Title |
Publisher |
Price |
PANZERSCHRECK #17 (Fall 2020) is a wargames magazine that contains three complete games in this 88-page full-color issue, in addition to hobby articles and thumbnail game reviews. DER TAG, 1916 (solitaire strategic level WWI naval), BATTLE OVER DUNKIRK (tactical two-player WW2 aerial combat card game), and NAPOLEON... [click here for more] |
Minden Games |
$21.95 $17.95
|
This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure... [click here for more] |
Dave Graffam Models |
$5.95 $1.00
|
Bote Action - 1550 - 1815
War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor.
Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided... [click here for more] |
Ostfront Publishing |
$12.00
|
Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ... [click here for more] |
Precis Intermedia |
$6.95
|
This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour.
This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer.... [click here for more] |
Dave Graffam Models |
$2.95 $1.00
|
Naval warfare in the Age of Sail. The rules are written to cover the period 1740 - 1815, but can easily be used to fight actions before and after those dates. The new edition includes rule enhancements, improved graphics and a starter scenario. The intent here is to play multi-ship and full fleet actions. The rules take a much broader approach to combat and the allocation of damage then most rules... [click here for more] |
Crookedhead Games |
$5.95
|
To Covet Glory is a 94 page book that features rules modifications for the TooFatLardies game Kiss Me Hardy. It is necessary to own KMH in order to use these modifications. KMH is designed for single ship or large fleet actions with ships that are of the rate (6th rate vessel or larger). Small ships of less than twenty guns tend to play the same from a one gun rowboat to a 18-gun Brig of War. These... [click here for more] |
Chris Stoesen |
$10.99
|
Pirate Hexes is a simple fast-paced set of rules for naval combat in the age of sail. It is played with miniatures on a hex mat. The object of the game is to capture enemy ships and islands, and with optional rules one can also collect treasure and rescue marooned captives. The movement and combat mechanics are simple enough that after playing a short time you will find that no tables or reference... [click here for more] |
Chris Pagano |
$7.00
|
This bundle includes a selection of 35 of my fantasy/medieval themed single-layered models in 28mm/30mm scale.
Up until now, there was no other way to get a hold of these models without going in for a whole multi-layered kit. With this bundle, you get 35 single-layered models for less than $1 each. They're ready to print right away, without involving any extra skins or textures. A great choice for... [click here for more] |
Dave Graffam Models |
$29.95
|
Fire As She Bears! - 2nd Edition (2.1) is a 2005 recipient of the Origins Vanguard Award
"The best Age of Sail large battle rules available."
--- LittleWarsTV.com ---
"It was actually here...that French shot crashed through the scantlings to decapitate men or cut them in two, here that splinters, as deadly as shrapnel, flew to shred and skewer human flesh, here... [click here for more] |
Starboard Tack Press |
$9.00 $7.99
|
This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour.
This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer.... [click here for more] |
Dave Graffam Models |
$1.95 $1.00
|

Introducing the Pirate Fleet Builder: Gunboat.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
Gunboat (8")
Mast and Sails
Easy and advanced build options
Option for detachable sailing rig (for easy storage and safe transport)
Color and texture skin variations
Top mast flags
PRINT, BUILD and GO!
All the Pirate... [click here for more] |
Papierschnitzel |
$4.50
|
 A castle keep complex for your 6mm games. Handy for historical and fantasy wargaming. ... [click here for more] |
IliadaGameStudio |
$3.00
|

Introducing the Pirate Fleet Builder: Jollyboat.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
Jollyboat (6")
Rowing oars
Alternate removeable sitting inlay
Color and texture skin variations
PRINT, BUILD and GO!
All the Pirate Fleet Builder sets come in one or more PDF files, which you can print and build as many... [click here for more] |
Papierschnitzel |
$2.50
|

Introducing the Pirate Fleet Builder: Rowing boat.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
Small rowing boat (4")
Rowing oars
Removeable sitting inlay
Color and texture skin variations
PRINT, BUILD and GO!
All the Pirate Fleet Builder sets come in one or more PDF files, which you can print and build as many... [click here for more] |
Papierschnitzel |
$1.00
|
"Hoist Signals Aloft!" is a system for adding unpredictability and limited communication to naval wargames set during the age of sail. "Hoist Signals Aloft!" is not a set of stand-alone rules, but rather a communication sub-system to be added to your favorite set of naval rules. Although designed for "Fire As She Bears!",... [click here for more] |
Starboard Tack Press |
$1.00
|
Trafalgar Scenario Pack
During 1804 and 1805, Napoleon wanted to seize the English Channel for just one week and place a French army on British soil. To do so, the fleets of Spain and France must combine in order to have any chance against the Royal Navy. The British Admiralty, conducting a brilliant campaign of blockade, could not let Napoleon succeed. But the net is never woven as tightly as the... [click here for more] |
Starboard Tack Press |
$3.50
|
 These are just the bare bones of the 2nd edition rules for those of you who cannot wait until the full version or who think they can do without vibrant background stories, witty commentary, boats, water creatures, more scenarios…
You now only need the Freebooter's Fate game cards and a starter box with the miniatures for each player to go on a wild ride of gaming!... [click here for more] |
Freebooter Miniatures |
Pay What You Want
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820
Listing updated 11th May 2020
· Current Edition: 5.1
· Recommended scale 1/600 to 1/2400
· Complexity: 6/10
· Level of detail: 6/10
· Dice required: D6
A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE
These rules... [click here for more] |
A and A Games |
$13.41
|
 Full Captain is a Tactical Naval Wargame, designed to play actions between small groups of ships or individual ships. The game is specially designed for our 10mm Naval Range, which scale allows gamers to manoeuvre ships and fight actions using miniatures representing guns and crew members.
The Rules cover the entire “Golden Era” of sailing ships, from the mid XVII century to the first... [click here for more] |
Studio Capitan |
$15.00 $11.25
|

Introducing the Pirate Fleet Builder: Bermuda Sloop.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
War Brig (16")
Mast and Sails
Easy and advanced build options
Option for detachable sailing rig (for easy storage and safe transport)
Color and texture skin variations
Optional deck structures
Top mast flags
PRINT,... [click here for more] |
Papierschnitzel |
$15.50
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820
Listing updated 31 March 2019
· Current Edition: 2.1
· Recommended scale 1/2400 (1/1200 also possible)
· Complexity: 3/10
· Level of detail: 5/10
· Dice required: D10, D6
The rules cover the era from the beginning of gunpowder (the Armada) through... [click here for more] |
A and A Games |
$13.41
|

Introducing the Pirate Fleet Builder: Bermuda Sloop.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
Bermuda Sloop (12")
Mast and Sails
Easy and advanced build options
Option for detachable sailing rig (for easy storage and safe transport)
Color and texture skin variations
Optional deck structures
Top mast flags
PRINT,... [click here for more] |
Papierschnitzel |
$9.50
|
A History, 1571-1866
Between the last battle fought entirely under oars in 1571 and the first fought entirely under steam in 1866, naval warfare in the Middle Seas and adjacent Atlantic waters was dominated by the sailing warship.
This exploration of that distinct period in military history begins with an overview of the galley warfare that dominated the Mediterranean for millennia... [click here for more] |
McFarland |
$7.50
|
Welcome to the “Sails & Powder: Trafalgar 1805”.
Super simple and fast, introductory game of naval combat in the age of sails and black powder.
To play “Sails & Powder: Trafalgar 1805” you will only need a piece of flat surface (perfect is 3x3' / 90x90cm), printed counters, universal movement template and rules, and few six sided... [click here for more] |
3SIXES |
$8.00
|

In this issue, published in August/September 1988, the contents include:
Editorial
Tank Leader Scenarios – Official & Tournament scenarios for WEG Tank Leader
Variants for Shogun – Mega-variant including DIY Karma cards
Ancients Scenarios - Good Industries Pydna 156 BC, Leuctra 371 BC, and Cannae 216 BC
What Happens Next - Battle for Moscow... [click here for more] |
Past Into Print |
$6.29
|
 The Glory of Kings ATLAS ~ a full set of campaign maps for the 18th century which contains all 25 maps used in The Glory of Kings game but which can also be used for a wargames campaign or strategic maps for wide-ranging roleplaying!
Many of the maps have been updated, and some completely replaced with new versions. This is an ongoing process since the maps are being frequently updated as the game... [click here for more] |
AGEMA |
$15.05 $5.46
|

In this issue, published in May/June 1987, the contents include:
Two For The Road – Word from the Editor
Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin"
Supremacy Variants
Operation Sea Lion - SSG Battlefront scenario
A House Restored - Rules variants for GDW A House Divided (part 2 of 3)
Screaming Eagles... [click here for more] |
Past Into Print |
$6.29
|
 Easy rules for naval actions in the age of sail, roughly from the Armada to the mid-19th century. 2 scenarios included. Easy to read ship charts and tables. Includes rules to use with the Sport of Kings campaign game or virtually any campaign system. Colorfully laid out. Designed and produced by the same team that brought you Warfare in the Age of Reason, Pig Wars, Age... [click here for more] |
Tod Kershner's Games |
$8.00
|
SeaWar: 1805 is a set of ‘age of sail’ naval wargames rules designed for beginners, but challenging enough to give experienced ‘sea dogs’ many hours of enjoyable gaming and also provide the ideal vehicle to introduce their ‘land lubber’ friends to the joys of naval wargaming.
So if you have been inspired by the real life characters such as Nelson and John Paul... [click here for more] |
Wessex Games |
$6.85
|
 In this issue, published in January 2004, the articles include:
Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker
A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas
Battle Cry - An Introduction to the Hasbro / Avalon Hill Game
The Napoleonic Wars - As a Six (or More) Player Game
Jutland In The Mediterranean -... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 2002, the articles include:
Yom Kipper - A Scenario For Flashpoint: Golan
Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed
Common Errors In The Play Of Gunslinger - A Schizophrenic Look
The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush
What Are Those Indians Doing In My Backyard?... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 2001, the articles include:
Game Mastered Gunslinger - Rules For Playing With A GM
Blind Scenario - For Game Mastered Gunslinger
More Horse …… Rules For Gunslinger - Leading A Horse
Weather Rules - For Gunslinger
PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger
Midwest Open 2001 - Victory... [click here for more] |
Past Into Print |
$0.99
|
 Age of Sail naval wargame rules usable with either model ships or counters to represent them. Bookkeeping is kept to a minimum and this is very much a landlubber’s set of rules - you don’t need to be a sailing expert to enjoy games using this set!
Despite this unusual craft such as galleys and galleasses as well as xebecs and fireships are covered, and the rules include game design notes,... [click here for more] |
AGEMA |
$6.83 $4.09
|
Play out classic sea battles of the age of fighting sail using the Ship of the Line rules. The pdf has everything you need to play (except dice) including rules, maps and counters. Ship of the Line is for two or more players and a typical game will take an hour or less to finish. Ship of the Line includes full rules for: All manner of ships, including Brigs, Sloops, Frigates and Ships of the Line Unusual... [click here for more] |
FJ Gaming |
$8.95 $7.16
|
 In this issue, published in July 2000, the articles include:
Yamamoto Strikes Again - Variant Rules For Pacific War
You Can’t Win In Roadkill - Unless
Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament
Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack
The Capture Of Cherbourg - A Breakout: Normandy... [click here for more] |
Past Into Print |
$0.99
|
Victory by Any Means: Fire As She Bears! Edition plunges players into the depths of campaigns in the age of fighting sail! Using elements of the VBAM campaign engine we present a familiar and often underrepresented campaign environment where every decision of the admiralty meant the rise and fall of empires. Working the Origins Award-winning team from Starboard Tack Press, we designed a campaign... [click here for more] |
Victory By Any Means Games |
$12.50
|
 In the years between 1776 and 1815, grand square-rigged sailing ships dominated warfare on the high seas.
Fighting Sail is a tabletop wargame of fleet battles in this age of canvas, cannon, and timbers. Players take on the roles of fleet admirals in battles ranging from the American War of Independence to the Napoleonic Wars and the War of 1812. Each fleet has access to different ships, tactics,... [click here for more] |
Osprey Publishing |
$17.95 $14.95
|
 In this issue, published in April 2001, the articles include:
Advanced Card And Game Play - For GMT’s Paths Of Glory
The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series
Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal
Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game
The Cards Of Atlantic... [click here for more] |
Past Into Print |
$0.99
|
This file is a free download for the Boardgamer Magazine series. It is an index of the issues indexed by the game title covered.
The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby.
Initially,... [click here for more] |
Past Into Print |
FREE
|
 The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby.
Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases,... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 1998, the articles include:
Counting The Losses - Raid On St. Nazaire’s 10th Birthday
The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich
Navcon II Tournament Final - Victory In The Pacific - 1995
Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game
Shermans In The... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1999, the articles include:
Mayhem In Manila - ASL Series Replay
Operation Blau - A Variant For Russian Front
Alone Against The Blitz - Optional Rules For London’s Burning
Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion
The First Peloponnesian War - A Variant For Peloponnesian War
What... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 2001, the articles include:
PanzerBlitz - Situation 99 – Rasienal
The Panzerblitz Point System - For DYO Purposes
The Panzer Leader Point System - For DYO Purposes
2001 March Madness Sweet Sixteen - Men’s & Women’s Teams
Summary Of Maneuvers - In Three Avalon Hill Card Games
War Of 1812 -... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 1999, the articles include:
Tournament Bitter Woods - Four December Days in the Ardennes
The Rifle Grenade In Up Front - A New Option
1999 Midwest Open - Victory In The Pacific Tournament
Crowning Strategies For The British - Strategy In We The People
Ghosts Of The Third World War - Tournament Rules and Scenarios for... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in October 1999, the articles include:
Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary
Katyusha - Russia’s Secret Weapon Against The Blitz
Lesser Mortals - Historical Intermediate and Short Games for Successors
Warhorses And Nags - The Planes in the Mustangs Stable
Attack Sub - Some... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in January 1998, the articles include:
Squad Leader - There’s Life In The Old Dog Yet
Scenario Alpha - Learning Squad Leader By Playing
We The People - Some Basic Strategies
Hadrian’s Wall - Optional Rules For Britannia
Avaloncon 1997 - Late Reports From The National Championships
PT Boats versus The Tokyo Express - Optional... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 2000, the articles include:
Bitter Woods Series Replay, Part 2 - The Tournament Scenario
The Blessings Of The Gods - Expansion Tyche Cards For Successors
Maharaja - Rise Of The Reds & Yellow Gains An Ally
Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL
New Paths To Universal Domination... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1996, the articles include:
Avaloncon 1995 - A First Timer’s Experience
History Of The World Series Replay - One Player’s View of a GEnie PBEM Game
History Of The World Series Replay - The Red Point of View
History Of The World Series Replay - The Black Point of View
AREA News - For The Minority
ASL AREA News - Excerpts... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 1998, the articles include:
The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich
Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea
Panzers On The Loose - A Strategy Article For Russian Front
Day Of The Jackal - A Variant For Assassin
The British Receding... [click here for more] |
Past Into Print |
$0.99
|