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Hail Of Fire

Hail Of Fire


"Hail Of Fire" is a company-level, WWII miniatures war game designed specifically to be simple and fast-playing, while also forcing players to navigate the "fog of war". Features include secret action points, hidden deployments, and a delayed combat resolution system, all of which are easy to execute and track using a few dice and tokens rather than maps or other bookiing. Best of...   [click here for more]
Retro Boom  Pay What You Want

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REFERENCE SHEETS for D-Day Paratroopers: Behind the Atlantic Wall

REFERENCE SHEETS for D-Day Paratroopers: Behind the Atlantic Wall


D-Day Paratroopers: Behind the Atlantic Wall is a solo skirmish wargame best played as a campaign. It can also be played co-operatively, in versus mode or in stand alone pick-up games.   It is a sub-squad skirmish miniatures agnostic game at 28mm scale using D6s. Individual soldiers are activated, rather than squads. Models are activated by drawing a coloured die out of a bag.   You play as...   [click here for more]
Gazpacho Tabletop  Pay What You Want

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Blaze Away WWII - Rules for WWII Wargames

Blaze Away WWII - Rules for WWII Wargames


Blaze Away WWII Designed to play Company to Brigade sized WWII wargames Game time 2-4 hours Simultaneous turns ensuring the players are always involved Basic infantry unit is a stand of figures representing an 8-12 man Section or 2 squads Basic armoured unit is one model vehicle representing 2-4 vehicles Ground scale, 1mm = approximately 1.5 metres Time scale, each turn is about 10...   [click here for more]
Blaze Away Rules  Pay What You Want

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Armour Battles Expanded Edition

Armour Battles Expanded Edition


Introductory World War Two wargame rules based on Combat HQ. Armour Battles Expanded Edition features three combat missions set in September 1944. Mission 1: A small meeting engagement between German and Allied tanks. Mission 2: Both sides are reinforced as the Allies launch an attack on the German positions. Mission 3: The Allies attempt to break through the German...   [click here for more]
Wargames Design  Pay What You Want

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Blaze Away WWII - Part II

Blaze Away WWII - Part II


Blaze Away WWII - Part II  Support Material for Blaze Away WWII  Appendix I: Order Cards Appendix II: Unit Sheets Appendix III: Quick Reference Tables Appendix IV: Hidden Movement Cards ...   [click here for more]
Blaze Away Rules  Pay What You Want

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AFV Alphabet

AFV Alphabet


Russell Phillips wrote an “A to Z” series of blog posts around the theme of AFVs (Armoured Fighting Vehicles). They have been edited and collated into this ebook. ...   [click here for more]
Shilka Publishing  Pay What You Want

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Blaze Away WWII - Sample Roster

Blaze Away WWII - Sample Roster


Blaze Away WWII - Sample Roster - British...   [click here for more]
Blaze Away Rules  Pay What You Want

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  Sea Wolves Solitaire - Battle of the Atlantic 1939-1942