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A Strange Campaign: The Battle for Madagascar

A Strange Campaign: The Battle for Madagascar


Madagascar provided the stunning backdrop for one of the strangest conflicts of the Second World War — when Britain went head to head against one of its closest allies. When British forces landed on the island in 1942, the enemy they faced wasn’t German, Japanese or even Italian, this time the opposing forces were French. Concerned that Japan might use Madagascar as a strategic...   [click here for more]
Shilka Publishing  $17.99 $4.99

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Across A Deadly Field – Regimental Rules for Civil War Battles

Across A Deadly Field – Regimental Rules for Civil War Battles


Up until now, ACW games have either taken a regimental approach for a more tactical game or a brigade-level view for a more grand tactical game – and gamers have plenty of both regimental or brigade level ACW rule sets to choose from. However, both approaches have drawbacks. The pure regimental approach – such as in Johnny Reb – can make it difficult to fight a very large battle,...   [click here for more]
Osprey Publishing  $39.95 $14.95

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Land of the Free: Wargames Rules for North America 1754–1815

Land of the Free: Wargames Rules for North America 1754–1815


England and France set upon the New World with a fury, building settlements whenever they could hack a clearing out of the wilderness. Expansion brought them into contact with the natives, with whom they established trade and commerce. The New World was vast but not nearly big enough for the ambitions of these powers and conflict was inevitable. In Europe they call it the Seven Years’ War,...   [click here for more]
Osprey Publishing  $34.95 $14.95

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Ronin – Skirmish Wargames in the Age of the Samurai

Ronin – Skirmish Wargames in the Age of the Samurai


Ronin is a set of skirmish wargame rules set in late 16th century feudal Japan. Players build small warbands of models and battle each other as well as non-player factions in duels and skirmishes. Ronin is historically accurate, but also pays tribute to the films of Akira Kurosawa such as Seven Samurai and Yojimbo. Despite the enduring popularity of this period, there are very few widely...   [click here for more]
Osprey Publishing  $17.95 $14.95

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Of Gods and Mortals - Mythological Wargame Rules

Of Gods and Mortals - Mythological Wargame Rules


Two armies are about to clash. Thor, surrounded by crackling lighting, leads the assault of a horde of viking berserkers. Preparing to receive this charge stands a wall of grim-faced, determined Spartan hoplites, commanded by Ares. In the stormy sky above, a Valkyrie breaks through a flock of Harpies. Gods lead men by their powers, while at the same time men give power to the gods by their faith in...   [click here for more]
Osprey Publishing  $17.95 $14.95

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Dux Bellorum – Arthurian Wargaming Rules AD 367–793

Dux Bellorum – Arthurian Wargaming Rules AD 367–793


Dux Bellorum is an Arthurian-era Dark Age wargame, set in the period from the mid-4th century AD to the end of the 8th century AD: a time when new kingdoms were being forged in the British Isles and a time when battle was commonplace. These rules use individual stands as the basic playing pieces; this means that individual casualties are not removed from units and the number of miniatures you own...   [click here for more]
Osprey Publishing  $17.95 $14.95

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A Fistful of Kung Fu – Hong Kong Movie Wargame Rules

A Fistful of Kung Fu – Hong Kong Movie Wargame Rules


With this skirmish game, players can recreate scenes from Hong Kong action cinema such as Crouching Tiger, Hidden Dragon, Hard Boiled, or Enter the Dragon, or from such western movies as Kill Bill or Big Trouble in Little China. A Fistful of Kung Fu is set in a modern world walking a precarious line between the technological advances of next-generation technology and the tradition and mysticism of...   [click here for more]
Osprey Publishing  $17.95 $14.95

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The SOTCW World War I Compendium

The SOTCW World War I Compendium


Note that this is the same compendium that was previously published by Shilka Publishing. It began in Sarajevo in 1914, in a cascade of treaty obligations following an assassination. It ended in the mirrored halls of Versailles in 1918, in a treaty that would lead directly to an even more catastrophic war. The Great War--World War I--slaughtered millions, left a continent in ruins, and caused many...   [click here for more]
Society of 20th Century Wargamers  $3.99

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A Damn Close-Run Thing: A Brief History of the Falklands War

A Damn Close-Run Thing: A Brief History of the Falklands War


In 1982, the average Briton didn't know the Falkland Islands existed, let alone their status as a disputed British territory just off the coast of Argentina. That changed when the Argentinians invaded the islands and overwhelmed the small defending force. Both nations claimed the islands were theirs, but now Argentina thought the British would give them up without a fight. They were wrong. Britain...   [click here for more]
Shilka Publishing  $1.79

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A World Aflame – Interwar Wargame Rules 1918–39

A World Aflame – Interwar Wargame Rules 1918–39


The 21 interwar years have become disproportionately popular in the wargaming world in recent years. The many and diverse conflicts that raged during these tumultuous times of political, social and religious upheaval, are often comparatively minor in the grand scheme of world military history, yet have fired the imaginations of wargamers looking for something a little different. From the Chinese Civil...   [click here for more]
Osprey Publishing  $17.95 $14.95

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On the Seven Seas: Wargames Rules for the Age of Piracy and Adventure c.1500–1730

On the Seven Seas: Wargames Rules for the Age of Piracy and Adventure c.1500–1730


On the Seven Seas is a set of wargames rules covering the high adventure and low morals of the world of the pirate. The rules cover licensed privateers such as da Gama and Drake, ruthless pirates of the Spanish Main, Blackbeard, the Barbary corsairs, the wako of the Far East, not to mention the anti-pirate squadrons, Spanish garrisons and native warriors from around the world that found themselves...   [click here for more]
Osprey Publishing  $17.95 $14.95

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A Strange Campaign: Ebook and Audiobook [BUNDLE]

A Strange Campaign: Ebook and Audiobook [BUNDLE]


This special bundle product contains the following titles. A Strange Campaign: The Battle for Madagascar Regular price: $4.99 Bundle price: $3.74 Format: PDF Madagascar provided the stunning backdrop for one of the strangest conflicts of the Second World War — when Britain went head to head against one of its closest allies. When British forces landed...   [click here for more]
Shilka Publishing  $11.98 $8.99

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World War II [BUNDLE]

World War II [BUNDLE]


This special bundle product contains the following titles. A Ray of Light: Reinhard Heydrich, Lidice, and the North Staffordshire Miners Regular price: $2.99 Bundle price: $2.24 Format: Watermarked PDF This is the inspiring true story of what happens when ordinary people unite to make a stand against evil. Lidice was a peaceful and vibrant community in Czechoslovakia...   [click here for more]
Shilka Publishing  $7.98 $5.99

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