Title |
Publisher |
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Design: Ken Whitehurst Development: Byron Collins Combatant Tile Artwork: James Masino Graphic Design: Byron Collins, Carl Olsen
Features
Polyversal Quick-Start Combatant Tile Packs are electronic versions of the production Polyversal game pieces, called Combatant Tiles. Each... [click here for more] |
Collins Epic Wargames |
$5.00
|

Design: Ken Whitehurst Development: Byron Collins Combatant Tile Artwork: James Masino Graphic Design: Byron Collins, Carl Olsen
Features
Polyversal Quick-Start Combatant Tile Packs are electronic versions of the production Polyversal game pieces, called Combatant Tiles.... [click here for more] |
Collins Epic Wargames |
$5.00
|

Design: Ken Whitehurst Development: Byron Collins Combatant Tile Artwork: Bruno Werneck Graphic Design: Byron Collins, Carl Olsen
Features
Polyversal Quick-Start Combatant Tile Packs are electronic versions of the production Polyversal game pieces, called Combatant Tiles. Each... [click here for more] |
Collins Epic Wargames |
$5.00
|
 this package (using an earlier ensign for personal reasons) contains STLs for 1/6000 scale german ships of the second world war. this includes: Bismark and Scharnhorst class battleships, Admiral Hipper and Deustchland class heavy cruisers, Emden class light cruisers, and the Z1 class destroyers. all files have been tested and produce high quality 1/6000 scale gaming pieces. as a note I do not recommend... [click here for more] |
Badger with a quill |
Pay What You Want
|
Air Combat 1960 - 2000
Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft.
Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation).
What does Missile Threat offer?
Simple... [click here for more] |
Ostfront Publishing |
$12.00
|
 You're standing lookout on the deck of the Union warship USS Cumberland anchored in Hampton Roads. The cold morning air bites through your coat. Through the fog laying over the bay you see a shape moving, you take it as nothing, seeing things from a late watch. You take a swig of coffee from your canteen to clear your head. Suddenly you see the shape move out of the fog. A great lumbering beast... [click here for more] |
R_A_T_ |
$8.00
|
 TSUSHIMA, 1905, 2nd ed. is a tactical naval wargame rules system set in the pre-dreadnought (1890-1906) era. Individual warships (presented on counters at 1/4200 scale) are rated in a variety of offensive and defensive categories. Scenarios recreate the Battle of Tsushima between the Russian and Japanese fleets in 1905, as well as other actual or hypothetical actions. ... [click here for more] |
Minden Games |
$25.95 $22.95
|
Based on LFG's "Broadside and Salvo", Si Vis Pacem is a set of fast play naval wargaming rules designed to enable the largest battles of World War One, including Jutland, to be played and finished in a day.
Si Vis Pacem, Para Bellum (“If you desire peace, prepare for war”) was the motto of the Royal Navy at the time of the Great War ... [click here for more] |
Long Face Games |
$10.28
|
Fear God & Dread Noughtis the Admiralty Trilogy Group’s tactical game covering war at sea from 1906 - 1925. Players can use ships, aircraft, and submarines to fight historical battles or experiment with “almost happened” or “what if” scenarios. While comprehensive, the rules are easy to follow for both experienced gamers and those new to naval gaming. They cover... [click here for more] |
Admiralty Trilogy Group |
$18.00
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #53 was published in October of 2017. Table of contents:
Nick Jellicoe visits the Washington Navy Yard
FG&DN Scenario:... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
Great War Salvo! 3rd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top. This is the new, latest edition of this game system. (For those owning the 2nd ed., see below for what's new in this edition.)
The game consists an illustrated, color... [click here for more] |
Minden Games |
$28.95 $26.95
|
WW2 Expansion
Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games. Special nationality-specific rules represent the unique character of each fleet.
Also included are 13 carefully... [click here for more] |
Steel Dreadnought Games |
$14.95
|
 Ship stats for over 70 Ottoman and 60 Russian ships, from ocean going ironclads and frigates to converted commercial steamers, gunboats, riverine craft and torpedo boats.
Information is presented for LFG’s “Broadside and Ram” and “Dahlgren and Columbiad”, and also for A&A Game Engineering’s “Iron and Fire. Also included are campaign specific gunnery tables for “Iron and Fire”... [click here for more] |
Long Face Games |
$6.85
|
This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play by allowing players to have their own copy of the parts of the rules most often used. ... [click here for more] |
Admiralty Trilogy Group |
$2.00
|
The High Seas Fleet Data Annexes booklet provides the ship and aircraft data needed to play the High Seas Fleet Scenarios, as well as data for the major units and some “almost built” classes. The annexes cover the ships and aircraft of Austria-Hungary, France, Germany, Great Britain, Japan, Russia, and Turkey.
This second edition of the Annexes has corrected... [click here for more] |
Admiralty Trilogy Group |
$17.00
|
 Wargame Fleets : 3000 BC to 1200 AD
The Perfect Compliment to 'He Hemetera Thalassa, Mare Nostrum'
Provides counters showing 27 Different boats from this era, including:
Early Galleys,
all of the Classical Tiremes and Polyremes,
Byantine and Arab ships,
Merchants in three sizes.
Coastal/ island terrain and damage / status counters.
Counters are 40mm x 40mm... [click here for more] |
Geoff Curran |
$6.00
|
 BUNDLE: Four Solitaire WW2 Naval Games... containing four titles that emphasize historicity and playability: Torpedo Raiders, Advanced Ed., Destruction of Force Z, Mers-el-Kebir, 1940, & Salvo! Denmark Strait, 1941.
* * *
CHECK OUT OTHER MINDEN NAVAL TITLES CURRENTLY ON SALE!
Torpedo Raiders,... [click here for more] |
Minden Games |
$32.95 $26.95
|
 "DORIA", Volume 5 of the Obscure Battles takes the player to the age of the Galleys between the 13th and 16th centuries.
You can now either play one of the over 10+ historical scenarios ranging from small raiding action to epic events in this simple PRINT AND PLAY boardgame.
...or you can CREATE your OWN GALLEY BATTLES in Mediterannean or Indian Ocean.`
The game has :
Over 18+ counters for medieval... [click here for more] |
Obscure Battles |
$8.99
|

7 Blank Hex Sheets Whitefilled and Supplied in PDF Format.
A3 Sized
60 X 40 Hexes with placement grids drawn if you want to use them.
60 X 40 (Light Blue Covered ) Hexes with placement grids drawn if you want to use them.
40 X 40 Hexes with hex coordinates.
60 x 60 Hexes with
40 X 40 Hexes with hex coordinates.
Hex size is 0.8in or 2cm but u can easily scale since SVG and PNG formats are also supplied... [click here for more] |
Obscure Battles |
$1.49
|

3D Print Ancient galleys for naval wargames. 1/600 scale. This set contains:
- 2 biremes types
- 3 triremes types
- 1 quinquireme
- 1 merchant boat (Roman) ... [click here for more] |
Voxelhouse |
$5.99
|
Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to... [click here for more] |
Admiralty Trilogy Group |
$12.00
|
 this item contains a collection of STL's representing the fleet of the Regia Marina at a 1/6000 scale. printing is recommended using a resin printer.
... [click here for more] |
Badger with a quill |
Pay What You Want
|
The Fear God & Dread Nought, 2nd edition Player’s Handbook is a collection of the charts and tables that appear in the FG&DN 2nd edition rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets and data annexes.
... [click here for more] |
Admiralty Trilogy Group |
$2.50
|
 Arctic Fleets provides the ships, aircraft, weapons and sensor data for the navies and air forces of Finland, the Netherlands, Norway and the Soviet Union (We know the Netherlands isn’t in the Arctic, but we had to put it somewhere) to use with Command at Sea 4th edition. Earlier listings of Russian and Dutch ships and aircraft have been updated with information from many new... [click here for more] |
Admiralty Trilogy Group |
$15.00
|

GREAT WAR SOLITAIRE BUNDLE is a set of three World War I games--one land, one air, and one sea--each specifically designed for solo play, sold at one low price.
**************
GREAT WAR SALVO! NORTH SEA EXPANSION & INTRO RULES is an expansion module for the Great War Salvo! game system, and is fully compatible... [click here for more] |
Minden Games |
$44.95 $35.95
|
 DER TAG, 1916 is a solitaire, strategic level game covering the North Sea campaign of World War I between the fleets of Great Britain and Germany set during the pivotal year of 1916. The player takes the British, and the game system handles the German side (optional rules allow you to reverse roles if desired). It is an “experience” game, where the player sets his broad... [click here for more] |
Minden Games |
$16.95 $14.95
|
Galleys and Galleons is a standalone set of naval wargaming rules based on the Song of Blades engine. G&G allows players to fight out fast-paced naval battles without cluttering the table with charts or unnecessary record keeping.
Easy to learn, fast to play
Games concluded in around one hour
Flexible: each player commands up to 6-7 ships; fleet games are possible with multiple... [click here for more] |
Ganesha Games |
$14.99 $8.00
|
WWI/Pre-Dread Core Rules
Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop.
Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game.... [click here for more] |
Steel Dreadnought Games |
$16.95
|
 Naval Warfare : Renaissance Fleets
This is a set of 4cm x 4cm counters each shown multiple vessels from the renaissance period.
This includes Oared fighting ships and 'round ships' (sailing ships) including both war ships and merchant ships. There are 18 different vessel counters. A single counter represents a small squadron. Multiple counters form larger squadrons. ... [click here for more] |
Geoff Curran |
$4.25
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #52 was published in April of 2017. Table of contents:
CaS Scenario: Tactical Problem IV
The Philippine Buildup
Coincidence... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
Take your naval warfare to the next level with Naval Thunder: The Atlantic Campaign!
Finally! A way to enjoy a naval campaign game without boring administration or complex record keeping!
This book provides a complete set of rules for running a campaign game covering the critical early phases of the naval war in the Atlantic during World War II.
The rules introduce a revolutionary... [click here for more] |
Steel Dreadnought Games |
$19.95 $12.95
|
 A campaign system and tactical rules for pre-dreadnought naval warfare
By David Manley
A mini campaign covering the Spanish American War in the Caribbean and the Philippines, with a campaign system covering both theatres of operation Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a... [click here for more] |
Long Face Games |
$18.26 $18.09
|
High Seas Fleet2nd edition provides over forty scenarios for all the major WW I naval actions, which include the well-known big battles like Jutland (broken into three parts, as well as the complete engagement), Dogger Bank, and many smaller fights. The scenarios often include variants, covering historical “almosts” and “what ifs”.
This second edition... [click here for more] |
Admiralty Trilogy Group |
$17.00
|
This paper model kit is easy to assemble, requiring just 7 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler, black felt-tip pen and cutting mat. Optionally, you may make use of other common hobby tools for even better results. Full instructions are included.
This model is designed at the popular 28mm-30mm gaming scale.... [click here for more] |
Dave Graffam Models |
$4.95 $1.00
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$22.95
|
 Roll For Omaha! 1944 is a WWII Roll + Write game intended for 1 player. It is a low complexity abstract simulation of the D-Day invasion of Omaha Beach.
... [click here for more] |
Micro RPG |
Pay What You Want
|
This counter set is a great starting point for people wanting to get into Aerial Wargaming or those simply wishing to use counters instead of miniatures. Perfect to playtest rulesets or create a portable set to play your favourite rules on the go. Perfect for Check your 6, Missile Threat and C21. Included in this set are some of the main aircraft from the Korean War up to the end of the Cold War.... [click here for more] |
Pocket Warfare Publishing |
$10.50
|
 By Sea and By River: The American Civil War for Dahgren and Columbiad
By David Manley
Two campaign systems and comprehensive ship data for over 175 ships and classes of the Union and Confederate navies, designed for use with “Dahlgren and Columbiad”.
... [click here for more] |
Long Face Games |
$6.85
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #51 was published in October of 2016. Table of contents:
Features
Mission Critical: Changes to missile critical hits in... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed... [click here for more] |
Admiralty Trilogy Group |
$16.00
|
This 248-page book is a supplement to the original Blood & Plunder rule book and contains plenty of new content including units, ships, and additional rules. Please note that this book is not a standalone rule book, only an expansion. ... [click here for more] |
Firelock Games |
$39.99 $18.00
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #50 was published in April of 2016. Table of contents:
Features
DoB Scenario: Teutonic Twilight
If You’ve Played... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 This collection of the SEEKRIEG 5 Ship Logs for the Minor Navies contains 2,076 individual ship logs representing the warships of the navies of Austria-Hungary, Argentina, Belgium, Brazil, Bulgaria, Chile, China, Colombia, Cuba, Denmark, Ecuador, Estonia, Finland, Greece, Haiti, Latvia, Mexico, Netherlands, Norway, Paraguay, Persia, Peru, Poland, Portugal, Romania, Siam (Thailand), Spain, Sweden, Turkey,... [click here for more] |
SEEKRIEG |
$24.95
|
 Based on extensive historical research, The Cold wastes provides the naval wargamer with everything they need to fight the early war battles of Dogger Bank, Heligoland Bight and the Scarborough raid. ... [click here for more] |
Long Face Games |
$6.85
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$20.95
|
 Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Comand at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts.
The original edition of Rising Sun was the first supplement published... [click here for more] |
Admiralty Trilogy Group |
$15.00
|
Advanced Salvo! European Theater is a solitaire, tactical naval strategy wargame that enables players to recreate World War II naval battles between individual allied and axis warships on the table top.
The design uses the Salvo! game system, adapted to a WW2 setting. (Great War Salvo! 3rd ed. is its World War I counterpart.)
The game consists a 20-page... [click here for more] |
Minden Games |
$25.95 $22.95
|
 Okinawa! is a two-player game recreating the land, sea, and air struggle for the possession of the Japanese island of Okinawa, from April to June 1945. Seen as the last steppingstone for the final jump toward Japan, the battle was important for both sides. The US had to prove it could overcome enemy resistance, securing airfields, and, after the bloodbath on Iwo Jima, keeping their casualties low.... [click here for more] |
Tiny Battle Publishing |
$15.00 $12.00
|
This 28-page booklet provides information on all the ships and weapons needed to play the scenarios in Dawn of the Rising Sun scenario supplement. ... [click here for more] |
Admiralty Trilogy Group |
$4.00
|

5150: New Beginning
“NEW HOPE CITY, WHERE EVERYONE GETS A SECOND CHANCE.” In 5150: New Beginnings you're thrust into a bustling, living urban environment hundreds of years in the future. Or maybe it's just a place far, far away. In any case, your goal is to take your characters; we call them Stars, as far as they can go. Acquire wealth, fight crime, commit crime, or something in between;... [click here for more] |
Rebel Minis |
$9.95
|