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ADMIRAL OF THE FLEET - Rulebook
by SEEKRIEG

Looking for a fast-play but realistic tabletop simulation that combines a command/signaling system with combat that is as exciting and unpredictable as naval warfare really was? Then quit moving ships about the table and doing whatever you want and try a system that realisticly reflects the difficulties and rewards inherent in commanding a fleet of ships; ADMIRAL OF THE FLEET.

ADMIRAL OF THE FLEET - Rulebook
 
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Naval SITREP #62 (April 2022)

Naval SITREP #62 (April 2022)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #62 was published in April of 2022.    Table of contents:   Features Harpoon Scenario: Hunt for a Queen  ...   [click here for more]
Admiralty Trilogy Group  $3.00

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South Atlantic War, Third Edition

South Atlantic War, Third Edition


South Atlantic War, Third Edition is an in-depth treatment of the naval and air campaign during the Falkland/Malvinas Islands War of 1982. It contains nineteen scenarios, linked with narratives of the land actions, putting them in context.             Supplementary material includes complete orders of battle, command organizations, and a list of ships and aircraft lost during the...   [click here for more]
Admiralty Trilogy Group  $20.00

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CSS General Thompson, 1/600 and 1/1200

CSS General Thompson, 1/600 and 1/1200


A 3D model file representing the Confederate gunboat “General Thompson”, part of the River Defense Fleet” on the Mississippi.  STL file is scaled for 1/600. Set your slicer at 50% for 1/1200 ...   [click here for more]
Long Face Games  $3.79

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OBSCURE BATTLES 6 - A CRUEL SEA

OBSCURE BATTLES 6 - A CRUEL SEA


In Obscure Battles Volume 6 – A Cruel Sea, the player takes the role of a Submarine commmander trying to locate and destroy enemy shipping on a patrol. This is a exclusively solitaire game: you don’t need any other player to play the game. Extremely fast playing and simple but detailed , fun game - just a A3 for your map board, the game is extremely easy to play. Just roll a single D6 and pick...   [click here for more]
Obscure Battles  $8.99

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The Portable Colonial Wargame

The Portable Colonial Wargame


The author has been a confirmed colonial wargamer for over forty years and took part in the famous Madasahatta Campaign that was run by the late Eric Knowles. This interest has grown over the years, and has finally resulting in the writing of this book. Please note that all the rules have been designed to be used with a gridded tabletop made up of squares or hexes. This book has fourteen chapters,...   [click here for more]
Eglinton Books  $6.31

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Dawn of Iron: The American Civil War at Sea (Bundle)

Dawn of Iron: The American Civil War at Sea (Bundle)


Dawn of Iron: The American Civil War at Sea, is a game of naval combat, set during American Civil War (1861-1865). While many think of the war’s naval campaigns as a static blockade, the truth is that it was actually just as desperate and bloody as other aspects of the conflict. From the coastal regions of Virginia and the muddy rivers of the Mississippi Valley to the...   [click here for more]
Scary Biscuits Studios  $19.00 $9.00

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A Winter-ish War

A Winter-ish War


This solo mini-campaign was inspired by FINLAND AT WAR: THE WINTER WAR 1939-40 by Vesa Nenye, and saw two imagi-nations, Opeland (which stood in for Finland) and the all-powerful Soviet People’s United Republics or SPUR (which stood in for the Soviet Union) fighting each other over the position of the border between the two countries and possession of the city of Viputa. An early version of the author’s...   [click here for more]
Eglinton Books  $3.15

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Trouble in Zubia

Trouble in Zubia


This solo mini-campaign was inspired involvement of Great Britain in Egypt and the Sudan during the latter part of the nineteenth century. It involves the imagi-nations of Britannia (Great Britain), Fezia (Ottoman Turkey), and Zubia (Egypt), and sees Britannia interfering in the affairs of Zubia, a semi-independent province of the Fezian Empire. An early precursor to the author’s THE PORTABLE WARGAME...   [click here for more]
Eglinton Books  $3.15

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Gridded Naval Wargames

Gridded Naval Wargames


This book follows on from ‘The Portable Wargame’ and ‘Developing The Portable Wargame’ to cover naval wargames that can be fought on a gridded tabletop. The book contains six sets of rules (three of which are from the ‘Portable Naval Wargame’ stable), four explanatory battle reports, and a chapter that explains ‘How to …’ build simple model American Civil War ironclads. Aimed mainly...   [click here for more]
Eglinton Books  $5.05

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River Rats: PBRs and PCFs in Vietnam

River Rats: PBRs and PCFs in Vietnam


River Rats: PBRs and PCFs in Vietnam is a tactical-level, narrative-style solitaire wargame using a tables-based game engine. As the commander of either a US Navy PBR or PCF patrol boat operating in the Vietnam Mekong Delta region, your ultimate goal is to survive a 1-year Vietnam tour of duty during the year 1969. Encounter missions will include Viet Cong ambushes, MEDEVAC rescues, US SEAL/ARVN...   [click here for more]
Black Cat  $18.00

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China's Navy

China's Navy


China’s Navy lists the ships and aircraft used by the People’s Liberation Army Navy and Air Force and Chinese Coast Guard, in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annexes A and B provide statistics on ships and aircraft respectively...   [click here for more]
Admiralty Trilogy Group  $20.00

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Harpoon V

Harpoon V


Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
Admiralty Trilogy Group  $20.00

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In Mahan's Wake

In Mahan's Wake


      In Mahan's Wake is ATG’s third supplement for Dawn of the Battleship. It has thirty-one scenarios, a mix of historical battles, like the Sino-Japanese War, near-historical (“almost happened”), and fictional scenarios.       The latter include a series of scenarios called the Great Maritime War of 1899, by William Le Queux, one of the many “war scare” books...   [click here for more]
Admiralty Trilogy Group  $18.00

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AOTF- Flag Officer Briefing Book

AOTF- Flag Officer Briefing Book


This document is comprised of sample pages from the new naval wargame rules by Rich Sartore and Jack Joyner and is intended to provide the reader with additional information to assist in their decision to purchase ADMIRAL OF THE FLEET and its companion titles. In addition to move/turn rulers and other items of interest to the naval gamer, this title contains sample pages from the first volume of the...   [click here for more]
SEEKRIEG  Pay What You Want

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Naval SITREP #61 (October 2021)

Naval SITREP #61 (October 2021)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #61 was published in October of 2021. Table of contents:   Tracking Changes in the Rules Harpoon V Scenario: Pasdaran...   [click here for more]
Admiralty Trilogy Group  $3.00

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U-Boat Captain, Advanced Ed.

U-Boat Captain, Advanced Ed.


U-BOAT CAPTAIN, Advanced Edition is a solitaire, tactical-operational level game covering individual German World War 2 U-Boat patrols and combat encounters, 1939-1942. This edition (44 pages) comes with full rules, optional and advanced rules, eight U-Boat Displays, map, logsheet, 37 counters, and Reference Cards, along with with several historical scenarios and campaign games (of various...   [click here for more]
Minden Games  $15.95 $9.95

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ADMIRAL OF THE FLEET - Rulebook

ADMIRAL OF THE FLEET - Rulebook


ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period. Looking for a fast-play but realistic tabletop simulation that combines a unique command/signaling system with combat that is as exciting and unpredictable as naval warfare really was? Bored with just moving ships about the...   [click here for more]
SEEKRIEG  $19.00

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Dawn of Iron: Damn the Torpedoes! The Battle of Mobile Bay

Dawn of Iron: Damn the Torpedoes! The Battle of Mobile Bay


Dawn of Iron: Damn the Torpedoes! Battle of Mobile Bay Battle Pack This Dawn of Iron battle pack expansion covers Admiral Farragut's brilliantly successful assault on Mobile Bay, Alabama in August 1864. The history and ships include the battle, where Farragut's wooden ships and monitors clashed with the most powerful Confederate ironclad ram ever built, the CSS Tennessee. Inside...   [click here for more]
Scary Biscuits Studios  $15.00 $6.00

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America's Navy

America's Navy


America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and  any modifications and refits over time,...   [click here for more]
Admiralty Trilogy Group  $16.00

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Harpoon V Player's Handbook

Harpoon V Player's Handbook


This Player's Handbook for Harpoon fifth edition collects all the tables in the rules and organizes them for quick reference to speed play. It is not a complete rules set, but players can use the handbook to consult rules tables without having to pass a rules book back and forth.       This June 2021 second printing has been updated with all errata and changes since the first printing...   [click here for more]
Admiralty Trilogy Group  $4.00

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The Golden Age of Piracy: 1718

The Golden Age of Piracy: 1718


The Golden Age of Piracy: 1718 is an old-school style tactical solitaire board game of action and adventure, with a bit of wargame and RPG elements mixed in. An open-ended sandbox style game where you, as a pirate captain, may choose your own path. Set in the Caribbean Islands during the year 1718, as a pirate captain, you will attempt to build your wealth by attacking merchant...   [click here for more]
Black Cat  $20.00

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Russia's Navy

Russia's Navy


Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
Admiralty Trilogy Group  $16.00

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Naval SITREP #60 (April 2021)

Naval SITREP #60 (April 2021)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #60 was published in April of 2021. Table of contents:   Harpoon V Scenario: Bugout (with supporting annex data) From...   [click here for more]
Admiralty Trilogy Group  $3.00

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America's Aircraft

America's Aircraft


America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
Admiralty Trilogy Group  $16.00

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Dawn of Iron: That Devil, the Arkansas

Dawn of Iron: That Devil, the Arkansas


Dawn of Iron: That Devil, the Arkansas Battle Pack The attached battle pack expansion covers the successful career of the CSS Arkansas on the  waters of the Mississippi River in 1862. The history and ships includes both the first duel with the USS Carondelet and Tyler on the Old River, and the Arkansas' daring run past the Union fleet outside Vicksburg. Inside you will find: History...   [click here for more]
Scary Biscuits Studios  $14.00 $10.00

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AOTF - FLAG OFFICER'S HANDBOOK

AOTF - FLAG OFFICER'S HANDBOOK


ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period. FLAG OFFICER’S HANDBOOK: 50 pages of rules and diagrams plus printable signal card deck (67 cards) and Flag Officer Signal Book sheet. The FOH explains in detail how the cards can be used...   [click here for more]
SEEKRIEG  $17.00

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Russia's Aircraft

Russia's Aircraft


Russia’s Aircraft lists aircraft in service between 1955 and the present day in Naval Aviation (AVMF), the Military Air Force (VVS), and the Air Defense Forces (PVO), and Long-Range Aviation (DA). It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
Admiralty Trilogy Group  $16.00

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AOTF - Scenarios Volume I

AOTF - Scenarios Volume I


ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period. SCENARIOS VOLUME I: 66 pages including background information, maps, orders of battle (OOB) and setup diagrams plus 169 pages of pre-formatted, ready-to-print ship logs. Ship Logs are required to play AOTF....   [click here for more]
SEEKRIEG  $20.00

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Naval SITREP #58-59 (April-October 2020)

Naval SITREP #58-59 (April-October 2020)


The Naval SITREP supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  This special double issue of the Naval SITREP, #57-58 was published in October of 2020. It takes the place of the April 2020 issue as well as the October issue, and is sold at a reduced price.   Table of contents:...   [click here for more]
Admiralty Trilogy Group  $4.50

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Dawn of Iron: Battles of Plum Point Bend and Memphis (Bundle)

Dawn of Iron: Battles of Plum Point Bend and Memphis (Bundle)


Battles of Plum Point Bend and Memphis Battle Pack The attached battle pack expansion covers the intense Battles of Plum Point Bend and Memphis in 1862. Inside you will find: History & Maps of the Battles (8pgs) 2x Historical Scenarios (one each for Plum Point Bend and Memphis) 1x General Play Mission (inspired by the battles) 21x Ship Cards (covering all of the major ships in...   [click here for more]
Scary Biscuits Studios  $10.00

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Dawn of Iron: Battle of Albemarle Sound

Dawn of Iron: Battle of Albemarle Sound


Dawn of Iron: Battle of Albemarle Sound Battle Pack The attached battle pack expansion covers the successful career of the CSS Albemarle in North Carolinian waters in 1864. The history and ships include both the battles of Plymouth and the Albemarle Sound, where the rebel ram acquitted herself well against the valiant, but vulnerable, Union blockade vessels. Inside you will find:...   [click here for more]
Scary Biscuits Studios  $9.00 $7.50

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The Balkan League: A Matrix Game campaign including the Portable Balkan Wars Wargame rules

The Balkan League: A Matrix Game campaign including the Portable Balkan Wars Wargame rules


The origins of this book lie back in the early days of the development of Matrix Games. One of the earliest Matrix Games designed in the UK sought to create a campaign game about the Balkan Wars of 1912 and 1913, and the original game was published during the early 1990s in ‘The Nugget’ (the Journal of Wargame Developments) and ‘Wargames Illustrated’. The interest generated led to the development...   [click here for more]
Eglinton Books  $6.31

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CSS Morgan and Gaines, 1/600 and 1/1200

CSS Morgan and Gaines, 1/600 and 1/1200


A set of 3D model files representing the c-Confederate gunboats “Morgan” and “Gaines” which served at Mobile, Alabama. Two sets of files are included, one set scaled for 1/600 the other (with slightly thickened masts for added strength) for 1/1200 ...   [click here for more]
Long Face Games  $5.05

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CSS Selma, 1/600 and 1/1200

CSS Selma, 1/600 and 1/1200


A 3D model file representing the Confederate gunboat “Selma”  (originally the steamboat “Florida”) which was converted on Lake Ponchartrain and served at Mobile, Alabama. The STL file is scaled for 1/600. Set your slicer at 50% for 1/1200 ...   [click here for more]
Long Face Games  $5.05

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AOTF-Signal Deck

AOTF-Signal Deck


The AOTF Signal Deck is a set of 67 coated, professionally-printed, poker-size cards based on the British Admiralty's 1916 General Signal Book. While intended for use with ADMIRAL OF THE FLEET rules, it is readily adaptable to any other naval gaming system.  The AOTF FLAG OFFICER'S HANDBOOK explains in detail how the cards can be used to...   [click here for more]
SEEKRIEG  $12.50

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Dawn of Iron: Battle of Cherbourg

Dawn of Iron: Battle of Cherbourg


Dawn of Iron: Battle of Cherbourg Battle Pack The attached battle pack expansion covers the famous duel between the USS Kearsarge and CSS Alabama at the Battle of Cherbourg in 1864. Inside you will find: History & Maps of the Battle (3pgs) 1x Historical Scenario 1x General Play Mission (inspired by the battle) 4x Ship Cards (Including the CSS Alambama and her predacesor CSS...   [click here for more]
Scary Biscuits Studios  $7.00

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Naval SITREP #57 (October 2019)

Naval SITREP #57 (October 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #57 was published in October of 2019. Table of contents:   Features: Nanchang is a Museum Ship Harpoon V Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules


"Vampire, Vampire, Missiles Incoming!" The Game of Modern Naval Warfare Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full...   [click here for more]
Rory Crabb  $19.99

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Fighting Wings, Third Edition Game Rules and Play Aids Bundle

Fighting Wings, Third Edition Game Rules and Play Aids Bundle


This is the latest version of COA’s well-received Fighting Wings (FW) WW-II air combat series game rules, as released in Wings of the Motherland. This edition incorporates 15 years of minor improvements from second edition rules play, all the second edition errata and also introduces some major revisions to certain aspects of play for increased modeling accuracy and ease of play. Sections...   [click here for more]
Clash of Arms Games  $12.00

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Village Chapel Paper Model

Village Chapel Paper Model


Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into...   [click here for more]
Dave Graffam Models  $5.95 $3.00

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Escape from Corregidor

Escape from Corregidor


In May 1942, 18 American crewmen scuttle their US Navy minelayer ship based in the Philippines to prevent it from falling into the hands of the invading Japanese forces. Using a 36-foot US Navy motor launch, the 18 sailors, led by Lieutenant Commander John Morrill (player), begin their 2,000-mile journey through Japanese infested waters in an attempt to reach Darwin, Australia....   [click here for more]
Black Cat  $14.00

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FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved


This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
Nordic Weasel Games  $14.99

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Narrow Seas

Narrow Seas


A fast playing set of coastal forces naval rules designed for use with models from 1/300 to 1/1200. Book keeping is minimal, with speed and damage recorded for each vessel on a card through a series of Levels rather than keeping track of damage points and exact speeds. As well as rules for gunnery, torpedo and depth charge attacks there are optional and additional rules covering anti submarine warfare,...   [click here for more]
Long Face Games  $12.62

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Far Distant Ships

Far Distant Ships


A quick playing set of rules covering fleet actions in the age of sail where linear tactics were to the fore. The aim of these rules, which draw upon techniques and concepts from LFG’s “Cannon, Cross and Crescent”  combined with a development span covering some 20 years has been to develop a quick play set that focusses on the command and control aspects of the battle, allowing large battles...   [click here for more]
Long Face Games  $9.46

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Warrior Heroes To Be King/ Warring Fleets Combo Pack

Warrior Heroes To Be King/ Warring Fleets Combo Pack


Compatible with Warrior Heroes Adventures in Talomir our Fantasy RPG Fight On Land and Sea! What: Sword and Sorcery Fantasy mass battle land and sea rules. Scale: Army and Navy level with multiple units Your Role: Lead a small Army and/or group of Ships in war and rise to King if you can. Playability: Designed for solo, same-side, and head to head play. Playable with the...   [click here for more]
2 Hour Wargames  $29.99 $14.99

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $6.95

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Naval SITREP #56 (April 2019)

Naval SITREP #56 (April 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #56 was published in April of 2019. Table of contents:   Features: Naval Combat Systems in Harpoon  ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Flying Colors - Beat to Quarters, Vol III (Blue Cross, White Ensign)

Flying Colors - Beat to Quarters, Vol III (Blue Cross, White Ensign)


Beat to Quarters, Vol III (Blue Cross, White Ensign) is an official expansion to Blue Cross, White Ensign by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play....   [click here for more]
Relative Range  $15.00

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Dawn of Iron: Fast Build Print-and-Play Pack

Dawn of Iron: Fast Build Print-and-Play Pack


Dawn of Iron: Fast Build Print-and-Play Pack This Dawn of Iron: Fast Build Print & Play Pack is designed to be easy to assemble and get you into the action as quickly as possible. Its low ink requirement should be less demanding on your printer than the regular version and the simple lines should be easy enough to quickly cut out. Everything here, including tokens, damage...   [click here for more]
Scary Biscuits Studios  $2.50

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Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing


            Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of  World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command.             CaS emphasizes technical and historical...   [click here for more]
Admiralty Trilogy Group  $14.00

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