Title |
Publisher |
Price |
Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine.
F&M was published until 2005 and consists of 150 issues. It focused... [click here for more] |
Past Into Print |
$6.95
|
Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into... [click here for more] |
Dave Graffam Models |
$5.95
|
Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ... [click here for more] |
Precis Intermedia |
$6.95
|
Two if by Sea is a set of scenarios to be used with the TwoFatLardies rules Kiss Me Hardy using the changes for ships under the rate from To Covet Glory. The book contains ship stats for a large number of vessels from large Ship Sloops to the smallest cutters and Bermuda Sloops used by the Royal Navy and the American Continental Navy and State Navies (Georgia, South Carolina,... [click here for more] |
Chris Stoesen |
$15.00 $12.00
|
Bote Action - 1550 - 1815
War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor.
Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided... [click here for more] |
Ostfront Publishing |
$12.00
|
A quick playing set of rules covering fleet actions in the age of sail where linear tactics were to the fore. The aim of these rules, which draw upon techniques and concepts from LFG’s “Cannon, Cross and Crescent” combined with a development span covering some 20 years has been to develop a quick play set that focusses on the command and control aspects of the battle, allowing large battles... [click here for more] |
Long Face Games |
$9.56
|
Galleys and Galleons is a standalone set of naval wargaming rules based on the Song of Blades engine. G&G allows players to fight out fast-paced naval battles without cluttering the table with charts or unnecessary record keeping.
Easy to learn, fast to play
Games concluded in around one hour
Flexible: each player commands up to 6-7 ships; fleet games are possible with multiple... [click here for more] |
Ganesha Games |
$14.99 $8.00
|
Fire As She Bears! - 2nd Edition (2.1) is a 2005 recipient of the Origins Vanguard Award
"The best Age of Sail large battle rules available."
--- LittleWarsTV.com ---
"It was actually here...that French shot crashed through the scantlings to decapitate men or cut them in two, here that splinters, as deadly as shrapnel, flew to shred and skewer human flesh, here... [click here for more] |
Starboard Tack Press |
$9.00 $5.99
|
Beat to Quarters is an official expansion to Flying Colors by GMT Games, LLC and requires a copy of that game (preferably the latest deluxe edition) to play.
One of the most common criticisms of Flying Colors is the clutter of status markers on the map and that they may detract from game play. This concern... [click here for more] |
Relative Range |
$15.00
|
Naval warfare in the Age of Sail. The rules are written to cover the period 1740 - 1815, but can easily be used to fight actions before and after those dates. The new edition includes rule enhancements, improved graphics and a starter scenario. The intent here is to play multi-ship and full fleet actions. The rules take a much broader approach to combat and the allocation of damage then most rules... [click here for more] |
Crookedhead Games |
$5.95
|
Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour.
15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm... [click here for more] |
Dave Graffam Models |
$2.95
|
Beat to Quarters, Vol IV (Under the Southern Cross) is an official expansion to Under the Southern Cross by GMT Games, LLC and requires a copy of that game to play.
One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play.... [click here for more] |
Relative Range |
$15.00
|
Fayre Winds & Foul Tides is an expansion for Galleys & Galleons, the tabletop wargame for naval battles set in the Age of Discovery. Whether you have a panache for lacepulp, a fetish for High Fantasy, or just want to explore new historical periods, FWFT provides everything you need the bravely sail beyond the Seven Seas.
New special rules - FWFT introduces... [click here for more] |
Ganesha Games |
$14.99 $8.00
|
Take control of your very own pirate ship in this abstract simulation of naval warfare during the age of piracy and high adventure. Pillage towns and forts. Destroy rival pirate ships. Evade the Royal Navy. Survive harsh tropical storms. Escape with the gold.
Blood & Gold is an abstract solitare naval wargame set during the age of piracy. It uses a “point-to-point” map system as its main... [click here for more] |
Micro RPG |
$0.99 $0.74
|
A range of aige of sail ships , there is a single zip file containing all the models in the collection ... [click here for more] |
Twylite Games |
$20.33 $15.24
|
To Covet Glory is a 94 page book that features rules modifications for the TooFatLardies game Kiss Me Hardy. It is necessary to own KMH in order to use these modifications. KMH is designed for single ship or large fleet actions with ships that are of the rate (6th rate vessel or larger). Small ships of less than twenty guns tend to play the same from a one gun rowboat to a 18-gun Brig of War. These... [click here for more] |
Chris Stoesen |
$10.99 $8.24
|
Pirate Sails is a ultra-lite micro wargame that emulates cutthroat naval battles on the high seas for 2-4 players. Each player takes on the role of 1-4 pirate ships all fighting it out for supremecy of the seas.
Pirate Sails as a game doesn’t strive to capture complete historical accuracy. Instead, it strives to bring the excitement and tension of ship-toship battles—made popular in the movies—to... [click here for more] |
Micro RPG |
$1.99 $1.49
|
Beat to Quarters, Vol II (Serpents of the Seas) is an official expansion to Serpents of the Seas by GMT Games, LLC and requires a copy of that game to play.
One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play. This concern... [click here for more] |
Relative Range |
$15.00
|
Beat to Quarters, Vol III (Blue Cross, White Ensign) is an official expansion to Blue Cross, White Ensign by GMT Games, LLC and requires a copy of that game to play.
One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play.... [click here for more] |
Relative Range |
$15.00
|
This is a new fully revised edition!
Pirate Hexes is a simple fast-paced set of rules for naval combat in the age of sail. It is played with miniatures or cardboard counters on a hex mat. The object of the game is to capture enemy ships and islands. The movement and combat mechanics are simple enough that after playing a short time you will find that no tables or reference sheets are needed, though... [click here for more] |
Chris Pagano |
$6.00
|
This is a supplement for Sharp Practice 2 and Kiss Me Hardy using the To Covet Glory modifications.
What is it? The scenario book has a historical overview of the War of Jenkin's Ear as it pertains to the actions in the British Colony of Georgia. It has addditional rule modifications to use with To Covet Glory. It has some rule changes for Sharp Practice... [click here for more] |
Chris Stoesen |
$15.00
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820
Listing updated 11th May 2020
· Current Edition: 5.1
· Recommended scale 1/600 to 1/2400
· Complexity: 6/10
· Level of detail: 6/10
· Dice required: D6
A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE
These rules... [click here for more] |
A and A Games |
$15.29 $7.65
|
The publisher of The Boardgamer magazine created five special issues devoted entirely to one game within the Avalon Hill catalog. They were known as Unofficial Player guides, but were considered the best collection of new information, variants, scenarios, rules variations, errata, inserts, and new articles written for these games. Fans loved the... [click here for more] |
Past Into Print |
$2.99
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820
Listing updated 31 March 2019
· Current Edition: 2.1
· Recommended scale 1/2400 (1/1200 also possible)
· Complexity: 3/10
· Level of detail: 5/10
· Dice required: D10, D6
The rules cover the era from the beginning of gunpowder (the Armada) through... [click here for more] |
A and A Games |
$15.29 $7.65
|
z“Fifteen men on the dead man’s chest - -“ Everyone likes Pirates…okay, maybe not everyone but, if you’re reading this, I bet you do! So how do you like your Pirates? What? Let me explain. Your Pirates, Your Way! In “And a Bottle of Rum” we do both. Created by Ed Teixeira and the crew at Two Hour Wargames, we start you off learning the mechanics of the game. Build your crew,... [click here for more] |
Rebel Minis |
$9.95
|
In Dreaded Flags, players refight historical naval conflicts between small fleets in the Age of Piracy. Players take command of one or more ships in engagements between privateers, pirates and/or pirate hunters.
This book contains everything you need to play the game: the rules, 8 scenarios, maps, charts, ship’s log pages and all necessary counters. You only need 5 6-sided dice,... [click here for more] |
Royals & Rovers games |
$21.15 $15.96
|
A sea mat with no grid for naval or air wargames. The mat is 180 by 120 centimeters with 2mm margin for the cut. ... [click here for more] |
Milo's Creations |
$6.34
|
Your Fleet 1775-1815
A double-sided flat counters collection. Put whole fleet together quickly. Start playing NOW!
This set include a warships's double-sided flat counters collection and sea tiles.
Warning! These digital designs are available for personal non-commercial use only.
Compatibility
The ship's bases for 2" or 1" hexagonal grid and less...
We suggest our cardboard sailing ship's counters... [click here for more] |
Just Paper Battles |
$15.50
|
A castle keep complex for your 6mm games. Handy for historical and fantasy wargaming. ... [click here for more] |
IliadaGameStudio |
$4.00 $3.40
|
This short pack is a supplement for LFG’s popular “Cannon, Cross and Crescent” Renaissance naval rules, covering the Russian and Swedish coastal fleets of the 1700s and 1800s.
The ”Skärgårdsflottan” from which the rules derive their name was the remarkable Swedish “Archipelago Fleet”, a fleet comprised of many unique ship and barge designs developed by the naval architect Fredrik af... [click here for more] |
Long Face Games |
$3.82
|
Bloody Close Quarters
Miniatures Rules for Fighting the Last Desperate Moments of a Naval Battle in the Golden Age of Piracy
Both fleets are in ruins. Your ship is the only one left seaworthy on your side, though its sails are in tatters and its hull is badly damaged. The enemy is down to one ship as well - in the same precarious condition as yours. As you slowly... [click here for more] |
Jade Tower Studio |
$0.99
|
These variant rules provide additional play options for not only FC, but for all and any Age of Sail board games. For small action games, like Close Action, historical context is added from other Operational and Strategic games. The players have a better understanding of the world they are 'living' in and the possibility of Random Events from that outside world to make life interesting. ... [click here for more] |
Michael Raymond |
$8.00
|
This model is modular and can added more and more for a emplacement.
Includes all necessary STL files to print the model on your own 3D printer. (No physical model included with your order.)
This parts are included:
Printed and painted:
Minimum printbed needed is 20 x 20 cm and 15 cm high. Scale is for 28mm Miniatures (approx 1/48) you can rescale it:
Example Scale factor:
10mm = 40... [click here for more] |
ESLO |
$7.95 $6.50
|
In this issue, published in April 2003, the articles include:
Strategies For Winning At 7th Fleet - A Look At Scenarios #6 Through #9
More New Scenarios - For Israeli Defense Force
Battle Of Porto Praya - A Wooden Ships & Iron Men Scenario
Adel Verpflichtet, By Hook Or By Crook, By Fair Means Or Foul - A Lot Of Fun, No Matter How You Say It!
Adel Verpflichtet... [click here for more] |
Past Into Print |
$0.99
|
Introducing the Pirate Fleet Builder: Gunboat.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
Gunboat (8")
Mast and Sails
Easy and advanced build options
Option for detachable sailing rig (for easy storage and safe transport)
Color and texture skin variations
Top mast flags
PRINT, BUILD and GO!
All the Pirate Fleet Builder sets... [click here for more] |
Papierschnitzel |
$4.50
|
SeaWar: 1805 is a set of ‘age of sail’ naval wargames rules designed for beginners, but challenging enough to give experienced ‘sea dogs’ many hours of enjoyable gaming and also provide the ideal vehicle to introduce their ‘land lubber’ friends to the joys of naval wargaming.
So if you have been inspired by the real life characters such as Nelson and John Paul... [click here for more] |
Wessex Games |
$6.37
|
Play out classic sea battles of the age of fighting sail using the Ship of the Line rules. The pdf has everything you need to play (except dice) including rules, maps and counters. Ship of the Line is for two or more players and a typical game will take an hour or less to finish. Ship of the Line includes full rules for: All manner of ships, including Brigs, Sloops, Frigates and Ships of the Line Unusual... [click here for more] |
FJ Gaming |
$8.95 $7.16
|
A History, 1571-1866
Between the last battle fought entirely under oars in 1571 and the first fought entirely under steam in 1866, naval warfare in the Middle Seas and adjacent Atlantic waters was dominated by the sailing warship.
This exploration of that distinct period in military history begins with an overview of the galley warfare that dominated the Mediterranean for millennia... [click here for more] |
McFarland |
$7.50
|
The Glory of Kings ATLAS ~ a full set of campaign maps for the 18th century which contains all 25 maps used in The Glory of Kings game but which can also be used for a wargames campaign or strategic maps for wide-ranging roleplaying!
Many of the maps have been updated, and some completely replaced with new versions. This is an ongoing process since the maps are being frequently updated as the game... [click here for more] |
AGEMA |
$16.56 $5.09
|
Tales of Longfall #4 „Vive la Debonn!“ erzählt die Geschichte der verbannten Debonner auf Désespèrance. Wie sie es schaffen, aus dem Gefängnis auszubrechen, sich die nötige Ausrüstung zu besorgen, bis hin zum Kapern eines Versorgungsschiffes für ihre Flucht.
Tales of Longfall ist eine Serie von Kampagnenheften für Freebooter’s Fate! Der vierte Teil der Serie enthält:
–... [click here for more] |
Freebooter Miniatures |
$4.23 $3.17
|
Introducing the Pirate Fleet Builder: Jollyboat.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
Jollyboat (6")
Rowing oars
Alternate removeable sitting inlay
Color and texture skin variations
PRINT, BUILD and GO!
All the Pirate Fleet Builder sets come in one or more PDF files, which you can print and build as many times as you want.... [click here for more] |
Papierschnitzel |
$2.50
|
In the years between 1776 and 1815, grand square-rigged sailing ships dominated warfare on the high seas.
Fighting Sail is a tabletop wargame of fleet battles in this age of canvas, cannon, and timbers. Players take on the roles of fleet admirals in battles ranging from the American War of Independence to the Napoleonic Wars and the War of 1812. Each fleet has access to different ships, tactics, and... [click here for more] |
Osprey Publishing |
$17.95 $11.21
|
Introducing the Pirate Fleet Builder: Rowing boat.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
Small rowing boat (4")
Rowing oars
Removeable sitting inlay
Color and texture skin variations
PRINT, BUILD and GO!
All the Pirate Fleet Builder sets come in one or more PDF files, which you can print and build as many times as you want.... [click here for more] |
Papierschnitzel |
$1.00
|
Introducing the Pirate Fleet Builder: Bermuda Sloop.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
War Brig (16")
Mast and Sails
Easy and advanced build options
Option for detachable sailing rig (for easy storage and safe transport)
Color and texture skin variations
Optional deck structures
Top mast flags
PRINT, BUILD and GO!
All... [click here for more] |
Papierschnitzel |
$15.50
|
Age of Sail naval wargame rules usable with either model ships or counters to represent them. Bookkeeping is kept to a minimum and this is very much a landlubber’s set of rules - you don’t need to be a sailing expert to enjoy games using this set!
Despite this unusual craft such as galleys and galleasses as well as xebecs and fireships are covered, and the rules include game design notes, a scenario,... [click here for more] |
AGEMA |
$8.91 $3.81
|
Full Captain is a Tactical Naval Wargame, designed to play actions between small groups of ships or individual ships. The game is specially designed for our 10mm Naval Range, which scale allows gamers to manoeuvre ships and fight actions using miniatures representing guns and crew members.
The Rules cover the entire “Golden Era” of sailing ships, from the mid XVII century to the first... [click here for more] |
Studio Capitan |
$15.00 $11.25
|
On April 24th, 1778 along The North Channel between Ireland and Scotland --Captain John Paul Jones of the USS Ranger set out to seize and capture a Royal Navy ship just outside the town of Carrickfergus. That ship was the HMS Drake, captained by George Burden. Jones immediately had the upper hand, in both firepower and maneuverability. The Ranger was built as a warship while the Drake was simply... [click here for more] |
Micro RPG |
$1.99 $1.49
|
Introducing the Pirate Fleet Builder: Bermuda Sloop.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
INCLUDES
Bermuda Sloop (12")
Mast and Sails
Easy and advanced build options
Option for detachable sailing rig (for easy storage and safe transport)
Color and texture skin variations
Optional deck structures
Top mast flags
PRINT, BUILD and... [click here for more] |
Papierschnitzel |
$9.50
|
Easy rules for naval actions in the age of sail, roughly from the Armada to the mid-19th century. 2 scenarios included. Easy to read ship charts and tables. Includes rules to use with the Sport of Kings campaign game or virtually any campaign system. Colorfully laid out. Designed and produced by the same team that brought you Warfare in the Age of Reason, Pig Wars, Age... [click here for more] |
Tod Kershner's Games |
$8.00
|
December 2024 update -- We're assembling an updated version of Captaincy that incorporates all the errata to date, and an improved and streamlined Deck Phase combat system. This should be available February 2025 at the latest. It's about 2500 words of corrections and fixes, not an immense change.
I'll update everyone's digital files at no charge. Since the printed... [click here for more] |
Curs'd Captain |
$16.00
|