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Village Chapel Paper Model
by Dave Graffam Models

Need a lot of great-looking terrain without a big investment? Fold-up card models could be the answer for you. Dave Graffam Models kits like this Village Chapel are designed to be easy to print and assemble, and this one includes multiple skins so you can print it several times, each with a different appearance.

Village Chapel Paper Model
 
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War by Sail

War by Sail


Bote Action - 1550 - 1815 War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor. Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided...   [click here for more]
Ostfront Publishing  $12.00

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Village Chapel Paper Model

Village Chapel Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure...   [click here for more]
Dave Graffam Models  $5.95

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $6.95

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Pirate Hexes

Pirate Hexes


Pirate Hexes is a simple fast-paced set of rules for naval combat in the age of sail. It is played with miniatures on a hex mat. The object of the game is to capture enemy ships and islands, and with optional rules one can also collect treasure and rescue marooned captives. The movement and combat mechanics are so simple that after playing for a short time no tables or reference sheets are needed,...   [click here for more]
Chris Pagano  $7.00

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To Covet Glory

To Covet Glory


To Covet Glory is a 94 page book that features rules modifications for the TooFatLardies game Kiss Me Hardy. It is necessary to own KMH in order to use these modifications. KMH is designed for single ship or large fleet actions with ships that are of the rate (6th rate vessel or larger). Small ships of less than twenty guns tend to play the same from a one gun rowboat to a 18-gun Brig of War. These...   [click here for more]
Chris Stoesen  $10.99

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Patrol Boat Paper Model

Patrol Boat Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer....   [click here for more]
Dave Graffam Models  $2.95

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Budget Bundle

Budget Bundle


This bundle includes a selection of 35 of my fantasy/medieval themed single-layered models in 28mm/30mm scale. Up until now, there was no other way to get a hold of these models without going in for a whole multi-layered kit. With this bundle, you get 35 single-layered models for less than $1 each. They're ready to print right away, without involving any extra skins or textures. A great choice for...   [click here for more]
Dave Graffam Models  $29.95

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It is Warm Work  Age of Sail Naval Rules 2nd Edition

It is Warm Work Age of Sail Naval Rules 2nd Edition


Naval warfare in the Age of Sail. The rules are written to cover the period 1740 - 1815, but can easily be used to fight actions before and after those dates. The new edition includes rule enhancements, improved graphics and a starter scenario. The intent here is to play multi-ship and full fleet actions. The rules take a much broader approach to combat and the allocation of damage then most rules...   [click here for more]
Crookedhead Games  $5.95

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Fire As She Bears! 2nd Edition (2.1)

Fire As She Bears! 2nd Edition (2.1)


Fire As She Bears! - 2nd Edition (2.1) is a 2005 recipient of the Origins Vanguard Award "The best Age of Sail large battle rules available." --- LittleWarsTV.com --- "It was actually here...that French shot crashed through the scantlings to decapitate men or cut them in two, here that splinters, as deadly as shrapnel, flew to shred and skewer human flesh, here...   [click here for more]
Starboard Tack Press  $9.00 $7.99

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Smuggler's Rowboat Paper Model

Smuggler's Rowboat Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer....   [click here for more]
Dave Graffam Models  $1.95

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Full Captain

Full Captain


Full Captain is a Tactical Naval Wargame, designed to play actions between small groups of ships or individual ships. The game is specially designed for our 10mm Naval Range, which scale allows gamers to manoeuvre ships and fight actions using miniatures representing guns and crew members. The Rules cover the entire “Golden Era” of sailing ships, from the mid XVII century to the first...   [click here for more]
Studio Capitan  $15.00 $11.25

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Hoist Signals Aloft!

Hoist Signals Aloft!


"Hoist Signals Aloft!" is a system for adding unpredictability and limited communication to naval wargames set during the age of sail. "Hoist Signals Aloft!" is not a set of stand-alone rules, but rather a communication sub-system to be added to your favorite set of naval rules. Although designed for "Fire As She Bears!",...   [click here for more]
Starboard Tack Press  $1.00

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Form Line of Battle

Form Line of Battle


NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820 Listing updated 11th May 2020 ·         Current Edition: 5.1 ·         Recommended scale 1/600 to 1/2400 ·         Complexity: 6/10 ·         Level of detail: 6/10 ·         Dice required: D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE These rules...   [click here for more]
A and A Games  $13.08

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Battle of Trafalgar Scenario Pack

Battle of Trafalgar Scenario Pack


Trafalgar Scenario Pack During 1804 and 1805, Napoleon wanted to seize the English Channel for just one week and place a French army on British soil. To do so, the fleets of Spain and France must combine in order to have any chance against the Royal Navy. The British Admiralty, conducting a brilliant campaign of blockade, could not let Napoleon succeed. But the net is never woven as tightly as the...   [click here for more]
Starboard Tack Press  $3.50

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Grand Fleet Actions in the Age of Sail

Grand Fleet Actions in the Age of Sail


NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820 Listing updated 31 March 2019 ·         Current Edition: 2.1 ·         Recommended scale 1/2400 (1/1200 also possible) ·         Complexity: 3/10 ·         Level of detail: 5/10 ·         Dice required: D10, D6 The rules cover the era from the beginning of gunpowder (the Armada) through...   [click here for more]
A and A Games  $13.08

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Warfare on the Mediterranean in the Age of Sail

Warfare on the Mediterranean in the Age of Sail


A History, 1571-1866 Between the last battle fought entirely under oars in 1571 and the first fought entirely under steam in 1866, naval warfare in the Middle Seas and adjacent Atlantic waters was dominated by the sailing warship. This exploration of that distinct period in military history begins with an overview of the galley warfare that dominated the Mediterranean for millennia...   [click here for more]
McFarland  $7.50

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Sails & Powder: Trafalgar 1805 + FREE sea surface game mat

Sails & Powder: Trafalgar 1805 + FREE sea surface game mat


Welcome to the “Sails & Powder: Trafalgar 1805”. Super simple and fast, introductory game of naval combat in the age of sails and black powder. To play “Sails & Powder: Trafalgar 1805” you will only need a piece of flat surface (perfect is 3x3' / 90x90cm), printed counters, universal movement template and rules, and few six sided...   [click here for more]
3SIXES  $8.00

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Battleplan Magazine - Issue 7

Battleplan Magazine - Issue 7


In this issue, published in August/September 1988, the contents include: Editorial Tank Leader Scenarios – Official & Tournament scenarios for WEG Tank Leader Variants for Shogun – Mega-variant including DIY Karma cards Ancients Scenarios - Good Industries Pydna 156 BC, Leuctra 371 BC, and Cannae 216 BC What Happens Next - Battle for Moscow...   [click here for more]
Past Into Print  $6.29

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Glory of Kings ATLAS (18th century) 2nd edition

Glory of Kings ATLAS (18th century) 2nd edition


The Glory of Kings ATLAS ~ a full set of campaign maps for the 18th century which contains all 25 maps used in The Glory of Kings game but which can also be used for a wargames campaign or strategic maps for wide-ranging roleplaying! Many of the maps have been updated, and some completely replaced with new versions. This is an ongoing process since the maps are being frequently updated as the game...   [click here for more]
AGEMA  $14.33 $5.20

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Battleplan Magazine - Issue 2

Battleplan Magazine - Issue 2


In this issue, published in May/June 1987, the contents include: Two For The Road – Word from the Editor Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin" Supremacy Variants Operation Sea Lion - SSG Battlefront scenario A House Restored - Rules variants for GDW A House Divided (part 2 of 3) Screaming Eagles...   [click here for more]
Past Into Print  $6.29

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SeaWar: 1805

SeaWar: 1805


SeaWar: 1805 is a set of ‘age of sail’ naval wargames rules designed for beginners, but challenging enough to give experienced ‘sea dogs’ many hours of enjoyable gaming and also provide the ideal vehicle to introduce their ‘land lubber’ friends to the joys of naval wargaming. So if you have been inspired by the real life characters such as Nelson and John Paul...   [click here for more]
Wessex Games  $6.52

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Wild West - Indians 3 Canoes + MOD-KIT

Wild West - Indians 3 Canoes + MOD-KIT


Wild West Indians #3 Canoes PERMES Historical Series This set contains total 37 front and back artwork 30mm scale papercraft Wild West Native American Warriors and Hunters of American Great Lakes and Woodlands - ready to cut figurines in various poses and colours, with different accessories and weapons. MOD-KIT Three pages full with props, components, accessories and elements of scenery - make your...   [click here for more]
PERMES  $3.49

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VICTORY! Age of Sail 1660-1820 naval wargame rules

VICTORY! Age of Sail 1660-1820 naval wargame rules


Age of Sail naval wargame rules usable with either model ships or counters to represent them. Bookkeeping is kept to a minimum and this is very much a landlubber’s set of rules - you don’t need to be a sailing expert to enjoy games using this set! Despite this unusual craft such as galleys and galleasses as well as xebecs and fireships are covered, and the rules include game design notes,...   [click here for more]
AGEMA  $6.51 $3.90

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Wild West - Trappers 2 Canoe +MOD-KIT

Wild West - Trappers 2 Canoe +MOD-KIT


Wild West Trappers #2 - Canoe +MOD-KIT PERMES Historical Series This set contains total 18 front and back artwork 30mm scale papercraft Wild West Canoe Trappers and Scouts historical figurines in various poses and colours, with different accessories and weapons plus props and elements of scenery. MOD-KIT - this set includes additional MOD-KIT - 2 pages full of parts and elements for...   [click here for more]
PERMES  $2.99

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The Boardgamer Magazine - Volume 6, Issue 3

The Boardgamer Magazine - Volume 6, Issue 3


In this issue, published in July 2001, the articles include: Game Mastered Gunslinger - Rules For Playing With A GM Blind Scenario - For Game Mastered Gunslinger More Horse …… Rules For Gunslinger - Leading A Horse Weather Rules - For Gunslinger PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger Midwest Open 2001 - Victory...   [click here for more]
Past Into Print  $0.99

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coastal battery with 16 lb gun

coastal battery with 16 lb gun


This set contains a scale model of a coastal battery, modular build with end and depot segments, together with a French Gribeauval 16 lb gun on its carriage. It is matching to the other fortress sets its contents STL-Files, made for 3D printing, to be used for table-top-gaming a scale 28mm and 25 mm (1:64 and 1:72) ...   [click here for more]
Xerbath  $9.99

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The Boardgamer Magazine - Volume 9, Issue 1

The Boardgamer Magazine - Volume 9, Issue 1


In this issue, published in January 2004, the articles include: Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas Battle Cry - An Introduction to the Hasbro / Avalon Hill Game The Napoleonic Wars - As a Six (or More) Player Game Jutland In The Mediterranean -...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 2

The Boardgamer Magazine - Volume 7, Issue 2


In this issue, published in April 2002, the articles include: Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard?...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 3

The Boardgamer Magazine - Volume 5, Issue 3


In this issue, published in July 2000, the articles include: Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy...   [click here for more]
Past Into Print  $0.99

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VBAM: Fire As She Bears! Edition

VBAM: Fire As She Bears! Edition


Victory by Any Means: Fire As She Bears! Edition plunges players into the depths of campaigns in the age of fighting sail! Using elements of the VBAM campaign engine we present a familiar and often underrepresented campaign environment where every decision of the admiralty meant the rise and fall of empires. Working the Origins Award-winning team from Starboard Tack Press, we designed a campaign...   [click here for more]
Victory By Any Means Games  $12.50

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The Boardgamer Magazine - Volume 6, Issue 2

The Boardgamer Magazine - Volume 6, Issue 2


In this issue, published in April 2001, the articles include: Advanced Card And Game Play - For GMT’s Paths Of Glory The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game The Cards Of Atlantic...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Preview Issue

The Boardgamer Magazine - Preview Issue


The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases,...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 4

The Boardgamer Magazine - Volume 3, Issue 4


In this issue, published in October 1998, the articles include: Counting The Losses - Raid On St. Nazaire’s 10th Birthday The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich Navcon II Tournament Final - Victory In The Pacific - 1995 Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game Shermans In The...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 2

The Boardgamer Magazine - Volume 4, Issue 2


In this issue, published in April 1999, the articles include: Mayhem In Manila - ASL Series Replay Operation Blau - A Variant For Russian Front Alone Against The Blitz - Optional Rules For London’s Burning Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion The First Peloponnesian War - A Variant For Peloponnesian War What...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 3

The Boardgamer Magazine - Volume 4, Issue 3


In this issue, published in July 1999, the articles include: Tournament Bitter Woods - Four December Days in the Ardennes The Rifle Grenade In Up Front - A New Option 1999 Midwest Open - Victory In The Pacific Tournament Crowning Strategies For The British - Strategy In We The People Ghosts Of The Third World War - Tournament Rules and Scenarios for...   [click here for more]
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The Boardgamer Magazine - Volume 6, Issue 4

The Boardgamer Magazine - Volume 6, Issue 4


In this issue, published in October 2001, the articles include: PanzerBlitz - Situation 99 – Rasienal The Panzerblitz Point System - For DYO Purposes The Panzer Leader Point System - For DYO Purposes 2001 March Madness Sweet Sixteen - Men’s & Women’s Teams Summary Of Maneuvers - In Three Avalon Hill Card Games War Of 1812 -...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 1

The Boardgamer Magazine - Volume 3, Issue 1


In this issue, published in January 1998, the articles include: Squad Leader - There’s Life In The Old Dog Yet Scenario Alpha - Learning Squad Leader By Playing We The People - Some Basic Strategies Hadrian’s Wall - Optional Rules For Britannia Avaloncon 1997 - Late Reports From The National Championships PT Boats versus The Tokyo Express - Optional...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 4

The Boardgamer Magazine - Volume 4, Issue 4


In this issue, published in October 1999, the articles include: Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary Katyusha - Russia’s Secret Weapon Against The Blitz Lesser Mortals - Historical Intermediate and Short Games for Successors Warhorses And Nags - The Planes in the Mustangs Stable Attack Sub - Some...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 5, Issue 2

The Boardgamer Magazine - Volume 5, Issue 2


In this issue, published in April 2000, the articles include: Bitter Woods Series Replay, Part 2 - The Tournament Scenario The Blessings Of The Gods - Expansion Tyche Cards For Successors Maharaja - Rise Of The Reds & Yellow Gains An Ally Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL New Paths To Universal Domination...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 4

The Boardgamer Magazine - Volume 5, Issue 4


In this issue, published in October 2000, the articles include: But What If? - A Historical Analysis of A3R’s/ERS’s Optionals Alexander’s Marshalls - Special Abilities In Successors 2000 March Madness Final Four - Men’s and Women’s Teams Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal Atlantic...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 2

The Boardgamer Magazine - Volume 1, Issue 2


In this issue, published in April 1996, the articles include: Avaloncon 1995 - A First Timer’s Experience History Of The World Series Replay - One Player’s View of a GEnie PBEM Game History Of The World Series Replay - The Red Point of View History Of The World Series Replay - The Black Point of View AREA News - For The Minority ASL AREA News - Excerpts...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 1

The Boardgamer Magazine - Volume 1, Issue 1


In this issue, published in January 1996, the articles include: Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments The Boardgamer magazine was a quarterly magazine devoted primarily, but...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 1

The Boardgamer Magazine - Volume 7, Issue 1


In this issue, published in January 2002, the articles include: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 4

The Boardgamer Magazine - Volume 1, Issue 4


In this issue, published in October 1996, the articles include: Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness,...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 3

The Boardgamer Magazine - Volume 3, Issue 3


In this issue, published in July 1998, the articles include: The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea Panzers On The Loose - A Strategy Article For Russian Front Day Of The Jackal - A Variant For Assassin The British Receding...   [click here for more]
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The Boardgamer Magazine - Volume 6, Issue 1

The Boardgamer Magazine - Volume 6, Issue 1


In this issue, published in January 2001, the articles include: To The Strongest - Strategy and Tactics In Successors The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames Blackbeard - A Few New Options WBC 2000 Sampling - Previews of the WBC 2000 Yearbook Buckeye GameFest - War At Sea Tournament (and More) Triple War At Sea - Or...   [click here for more]
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Sails & Powder: Cape Ortegal

Sails & Powder: Cape Ortegal


Welcome to the “Sails & Powder: Cape Ortegal” - mini expansion to the game “Sails & Powder: Trafalgar 1805”. This expansion replaying final act of Trafalgar Campaign which was battle of Cape Ortegal and introducing new class of battleships: frigate (Class 5) - also available in expansion “Sails & Powder: Cape Finisterre”....   [click here for more]
3SIXES  $2.00

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The Boardgamer Magazine - Volume 1, Issue 3

The Boardgamer Magazine - Volume 1, Issue 3


In this issue, published in July 1996, the articles include: Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario Winning At Auction - General Tips On Strategy 1996 Midwest Open - Victory In The Pacific Tournament The Champion’s Perspective - The Victory In The Pacific Midwest Open Underwater Strategy - Use of U-Boats In War At...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 1

The Boardgamer Magazine - Volume 4, Issue 1


In this issue, published in January 1999, the articles include: Home Fleet - Team Variants & Short Scenario For Atlantic Storm Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg Guns Of August - A West Front 1914 Scenario Sideshows & Diversions - Article #3 In The Third Reich Workshop Series The British Receding - A 1776...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 1

The Boardgamer Magazine - Volume 5, Issue 1


In this issue, published in January 2000, the articles include: The First Card - Choosing Sides In Age Of Renaissance How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich Advanced Geronimo 201 - Guidelines For Playing The Campaign Game Solitaire Roadkill - Be Your Own Rat Race Bitter Woods Series Replay, Part 1 - The...   [click here for more]
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