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Kampfgruppe Commander III

Kampfgruppe Commander III


Kampfgruppe Commander maintains an emphasis on command and control, but uses entirely new, and fast-playing, game mechanics. We have built in a great dea of historical flavor with rules that foster constant back-and-forth action. At conventions, Kampfgruppe Commander has consistently played in half the time of other rules sets. Our local gaming group of a dozen people runs evening...   [click here for more]
Studio Capitan  $39.88

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Combat Patrol Set A

Combat Patrol Set A


Combat PatrolTM is an exciting set of skirmish rules that allows players to focus on the game instead of the rules. Combat PatrolTM is a unique card-based minatures game. The unique Double Random ActivationTM mechanism provides a leap-ahead method for activating units that provides the friction and drama of card-based systems with none of the drawbacks. More importantly, Combat PatrolTM uses...   [click here for more]
BuckSurduPublications  $30.00

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Combat Patrol Set B

Combat Patrol Set B


Combat PatrolTM is an exciting set of skirmish rules that allows players to focus on the game instead of the rules. Combat PatrolTM is a unique card-based minatures game. The unique Double Random ActivationTM mechanism provides a leap-ahead method for activating units that provides the friction and drama of card-based systems with none of the drawbacks. More importantly, Combat PatrolTM uses...   [click here for more]
BuckSurduPublications  $30.00

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Lpm 2.0

Lpm 2.0


LPM (Little Plastic Men). LPM is usable for any size figure from one inch to two feet. Reenact famous battles from squad to battalion size. Basic rules covers all you need to know to play. The advanced rules show how to incorporate vehicles, and level for high ranking soldiers. BackGround covers rank and unit size's. The WWII chapter covers tactics from each country, to add new dimension in your...   [click here for more]
Action Games  $7.00

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Micro Armour: The Game-WWII, 2nd Edition (Full Color)

Micro Armour: The Game-WWII, 2nd Edition (Full Color)


by John Fernandes & Leif Edmondson 136 pages GAME SCALE 1 sq. inch stand = 1 platoon 1 inch of terrain = 100 yds/meters 1 turn = 3 minutes battle time Since its release in 2001 "Micro Armour: The Game - WWII" has been one of the most popular platoon level rule sets for micro scale games around the world. Designed for both beginners and skilled players,...   [click here for more]
GHQ  $42.95 $30.99

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Micro Armour: The Game-WWII, 2nd Edition (Hardcover, color)

Micro Armour: The Game-WWII, 2nd Edition (Hardcover, color)


by John Fernandes & Leif Edmondson 136 pages GAME SCALE 1 sq. inch stand = 1 platoon 1 inch of terrain = 100 yds/meters 1 turn = 3 minutes battle time Pit your force's training, experience, and "cohesion" against your opponent's in historical and "what-if" battles! Ever since its release in 2001, "Micro Armour: The Game...   [click here for more]
GHQ  $42.95 $40.99

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