Title |
Publisher |
Price |
Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine.
F&M was published until 2005 and consists of 150 issues. It focused... [click here for more] |
Past Into Print |
$6.95
|
Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into... [click here for more] |
Dave Graffam Models |
$5.95
|
Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ... [click here for more] |
Precis Intermedia |
$6.95
|
Two if by Sea is a set of scenarios to be used with the TwoFatLardies rules Kiss Me Hardy using the changes for ships under the rate from To Covet Glory. The book contains ship stats for a large number of vessels from large Ship Sloops to the smallest cutters and Bermuda Sloops used by the Royal Navy and the American Continental Navy and State Navies (Georgia, South Carolina,... [click here for more] |
Chris Stoesen |
$15.00 $12.00
|
Bote Action - 1550 - 1815
War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor.
Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided... [click here for more] |
Ostfront Publishing |
$12.00
|
A quick playing set of rules covering fleet actions in the age of sail where linear tactics were to the fore. The aim of these rules, which draw upon techniques and concepts from LFG’s “Cannon, Cross and Crescent” combined with a development span covering some 20 years has been to develop a quick play set that focusses on the command and control aspects of the battle, allowing large battles... [click here for more] |
Long Face Games |
$9.56
|
Fire As She Bears! - 2nd Edition (2.1) is a 2005 recipient of the Origins Vanguard Award
"The best Age of Sail large battle rules available."
--- LittleWarsTV.com ---
"It was actually here...that French shot crashed through the scantlings to decapitate men or cut them in two, here that splinters, as deadly as shrapnel, flew to shred and skewer human flesh, here... [click here for more] |
Starboard Tack Press |
$9.00 $5.99
|
Beat to Quarters is an official expansion to Flying Colors by GMT Games, LLC and requires a copy of that game (preferably the latest deluxe edition) to play.
One of the most common criticisms of Flying Colors is the clutter of status markers on the map and that they may detract from game play. This concern... [click here for more] |
Relative Range |
$15.00
|
This month we look at a simple and working mono rail scratch build for a sci fi city scape. Builds are approximate for 10mm gaming. Some of last month's game news and I discuss some of the terrain I made for OPR's grim dark "trash worlds". Tips for using masking tape when painting hand made ships, and a discussion of tools I use in low budget construction.
All projects are made with recycled materials... [click here for more] |
MJ hobby corner |
$3.00
|
Naval warfare in the Age of Sail. The rules are written to cover the period 1740 - 1815, but can easily be used to fight actions before and after those dates. The new edition includes rule enhancements, improved graphics and a starter scenario. The intent here is to play multi-ship and full fleet actions. The rules take a much broader approach to combat and the allocation of damage then most rules... [click here for more] |
Crookedhead Games |
$5.95
|
Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour.
15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm... [click here for more] |
Dave Graffam Models |
$2.95
|
PANZERSCHRECK #17 (Fall 2020) is a wargames magazine that contains three complete games in this 88-page full-color issue, in addition to hobby articles and thumbnail game reviews. DER TAG, 1916 (solitaire strategic level WWI naval), BATTLE OVER DUNKIRK (tactical two-player WW2 aerial combat card game), and NAPOLEON... [click here for more] |
Minden Games |
$19.95
|
Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine.
F&M was published until 2005 and consists of 150 issues. It focused... [click here for more] |
Past Into Print |
$5.99
|
Beat to Quarters, Vol IV (Under the Southern Cross) is an official expansion to Under the Southern Cross by GMT Games, LLC and requires a copy of that game to play.
One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play.... [click here for more] |
Relative Range |
$15.00
|
This is a single project issue of scratch builder. This issue introduces building 6mm plastic mesh armies and a fort terrain piece. Future issues in this series will focus on other genres and new units. A fantasy black powder age is the underlying theme for all units shown in the document. ... [click here for more] |
MJ hobby corner |
$3.00
|
"Hoist Signals Aloft!" is a system for adding unpredictability and limited communication to naval wargames set during the age of sail. "Hoist Signals Aloft!" is not a set of stand-alone rules, but rather a communication sub-system to be added to your favorite set of naval rules. Although designed for "Fire As She Bears!", it can be used for any multi-player... [click here for more] |
Starboard Tack Press |
$1.00
|
Trafalgar Scenario Pack
During 1804 and 1805, Napoleon wanted to seize the English Channel for just one week and place a French army on British soil. To do so, the fleets of Spain and France must combine in order to have any chance against the Royal Navy. The British Admiralty, conducting a brilliant campaign of blockade, could not let Napoleon succeed. But the net is never woven as tightly as the... [click here for more] |
Starboard Tack Press |
$3.50
|
A range of aige of sail ships , there is a single zip file containing all the models in the collection ... [click here for more] |
Twylite Games |
$20.33 $15.24
|
Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine.
F&M was published until 2005 and consists of 150 issues. It focused... [click here for more] |
Past Into Print |
$5.99
|
Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour.
15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm... [click here for more] |
Dave Graffam Models |
$1.95
|
To Covet Glory is a 94 page book that features rules modifications for the TooFatLardies game Kiss Me Hardy. It is necessary to own KMH in order to use these modifications. KMH is designed for single ship or large fleet actions with ships that are of the rate (6th rate vessel or larger). Small ships of less than twenty guns tend to play the same from a one gun rowboat to a 18-gun Brig of War. These... [click here for more] |
Chris Stoesen |
$10.99 $8.24
|
The Phoenix Magazine was a house publication by SimPubs/SPI directed towards the wargamers of the United Kingdom. It covered SPI titles and other subjects related to wargaming and military history. The publication began in June 1976 and lasted for 36 issues, ceasing publication in March 1982.
In this issue, dated July 1978, the contents consist of:
Issue 14
... [click here for more] |
Past Into Print |
$0.99
|
Beat to Quarters, Vol II (Serpents of the Seas) is an official expansion to Serpents of the Seas by GMT Games, LLC and requires a copy of that game to play.
One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play. This concern... [click here for more] |
Relative Range |
$15.00
|
Beat to Quarters, Vol III (Blue Cross, White Ensign) is an official expansion to Blue Cross, White Ensign by GMT Games, LLC and requires a copy of that game to play.
One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play.... [click here for more] |
Relative Range |
$15.00
|
Universal solitaire rules for use in any military board game. These concepts can be applied to land, sea, or air games of any era and any scale. ... [click here for more] |
Michael Raymond |
$6.00 $5.00
|
This is a new fully revised edition!
Pirate Hexes is a simple fast-paced set of rules for naval combat in the age of sail. It is played with miniatures or cardboard counters on a hex mat. The object of the game is to capture enemy ships and islands. The movement and combat mechanics are simple enough that after playing a short time you will find that no tables or reference sheets are needed, though... [click here for more] |
Chris Pagano |
$6.00
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820
Listing updated 11th May 2020
· Current Edition: 5.1
· Recommended scale 1/600 to 1/2400
· Complexity: 6/10
· Level of detail: 6/10
· Dice required: D6
A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE
These rules... [click here for more] |
A and A Games |
$15.29 $7.65
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820
Listing updated 31 March 2019
· Current Edition: 2.1
· Recommended scale 1/2400 (1/1200 also possible)
· Complexity: 3/10
· Level of detail: 5/10
· Dice required: D10, D6
The rules cover the era from the beginning of gunpowder (the Armada) through... [click here for more] |
A and A Games |
$15.29 $7.65
|
Designer: Peter P. Perla The Pratzen: Austerlitz 1805 is a two-player board game that portrays the fighting on and around the Pratzen Heights at the Battle of Austerlitz. The battle was fought between the French forces of Napoleon Bonaparte and a larger allied army composed of Austrian and Russian forces. The battle is considered to be one of the most important and decisive engagements of... [click here for more] |
One Small Step |
$89.95 $24.95
|
In this issue, published in August/September 1988, the contents include:
Editorial
Tank Leader Scenarios – Official & Tournament scenarios for WEG Tank Leader
Variants for Shogun – Mega-variant including DIY Karma cards
Ancients Scenarios - Good Industries Pydna 156 BC, Leuctra 371 BC, and Cannae 216 BC
What Happens Next - Battle for Moscow mini “Campaign Game”
Unofficial... [click here for more] |
Past Into Print |
$4.49
|
In this issue, published in May/June 1987, the contents include:
Two For The Road – Word from the Editor
Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin"
Supremacy Variants
Operation Sea Lion - SSG Battlefront scenario
A House Restored - Rules variants for GDW A House Divided (part 2 of 3)
Screaming Eagles – A Scenario for Cobra
A... [click here for more] |
Past Into Print |
$4.49
|
A sea mat with no grid for naval or air wargames. The mat is 180 by 120 centimeters with 2mm margin for the cut. ... [click here for more] |
Milo's Creations |
$6.34
|
Your Fleet 1775-1815
A double-sided flat counters collection. Put whole fleet together quickly. Start playing NOW!
This set include a warships's double-sided flat counters collection and sea tiles.
Warning! These digital designs are available for personal non-commercial use only.
Compatibility
The ship's bases for 2" or 1" hexagonal grid and less...
We suggest our cardboard sailing ship's counters... [click here for more] |
Just Paper Battles |
$15.50
|
A castle keep complex for your 6mm games. Handy for historical and fantasy wargaming. ... [click here for more] |
IliadaGameStudio |
$4.00 $3.40
|
This short pack is a supplement for LFG’s popular “Cannon, Cross and Crescent” Renaissance naval rules, covering the Russian and Swedish coastal fleets of the 1700s and 1800s.
The ”Skärgårdsflottan” from which the rules derive their name was the remarkable Swedish “Archipelago Fleet”, a fleet comprised of many unique ship and barge designs developed by the naval architect Fredrik af... [click here for more] |
Long Face Games |
$3.82
|
In this issue, published in April 2001, the articles include:
Advanced Card And Game Play - For GMT’s Paths Of Glory
The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series
Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal
Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game
The Cards Of Atlantic Storm... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in January 2004, the articles include:
Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker
A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas
Battle Cry - An Introduction to the Hasbro / Avalon Hill Game
The Napoleonic Wars - As a Six (or More) Player Game
Jutland In The Mediterranean - Germans,... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in July 2001, the articles include:
Game Mastered Gunslinger - Rules For Playing With A GM
Blind Scenario - For Game Mastered Gunslinger
More Horse …… Rules For Gunslinger - Leading A Horse
Weather Rules - For Gunslinger
PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger
Midwest Open 2001 - Victory In The Pacific... [click here for more] |
Past Into Print |
$0.99
|
These variant rules provide additional play options for not only FC, but for all and any Age of Sail board games. For small action games, like Close Action, historical context is added from other Operational and Strategic games. The players have a better understanding of the world they are 'living' in and the possibility of Random Events from that outside world to make life interesting. ... [click here for more] |
Michael Raymond |
$8.00
|
In this issue, published in April 2002, the articles include:
Yom Kipper - A Scenario For Flashpoint: Golan
Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed
Common Errors In The Play Of Gunslinger - A Schizophrenic Look
The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush
What Are Those Indians Doing In My Backyard? - An... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 1998, the articles include:
Counting The Losses - Raid On St. Nazaire’s 10th Birthday
The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich
Navcon II Tournament Final - Victory In The Pacific - 1995
Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game
Shermans In The East - Some Panzerblitz... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 2001, the articles include:
PanzerBlitz - Situation 99 – Rasienal
The Panzerblitz Point System - For DYO Purposes
The Panzer Leader Point System - For DYO Purposes
2001 March Madness Sweet Sixteen - Men’s & Women’s Teams
Summary Of Maneuvers - In Three Avalon Hill Card Games
War Of 1812 - New Block Units Expansion
BOARDGAMER’s... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in April 1999, the articles include:
Mayhem In Manila - ASL Series Replay
Operation Blau - A Variant For Russian Front
Alone Against The Blitz - Optional Rules For London’s Burning
Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion
The First Peloponnesian War - A Variant For Peloponnesian War
What... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in July 2000, the articles include:
Yamamoto Strikes Again - Variant Rules For Pacific War
You Can’t Win In Roadkill - Unless
Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament
Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack
The Capture Of Cherbourg - A Breakout: Normandy Scenario
Winter... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in July 1999, the articles include:
Tournament Bitter Woods - Four December Days in the Ardennes
The Rifle Grenade In Up Front - A New Option
1999 Midwest Open - Victory In The Pacific Tournament
Crowning Strategies For The British - Strategy In We The People
Ghosts Of The Third World War - Tournament Rules and Scenarios for MBT
The... [click here for more] |
Past Into Print |
$0.99
|
Introducing the Pirate Fleet Builder: Gunboat.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
Gunboat (8")
Mast and Sails
Easy and advanced build options
Option for detachable sailing rig (for easy storage and safe transport)
Color and texture skin variations
Top mast flags
PRINT, BUILD and GO!
All the Pirate Fleet Builder sets... [click here for more] |
Papierschnitzel |
$4.50
|
In this issue, published in October 1999, the articles include:
Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary
Katyusha - Russia’s Secret Weapon Against The Blitz
Lesser Mortals - Historical Intermediate and Short Games for Successors
Warhorses And Nags - The Planes in the Mustangs Stable
Attack Sub - Some More Options
Fixing... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in January 2002, the articles include:
Color War In Gangsters - Strategies of Tournament Champions
New Optional Rules For Gangsters - Bombs, Shootouts & Cops
BOARDGAMER’s Special Panzerblitz Issue - Errata
Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas
Sailing The Cyber-Seas - Blackbeard PBeM
Dreams Of Empire... [click here for more] |
Past Into Print |
$0.99
|
The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby.
Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted... [click here for more] |
Past Into Print |
$0.99
|
SeaWar: 1805 is a set of ‘age of sail’ naval wargames rules designed for beginners, but challenging enough to give experienced ‘sea dogs’ many hours of enjoyable gaming and also provide the ideal vehicle to introduce their ‘land lubber’ friends to the joys of naval wargaming.
So if you have been inspired by the real life characters such as Nelson and John Paul... [click here for more] |
Wessex Games |
$6.37
|