THIS PACK INCLUDES TANK UNITS FROM THE EARLY TO MID COLD WAR ERA SO THAT YOU CAN INCLUDE THEM IN YOUR OWN SCENARIOS. ALL ARE INSTANTLY READY FOR PRINT FORMATTED FOR YOUR HOME PRINTER.
( THE UNIT SPECS ARE ALREADY IN THE DATABASE PROVIDED WITH THE GAME )
UNITS INCLUDE :
SHOTL - ALSO KNOWN AS T67 , THIS IS A T55 WITH A CENTURION TURRET
THE M50 AND M51 SHERMANS
MAGACH-3 - M48/60 MODIFICATION... [click here for more]
This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign.
The Solo Rules:
These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular... [click here for more]
With the calendars all insisting it is 2015, we're celebrating it with this grab bag of goodies for each of the Nordic Weasel Games systems.
Within these pages, you will find new options for FiveCore (skirmish AND Company Commander), No End in Sight, No Stars in Sight, Fast And Dirty and the Usurper RPG.
This product is available on a Pay what you Want basis, since the value may vary depending... [click here for more]
If you saw the firefight mid-way through Michael Mann's blockbuster Heat and thought; “I bet that'd be cool in miniature.” Then this is the supplement for you. It takes the incredibly versatile FiveCore system and shapes it into a more focussed package. Most of this supplement is focussed around extended narrative campaigns unfolding over a few missions, but the scenarios can be... [click here for more]
Table of order and equipment information for the Private Military Company TOE 31600L0FA, Special Forces Operational Detachment, Long Range Rescue as of 12 June 1987. Includes information on unit organization, personnel, weapons, vehicles, and other mission equipment.
NOTE: This TOE is representative of a detachment sent into Val Verde on a top-secret rescue mission in 1987. Their motto: "If... [click here for more]
Rednecks and Revenuers is about a two hour game that pits Federal agents against the Hoofer Family. What's going on up in those hills? Can the Feds find out (and survive to tell about it)? And who invited those fancy-dressed city-folk to our prop-a-tee?
The scenario uses our free Quick Intermediate Level Skirmish rules, an gives guidance for selecting units from a different game system, if that... [click here for more]