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Scramble for Empire rules
by AGEMA

A turn-based Victorian colonial steampunk wargame campaign, played by e-mail.

Scramble for Empire rules
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Blood & Plunder

Blood & Plunder


Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. This book includes all the rules necessary to play out battles...   [click here for more]
Firelock Games  $14.99

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Modern Chinese Maritime Forces

Modern Chinese Maritime Forces


      Modern Chinese Maritime Forces, by Manfred Meyer, a noted artist and illustrator, provides up-to-the minute information on Chinese sea power. It lists all Chinese state vessels – not just the People’s Liberation Army Navy, but the Coast Guard, China Maritime Surveillance, China Fisheries law Enforcement Command, and many other state-sponsored agencies that carry out China’s...   [click here for more]
Admiralty Trilogy Group  $50.00

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Find, Fix and Strike

Find, Fix and Strike


A fast playing set of naval rules designed for use with models from 1/2400 to 1/6000, but adaptable to larger scales such as 1/1200. Book keeping is minimal, with damage recorded through a series of Levels rather than keeping track of damage points. Also included is a set of  operational level campaign rules that provide a framework for linked battles, club campaigns etc. Data for over 200 classes...   [click here for more]
Long Face Games  $8.08 $8.08

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Naval Thunder: Battleship Row

Naval Thunder: Battleship Row


WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop!  Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own!  Extensive research to ensure the rules produce historically...   [click here for more]
Steel Dreadnought Games  $17.95

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Special Ops #7

Special Ops #7


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: FIGHTING...   [click here for more]
Multi-Man Publishing  $6.00

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The Portable Colonial Wargame

The Portable Colonial Wargame


The author has been a confirmed colonial wargamer for over forty years and took part in the famous Madasahatta Campaign that was run by the late Eric Knowles. This interest has grown over the years, and has finally resulting in the writing of this book. Please note that all the rules have been designed to be used with a gridded tabletop made up of squares or hexes. This book has fourteen chapters,...   [click here for more]
Eglinton Books  $5.38

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Dahlgren and Columbiad

Dahlgren and Columbiad


Fast play rules for ironclad warfare By David Manley A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets ...   [click here for more]
Long Face Games  $8.08

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War by Sail

War by Sail


Bote Action - 1550 - 1815 War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor. Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided...   [click here for more]
Ostfront Publishing  $12.00

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Age of Sail Ships

Age of Sail Ships


A range of aige of sail ships  , there is a single zip file containing all the models in the collection ...   [click here for more]
Twylite Games  $9.98 $9.92

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Naval SITREP #54 (April 2018)

Naval SITREP #54 (April 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREPIssue #54 was published in April of 2018. Table of contents:   North Korea’s Armed Forces ... Just in Case Annex A - North Korean Ships...   [click here for more]
Admiralty Trilogy Group  $3.00

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Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)


Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple yet accurate...   [click here for more]
Ostfront Publishing  $12.00

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USS Cambridge, 1/600 and 1/1200

USS Cambridge, 1/600 and 1/1200


A 3D model file representing the Union steam warship Cambridge, which served with the South Atlantic Blockade Squadron off North Carolina and Virginia. The STL file is scaled for 1/600. Set your slicer at 50% for 1/1200 ...   [click here for more]
Long Face Games  $4.31

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Special Ops #3

Special Ops #3


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: INTERNATIONAL...   [click here for more]
Multi-Man Publishing  $6.00

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Special Ops #2

Special Ops #2


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: INTERNATIONAL...   [click here for more]
Multi-Man Publishing  $6.00

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Naval SITREP #55 (October 2018)

Naval SITREP #55 (October 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREPIssue #55 was published in October of 2018. Table of contents:   Features: HarpoonScenario: Convoy to Yemen, including annexes...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval Thunder: Bitter Rivals

Naval Thunder: Bitter Rivals


WW2 Expansion Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games.  Special nationality-specific rules represent the unique character of each fleet. Also included are 13 carefully...   [click here for more]
Steel Dreadnought Games  $14.95

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Special Ops #4

Special Ops #4


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: WHAT...   [click here for more]
Multi-Man Publishing  $6.00

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Command at Sea, 4th ed, 2nd printing Player's Handbook

Command at Sea, 4th ed, 2nd printing Player's Handbook


This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play by allowing players to have their own copy of the parts of the rules most often used. ...   [click here for more]
Admiralty Trilogy Group  $2.00

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Bloody Red Flag: The Anglo-Dutch Naval wars - a guide for wargamers and modellers

Bloody Red Flag: The Anglo-Dutch Naval wars - a guide for wargamers and modellers


Bloody Red FlagThe Anglo-Dutch Naval Wars A guide for modellers and wargamers. A guide to the great Anglo-Dutch Naval wars of the Seventeenth Century, when two great naval powers cut their teeth on new tactics, new methods, and fought for trade and colonial domination of the whole world.Learn about the ships, the men, the heraldry and the tactics. ...   [click here for more]
Vandering Publications  $9.99

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Special Ops #5

Special Ops #5


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: PERHAPS...   [click here for more]
Multi-Man Publishing  $6.00

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Special Ops #1

Special Ops #1


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: SHIFTING...   [click here for more]
Multi-Man Publishing  $6.00

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White Bear Red Sun

White Bear Red Sun


A campaign system and tactical rules for pre-dreadnought naval warfare  By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of ship...   [click here for more]
Long Face Games  $10.77

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Brazilian Ironclads 1860s Set 1

Brazilian Ironclads 1860s Set 1


A set of five 3D model files representing the ironclads originally ordered by or built in Brazil in the 1860s. Five models are included: Frigate Brazil Gunboat Tamandare Gunboat Barroso Gunboat Rio de Janeiro Monitor Rio Grande The models are scaled for 1/600. Set your slicer to 50% for 1/1200 ...   [click here for more]
Long Face Games  $16.15

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Fear God & Dread Nought 2nd Edition

Fear God & Dread Nought 2nd Edition


Fear God & Dread Noughtis the Admiralty Trilogy Group’s tactical game covering war at sea from 1906 - 1925. Players can use ships, aircraft, and submarines to fight historical battles or experiment with “almost happened” or “what if” scenarios. While comprehensive, the rules are easy to follow for both experienced gamers and those new to naval gaming. They cover not only gunnery...   [click here for more]
Admiralty Trilogy Group  $18.00

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Ironclads of the American Civil War

Ironclads of the American Civil War


Pilot the Monitor against the Virginia, or run the guns of Vicksburg! The clash of the ironclad gunships CSS Virginia and USS Monitor at the Battle of Hampton Roads on March 9, 1862 heralded a new age of naval warfare. The steam-powered engines introduced earlier in the century had already revolutionized the mobility of nineteenth-century ships, freeing vessels of their reliance on the caprice of winds,...   [click here for more]
Patrick Rael  $12.95

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Dawn of the Battleship 1.1

Dawn of the Battleship 1.1


      Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to...   [click here for more]
Admiralty Trilogy Group  $12.00

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Trouble in Zubia

Trouble in Zubia


This solo mini-campaign was inspired involvement of Great Britain in Egypt and the Sudan during the latter part of the nineteenth century. It involves the imagi-nations of Britannia (Great Britain), Fezia (Ottoman Turkey), and Zubia (Egypt), and sees Britannia interfering in the affairs of Zubia, a semi-independent province of the Fezian Empire. An early precursor to the author’s THE PORTABLE WARGAME...   [click here for more]
Eglinton Books  $2.69

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A Winter-ish War

A Winter-ish War


This solo mini-campaign was inspired by FINLAND AT WAR: THE WINTER WAR 1939-40 by Vesa Nenye, and saw two imagi-nations, Opeland (which stood in for Finland) and the all-powerful Soviet People’s United Republics or SPUR (which stood in for the Soviet Union) fighting each other over the position of the border between the two countries and possession of the city of Viputa. An early version of the author’s...   [click here for more]
Eglinton Books  $2.69

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Panzerschreck #19

Panzerschreck #19


PANZERSCHRECK #19 (Summer 2021) is a wargames magazine that contains two solitaire, complete games in this 100-page full-color issue, in addition to game reviews, interviews, variants, and general articles.  U-BOAT CAPTAIN (tactical/operational WW2), and BATTLE CAJAMAECA, 1532 (tactical early modern).  Both stress high...   [click here for more]
Minden Games  $22.95 $19.95

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Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts


WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
Steel Dreadnought Games  $16.95

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Galleys and Galleons

Galleys and Galleons


Galleys and Galleons is a standalone set of naval wargaming rules based on the Song of Blades engine. G&G allows players to fight out fast-paced naval battles without cluttering the table with charts or unnecessary record keeping. Easy to learn, fast to play Games concluded in around one hour Flexible: each player commands up to 6-7 ships;  fleet games are possible with multiple...   [click here for more]
Ganesha Games  $14.99 $8.00

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He Hemetera Thalassa,  Mare Nostrum

He Hemetera Thalassa, Mare Nostrum


A quick playing set of fleet action level Ancient naval rules covering the period 2000BC to 900AD, allowing large scale battles such as Salamis, Actium and the battles of the Peloponnesian and Punic Wars to be completed in a couple of hours or less. They have been written with 1/2400 scale  models based in groups or stands, with each stand representing 5 to 10 ships. A range of suitable 3D models...   [click here for more]
Long Face Games  $8.08

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Roll For Omaha! 1944

Roll For Omaha! 1944


Roll For Omaha! 1944 is a WWII Roll + Write game intended for 1 player. It is a low complexity abstract simulation of the D-Day invasion of Omaha Beach. ...   [click here for more]
Micro RPG  $1.99

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Si Vis Pacem

Si Vis Pacem


Based on LFG's "Broadside and Salvo", Si Vis Pacem is a set of fast play naval wargaming rules designed to enable the largest battles of World War One, including Jutland, to be played and finished in a day.  Si Vis Pacem, Para Bellum (“If you desire peace, prepare for war”) was the motto of the Royal Navy at the time of the Great War ...   [click here for more]
Long Face Games  $8.08

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Naval SITREP #53 (October 2017)

Naval SITREP #53 (October 2017)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #53 was published in October of 2017. Table of contents:   Nick Jellicoe visits the Washington Navy Yard FG&DN Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Flying Colors - Beat to Quarters

Flying Colors - Beat to Quarters


Beat to Quarters is an official expansion to Flying Colors by GMT Games, LLC and requires a copy of that game (preferably the latest deluxe edition) to play. One of the most common criticisms of Flying Colors is the clutter of status markers on the map and that they may detract from game play. This concern...   [click here for more]
Relative Range  $15.00

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High Seas Fleet, 2nd Edition Annex Booklet

High Seas Fleet, 2nd Edition Annex Booklet


The High Seas Fleet Data Annexes booklet provides the ship and aircraft data needed to play the High Seas Fleet Scenarios, as well as data for the major units and some “almost built” classes. The annexes cover the ships and aircraft of Austria-Hungary, France, Germany, Great Britain, Japan, Russia, and Turkey.             This second edition of the Annexes has corrected...   [click here for more]
Admiralty Trilogy Group  $17.00

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Falklands 1982 - Naval Command

Falklands 1982 - Naval Command


Falklands 1982 A Supplement for Naval Command This campaign guide provides players of Naval Command everything they need to recreate historical battles of the war as well as hypothetical “what-if” scenarios such as what would have happened if Argentine and British Naval forces engaged each other or if British Forces attacked mainland Argentina. This supplement...   [click here for more]
Rory Crabb  $10.00

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Ancient Navy

Ancient Navy


3D Print Ancient galleys for naval wargames. 1/600 scale. This set contains: - 2 biremes types - 3 triremes types - 1 quinquireme - 1 merchant boat (Roman) ...   [click here for more]
Voxelhouse  $5.99

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Panzerschreck #17

Panzerschreck #17


PANZERSCHRECK #17 (Fall 2020) is a wargames magazine that contains three complete games in this 88-page full-color issue, in addition to hobby articles and thumbnail game reviews.  DER TAG, 1916 (solitaire strategic level WWI naval), BATTLE OVER DUNKIRK (tactical two-player WW2 aerial combat card game), and NAPOLEON...   [click here for more]
Minden Games  $21.95 $19.95

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Trikrotos

Trikrotos


Trikrotos is a tabletop war game that is intended to evoke the experience of commanding an ancient naval fleet. In this game, positioning your vessel is key, miss managing your crews or rowers is fatal and ramming and boarding actions are what wins you glory. While competitive and tactical, this game is best savoured with friends with whom you can compete with savagery and collectively revel in each...   [click here for more]
Devan Developments  Pay What You Want

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Fire at Sea: Bitter Enemies

Fire at Sea: Bitter Enemies


A seen on Little Wars TV, Fire at Sea: Bitter Enemies allows you to refight all of the major battles between Germany’s Kreigsmarine and the Royal Navy!  These fun, action-packed rules allow you to play several engagements in an evening. Hunt down the mighty Scharnhorst or fight your way through the English Channel in a series of battles.  Whether you are brand new to naval miniatures games or...   [click here for more]
Fireball Forward  $20.00

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Great War Salvo! 3rd ed.

Great War Salvo! 3rd ed.


Great War Salvo! 3rd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top.  This is the new, latest edition of this game system. (For those owning the 2nd ed., see below for what's new in this edition.) The game consists an illustrated, color...   [click here for more]
Minden Games  $22.95 $19.95

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Marauder Ship Paper Model

Marauder Ship Paper Model


Easy to build: This paper model kit is easy to assemble, requiring just 7 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler, black felt-tip pen and cutting mat. Optionally, you may make use of other common hobby tools for even better results. Full instructions are included. 28mm-30mm scale: This model is designed...   [click here for more]
Dave Graffam Models  $4.95

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Fear God & Dread Nought 2nd Edition Player’s Handbook

Fear God & Dread Nought 2nd Edition Player’s Handbook


The Fear God & Dread Nought, 2nd edition Player’s Handbook is a collection of the charts and tables that appear in the FG&DN 2nd edition rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets and data annexes.             This...   [click here for more]
Admiralty Trilogy Group  $2.50

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Monroe's Legacy

Monroe's Legacy


      This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed to...   [click here for more]
Admiralty Trilogy Group  $16.00

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Arctic Fleets 2012 Standard

Arctic Fleets 2012 Standard


Arctic Fleets provides the ships, aircraft, weapons and sensor data for the navies and air forces of Finland, the Netherlands, Norway and the Soviet Union (We know the Netherlands isn’t in the Arctic, but we had to put it somewhere) to use with Command at Sea 4th edition. Earlier listings of Russian and Dutch  ships and aircraft have been updated with information from many new...   [click here for more]
Admiralty Trilogy Group  $15.00

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Rising Sun, 3rd edition

Rising Sun, 3rd edition


      Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Comand at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts.       The original edition of Rising Sun was the first supplement published...   [click here for more]
Admiralty Trilogy Group  $15.00

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High Seas Fleet, 2nd Edition Scenario Booklet

High Seas Fleet, 2nd Edition Scenario Booklet


      High Seas Fleet2nd edition provides over forty scenarios for all the major WW I naval actions, which include the well-known big battles like Jutland (broken into three parts, as well as the complete engagement), Dogger Bank, and many smaller fights. The scenarios often include variants, covering historical “almosts” and “what ifs”.        This second edition...   [click here for more]
Admiralty Trilogy Group  $17.00

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Der Tag, 1916

Der Tag, 1916


DER TAG, 1916 is a solitaire, strategic level game covering the North Sea campaign of World War I between the fleets of Great Britain and Germany set during the pivotal year of 1916. The player takes the British, and the game system handles the German side (optional rules allow you to reverse roles if desired).  It is an “experience” game, where the player sets his broad...   [click here for more]
Minden Games  $16.95

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