U-Boats In War At...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 2

The Boardgamer Magazine - Volume 1, Issue 2


In this issue, published in April 1996, the articles include: Avaloncon 1995 - A First Timer’s Experience History Of The World Series Replay - One Player’s View of a GEnie PBEM Game History Of The World Series Replay - The Red Point of View History Of The World Series Replay - The Black Point of View AREA News - For The Minority ASL AREA News - Excerpts...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 1

The Boardgamer Magazine - Volume 1, Issue 1


In this issue, published in January 1996, the articles include: Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments The Boardgamer magazine was a quarterly magazine devoted primarily, but...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Preview Issue

The Boardgamer Magazine - Preview Issue


The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases,...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Contents by Game Article

The Boardgamer Magazine - Contents by Game Article


This file is a free download for the Boardgamer Magazine series. It is an index of the issues indexed by the game title covered. The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially,...   [click here for more]
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Tabletop Insider 05

Tabletop Insider 05


TABLETOP INSIDER Das Mephisto Magazin für Tabletop-Spiele und Miniaturen Ausgabe 05 April/Mai 2011 Warhammer Fantasy: Orks&Goblins Review. Mit einem über 500 Seiten starken Folianten als Regelwerk als Vorbild, ist mit den Orks&Goblins nun das erste Armeebuch für die neue Edition als Hardcover erschienen. Wir beäugen kritisch, was die 112 Seiten bieten...   [click here for more]
Verlag Martin Ellermeier  $5.51 $3.90

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Tabletop Insider 01

Tabletop Insider 01


TABLETOP INSIDER Das Mephisto Magazin für Tabletop-Spiele und Miniaturen Ausgabe 01 Apr/Mai 2009 Hordes: Die Trolle Taktikführer. "Die Trolle schließen sich eher den Skorne vom Powerlevel her an, als den Drachenjünger und Baumkuschlern. Ihre Turnierfähigkeit hat einen sehr schlechten Ruf, einen, der wenn man mich fragt allerdings ein wenig besser sein...   [click here for more]
Verlag Martin Ellermeier   FREE 

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Smuggler's Rowboat Paper Model

Smuggler's Rowboat Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer....   [click here for more]
Dave Graffam Models  $1.95 $1.00

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Sixth Army Corps American Civil War 15mm Headquarters Flag Sheet

Sixth Army Corps American Civil War 15mm Headquarters Flag Sheet


Flags played a prominent role in the American Civil War. While most, if not all, individual regiments carried a battle flag into combat, the higher organizations also carried a flag to let soldiers know where the unit headquarters was located, and where to find the commanding officer. This sheet features the designating flags flown by the units in the Union Sixth Army Corps from 1863 to 1865. Each...   [click here for more]
Historic Imagination LLC  $4.99

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September 1858 Scramble for Empire Victorian Colonial wargames campaign newspaper

September 1858 Scramble for Empire Victorian Colonial wargames campaign newspaper


The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure! More will follow chaps...   [click here for more]
AGEMA  $0.65

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September 1857 Scramble for Empire Victorian Colonial wargames campaign newspaper

September 1857 Scramble for Empire Victorian Colonial wargames campaign newspaper


This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure! More will follow chaps - ra, ra,ra! ...   [click here for more]
AGEMA  $0.65

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Scramble for Empire September 1859 Victorian Colonial wargames campaign newspaper

Scramble for Empire September 1859 Victorian Colonial wargames campaign newspaper


The latest exciting installment! This is a newspaper from the wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure! More will follow chaps - ra, ra,ra!...   [click here for more]
AGEMA  $0.78

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Scramble for Empire rules

Scramble for Empire rules


Scramble for Empire is a global wargames campaign. There are three basic types of player position. The main type is that of a nation, which you lead. These have strong ties to historical powers of the Imperialist Victorian age, so for example Britannia is Great Britain, Franconia is France, Germania is Germany, and so forth. The game is designed to allow us to have all the dramatic and exciting...   [click here for more]
AGEMA  $10.35 $3.87

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Scramble for Empire June 1859 Victorian Colonial wargames campaign newspaper

Scramble for Empire June 1859 Victorian Colonial wargames campaign newspaper


The latest exciting installment! This is a newspaper from the wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure! More will follow chaps - ra, ra,ra!...   [click here for more]
AGEMA  $0.78

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Scramble for Empire February 1859 Victorian Colonial wargames campaign newspaper

Scramble for Empire February 1859 Victorian Colonial wargames campaign newspaper


The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure! More will follow chaps...   [click here for more]
AGEMA  $0.78

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Scramble for Empire December 1858 Victorian Colonial wargames campaign newspaper

Scramble for Empire December 1858 Victorian Colonial wargames campaign newspaper


The latest exciting installment! This is a newspaper from the PBM/PBEM wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure! More will follow chaps...   [click here for more]
AGEMA  $0.78

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Scramble for Empire August 1859 Victorian Colonial wargames campaign newspaper

Scramble for Empire August 1859 Victorian Colonial wargames campaign newspaper


The latest exciting installment! This is a newspaper from the wargames campaign game SCRAMBLE FOR EMPIRE, presented here for your general amusement and delictation! Makes for a good read and a rich source of scenarios and background for a roleplaying game or wargame set in the heady days of Victorian Imperialism or for a VSF or Steampunk adventure! More will follow chaps - ra, ra,ra!...   [click here for more]
AGEMA  $0.78

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