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FiveCore 3rd edition. Skirmish Gaming Evolved
by Nordic Weasel Games

Skirmish campaign games from the 20th century to the stars, FiveCore just got better.

The new second edition gives you plenty of support for solo-play, pick up games, campaigns with detailed characters and much more.

For a quick, brutal skirmish game with fast combat and an unpredictable turn sequence, we got you covered!

FiveCore 3rd edition. Skirmish Gaming Evolved
 
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SEEKRIEG 5 - Data Tables

SEEKRIEG 5 - Data Tables


SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before. Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?...   [click here for more]
SEEKRIEG  $20.95

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The Cold Wastes

The Cold Wastes


Based on extensive historical research, The Cold wastes provides the naval wargamer with everything they need to fight the early war battles of Dogger Bank, Heligoland Bight and the Scarborough raid. ...   [click here for more]
Long Face Games  $7.00

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SEEKRIEG 5 - Starter Scenarios

SEEKRIEG 5 - Starter Scenarios


SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before. Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?...   [click here for more]
SEEKRIEG  $9.95

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Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $19.95 $11.95

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Clash of Giants

Clash of Giants


Based on extensive historical research, Clash of Giants provides the naval wargamer with everything they need to fight the battle of Jutland, either as a battle or as a mini-campaign. Clash of Giants has been written for use with LFG's "Si Vis Pacem" WW1 naval rules, but is adaptable for use with any set of naval rules covering the period. As well as the main campaign book the set inclues three separate...   [click here for more]
Long Face Games  $7.00

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Dawn of the Rising Sun Scenarios

Dawn of the Rising Sun Scenarios


In February 1904, Russia had the world’s third largest fleet, while that of Japan’s was ranked fourth. By September 1905, Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy’s Dawn of the Battleship game, covering all the major surface engagements of the Russo-Japanese...   [click here for more]
Admiralty Trilogy Group  $14.00

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Panzer Digest #14

Panzer Digest #14


Panzer Digest #14 (Summer 2019) is a full-color wargames magzine that contains three complete games in addition to gaming articles, variants, and reviews.  VIKING FURY is a solitaire, strategic level wargame covering the Viking expansion from the end of the 8th century.  BATTLE OVER EUROPE is a two-player tactical, plane vs plane World War II card game, using the Battle...   [click here for more]
Minden Games  $21.95 $19.95

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Naval SITREP #49 (October 2015)

Naval SITREP #49 (October 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #49 was published in October of 2015. Table of contents: Features The Double-Digit threat: The S-300/400/500 SAM Series...   [click here for more]
Admiralty Trilogy Group  $3.00

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SEEKRIEG 5 - Game Aids

SEEKRIEG 5 - Game Aids


SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before. Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?...   [click here for more]
SEEKRIEG  $12.95

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Strike Legion Main Rulebook

Strike Legion Main Rulebook


Command a combined arms ground force from any future you wish to imagine! Strike Legion combines simple game mechanics with a unique, integrated electronic warfare system and a respectable amount of unit detail and variation - and all without sacrificing playability. Written in a progressive learning format with accompanying scenarios, players can easily and quickly command a company, battalion,...   [click here for more]
Legionnaire Games  $3.95

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American Fleets 2012 Standard

American Fleets 2012 Standard


For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea(CaS) 4th Edition standard. American Fleetsincludes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaSformat before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
Admiralty Trilogy Group  $15.00

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Northern Voyage: Strategic Warfare During the Viking Age

Northern Voyage: Strategic Warfare During the Viking Age


You are a Jarl in charge of a Viking Voyage into the Northern Territories. Your goal? To seek fame and fortune in the eyes of your people and your Gods. To do this? Conquer all of the northern towns and fortresses. Northern Voyage is the 2nd game in the “Point Ops” Wargame series. The first game in the series was Blood & Gold, a pirate-themed wargame. Northern Voyage takes the war to the ancient...   [click here for more]
Micro RPG  Pay What You Want

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Shipwreck

Shipwreck


A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
Vandering Publications  $15.74

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Broadside and Ram

Broadside and Ram


Comprising a brief history of the naval campaign fought between the navies of Austria and Italy in the Summer of 1866, and culminating in the biggest ironclad fleet action off the island of Lissa on July 20th. Also included is a campaign system, a set of fast play rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few club nights. This publication...   [click here for more]
Long Face Games  $13.99

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Naval SITREP #48 (April 2015)

Naval SITREP #48 (April 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #48 was published in April of 2015. Table of contents: Features Press Release from the Admiralty Trilogy Group Leighton...   [click here for more]
Admiralty Trilogy Group  $3.00

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A Wall of Wood Alone - Campaign Rules for Ad Mare Bellum

A Wall of Wood Alone - Campaign Rules for Ad Mare Bellum


. “Now your statues are standing and pouring sweat. They shiver with dread. The black blood drips from the highest rooftops. They have seen the necessity of evil. A wall of wood alone shall be uncaptured, await not in quiet the coming of the horses, the marching feet, the armed host upon the land. Slip away. Turn your back. You will meet in battle anyway. O holy Salamis, you will be the death...   [click here for more]
Long Face Games  $7.00

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Lord of the Sea

Lord of the Sea


Fast Play Medieval Naval Rules For fleet actions, tactical battles and campaigns By David Manley A collection of fast play rules covering individual ship actions, major battles and featuring an extended campaign system , “Lord of the Sea” is centred set primarily on naval actions in Northern European waters in the 13th to 15th centuries. The rules...   [click here for more]
Long Face Games  $10.50

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Naval Thunder: Dreadnought Battlefleets

Naval Thunder: Dreadnought Battlefleets


WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way you want with the full selection of optional bolt-on rules. Fast paced and exciting...   [click here for more]
Steel Dreadnought Games  $12.95

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Grand Fleets Third Edition

Grand Fleets Third Edition


"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,...   [click here for more]
Majestic Twelve Games  $9.99

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The Emperor's Fleet

The Emperor's Fleet


The Emperor’s Fleetprovides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogyproducts before. All earlier listings for these ships and aircraft have been updated to include information from newly available...   [click here for more]
Admiralty Trilogy Group  $15.00

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Great Hall Burning

Great Hall Burning


THE OPEN SEA AND A STRONG WIND… Great Hall Burning allows you to adventure during the Viking Age, the period from the late 8th century to the mid-11th century. If you succeed in battle and in your raids, you can raise your Social Standing and gather more men. As your Fame grows you rise in rank until someday, you are King. Or you could be…  The journey is long, with many twists...   [click here for more]
Rebel Minis  $9.95

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Great War Solitaire BUNDLE

Great War Solitaire BUNDLE


GREAT WAR SOLITAIRE BUNDLE is a set of three World War I games--one land, one air, and one sea--each specifically designed for solo play, sold at one low price. ************** GREAT WAR SALVO! NORTH SEA EXPANSION & INTRO RULES is an expansion module for the Great War Salvo! game system, and is fully compatible...   [click here for more]
Minden Games  $49.95

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Patrol Boat Paper Model

Patrol Boat Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer....   [click here for more]
Dave Graffam Models  $2.95 $1.00

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Riding to the Sea - Campaign Rules for Cannon, Cross and Crescent

Riding to the Sea - Campaign Rules for Cannon, Cross and Crescent


"Holding his head up for a flag of all the free, Love-light of Spain—hurrah! Death-light of Africa! Don Juan of Austria iIs riding to the sea!"   "Riding to the Sea" is an operational set of campaign rules for “Cannon, Cross and Crescent” fast play Renaissance naval rules. The rules use an area movement system and an abstracted “Strength...   [click here for more]
Long Face Games  $7.00

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It is Warm Work  Age of Sail Naval Rules 2nd Edition

It is Warm Work Age of Sail Naval Rules 2nd Edition


Naval warfare in the Age of Sail. The rules are written to cover the period 1740 - 1815, but can easily be used to fight actions before and after those dates. The new edition includes rule enhancements, improved graphics and a starter scenario. The intent here is to play multi-ship and full fleet actions. The rules take a much broader approach to combat and the allocation of damage then most rules...   [click here for more]
Crookedhead Games  $5.95

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular...   [click here for more]
Ostfront Publishing  Pay What You Want

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Naval Thunder: Rise of the Battleship

Naval Thunder: Rise of the Battleship


Pre-Dread Expansion of WWI Rules This 48-page expansion to the top selling Naval Thunder: Clash of Dreadnoughts core rules covers pre-dreadnought era combat during the Russo-Japanese War (1904 - 1905). The addition of pre-dreadnought era combat to the Naval Thunder line adds a whole new tactical angle to the existing Clash of Dreadnoughts rules. With neither the speed nor the weapons range of their...   [click here for more]
Steel Dreadnought Games  $12.95

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Naval Warfare : Renaissance Fleets

Naval Warfare : Renaissance Fleets


Naval Warfare : Renaissance Fleets This is a set of 4cm x 4cm counters each shown multiple vessels from the renaissance period. This includes Oared fighting ships and 'round ships' (sailing ships) including both war ships and merchant ships. There are 18 different vessel counters.  A single counter represents a small squadron. Multiple counters form larger squadrons.       ...   [click here for more]
Geoff Curran  $4.25

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Ironclads And Iron Protected Vessels Of The Confederate States Navy 1861 -1865

Ironclads And Iron Protected Vessels Of The Confederate States Navy 1861 -1865


This volume is the result of more than thirty years research, involving the many people, institutions, documents, books and records listed in the contents. At date of publication presents the most up to date history of all those vessels of the Confederate States Navy, proposed, planned, started, not finished, and completed that had iron plating protection in one form or another. So far as is...   [click here for more]
john w wallis  Pay What You Want

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The Regia Marina at war: 1939 to 1945

The Regia Marina at war: 1939 to 1945


this item contains a collection of STL's representing the fleet of the Regia Marina at a 1/6000 scale.  printing is recommended using a resin printer.  ...   [click here for more]
Badger with a quill  Pay What You Want

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The Marine Nationale at war: 1939 to 1945

The Marine Nationale at war: 1939 to 1945


finishing out our representations of surface warfare vessels of ww2, the french navy. as usual, these are modeled and scaled to 1/6000 scale and printing is recommended using a resin printer.  ...   [click here for more]
Badger with a quill  Pay What You Want

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6mm Houses set 1

6mm Houses set 1


6mm building sets enough to create a small town.This set contains 18 buildings. Check the previews. ...   [click here for more]
IliadaGameStudio  $3.00

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OBSCURE BATTLES 5 - DORIA - EXTRA MEDITERRANEAN EXPANSION SCENARIOS

OBSCURE BATTLES 5 - DORIA - EXTRA MEDITERRANEAN EXPANSION SCENARIOS


"DORIA - MEDITERANNEAN EXPANSION PACK#2" expands the main DORIA game by adding Maps and Scenarios some of the most critical battles from the Mediterranean including... FORMENTERA 1529 - A short and sharp galley clash where an Ottoman small craft under Aydın Reis surprises a small Spanish fleet of eight galleys TZERBE 1560 - Battle that marked perhaps the high point of Ottoman power in the Mediterranean...   [click here for more]
Obscure Battles  $1.99

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Fire As She Bears! 2nd Edition (2.1)

Fire As She Bears! 2nd Edition (2.1)


Fire As She Bears! - 2nd Edition (2.1) is a 2005 recipient of the Origins Vanguard Award "The best Age of Sail large battle rules available." --- LittleWarsTV.com --- "It was actually here...that French shot crashed through the scantlings to decapitate men or cut them in two, here that splinters, as deadly as shrapnel, flew to shred and skewer human flesh, here...   [click here for more]
Starboard Tack Press  $9.00 $7.99

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Surface Battle Group v3.0 Core Rules

Surface Battle Group v3.0 Core Rules


Surface Battle Group v3.0 ! Simply put, it's the best! Including Littoral combat ships and Somali pirates as well as the 1982 Falklands fleets. Fifty eight counters of ships, aircraft, missiles and torpedoes are included. Eight scenarios that span the world's hot...   [click here for more]
Tornado Games Corp  $13.35

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Nexus #17

Nexus #17


The position given for the disabled ships was off their assigned patrol route. Too far off. The possibility of a trap occurred to him, but he could not afford to ignore the message. His Commander’s Oath demanded that he investigate. It is 1987 and Nexus #17 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Viceroys!,...   [click here for more]
Amarillo Design Bureau  $2.95

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Dance of the Vampires

Dance of the Vampires


In 1985, I was working with Tom Clancy on the military thriller Red Storm Rising, although we hadn’t settled on that title yet. The novel depicted what was called in the 1980s the “Central Front scenario,” a massive, all-out invasion by the Soviets and Warsaw Pact countries against NATO, with the goal of destroying NATO politically and militarily, as well as occupying...   [click here for more]
Admiralty Trilogy Group  $8.00

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Roman Empire Maps

Roman Empire Maps


THE ROMAN EMPIRE MAPS The maps consist of a very large master map of the Roman Empire and adjacent territories, and nine printable A4 maps without a textured background showing the areas closer up. An introduction is also included. A companion guide detailing the locations on the maps is also available on this site, called Roman Empire Locations Guide. These are part of a wargame campaign project...   [click here for more]
AGEMA  $12.58 $5.58

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Naval Thunder: Rise of the Battleship II

Naval Thunder: Rise of the Battleship II


Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first...   [click here for more]
Steel Dreadnought Games  $12.95

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Budget Bundle

Budget Bundle


This bundle includes a selection of 35 of my fantasy/medieval themed single-layered models in 28mm/30mm scale. Up until now, there was no other way to get a hold of these models without going in for a whole multi-layered kit. With this bundle, you get 35 single-layered models for less than $1 each. They're ready to print right away, without involving any extra skins or textures. A great choice for...   [click here for more]
Dave Graffam Models  $29.95

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SEEKRIEG 5 Ship Logs - Great Britain 1880-1945

SEEKRIEG 5 Ship Logs - Great Britain 1880-1945


This collection of the SEEKRIEG 5 ship logs, originally released on CD in two separate sets, represents the majority of the vessels comprising the navies of Great Britain and Commonwealth Nations of Canada, Australia and New Zealand during the years 1880 to 1945. It contains all the ship logs from both sets and includes over 3,300 individual ship logs.  Any corrections made to the original release...   [click here for more]
SEEKRIEG  $44.95

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Naval SITREP #47 (October 2014)

Naval SITREP #47 (October 2014)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #47 was published in October of 2014. Table of contents: Harpoon Scenario: Senkaku Crisis Offshore Oil Rig Damage Origins...   [click here for more]
Admiralty Trilogy Group  $3.00

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Battleship Command - WWII Naval Wargame Rules

Battleship Command - WWII Naval Wargame Rules


The game of Battleship Commandallows players to take on the role of Second World war admirals commanding squadrons and fleets in the many theatres of the war at sea. The rules are designed for players to command fleets of one to 10 ships however larger actions can be fought if players wish. The rules are intended to be fast to play allowing an action to be fought to a conclusion within a few...   [click here for more]
Rory Crabb  $10.00

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Home Fleet 2012 Standard

Home Fleet 2012 Standard


Home Fleet’s140 pages contain the many warships and military aircraft of the Royal and Commonwealth Navies from the Second World War. Almost every Command at Seaproduct published by Clash of Arms has included British and Commonwealth ships fighting all over the world. Listings for the various ship and planes and weapons were published as needed in each supplement, but now the information...   [click here for more]
Admiralty Trilogy Group  $16.00

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Blood & Gold: Naval Warfare During the Age of Piracy

Blood & Gold: Naval Warfare During the Age of Piracy


Take control of your very own pirate ship in this abstract simulation of naval warfare during the age of piracy and high adventure. Pillage towns and forts. Destroy rival pirate ships. Evade the Royal Navy. Survive harsh tropical storms. Escape with the gold.  Blood & Gold is an abstract solitare naval wargame set during the age of piracy. It uses a “point-to-point” map system as its main...   [click here for more]
Micro RPG  Pay What You Want

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Naval Warfare : Age of Missiles

Naval Warfare : Age of Missiles


Naval Warfare : Age of Missiles. A game of modern naval warfare. The set includes all you need to play including an illustrated rulebook, Counter sheets of ships, missiles, aircraft, Helicopters, and record counters and data cards. In addition there is a Spreadsheet to aid the design of your own ships. The game can be played with models or using the counters provided. The rules...   [click here for more]
Geoff Curran  $13.99

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Swordfish at Taranto, 3rd ed.

Swordfish at Taranto, 3rd ed.


SWORDFISH AT TARANTO, 3rd ed. is a solitaire, tactical game depicting the historical British air assault on the Italian port of Taranto in November, 1940. Twenty Fairey Swordfish bombers essentially took out half of the Italian battleship fleet in the Mediterranean during the raid with torpedoes.  The game puts you in control of the attack as you plan what weapons each individual...   [click here for more]
Minden Games  $16.95

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Gruppe Nord 2012 Standard

Gruppe Nord 2012 Standard


Gruppe Nordtraces the history of the German Kriegsmarine’s surface fleet in the North Atlantic, the North and Norwegian Seas in WW II.             Misunderstood and misused by Hitler and his generals, the roster of Germany’s surface ships is filled with famous names: BismarckAdmiral Graf SpeeScharnhorstand many others. However, the battle history...   [click here for more]
Admiralty Trilogy Group  $16.00

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To Covet Glory

To Covet Glory


To Covet Glory is a 94 page book that features rules modifications for the TooFatLardies game Kiss Me Hardy. It is necessary to own KMH in order to use these modifications. KMH is designed for single ship or large fleet actions with ships that are of the rate (6th rate vessel or larger). Small ships of less than twenty guns tend to play the same from a one gun rowboat to a 18-gun Brig of War. These...   [click here for more]
Chris Stoesen  $10.99

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Sail and Steam Navies

Sail and Steam Navies


Sail and Steam Navies is a miniatures rules system for fighting naval battles during the period of 1840 to 1880. These rules are designed for use with 1/600 scale waterline models but include options for use of 1/1200 scale models. The basic rules are 40 pages long, which include charts, an example of play, and conversion information for 1/1200 scale. The Under Both Flags module adds six...   [click here for more]
David Brandon  $19.95

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