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Missile Threat (Modern Air Combat)
by Ostfront

Air combat 1960 - 2000. Fighters, Bombers, Ground Attack, Helicopters, Naval Vessels, Ground Forces, SAMs, AAA, Radar, AWACS, SEAD and much more.

Missile Threat is the fast-paced modern air combat game with a comprehensive air environment, covering every major air conflict from 1960 - 2000. 18 conflicts/periods, stats for 280+ different aircraft

Missile Threat (Modern Air Combat)
 
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War of the Pacific

War of the Pacific


War of the Pacific By David Manley A campaign system, ship data and brief campaign history covering the War of the Pacific, 1879-1883 between Chile, Peru and Bolivia, dsigned for use with “Dahlgren and Columbiad”, and also with A&AGE’s “Iron and Fire”. Ship data for the complete Peruvian and Chilean fleets is provided ...   [click here for more]
Long Face Games  $6.49

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Ad Mari Bellum

Ad Mari Bellum


A quick playing set of Ancient naval rules covering the period 2000BC to 900AD, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal,...   [click here for more]
Long Face Games  $6.49

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Naval SITREP #49 (October 2015)

Naval SITREP #49 (October 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #49 was published in October of 2015. Table of contents: Features The Double-Digit threat: The S-300/400/500 SAM Series...   [click here for more]
Admiralty Trilogy Group  $3.00

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Submarines!

Submarines!


A set of ship detail sheets for Submarines, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. 128 pages, 120 visual representation of different submarine classes from 25 nations. A great boon to your Shipwreck gaming! Designed for publication as an A5 booklet Warning - This is not a complete game. You will need...   [click here for more]
Vandering Publications  $1.99

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Rising Sun, 3rd edition

Rising Sun, 3rd edition


Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Comand at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts. The original edition of Rising Sun was the first supplement published...   [click here for more]
Admiralty Trilogy Group  $15.00

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Dawn of the Battleship Player's Handbook

Dawn of the Battleship Player's Handbook


This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets. ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Cannon, Cross and Crescent

Cannon, Cross and Crescent


A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal,...   [click here for more]
Long Face Games  $9.73

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Broadside and Ram

Broadside and Ram


Comprising a brief history of the naval campaign fought between the navies of Austria and Italy in the Summer of 1866, and culminating in the biggest ironclad fleet action off the island of Lissa on July 20th. Also included is a campaign system, a set of fast play rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few club nights. This publication...   [click here for more]
Long Face Games  $9.73

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Naval SITREP #48 (April 2015)

Naval SITREP #48 (April 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #48 was published in April of 2015. Table of contents: Features Press Release from the Admiralty Trilogy Group Leighton...   [click here for more]
Admiralty Trilogy Group  $3.00

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Cod War

Cod War


In the mid 1970s everyone who enjoyed a nice piece of cod wrapped in newspaper and served up with a pile of crispy chips was glued to events in the North Atlantic as Britain went to “war” against Iceland over the issue of fishing rights and economic control of the sea. “Cod War” comprises a brief history of the Cod Wars, tactical rules (with two options – using a hex or...   [click here for more]
Long Face Games  $12.98

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Grey Wolves at Dusk

Grey Wolves at Dusk


Grey Wolves at Dusk are a miniature wargames rules set to simulate convoy attack and defence in the North Atlantic in World War 2. Players command U Boats from a wolf pack attacking a convoy at night, or Allied escort commanders attempting to defend the convoy. The game is simple to play but quite accurately simulates the tactics and weapons of the time. The U boat players use dummy models to creat...   [click here for more]
Sunray 42 Games  $12.99

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Grand Fleets: Third Edition Rulebook

Grand Fleets: Third Edition Rulebook


"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow...   [click here for more]
Majestic Twelve Games  $16.95 $11.30

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Dreadnoughts At Dawn

Dreadnoughts At Dawn


Dreadnoughts At Dawn is an innovative fast play set of rules for fighting large WW1 naval battles utilising 1:3000th or 1:2400 scale models Whilst all ships from destroyers to super dreadnoughts are represented the emphasis is on capital ships, escorts are covered in a simplified way. These rules originated as a project to see if I could produce a WW1 naval set of rules that required zero off...   [click here for more]
Dawn Gaming  $5.99

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Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $14.95

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Pirate Sails

Pirate Sails


Pirate Sails is a ultra-lite micro wargame that emulates cutthroat naval battles on the high seas for 2-4 players. Each player takes on the role of 1-4 pirate ships all fighting it out for supremecy of the seas. Pirate Sails as a game doesn’t strive to capture complete historical accuracy. Instead, it strives to bring the excitement and tension of ship-toship battles—made popular in...   [click here for more]
Micro RPG  $1.99 $0.99

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Shipwreck

Shipwreck


A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
Vandering Publications  $14.26

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Strike Legion Main Rulebook

Strike Legion Main Rulebook


Command a combined arms ground force from any future you wish to imagine! Strike Legion combines simple game mechanics with a unique, integrated electronic warfare system and a respectable amount of unit detail and variation - and all without sacrificing playability. Written in a progressive learning format with accompanying scenarios, players can easily and quickly command a company, battalion,...   [click here for more]
Legionnaire Games  $12.99 $2.50

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Lord of the Sea

Lord of the Sea


Fast Play Medieval Naval Rules For fleet actions, tactical battles and campaigns By David Manley A collection of fast play rules covering individual ship actions, major battles and featuring an extended campaign system , “Lord of the Sea” is centred set primarily on naval actions in Northern European waters in the 13th to 15th centuries....   [click here for more]
Long Face Games  $6.49

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Patrol Boat Paper Model

Patrol Boat Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer....   [click here for more]
Dave Graffam Models  $2.95

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Naval Thunder: Dreadnought Battlefleets

Naval Thunder: Dreadnought Battlefleets


WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way you want with the full selection of optional bolt-on rules. Fast paced and exciting...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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Battle of Dogger Bank: NavTac Naval Miniatures Rules

Battle of Dogger Bank: NavTac Naval Miniatures Rules


Battle of Dogger Bank: NavTac Naval Miniatures Rules is an 84-page illustrated book containing miniature tactical level World War I naval rules. The game uses 1/3000 scale ships, and classic naval combat rules using Minden's NavTac game system to simulate the Battle of Dogger Bank (1915) as well as other historical scenarios. This book contains the standard rules for NavTac...   [click here for more]
Minden Games  $12.95

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Operation Corporate - Air Battles over the Falklands

Operation Corporate - Air Battles over the Falklands


This is a reprint of the Falklands supplement published in 2005 for the FIRST EDITION of Air War C21. It has been reprinted due to a number of requests for copies of this long out of print title. The intention is to update this supplement during 2018 to reflect the latest edition of the rules. But for now, users of the latest edition can use the content here as a guide. And, as such, its "pay what...   [click here for more]
Long Face Games  Pay What You Want

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Naval SITREP #47 (October 2014)

Naval SITREP #47 (October 2014)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #47 was published in October of 2014. Table of contents: Harpoon Scenario: Senkaku Crisis Offshore Oil Rig Damage Origins...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval Warfare : Battleships to Dreadnoughts 1895 to 1920

Naval Warfare : Battleships to Dreadnoughts 1895 to 1920


Updated and tidied Version : Includes Turkish Fleet Data and revised QRS. Naval Wargaming rules for the period around 1895 through to 1920 coverinng the Pre-Dreadnought and Dreadnought eras. The rules are illustrated throughout with examples of play to aid learning. Included are : The rules (57 pages including ship data) two...   [click here for more]
Geoff Curran  $17.14

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Naval Thunder: Rise of the Battleship

Naval Thunder: Rise of the Battleship


Pre-Dread Expansion of WWI Rules This 48-page expansion to the top selling Naval Thunder: Clash of Dreadnoughts core rules covers pre-dreadnought era combat during the Russo-Japanese War (1904 - 1905). The addition of pre-dreadnought era combat to the Naval Thunder line adds a whole new tactical angle to the existing Clash of Dreadnoughts rules. With neither the speed nor the weapons range of their...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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Surface Battle Group v3.0 Core Rules

Surface Battle Group v3.0 Core Rules


Surface Battle Group v3.0 ! Simply put, it's the best! Including Littoral combat ships and Somali pirates as well as the 1982 Falklands fleets. Fifty eight counters of ships, aircraft, missiles and torpedoes are included. Eight scenarios that span the world's hot...   [click here for more]
Tornado Games Corp  $13.35

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Battle of the River Plate, 2nd ed.

Battle of the River Plate, 2nd ed.


Battle of the River Plate, 2nd ed. is a 42-page illustrated book contaning miniature tactical level World War II naval rules covering the December, 1939 Battle of the River Plate involving the German pocket battleship Graf Spee and three Royal Navy cruisers which took place off the east coast of South America. The two-player game uses Minden's Battleship Captain game system....   [click here for more]
Minden Games  $10.95

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Budget Bundle

Budget Bundle


This bundle includes a selection of 35 of my fantasy/medieval themed single-layered models in 28mm/30mm scale. Up until now, there was no other way to get a hold of these models without going in for a whole multi-layered kit. With this bundle, you get 35 single-layered models for less than $1 each. They're ready to print right away, without involving any extra skins or textures. A great choice for...   [click here for more]
Dave Graffam Models  $29.95

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American Fleets

American Fleets


For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea (CaS) 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaS format before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
Admiralty Trilogy Group  $15.00

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Stato da Mar

Stato da Mar


16th Century Renaissance Naval Campaign Rules. With the fall of the Byzantine Empire, three major naval powers established a dominance over different parts of the Mediterranean using galleys as their primary weapons at sea: the Ottomans in the east, Venice in the centre and Habsburg Spain in the west. Players choose one of the 6 nationalities, Kingdom of Naples & Republic of Genoa, Republic...   [click here for more]
Simon Stokes  $5.00

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Naval Thunder: Rise of the Battleship II

Naval Thunder: Rise of the Battleship II


Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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Naval Warfare : Age of Missiles

Naval Warfare : Age of Missiles


Naval Warfare : Age of Missiles. A game of modern naval warfare. The set includes all you need to play including an illustrated rulebook, Counter sheets of ships, missiles, aircraft, Helicopters, and record counters and data cards. In addition there is a Spreadsheet to aid the design of your own ships. The game can be played with models or using the counters provided. The rules...   [click here for more]
Geoff Curran  $10.00

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Best of the Naval SITREP

Best of the Naval SITREP


Best of the Naval SITREP collects articles on naval history, technology, wargaming techniques, book reviews, and of course, scenarios for Command at Sea and Harpoon (we hadn’t published FG&DN yet). First published from October 1994 to October 1997 (issues #1 to #13 of the Naval SITREP), the twenty-plus year old articles have been updated the current edition...   [click here for more]
Admiralty Trilogy Group  $14.00

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The Emperor's Fleet

The Emperor's Fleet


The Emperor’s Fleet provides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogy products before. All earlier listings for these ships and aircraft have been updated to include information from newly available...   [click here for more]
Admiralty Trilogy Group  $15.00

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It is Warm Work  Age of Sail Naval Rules 2nd Edition

It is Warm Work Age of Sail Naval Rules 2nd Edition


Naval warfare in the Age of Sail. The rules are written to cover the period 1740 - 1815, but can easily be used to fight actions before and after those dates. The new edition includes rule enhancements, improved graphics and a starter scenario. The intent here is to play multi-ship and full fleet actions. The rules take a much broader approach to combat and the allocation of damage then most rules...   [click here for more]
Crookedhead Games  $5.95

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Pulp Alley: Gadgets, Guns & Vehicles

Pulp Alley: Gadgets, Guns & Vehicles


Pulp Gadgets, Guns & Vehicles -- This thrilling Pulp Alley expansion provides rules for BIG guns, strange gadgets, riding mounts, vehicles, custom modifications, and much, much more. From dog-sleds to flying characters, and from airplanes to colossal walking robots, our Pulp Gadgets, Guns, and Vehicles book makes it fast and easy to add even more excitement to...   [click here for more]
Pulp Alley  $9.99

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6mm Factory

6mm Factory


Factory model with a walled area. ...   [click here for more]
IliadaGameStudio  $3.00 $2.50

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ACW Gamer: The Ezine 2014 Terrain Special

ACW Gamer: The Ezine 2014 Terrain Special


47 page PDF or EPUB file. Articles include: Terrain Makes the Game Easier Building Antietam Making low cost, durable fields for your ACW gaming table The Road (More or) Less Traveled Terrain Tip: Cinnamon Broom How to Make American Civil War Earthworks Flexible Fields Easy Cardstock...   [click here for more]
Raven Banner Games  $3.50

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Fayre Winds And Foul Tides

Fayre Winds And Foul Tides


Fayre Winds & Foul Tides is an expansion for Galleys & Galleons, the tabletop wargame for naval battles set in the Age of Discovery. Whether you have a panache for lacepulp, a fetish for High Fantasy, or just want to explore new historical periods, FWFT provides everything you need the bravely sail beyond the Seven Seas. New special rules - FWFT...   [click here for more]
Ganesha Games  $14.99 $8.00

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Castle Keep Complex

Castle Keep Complex


A castle keep complex for your 6mm games. Handy for historical and fantasy wargaming. ...   [click here for more]
IliadaGameStudio  $3.00 $2.50

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Torpedo Raiders, Advanced Ed.

Torpedo Raiders, Advanced Ed.


Torpedo Raiders, Advanced Ed. is a 52-page illustrated book contaning a historical WW2 strategy card game involving torpedo bombers in several early war battles. It is volume 2 of Minden's Battlegame book series. Torpedo Raiders is a solitaire card game that allows you to recreate famous torpedo bombing missions during World War II. This edition adds advanced rules and...   [click here for more]
Minden Games  $10.95

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Naval Warfare Age of Missiles: S1:  USA and Pact

Naval Warfare Age of Missiles: S1: USA and Pact


Naval Warfare : Age of Missiles : Supplement 1 : USA and Pact Forces This supplement adds a broad range of ships for both USA and Pact forces including : Carriers, Ships of varying electronic warfare qualities (for balance) patrol craft, Fast attack craft, Frigates, Destroyers Cruisers and, for the USA, the IOWA class battleship. Included are : New rules...   [click here for more]
Geoff Curran  $7.00

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Mighty Midgets, 2nd edition

Mighty Midgets, 2nd edition


During World War II, battleships and aircraft carriers often overshadowed the exploits of motor torpedo boats and motor gunboats. However, these mighty midgets performed invaluable services, venturing out night after night to face enemy naval, air, and ground forces. They operated in every major theater, from the warm waters of the Pacific and Mediterranean to the cold waters of the North Sea. ...   [click here for more]
Admiralty Trilogy Group  $16.00

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CounterFact Issue 9

CounterFact Issue 9


Issue Contents: War in the Mega-City by Joseph Miranda The (Aborted) Spanish A-Bomb Program by Javier Romero Russia's Polar Pivot by Gil Villahermosa China's Ongoing Military & Command Restructuring by Carl O. Schuster The Coming Pacific War: Predictions from the 1930s & Today By Jim Bloom Issue Game War in the MegaCity is a simulation of a fight for a city in...   [click here for more]
One Small Step  $32.00 $14.95

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Broadside and Ram - The Schleswig Holstein Question (supplement)

Broadside and Ram - The Schleswig Holstein Question (supplement)


The Schleswig Holstein Question The Second schleswig War, 1864, The Franco Prussian War, 1870 This supplement allows players of “Broadside and Ram” to extend their games to the Second Schleswig War, fought between Denmark and the allied Prussia and Austria in 1864, and also the Franco Prussian war of 1870 (although here the naval warfare element is...   [click here for more]
Long Face Games  $2.60

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Sail and Steam Navies

Sail and Steam Navies


Sail and Steam Navies is a miniatures rules system for fighting naval battles during the period of 1840 to 1880. These rules are designed for use with 1/600 scale waterline models but include options for use of 1/1200 scale models. The basic rules are 40 pages long, which include charts, an example of play, and conversion information for 1/1200 scale. The Under Both Flags module adds six...   [click here for more]
David Brandon  $19.95

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Destruction of Force Z

Destruction of Force Z


Destruction of Force Z is a tactical level, solitaire simulation of the short air/naval campaign off the coast of Malaya in late 1941 which saw the destruction of two Royal Navy capital ships, Prince of Wales and Repulse by Japanese bombers. The player takes the British side, and the game system plays the Japanese side. The object of the game is for the British to disrupt...   [click here for more]
Minden Games  $9.95

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Naval SITREP #46 (April 2014)

Naval SITREP #46 (April 2014)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #46 was published in April of 2014. Table of contents: The 2012 Damage Standard Updating Persian Incursion   ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Steamer Wars

Steamer Wars


“It is both the duty and the tradition of the Royal Navy to engage the enemy wherever there is water to float a ship”   A “fast play” game covering primarily the naval engagements on Lake Tanganyika during the First World War, and also any number of real and hypothetical small craft actions during the period 1910-1920. Written with 1/600 scale models...   [click here for more]
Long Face Games  $6.49

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Dance of the Vampires

Dance of the Vampires


In 1985, I was working with Tom Clancy on the military thriller Red Storm Rising, although we hadn’t settled on that title yet. The novel depicted what was called in the 1980s the “Central Front scenario,” a massive, all-out invasion by the Soviets and Warsaw Pact countries against NATO, with the goal of destroying NATO politically and militarily, as well as occupying...   [click here for more]
Admiralty Trilogy Group  $8.00

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